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AgeCommit message (Expand)Author
2021-12-28Flip scissor box when the YNegate bit is set (#2941)gdkchan
2021-12-28Fix GetHostByNameRequestWithOptions and GetHostByAddrRequestWithOptions (#2943)gdkchan
2021-12-27Use minimum stream sample count on SDL2 audio backend (#2948)gdkchan
2021-12-27Fix wrong title language (#2933)gdkchan
2021-12-26Fix DMA copy fast path line size when xCount < stride (#2942)gdkchan
2021-12-26Fix missing default value of audio volume. (#2939)sharmander
2021-12-26Fix I2M texture copies when line length is not a multiple of 4 (#2938)gdkchan
2021-12-26Fix GetAddrInfoWithOptions and some sockets issues (#2936)gdkchan
2021-12-26Fix bug causing an audio buffer to be enqueued more than once (#2940)gdkchan
2021-12-24Revert "sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907)"Mary
2021-12-23Remove PortRemoteClosed warning (#2928)gdkchan
2021-12-23misc: Update SPB to 0.0.4-build17 (#2903)Mary
2021-12-23sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907)Mary
2021-12-23Update to LibHac v0.14.3 (#2925)Alex Barney
2021-12-23UI - Add Volume Controls + Mute Toggle (F2) (#2871)sharmander
2021-12-19Fix for texture pool not being updated when it should + buffer texture relate...gdkchan
2021-12-19Add support for releasing a semaphore to DmaClass (#2926)riperiperi
2021-12-19Implement CSDB instruction (#2927)gdkchan
2021-12-19Using more intense lossless compression. (#2811)VocalFan
2021-12-15Remove debug configuration and schema (#2920)Mary
2021-12-14Remove unused empty Ryujinx.Audio.Backends project (#2919)Mary
2021-12-12misc: Sync Config.json default debug config (#2904)Mary
2021-12-08Fix SUATOM and other texture shader instructions with RZ dest (#2885)gdkchan
2021-12-08Remove usage of Mono.Posix.NETStandard accross all projects (#2906)Mary
2021-12-08Move texture anisotropy check to SetInfo (#2843)riperiperi
2021-12-08Implement remaining shader double-precision instructions (#2845)gdkchan
2021-12-08misc: Fix alsoft.ini being present on Linux releases (#2902)Mary
2021-12-08Implement UHADD8 instruction (#2908)Piyachet Kanda
2021-12-05Fix FLO.SH shader instruction with a input of 0 (#2876)gdkchan
2021-12-04kernel: Improve GetInfo readability and update to 13.0.0 (#2900)Mary
2021-12-04misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901)Mary
2021-11-30Fix Amiibo hanging since .NET 6 changes (#2890)Mary
2021-11-29Don't blow up everything if a DLC file is moved or renamed. (#2867)Logan Stromberg
2021-11-28infra: Migrate to .NET 6 (#2829)Mary
2021-11-28kernel: Fix sleep timing accuracy (#2828)Mary
2021-11-28kernel: Add support for CFI (#2839)Mary
2021-11-24account/ns: Implement 13.0.0+ service calls (#2820)Ac_K
2021-11-21Better depth range detection (#2754)gdkchan
2021-11-15Nickname! - Init Amiibos with Profile's name! (#2804)VocalFan
2021-11-14Fix shader integer from/to double conversion (#2831)gdkchan
2021-11-13Limit Custom Anisotropic Filtering to mipmapped textures with many levels (#2...riperiperi
2021-11-10Implement DrawTexture functionality (#2747)gdkchan
2021-11-10Fix direct mouse access checkbox label (#2827)Adryzz (OLED Edition)
2021-11-08Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)gdkchan
2021-11-08Fix bindless/global memory elimination with inverted predicates (#2826)gdkchan
2021-11-08Fix InvocationInfo on geometry shader and bindless default integer const (#2822)gdkchan
2021-11-04Ensure syncpoints are released and event handles closed on channel close (#2812)gdkchan
2021-11-03Clamp number of mipmap levels to avoid API errors due to invalid textures (#2...gdkchan
2021-11-01hle: Make Ryujinx.HLE project entirely safe (#2789)Mary
2021-11-01When waiting on CPU, do not return a time out error from EventWait (#2780)gdkchan