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2020-01-09Remove more unused codegdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpugdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Enginegdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Stategdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Shadergdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Memorygdkchan
2020-01-09Change GPU errors to debug and reduce log messagesgdkchan
2020-01-09Fix typos pointed out by LDj3SNuDgdkchan
2020-01-09Remove some error logging to avoid log spamgdkchan
2020-01-09Fix missing S8 format on texture compatibility checkgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Imagegdkchan
2020-01-09Fix AstcDecoder Success property never being set to truegdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Add basic error logging to the GPUgdkchan
2020-01-09ASTC optimizations (#845)Alex Barney
2020-01-09Reimplement limited bindless textures supportgdkchan
2020-01-09Initialize GPU physical memory accessor from KProcess, to allow homebrew that...gdkchan
2020-01-09Stop memory modification check when a invalid address is foundgdkchan
2020-01-09Fix exception on shader translator when adding goto temp variablegdkchan
2020-01-09Support CC on FSET shader instruction, fix CC on ISET.BF shader instructiongdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Partial support for shader memory barriersgdkchan
2020-01-09Copy 16 bytes at a time for layout conversion, if possiblegdkchan
2020-01-09Remove some usings that are not neededgdkchan
2020-01-09Correct non-constant offset rewrite for texelFetchgdkchan
2020-01-09Support non-constant texture offsets on non-NVIDIA gpusgdkchan
2020-01-09Use correct shared memory size (in words, not bytes)gdkchan
2020-01-09Ensure a valid shared memory size is usedgdkchan
2020-01-09Use dispatch params shared memory size when availablegdkchan
2020-01-09Use maximum shared memory size supported by hardwaregdkchan
2020-01-09Fix draw indexed flag not being cleared for instanced draws, also avoid state...gdkchan
2020-01-09Support 3D ASTC textures (using 2D blocks)gdkchan
2020-01-09Support bindless texture gather shader instructiongdkchan
2020-01-09Support depth clip mode and disable shader fast math optimization on NVIDIA a...gdkchan
2020-01-09Fix wrong maximum id on sampler pool in some casesgdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
2020-01-09Initial support for the guest OpenGL driver (NVIDIA and Nouveau)gdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all stora...gdk
2020-01-09Fix texture 0 not being bound for computegdk
2020-01-09Partial support for branch with CC, and fix a edge case of branch out of loop...gdk
2020-01-09Simplified F2I shader instruction codegengdk
2020-01-09Implement HSET2 shader instruction and fix errors uncovered by Rodrigo testsgdk
2020-01-09Fix shader code comparison methodgdk
2020-01-09Optimize RangeList by not doing an allocation on every call to the Find methodsgdk
2020-01-09Add PSET shader instructiongdk
2020-01-09Revert "Simplify shader uniform buffer access codegen"gdk
2020-01-09Simplify shader uniform buffer access codegengdk
2020-01-09Improved and simplified window texture presentationgdk
2020-01-09Small optimizations on texture and sampler pool invalidationgdk