| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-07-25 | Remove GPU MemoryAccessor (#1423) | gdkchan |
| 2020-07-15 | Initial transform feedback support (#1370) | gdkchan |
| 2020-07-12 | New NVDEC and VIC implementation (#1384) | gdkchan |
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
| 2020-02-03 | Compare shader code using a span instead of individual reads. (#917) | riperiperi |
| 2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Re-add NVDEC project (not integrated) | gdkchan |
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Memory | gdkchan |
| 2020-01-09 | Initial work | gdk |
