| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-05-04 | Implement user-defined clipping on GL state pipeline (#1118) | mageven |
| 2020-04-30 | Fix depth clamp enable bit, unit scale for polygon offset. (#1178) | riperiperi |
| 2020-04-25 | Implement Constant Color blends (#1119) | mageven |
| 2020-04-17 | Implement Depth Clamping (#1120) | mageven |
| 2020-04-07 | Simple GPU fixes (#1093) | mageven |
| 2020-03-29 | Implement GPU scissors (#1058) | gdkchan |
| 2020-02-02 | Support configurable point size (#916) | gdkchan |
| 2020-01-13 | Replace glFinish with barrier for WaitForIdle (#878) | gdkchan |
| 2020-01-09 | Some code cleanup | gdkchan |
| 2020-01-09 | Support depth clip mode and disable shader fast math optimization on NVIDIA a... | gdkchan |
| 2020-01-09 | Support copy of slices to 3D textures, remove old 3D render target layered re... | gdk |
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
