| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-06-10 | Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future ↵ | gdkchan | |
| LLE implementation | |||
| 2018-06-08 | ReadBytes function in AMemory, with cleaner range check. (#136) | riperiperi | |
| 2018-05-22 | [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & ↵ | Starlet | |
| SvcUnmapPhysicalMemory (#126) * [SvcSystem] Implement SvcGetInfo 16 SvcGetInfo 16 always should be 1(?) * Implement SvcMapPhysicalMemory & SvcUnmapPhysicalMemory * Adjusted to review. | |||
| 2018-05-13 | Initial work to support changing thread core on the scheduler, also some ↵ | gdkchan | |
| cond var priority fixes | |||
| 2018-05-07 | NvServices refactoring (#120) | gdkchan | |
| * Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes | |||
| 2018-04-24 | Improved logging (#103) | gdkchan | |
| 2018-04-22 | Print guest stack trace on a few points that can throw exceptions | gdkchan | |
| 2018-04-19 | [HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > ↵ | gdkchan | |
| int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly | |||
| 2018-04-18 | [HLE/Kernel] Somewhat improved sync primitives | gdkchan | |
