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Ryujinx.Graphics.Gpu
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Engine
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MethodClear.cs
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Commit message (
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Author
2021-07-11
Separate GPU engines (part 2/2) (#2440)
gdkchan
2021-06-24
Initial support for GPU channels (#2372)
gdkchan
2020-11-07
Synchronize Rasterizer State before Clear (#1680)
riperiperi
2020-09-24
Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
gdkchan
2020-07-07
Implement Zero-Configuration Resolution Scaling (#1365)
riperiperi
2020-05-04
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
riperiperi
2020-04-22
Initial conditional rendering support (#1012)
gdkchan
2020-03-29
Implement GPU scissors (#1058)
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Support shared color mask, implement more shader instructions
gdkchan
2020-01-09
Separate sub-channel state
gdk
2020-01-09
Add per-source type memory change tracking, simplified state change tracking,...
gdk
2020-01-09
Initial support for image stores, support texture sample on compute
gdk
2020-01-09
Initial work
gdk