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path: root/Ryujinx.Graphics.Gpu/Shader/Cache
AgeCommit message (Expand)Author
2021-10-18Initial tessellation shader support (#2534)gdkchan
2021-09-29Only make render target 2D textures layered if needed (#2646)gdkchan
2021-08-11Use a new approach for shader BRX targets (#2532)gdkchan
2021-05-19Pass CbufSlot when getting info from the texture descriptor (#2291)riperiperi
2021-04-20Only enable clip distance if written to on shader (#2217)gdkchan
2021-02-08Simplify handling of shader vertex A (#1999)gdkchan
2020-12-13salieri: Support read-only mode if archive is already opened (#1807)Mary
2020-12-02Implement Force Early Z Register (#1755)riperiperi
2020-12-01salieri: Fix missing guest GPU accessor missing on hashes (#1759)Mary
2020-11-21salieri: remove a wrong debug assert (#1740)Mary
2020-11-17shader cache: Fix possible race causing crashes on manifest at startup (#1718)Mary
2020-11-17shader cache: Fix invalid virtual address clean up (#1717)Mary
2020-11-13Salieri: shader cache (#1701)Mary