aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Core/OsHle/Kernel/SvcSystem.cs
AgeCommit message (Collapse)Author
2018-06-10Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future ↵gdkchan
LLE implementation
2018-06-08ReadBytes function in AMemory, with cleaner range check. (#136)riperiperi
2018-05-22[SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & ↵Starlet
SvcUnmapPhysicalMemory (#126) * [SvcSystem] Implement SvcGetInfo 16 SvcGetInfo 16 always should be 1(?) * Implement SvcMapPhysicalMemory & SvcUnmapPhysicalMemory * Adjusted to review.
2018-05-13Initial work to support changing thread core on the scheduler, also some ↵gdkchan
cond var priority fixes
2018-05-07NvServices refactoring (#120)gdkchan
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
2018-04-24Improved logging (#103)gdkchan
2018-04-22Print guest stack trace on a few points that can throw exceptionsgdkchan
2018-04-19[HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > ↵gdkchan
int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly
2018-04-18[HLE/Kernel] Somewhat improved sync primitivesgdkchan