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A backup of the Ryujinx master git branch.
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Ryujinx.Graphics.Gpu
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Image
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Pool.cs
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Author
2023-02-16
Clear CPU side data on GPU buffer clears (#4125)
gdkchan
2023-01-17
Add short duration texture cache (#3754)
riperiperi
2022-06-24
Ensure texture ID is valid before getting texture descriptor (#3406)
gdkchan
2022-06-17
Optimize Texture Binding and Shader Specialization Checks (#3399)
riperiperi
2021-09-29
Replace CacheResourceWrite with more general "precise" write (#2684)
riperiperi
2021-06-29
Initial support for separate GPU address spaces (#2394)
gdkchan
2021-05-24
POWER - Performance Optimizations With Extensive Ramifications (#2286)
riperiperi
2021-03-06
Improve handling for unmapped GPU resources (#2083)
riperiperi
2021-01-29
Use a descriptor cache for faster pool invalidation. (#1977)
riperiperi
2020-12-03
Cache delegate for QueryModified, use regular multi handle. (#1771)
riperiperi
2020-11-01
Remove unused texture and sampler pool invalidation code (#1648)
gdkchan
2020-10-16
Memory Read/Write Tracking using Region Handles (#1272)
riperiperi
2020-08-29
Fix off by one error in pages count calculation on GPU pool (#1511)
gdkchan
2020-05-04
Implement a new physical memory manager and replace DeviceMemory (#856)
gdkchan
2020-01-09
Fix some spelling mistakes
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Image
gdkchan
2020-01-09
Fix wrong maximum id on sampler pool in some cases
gdkchan
2020-01-09
Add per-source type memory change tracking, simplified state change tracking,...
gdk
2020-01-09
Initial work
gdk