| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-02-19 | Add support for advanced blend (part 1/2) (#2801) | gdkchan |
| 2022-12-16 | Implement another non-indexed draw method on GPU (#4123) | gdkchan |
| 2022-08-20 | Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) | gdkchan |
| 2022-07-31 | Vulkan backend (#2518) | gdkchan |
| 2022-07-05 | Add support for alpha to coverage dithering (#3069) | gdkchan |
| 2022-04-04 | Implement primitive restart draw arrays properly on OpenGL (#3256) | gdkchan |
| 2022-01-11 | Fix render target clear when sizes mismatch (#2994) | gdkchan |
| 2021-12-19 | Fix for texture pool not being updated when it should + buffer texture relate... | gdkchan |
| 2021-11-10 | Implement DrawTexture functionality (#2747) | gdkchan |
| 2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
| 2021-07-11 | Separate GPU engines (part 2/2) (#2440) | gdkchan |
