| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan | |
| * Support separate textures and samplers * Add missing bindless flag, fix SNORM format on buffer textures * Add missing separation * Add comments about the new handles | |||
| 2020-04-25 | Implement texture buffers (#1152) | gdkchan | |
| * Implement texture buffers * Throw NotSupportedException where appropriate | |||
| 2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan | |
| * Implement SULD shader instruction * Some nits | |||
| 2020-03-20 | Support partial invalidation on texture access (#1000) | gdkchan | |
| * Support partial invalidation on texture access * Fix typo * PR feedback * Fix modified size clamping | |||
| 2020-02-07 | Only enumerate cached textures that are modified when flushing. (#918) | riperiperi | |
| * Only enumarate cached textures that are modified when flushing, rather than all of them. * Remove locking. * Add missing clear. * Remove texture from modified list when data is disposed. In case the game does not call either flush method at any point. * Add ReferenceEqualityComparer from jD for the HashSet | |||
| 2020-01-09 | Fix some spelling mistakes | gdkchan | |
| Thanks to LDj3SNuD for spotting these | |||
| 2020-01-09 | Address PR feedback | gdkchan | |
| 2020-01-09 | GPU resource disposal | gdkchan | |
| 2020-01-09 | Fix typos pointed out by LDj3SNuD | gdkchan | |
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Image | gdkchan | |
| 2020-01-09 | Some code cleanup | gdkchan | |
| 2020-01-09 | Support texture rectangle targets (non-normalized coords) | gdkchan | |
| 2020-01-09 | Initial support for the guest OpenGL driver (NVIDIA and Nouveau) | gdkchan | |
| 2020-01-09 | Optimize RangeList by not doing an allocation on every call to the Find methods | gdk | |
| 2020-01-09 | Improved and simplified window texture presentation | gdk | |
| 2020-01-09 | Share texture pool cache between graphics and compute | gdk | |
| 2020-01-09 | Use a more efficient range list on the buffer manager | gdk | |
| 2020-01-09 | Support copy of slices to 3D textures, remove old 3D render target layered ↵ | gdk | |
| render support, do not delete textures with existing views created from them | |||
| 2020-01-09 | Add per-source type memory change tracking, simplified state change ↵ | gdk | |
| tracking, other fixes | |||
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk | |
| 2020-01-09 | Calculate width from stride on texture copies | gdk | |
| 2020-01-09 | Initial work | gdk | |
