diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-05-03 19:54:50 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-04 08:54:50 +1000 |
| commit | f77694e4f774c9391aad5344e70a7c8721cfedc6 (patch) | |
| tree | 36bccaeb153bd5d921c751966b8a734a7b4b6ae1 /Ryujinx.Graphics.Gpu | |
| parent | 1758424208335d1f4ff7c27c554e517c81bf72f6 (diff) | |
Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory
* Proper generic constraints
* Fix debug build
* Add memory tests
* New CPU memory manager and general code cleanup
* Remove host memory management from CPU project, use Ryujinx.Memory instead
* Fix tests
* Document exceptions on MemoryBlock
* Fix leak on unix memory allocation
* Proper disposal of some objects on tests
* Fix JitCache not being set as initialized
* GetRef without checks for 8-bits and 16-bits CAS
* Add MemoryBlock destructor
* Throw in separate method to improve codegen
* Address PR feedback
* QueryModified improvements
* Fix memory write tracking not marking all pages as modified in some cases
* Simplify MarkRegionAsModified
* Remove XML doc for ghost param
* Add back optimization to avoid useless buffer updates
* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper
* Some nits
* Do not perform address translation when size is 0
* Address PR feedback and format NativeInterface class
* Remove ghost parameter description
* Update Ryujinx.Cpu to .NET Core 3.1
* Address PR feedback
* Fix build
* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified
* Typo
Diffstat (limited to 'Ryujinx.Graphics.Gpu')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/GpuContext.cs | 2 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Image/Pool.cs | 15 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Image/Texture.cs | 12 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/Buffer.cs | 12 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs | 29 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj | 2 |
6 files changed, 46 insertions, 26 deletions
diff --git a/Ryujinx.Graphics.Gpu/GpuContext.cs b/Ryujinx.Graphics.Gpu/GpuContext.cs index f2a0d5e5..5e117831 100644 --- a/Ryujinx.Graphics.Gpu/GpuContext.cs +++ b/Ryujinx.Graphics.Gpu/GpuContext.cs @@ -108,7 +108,7 @@ namespace Ryujinx.Graphics.Gpu /// This is required for any GPU memory access. /// </summary> /// <param name="cpuMemory">CPU memory manager</param> - public void SetVmm(ARMeilleure.Memory.MemoryManager cpuMemory) + public void SetVmm(Cpu.MemoryManager cpuMemory) { PhysicalMemory = new PhysicalMemory(cpuMemory); } diff --git a/Ryujinx.Graphics.Gpu/Image/Pool.cs b/Ryujinx.Graphics.Gpu/Image/Pool.cs index 7cf06d0b..8796894c 100644 --- a/Ryujinx.Graphics.Gpu/Image/Pool.cs +++ b/Ryujinx.Graphics.Gpu/Image/Pool.cs @@ -33,6 +33,8 @@ namespace Ryujinx.Graphics.Gpu.Image /// </summary> public ulong Size { get; } + private readonly (ulong, ulong)[] _modifiedRanges; + public Pool(GpuContext context, ulong address, int maximumId) { Context = context; @@ -46,6 +48,8 @@ namespace Ryujinx.Graphics.Gpu.Image Address = address; Size = size; + + _modifiedRanges = new (ulong, ulong)[size / PhysicalMemory.PageSize]; } /// <summary> @@ -62,11 +66,11 @@ namespace Ryujinx.Graphics.Gpu.Image /// </summary> public void SynchronizeMemory() { - (ulong, ulong)[] modifiedRanges = Context.PhysicalMemory.GetModifiedRanges(Address, Size, ResourceName.TexturePool); + int count = Context.PhysicalMemory.QueryModified(Address, Size, ResourceName.TexturePool, _modifiedRanges); - for (int index = 0; index < modifiedRanges.Length; index++) + for (int index = 0; index < count; index++) { - (ulong mAddress, ulong mSize) = modifiedRanges[index]; + (ulong mAddress, ulong mSize) = _modifiedRanges[index]; if (mAddress < Address) { @@ -84,6 +88,11 @@ namespace Ryujinx.Graphics.Gpu.Image } } + private void InvalidateRangeInternal(ulong offset, int size) + { + InvalidateRangeImpl(Address + offset, (ulong)size); + } + /// <summary> /// Invalidates a range of memory of the GPU resource pool. /// Entries that falls inside the speicified range will be invalidated, diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs index d02c3665..9554bc6b 100644 --- a/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -78,6 +78,8 @@ namespace Ryujinx.Graphics.Gpu.Image /// </summary> public ulong Size => (ulong)_sizeInfo.TotalSize; + private (ulong, ulong)[] _modifiedRanges; + private int _referenceCount; private int _sequenceNumber; @@ -133,6 +135,8 @@ namespace Ryujinx.Graphics.Gpu.Image _context = context; _sizeInfo = sizeInfo; + _modifiedRanges = new (ulong, ulong)[(sizeInfo.TotalSize / PhysicalMemory.PageSize) + 1]; + SetInfo(info); _viewStorage = this; @@ -304,9 +308,9 @@ namespace Ryujinx.Graphics.Gpu.Image _sequenceNumber = _context.SequenceNumber; - (ulong, ulong)[] modifiedRanges = _context.PhysicalMemory.GetModifiedRanges(Address, Size, ResourceName.Texture); + int modifiedCount = _context.PhysicalMemory.QueryModified(Address, Size, ResourceName.Texture, _modifiedRanges); - if (modifiedRanges.Length == 0 && _hasData) + if (modifiedCount == 0 && _hasData) { return; } @@ -325,9 +329,9 @@ namespace Ryujinx.Graphics.Gpu.Image ulong endAddress = Address + Size; - for (int i = 0; i < modifiedRanges.Length; i++) + for (int i = 0; i < modifiedCount; i++) { - (ulong modifiedAddress, ulong modifiedSize) = modifiedRanges[i]; + (ulong modifiedAddress, ulong modifiedSize) = _modifiedRanges[i]; ulong endModifiedAddress = modifiedAddress + modifiedSize; diff --git a/Ryujinx.Graphics.Gpu/Memory/Buffer.cs b/Ryujinx.Graphics.Gpu/Memory/Buffer.cs index e4bc161f..959e1a10 100644 --- a/Ryujinx.Graphics.Gpu/Memory/Buffer.cs +++ b/Ryujinx.Graphics.Gpu/Memory/Buffer.cs @@ -30,7 +30,9 @@ namespace Ryujinx.Graphics.Gpu.Memory /// </summary> public ulong EndAddress => Address + Size; - private int[] _sequenceNumbers; + private readonly (ulong, ulong)[] _modifiedRanges; + + private readonly int[] _sequenceNumbers; /// <summary> /// Creates a new instance of the buffer. @@ -46,6 +48,8 @@ namespace Ryujinx.Graphics.Gpu.Memory HostBuffer = context.Renderer.CreateBuffer((int)size); + _modifiedRanges = new (ulong, ulong)[size / PhysicalMemory.PageSize]; + _sequenceNumbers = new int[size / MemoryManager.PageSize]; } @@ -113,11 +117,11 @@ namespace Ryujinx.Graphics.Gpu.Memory return; } - (ulong, ulong)[] modifiedRanges = _context.PhysicalMemory.GetModifiedRanges(address, size, ResourceName.Buffer); + int count = _context.PhysicalMemory.QueryModified(address, size, ResourceName.Buffer, _modifiedRanges); - for (int index = 0; index < modifiedRanges.Length; index++) + for (int index = 0; index < count; index++) { - (ulong mAddress, ulong mSize) = modifiedRanges[index]; + (ulong mAddress, ulong mSize) = _modifiedRanges[index]; int offset = (int)(mAddress - Address); diff --git a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs index ca28f31d..a787305d 100644 --- a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs +++ b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs @@ -1,22 +1,23 @@ using System; +using System.Runtime.CompilerServices; namespace Ryujinx.Graphics.Gpu.Memory { - using CpuMemoryManager = ARMeilleure.Memory.MemoryManager; - /// <summary> /// Represents physical memory, accessible from the GPU. /// This is actually working CPU virtual addresses, of memory mapped on the application process. /// </summary> class PhysicalMemory { - private readonly CpuMemoryManager _cpuMemory; + public const int PageSize = Cpu.MemoryManager.PageSize; + + private readonly Cpu.MemoryManager _cpuMemory; /// <summary> /// Creates a new instance of the physical memory. /// </summary> /// <param name="cpuMemory">CPU memory manager of the application process</param> - public PhysicalMemory(CpuMemoryManager cpuMemory) + public PhysicalMemory(Cpu.MemoryManager cpuMemory) { _cpuMemory = cpuMemory; } @@ -29,7 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// <returns>A read only span of the data at the specified memory location</returns> public ReadOnlySpan<byte> GetSpan(ulong address, ulong size) { - return _cpuMemory.GetSpan(address, size); + return _cpuMemory.GetSpan(address, (int)size); } /// <summary> @@ -39,19 +40,21 @@ namespace Ryujinx.Graphics.Gpu.Memory /// <param name="data">Data to be written</param> public void Write(ulong address, ReadOnlySpan<byte> data) { - _cpuMemory.WriteBytes((long)address, data.ToArray()); + _cpuMemory.Write(address, data); } /// <summary> - /// Gets the modified ranges for a given range of the application process mapped memory. + /// Checks if a specified virtual memory region has been modified by the CPU since the last call. /// </summary> - /// <param name="address">Start address of the range</param> - /// <param name="size">Size, in bytes, of the range</param> - /// <param name="name">Name of the GPU resource being checked</param> - /// <returns>Ranges, composed of address and size, modified by the application process, form the CPU</returns> - public (ulong, ulong)[] GetModifiedRanges(ulong address, ulong size, ResourceName name) + /// <param name="address">CPU virtual address of the region</param> + /// <param name="size">Size of the region</param> + /// <param name="name">Resource name</param> + /// <param name="modifiedRanges">Optional array where the modified ranges should be written</param> + /// <returns>The number of modified ranges</returns> + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public int QueryModified(ulong address, ulong size, ResourceName name, (ulong, ulong)[] modifiedRanges = null) { - return _cpuMemory.GetModifiedRanges(address, size, (int)name); + return _cpuMemory.QueryModified(address, size, (int)name, modifiedRanges); } } }
\ No newline at end of file diff --git a/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj b/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj index 49e93aa1..d846b64c 100644 --- a/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj +++ b/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <ItemGroup> - <ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" /> + <ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" /> <ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" /> <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" /> <ProjectReference Include="..\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" /> |
