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Shader
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Author
2021-06-15
End shader decoding when reaching a block that starts with an infinite loop (...
riperiperi
2021-06-03
Fix shaders with mixed PBK and SSY addresses on the stack (#2329)
gdkchan
2021-05-31
Do not attempt to normalize SNORM image buffers on shaders (#2317)
gdkchan
2021-05-21
Fix dimensions check for scale eligibility (#2301)
riperiperi
2021-05-20
Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300)
gdkchan
2021-05-20
Fix constant buffer array size when indexing is used and other buffer descrip...
gdkchan
2021-05-19
Move shader resource descriptor creation out of the backend (#2290)
gdkchan
2021-05-19
Merge pull request #2177 from riperiperi/feature/parallel-shader-cache
EmulationFanatic
2021-05-19
Pass CbufSlot when getting info from the texture descriptor (#2291)
riperiperi
2021-05-01
Fix shader buffer write flag on atomic instructions (#2261)
gdkchan
2021-04-20
Only enable clip distance if written to on shader (#2217)
gdkchan
2021-04-18
Fix skipping missing shaders
riperiperi
2021-04-18
Nit
riperiperi
2021-04-18
The task isn't required for loading compute binary.
riperiperi
2021-04-18
Use event to wake the main thread on task completion
riperiperi
2021-04-18
The new host program needs to be saved even if it isn't valid.
riperiperi
2021-04-18
Implement parallel host shader cache compilation.
riperiperi
2021-04-18
Improve shader global memory to storage pass (#2200)
gdkchan
2021-04-02
Implement shader HelperThreadNV (#2163)
gdkchan
2021-03-27
Fix ZN flags set for shader instructions using RZ.CC dest (#2147)
gdkchan
2021-03-27
Shader Cache: Move bindless checking from translation to decode (#2145)
mageven
2021-03-22
Fix inconsistencies in progress reporting (#2129)
mageven
2021-03-19
Salieri: Detect and avoid caching shaders using bindless textures (#2097)
Mary
2021-03-08
Improve Buffer Textures and flush Image Stores (#2088)
riperiperi
2021-03-03
Add progress reporting to PTC and Shader Cache (#2057)
mageven
2021-02-08
Simplify handling of shader vertex A (#1999)
gdkchan
2021-01-29
Implement geometry shader passthrough (#1961)
gdkchan
2021-01-28
Support multiple destination operands on shader IR and shuffle predicates (#1...
gdkchan
2021-01-26
Fix compute shader code dumping (#1960)
gdkchan
2021-01-17
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
riperiperi
2021-01-14
Fix shader LOP3 predicate write condition (#1910)
gdkchan
2021-01-13
Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG wit...
gdkchan
2021-01-08
Support conditional on BRK and SYNC shader instructions (#1878)
gdkchan
2020-12-13
salieri: Support read-only mode if archive is already opened (#1807)
Mary
2020-12-02
Implement Force Early Z Register (#1755)
riperiperi
2020-12-01
salieri: Fix missing guest GPU accessor missing on hashes (#1759)
Mary
2020-11-21
salieri: remove a wrong debug assert (#1740)
Mary
2020-11-17
shader cache: Fix possible race causing crashes on manifest at startup (#1718)
Mary
2020-11-17
shader cache: Fix invalid virtual address clean up (#1717)
Mary
2020-11-13
Salieri: shader cache (#1701)
Mary
2020-11-08
Use explicit buffer and texture bindings on shaders (#1666)
gdkchan
2020-10-20
Fix image binding format (#1625)
gdkchan
2020-10-12
Add support for shader constant buffer slot indexing (#1608)
gdkchan
2020-10-03
Improve BRX target detection heuristics (#1591)
gdkchan
2020-09-24
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
gdkchan
2020-09-19
Better viewport flipping and depth mode detection method (#1556)
gdkchan
2020-08-04
Improved Logger (#1292)
mageven
2020-07-29
Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
gdkchan
2020-07-25
Remove GPU MemoryAccessor (#1423)
gdkchan
2020-07-15
Initial transform feedback support (#1370)
gdkchan
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