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A backup of the Ryujinx master git branch.
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Author
2021-09-19
Implement and use an Interval Tree for the MultiRangeList (#2641)
riperiperi
2021-09-19
Use shader subgroup extensions if shader ballot is not supported (#2627)
gdkchan
2021-09-19
Array based RangeList that caches Address/EndAddress (#2642)
riperiperi
2021-09-19
Set texture/image bindings in place rather than allocating and passing an arr...
riperiperi
2021-09-19
amadeus: Fix regression from #2654 on ListAudioDeviceName
Mary
2021-09-19
vi: Unify resolutions values and accurate implementation of them. (#2640)
Ac_K
2021-09-19
amadeus: Update to REV10 (#2654)
Mary
2021-09-18
Fix problems added by Pause (#2645)
mpnico
2021-09-16
gui: Hotfix for FileChooserNative during section extraction (#2644)
Ac_K
2021-09-15
Adjustments to framerate metric and addition of frametime (#2638)
MutantAura
2021-09-15
Add Linux Unicorn patch + desc. (#2609)
Michael Gielda
2021-09-15
hos: Cleanup the project (#2634)
Ac_K
2021-09-14
gui: Replace FileChooserDialog by FileChooserNative (#2633)
Ac_K
2021-09-14
Refactor `PtcInfo` (#2625)
FICTURE7
2021-09-11
Account for negative strides on DMA copy (#2623)
gdkchan
2021-09-11
Implement GetVaRegions on nvservices (#2621)
gdkchan
2021-09-11
Report 1080p resolution when in docked mode (#2618)
gdkchan
2021-09-11
Implement a "Pause Emulation" option & hotkey (#2428)
mpnico
2021-09-11
Lift textures in the AutoDeleteCache for all modifications. (#2615)
riperiperi
2021-09-11
Fix GTK3 mapping for single quote key (#2612)
Agustin Insua
2021-09-11
Update game metadata when stopping emulation (#2610)
Agustin Insua
2021-09-11
Remove file error popup (#2547)
bobhope
2021-09-02
Fix TXQ for 3D textures. (#2613)
riperiperi
2021-08-31
Implement Shader Instructions SUATOM and SURED (#2090)
riperiperi
2021-08-30
Fix out-of-bounds shader thread shuffle (#2605)
gdkchan
2021-08-29
Handle indirect draw counts with non-zero draw starts properly (#2593)
gdkchan
2021-08-29
Avoid deleting textures when their data does not overlap. (#2601)
riperiperi
2021-08-29
Ensure that all threads wait for a read tracking action to complete. (#2597)
riperiperi
2021-08-27
Only reupload the texture scale array if it changes. (#2595)
riperiperi
2021-08-27
Initial support for shader attribute indexing (#2546)
gdkchan
2021-08-27
Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...
riperiperi
2021-08-27
Implement MSR instruction for A32 (#2585)
Mary
2021-08-26
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (...
mpnico
2021-08-26
Fix Unicorn Warnings (#2575)
VocalFan
2021-08-26
Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579)
Alex Barney
2021-08-26
Added fallbacks for all Audio Backends (#2582)
VocalFan
2021-08-26
Swap BGR565 components by changing the format (#2577)
gdkchan
2021-08-26
sdl2: Update to Ryujinx.SDL2-CS 2.0.17 (#2553)
Mary
2021-08-21
Ignore exceptions when cleaning the SD card saves (#2576)
Alex Barney
2021-08-20
Seeing if there are any other spelling errors to correct. (#2572)
VocalFan
2021-08-20
Swap BGR components for 16-bit BGR texture formats (#2567)
gdkchan
2021-08-20
Change disabled vertex attribute value to (0, 0, 0, 1) (#2573)
riperiperi
2021-08-20
Remove pool cache entries for incompatible overlapping textures (#2568)
riperiperi
2021-08-20
Clean the SD card save directory when opening the emulator (#2564)
Alex Barney
2021-08-20
Fix GetHandleInformation for mipmapped 3d textures (#2569)
riperiperi
2021-08-20
Fix type mismatch in `BitwiseAnd` simplification (#2571)
FICTURE7
2021-08-17
Reduce JIT GC allocations (#2515)
FICTURE7
2021-08-17
Always use an all-zeros key for AES-XTS file systems (#2561)
Alex Barney
2021-08-17
Enable transform feedback buffer flush (#2552)
gdkchan
2021-08-12
Update to LibHac 0.13.1 (#2475)
Alex Barney
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