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path: root/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
AgeCommit message (Expand)Author
2022-07-27Add a sampler pool cache and improve texture pool cache (#3487)gdkchan
2022-06-17Optimize Texture Binding and Shader Specialization Checks (#3399)riperiperi
2021-11-13Limit Custom Anisotropic Filtering to mipmapped textures with many levels (#2...riperiperi
2021-09-29Replace CacheResourceWrite with more general "precise" write (#2684)riperiperi
2021-06-29Initial support for separate GPU address spaces (#2394)gdkchan
2021-01-29Use a descriptor cache for faster pool invalidation. (#1977)riperiperi
2020-05-27Support separate textures and samplers (#1216)gdkchan
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Imagegdkchan
2020-01-09Small optimizations on texture and sampler pool invalidationgdk
2020-01-09Initial workgdk