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path: root/Ryujinx.Core/OsHle/Services/Nv
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2018-06-10Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future ↵gdkchan
LLE implementation
2018-06-10Fix a small size related issue on MapBufferEx and add the BC7U texture formatgdkchan
2018-06-02Use GetBufferType0x21 on TransactParcelAuto aswellgdkchan
2018-06-02SMO stubs and implementations (#129)Starlet
* WIP SMO stubs and implementations * fixes? * Add StorageHelper * Whoops * Compliant with review. * Remove unnecessary usings
2018-05-25[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, ↵Starlet
FinishInitialize and add more pctl service names. (#127) * [INvDrvServices] Stub FinishInitialize * [IApplicationFunctions] Stub GetPseudoDeviceId * I need to proofread my shit... * Also add more pctl service names
2018-05-13Implement GetTpcMasks on nvservicesgdkchan
2018-05-11Fix NV stubs (#124)Starlet
* Fix NV stubs * Compliant with feedback * Oops, Compliant with feedback #2
2018-05-07NvServices refactoring (#120)gdkchan
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
2018-04-29Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, ↵gdkchan
change the way how the vertex buffer size is calculated for the buffers with limit = 0
2018-04-25Some small sync primitive fixes, logging fixes, started to implement the 2D ↵gdkchan
engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
2018-04-24Improved logging (#103)gdkchan
2018-04-13Add logclass, made changes to logging calls (#79)emmauss
* add logclass, made changes to logging calls * made enum parsing case insensitive * enable logclass on partial or complete match
2018-04-13Fix for current framebuffer issues (#78)gdkchan
[GPU] Fix some of the current framebuffer issues
2018-04-10[CPU] Fix CNT instructiongdkchan
2018-04-10[GPU] Add support for the BC4/5 texture formatsgdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan
interpreter, and a rewrite of the GPU code.
2018-04-06Rename services with the official interface namesgdkchan
2018-04-05Color* should be an array in NvGpuIoctlZbcSetTablegdkchan
2018-04-05[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable) (#70)Starlet
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable)
2018-04-04Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap ↵gdkchan
(0x4114)
2018-03-20Rename IpcServices -> Servicesgdkchan
2018-03-20Support different framebuffer offsets (fixes #59)gdkchan
2018-03-19[WIP] Add support for events (#60)gdkchan
* Add support for events, move concept of domains to IpcService * Support waiting for KThread, remove some test code, other tweaks * Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-12Allow more than one process, free resources on process dispose, implement ↵gdkchan
SvcExitThread
2018-03-10Allow to enable/disable memory checks even on release mode through the flag, ↵gdkchan
return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
2018-03-06More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow ↵gdkchan
paths that don't start with at least a /, increase map region size
2018-03-04Remove unneeded log messagesgdkchan
2018-03-04Fix hid touch screen timestamp, add more log infogdkchan
2018-02-25Implement many objects, improve logging. (#42)Ac_K
* Implement many objects, improve logging. Change and rename folders of Services Add Logging of IpcMessage. Add "lm" Log Service. Parse Errors of SetTerminateResult Add Svc Calls. Add many object implementations. * Corrections Forgotten Debug Conf * Corrections 2 * Corrections 3 * Corrections 4