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-rw-r--r--Ryujinx.Graphics.Gpu/GpuContext.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Image/Pool.cs15
-rw-r--r--Ryujinx.Graphics.Gpu/Image/Texture.cs12
-rw-r--r--Ryujinx.Graphics.Gpu/Memory/Buffer.cs12
-rw-r--r--Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs29
-rw-r--r--Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj2
6 files changed, 46 insertions, 26 deletions
diff --git a/Ryujinx.Graphics.Gpu/GpuContext.cs b/Ryujinx.Graphics.Gpu/GpuContext.cs
index f2a0d5e5..5e117831 100644
--- a/Ryujinx.Graphics.Gpu/GpuContext.cs
+++ b/Ryujinx.Graphics.Gpu/GpuContext.cs
@@ -108,7 +108,7 @@ namespace Ryujinx.Graphics.Gpu
/// This is required for any GPU memory access.
/// </summary>
/// <param name="cpuMemory">CPU memory manager</param>
- public void SetVmm(ARMeilleure.Memory.MemoryManager cpuMemory)
+ public void SetVmm(Cpu.MemoryManager cpuMemory)
{
PhysicalMemory = new PhysicalMemory(cpuMemory);
}
diff --git a/Ryujinx.Graphics.Gpu/Image/Pool.cs b/Ryujinx.Graphics.Gpu/Image/Pool.cs
index 7cf06d0b..8796894c 100644
--- a/Ryujinx.Graphics.Gpu/Image/Pool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/Pool.cs
@@ -33,6 +33,8 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public ulong Size { get; }
+ private readonly (ulong, ulong)[] _modifiedRanges;
+
public Pool(GpuContext context, ulong address, int maximumId)
{
Context = context;
@@ -46,6 +48,8 @@ namespace Ryujinx.Graphics.Gpu.Image
Address = address;
Size = size;
+
+ _modifiedRanges = new (ulong, ulong)[size / PhysicalMemory.PageSize];
}
/// <summary>
@@ -62,11 +66,11 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public void SynchronizeMemory()
{
- (ulong, ulong)[] modifiedRanges = Context.PhysicalMemory.GetModifiedRanges(Address, Size, ResourceName.TexturePool);
+ int count = Context.PhysicalMemory.QueryModified(Address, Size, ResourceName.TexturePool, _modifiedRanges);
- for (int index = 0; index < modifiedRanges.Length; index++)
+ for (int index = 0; index < count; index++)
{
- (ulong mAddress, ulong mSize) = modifiedRanges[index];
+ (ulong mAddress, ulong mSize) = _modifiedRanges[index];
if (mAddress < Address)
{
@@ -84,6 +88,11 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
+ private void InvalidateRangeInternal(ulong offset, int size)
+ {
+ InvalidateRangeImpl(Address + offset, (ulong)size);
+ }
+
/// <summary>
/// Invalidates a range of memory of the GPU resource pool.
/// Entries that falls inside the speicified range will be invalidated,
diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs
index d02c3665..9554bc6b 100644
--- a/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -78,6 +78,8 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public ulong Size => (ulong)_sizeInfo.TotalSize;
+ private (ulong, ulong)[] _modifiedRanges;
+
private int _referenceCount;
private int _sequenceNumber;
@@ -133,6 +135,8 @@ namespace Ryujinx.Graphics.Gpu.Image
_context = context;
_sizeInfo = sizeInfo;
+ _modifiedRanges = new (ulong, ulong)[(sizeInfo.TotalSize / PhysicalMemory.PageSize) + 1];
+
SetInfo(info);
_viewStorage = this;
@@ -304,9 +308,9 @@ namespace Ryujinx.Graphics.Gpu.Image
_sequenceNumber = _context.SequenceNumber;
- (ulong, ulong)[] modifiedRanges = _context.PhysicalMemory.GetModifiedRanges(Address, Size, ResourceName.Texture);
+ int modifiedCount = _context.PhysicalMemory.QueryModified(Address, Size, ResourceName.Texture, _modifiedRanges);
- if (modifiedRanges.Length == 0 && _hasData)
+ if (modifiedCount == 0 && _hasData)
{
return;
}
@@ -325,9 +329,9 @@ namespace Ryujinx.Graphics.Gpu.Image
ulong endAddress = Address + Size;
- for (int i = 0; i < modifiedRanges.Length; i++)
+ for (int i = 0; i < modifiedCount; i++)
{
- (ulong modifiedAddress, ulong modifiedSize) = modifiedRanges[i];
+ (ulong modifiedAddress, ulong modifiedSize) = _modifiedRanges[i];
ulong endModifiedAddress = modifiedAddress + modifiedSize;
diff --git a/Ryujinx.Graphics.Gpu/Memory/Buffer.cs b/Ryujinx.Graphics.Gpu/Memory/Buffer.cs
index e4bc161f..959e1a10 100644
--- a/Ryujinx.Graphics.Gpu/Memory/Buffer.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/Buffer.cs
@@ -30,7 +30,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary>
public ulong EndAddress => Address + Size;
- private int[] _sequenceNumbers;
+ private readonly (ulong, ulong)[] _modifiedRanges;
+
+ private readonly int[] _sequenceNumbers;
/// <summary>
/// Creates a new instance of the buffer.
