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Ryujinx
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A backup of the Ryujinx master git branch.
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Author
2020-02-02
Fix inconsistencies with UserId (#906)
Thog
2020-02-02
Support configurable point size (#916)
gdkchan
2020-02-02
Support flat interpolation qualifier on shaders (#915)
gdkchan
2020-01-31
Fix application list (#891)
Xpl0itR
2020-01-31
Enable stencil texturing (fixes #866) (#910)
gdkchan
2020-01-30
Discard higher 32-bits of IPC message magic and command number (#911)
gdkchan
2020-01-30
prepo IPrepoService accurate parsing for report (#905)
Ac_K
2020-01-27
Fix OpenBisFileSystem wrong buffer type (#909)
Thog
2020-01-26
SoftwareKeyboard: Interactive data size should include size field. (#907)
bunnei
2020-01-24
Make VirtualFileSystem only instanciable once (#901)
Thog
2020-01-24
Added Program Icon (#900)
MelonSpeedruns
2020-01-22
Ignore exit flag on branch delay slot (#899)
gdkchan
2020-01-21
Keep the GUI alive when closing a game (#888)
Thog
2020-01-20
Update DiscordRichPresence package reference to 1.0.147 which is now built fo...
Jonathan Goyvaerts
2020-01-19
Update 32 bits syscalls to match 64 bits implementation (#892)
Thog
2020-01-19
Fix shader output color buffer index when non-sequential render targets are u...
gdkchan
2020-01-18
Various small audren fixes (#894)
bylaws
2020-01-17
Support audio effect output status (#890)
gdkchan
2020-01-17
Add sampler border color support on the GPU (#893)
gdkchan
2020-01-16
Update to LibHac 0.8.2 (#889)
Alex Barney
2020-01-13
Rework SVC handling (#883)
Thog
2020-01-13
Name all threads (#886)
Ac_K
2020-01-13
Fix race condition in ContentManager (#884)
Thog
2020-01-13
Add a GetSpan method to the memory manager and use it on GPU (#877)
gdkchan
2020-01-13
Support instanced draw of quads" (#881)
gdkchan
2020-01-13
Replace glFinish with barrier for WaitForIdle (#878)
gdkchan
2020-01-12
Get rid of unused class AboutInfo (#882)
Jonathan Goyvaerts
2020-01-12
Call EnsureApplicationSaveData when launching a game (#871)
Alex Barney
2020-01-12
Add 32 bits support to HleProcessDebugger (#859)
Thog
2020-01-12
Create method to LoadAndSave ApplicationMetaData and get rid of code duplicat...
Jonathan Goyvaerts
2020-01-12
MapBufferEx: take page size into account (#873)
Thog
2020-01-12
System firmware installer (#791)
emmauss
2020-01-10
Update path for system archives in README (#870)
Xpl0itR
2020-01-10
InitializeCounters to Initialize
Ac_K
2020-01-10
PrintGpuInformation
Ac_K
2020-01-10
Add GPU Information to Logging
Ac_K
2020-01-09
Fix R5G6B5 in SurfaceFlinger (#863)
Thog
2020-01-09
Add runtime identifiers to new projects
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Remove some unused args on the shader translator
gdkchan
2020-01-09
Fix FADD32I check for Ra negation
gdkchan
2020-01-09
Remove FFMPEG dependency from README
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Fix some shader disposal issues
gdkchan
2020-01-09
Fix some spelling mistakes
gdkchan
2020-01-09
Fix ShaderTools
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Target .NET Core 3.0 for NVDEC project
gdkchan
2020-01-09
Re-add NVDEC project (not integrated)
gdkchan
2020-01-09
More code cleanup
gdkchan
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