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path: root/Ryujinx.Core/OsHle/Handles/KProcessScheduler.cs
AgeCommit message (Expand)Author
2018-06-10Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LL...gdkchan
2018-06-09Somewhat better implementation of thread yieldgdkchan
2018-05-15Only use higher priority on yield, change reschedule to be per-thread instead...gdkchan
2018-05-15Fix some races in SvcThreadSync and change the way how yield worksgdkchan
2018-05-14Some improvements to SetThreadCoreMask, simplified implementation of wait listsgdkchan
2018-05-13Better implementation of SetThreadCoreMask that allows changing the Core Mask...gdkchan
2018-05-13Initial work to support changing thread core on the scheduler, also some cond...gdkchan
2018-04-25Some small sync primitive fixes, logging fixes, started to implement the 2D e...gdkchan
2018-04-24Improved logging (#103)gdkchan
2018-04-21Implement the synchronization primitives like the Horizon kernel does (#97)gdkchan
2018-04-19Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader inst...gdkchan
2018-04-19[HLE/Kernel] Dispose the thread wait even on exitgdkchan
2018-04-19Fix bad merge, and a few other fixesgdkchan
2018-04-18[HLE/Kernel] Somewhat improved sync primitivesgdkchan
2018-04-13Add logclass, made changes to logging calls (#79)emmauss
2018-03-19[WIP] Add support for events (#60)gdkchan
2018-03-04Try fixing NvFlinger rotation with scaling, return correct error code on Wait...gdkchan
2018-02-20Split main project into core,graphics and chocolarm4 subproject (#29)emmauss