| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-01-09 | Support depth clip mode and disable shader fast math optimization on NVIDIA a... | gdkchan |
| 2020-01-09 | Fix wrong maximum id on sampler pool in some cases | gdkchan |
| 2020-01-09 | Support shared color mask, implement more shader instructions | gdkchan |
| 2020-01-09 | Initial support for the guest OpenGL driver (NVIDIA and Nouveau) | gdkchan |
| 2020-01-09 | Improved and simplified window texture presentation | gdk |
| 2020-01-09 | Separate sub-channel state | gdk |
| 2020-01-09 | Invalidate shaders when they are modified | gdk |
| 2020-01-09 | Add partial support for array of samplers, and add pass to identify them from... | gdk |
| 2020-01-09 | Support copy of slices to 3D textures, remove old 3D render target layered re... | gdk |
| 2020-01-09 | Add per-source type memory change tracking, simplified state change tracking,... | gdk |
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
| 2020-01-09 | Initial work | gdk |