@@ -46,6 +48,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
HostBuffer = context.Renderer.CreateBuffer((int)size);
+ _modifiedRanges = new (ulong, ulong)[size / PhysicalMemory.PageSize];
+
_sequenceNumbers = new int[size / MemoryManager.PageSize];
}
@@ -113,11 +117,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
return;
}
- (ulong, ulong)[] modifiedRanges = _context.PhysicalMemory.GetModifiedRanges(address, size, ResourceName.Buffer);
+ int count = _context.PhysicalMemory.QueryModified(address, size, ResourceName.Buffer, _modifiedRanges);
- for (int index = 0; index < modifiedRanges.Length; index++)
+ for (int index = 0; index < count; index++)
{
- (ulong mAddress, ulong mSize) = modifiedRanges[index];
+ (ulong mAddress, ulong mSize) = _modifiedRanges[index];
int offset = (int)(mAddress - Address);
diff --git a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
index ca28f31d..a787305d 100644
--- a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
@@ -1,22 +1,23 @@
using System;
+using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Gpu.Memory
{
- using CpuMemoryManager = ARMeilleure.Memory.MemoryManager;
-
/// <summary>
/// Represents physical memory, accessible from the GPU.
/// This is actually working CPU virtual addresses, of memory mapped on the application process.
/// </summary>
class PhysicalMemory
{
- private readonly CpuMemoryManager _cpuMemory;
+ public const int PageSize = Cpu.MemoryManager.PageSize;
+
+ private readonly Cpu.MemoryManager _cpuMemory;
/// <summary>
/// Creates a new instance of the physical memory.
/// </summary>
/// <param name="cpuMemory">CPU memory manager of the application process</param>
- public PhysicalMemory(CpuMemoryManager cpuMemory)
+ public PhysicalMemory(Cpu.MemoryManager cpuMemory)
{
_cpuMemory = cpuMemory;
}
@@ -29,7 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <returns>A read only span of the data at the specified memory location</returns>
public ReadOnlySpan<byte> GetSpan(ulong address, ulong size)
{
- return _cpuMemory.GetSpan(address, size);
+ return _cpuMemory.GetSpan(address, (int)size);
}
/// <summary>
@@ -39,19 +40,21 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="data">Data to be written</param>
public void Write(ulong address, ReadOnlySpan<byte> data)
{
- _cpuMemory.WriteBytes((long)address, data.ToArray());
+ _cpuMemory.Write(address, data);
}
/// <summary>
- /// Gets the modified ranges for a given range of the application process mapped memory.
+ /// Checks if a specified virtual memory region has been modified by the CPU since the last call.
/// </summary>
- /// <param name="address">Start address of the range</param>
- /// <param name="size">Size, in bytes, of the range</param>
- /// <param name="name">Name of the GPU resource being checked</param>
- /// <returns>Ranges, composed of address and size, modified by the application process, form the CPU</returns>
- public (ulong, ulong)[] GetModifiedRanges(ulong address, ulong size, ResourceName name)
+ /// <param name="address">CPU virtual address of the region</param>
+ /// <param name="size">Size of the region</param>
+ /// <param name="name">Resource name</param>
+ /// <param name="modifiedRanges">Optional array where the modified ranges should be written</param>
+ /// <returns>The number of modified ranges</returns>
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public int QueryModified(ulong address, ulong size, ResourceName name, (ulong, ulong)[] modifiedRanges = null)
{
- return _cpuMemory.GetModifiedRanges(address, size, (int)name);
+ return _cpuMemory.QueryModified(address, size, (int)name, modifiedRanges);
}
}
} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj b/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj
index 49e93aa1..d846b64c 100644
--- a/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj
+++ b/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
- <ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
+ <ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" />