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authormageven <62494521+mageven@users.noreply.github.com>2020-04-25 18:30:43 +0530
committerGitHub <noreply@github.com>2020-04-25 23:00:43 +1000
commita728610b4016e153fed670eddaa45909ab51f18b (patch)
treee29a3a2e35b64b255fa5829af30437a9e15bc16d /Ryujinx.Graphics.GAL/IPipeline.cs
parent75ec30c962bcfa4251f29a29c659b959170018ce (diff)
Implement Constant Color blends (#1119)
* Implement Constant Color blends and init blend states * Address gdkchan's comments Also adds Set methods to GpuState * Fix descriptions of QueryModified
Diffstat (limited to 'Ryujinx.Graphics.GAL/IPipeline.cs')
-rw-r--r--Ryujinx.Graphics.GAL/IPipeline.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.GAL/IPipeline.cs b/Ryujinx.Graphics.GAL/IPipeline.cs
index 4c892bea..1e685923 100644
--- a/Ryujinx.Graphics.GAL/IPipeline.cs
+++ b/Ryujinx.Graphics.GAL/IPipeline.cs
@@ -26,8 +26,6 @@ namespace Ryujinx.Graphics.GAL
void SetBlendState(int index, BlendDescriptor blend);
- void SetBlendColor(ColorF color);
-
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
void SetDepthClamp(bool clampNear, bool clampFar);
void SetDepthMode(DepthMode mode);