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path: root/Ryujinx.Core/OsHle/Kernel/SvcThread.cs
AgeCommit message (Expand)Author
2018-06-10Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL...gdkchan
2018-06-10Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)Tobias
2018-06-09Somewhat better implementation of thread yieldgdkchan
2018-06-08Small cleanup in AMemory and removed some unused usingsgdkchan
2018-06-08Texture/Vertex/Index data cache (#132)gdkchan
2018-05-17Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ...gdkchan
2018-05-15Fix some races in SvcThreadSync and change the way how yield worksgdkchan
2018-05-14Fix typo and update priority/avoid duplicates on UpdateMutexOwnergdkchan
2018-05-14Some improvements to SetThreadCoreMask, simplified implementation of wait listsgdkchan
2018-05-13Better implementation of SetThreadCoreMask that allows changing the Core Mask...gdkchan
2018-05-13Initial work to support changing thread core on the scheduler, also some cond...gdkchan
2018-05-11Allow using self thread id on some svcs (fixes #117)gdkchan
2018-04-24Improved logging (#103)gdkchan
2018-04-22Stub a few services, add support for generating call stacks on the CPUgdkchan
2018-04-21Implement the synchronization primitives like the Horizon kernel does (#97)gdkchan
2018-04-19Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader inst...gdkchan
2018-04-19[HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue,...gdkchan
2018-04-18[HLE/Kernel] Somewhat improved sync primitivesgdkchan