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Ryujinx
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A backup of the Ryujinx master git branch.
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Author
2021-12-28
Flip scissor box when the YNegate bit is set (#2941)
gdkchan
2021-12-28
Fix GetHostByNameRequestWithOptions and GetHostByAddrRequestWithOptions (#2943)
gdkchan
2021-12-27
Use minimum stream sample count on SDL2 audio backend (#2948)
gdkchan
2021-12-27
Fix wrong title language (#2933)
gdkchan
2021-12-26
Fix DMA copy fast path line size when xCount < stride (#2942)
gdkchan
2021-12-26
Fix missing default value of audio volume. (#2939)
sharmander
2021-12-26
Fix I2M texture copies when line length is not a multiple of 4 (#2938)
gdkchan
2021-12-26
Fix GetAddrInfoWithOptions and some sockets issues (#2936)
gdkchan
2021-12-26
Fix bug causing an audio buffer to be enqueued more than once (#2940)
gdkchan
2021-12-24
Revert "sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907)"
Mary
2021-12-23
Remove PortRemoteClosed warning (#2928)
gdkchan
2021-12-23
misc: Update SPB to 0.0.4-build17 (#2903)
Mary
2021-12-23
sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907)
Mary
2021-12-23
Update to LibHac v0.14.3 (#2925)
Alex Barney
2021-12-23
UI - Add Volume Controls + Mute Toggle (F2) (#2871)
sharmander
2021-12-19
Fix for texture pool not being updated when it should + buffer texture relate...
gdkchan
2021-12-19
Add support for releasing a semaphore to DmaClass (#2926)
riperiperi
2021-12-19
Implement CSDB instruction (#2927)
gdkchan
2021-12-19
Using more intense lossless compression. (#2811)
VocalFan
2021-12-15
Remove debug configuration and schema (#2920)
Mary
2021-12-14
Remove unused empty Ryujinx.Audio.Backends project (#2919)
Mary
2021-12-12
misc: Sync Config.json default debug config (#2904)
Mary
2021-12-08
Fix SUATOM and other texture shader instructions with RZ dest (#2885)
gdkchan
2021-12-08
Remove usage of Mono.Posix.NETStandard accross all projects (#2906)
Mary
2021-12-08
Move texture anisotropy check to SetInfo (#2843)
riperiperi
2021-12-08
Implement remaining shader double-precision instructions (#2845)
gdkchan
2021-12-08
misc: Fix alsoft.ini being present on Linux releases (#2902)
Mary
2021-12-08
Implement UHADD8 instruction (#2908)
Piyachet Kanda
2021-12-05
Fix FLO.SH shader instruction with a input of 0 (#2876)
gdkchan
2021-12-04
kernel: Improve GetInfo readability and update to 13.0.0 (#2900)
Mary
2021-12-04
misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901)
Mary
2021-11-30
Fix Amiibo hanging since .NET 6 changes (#2890)
Mary
2021-11-29
Don't blow up everything if a DLC file is moved or renamed. (#2867)
Logan Stromberg
2021-11-28
infra: Migrate to .NET 6 (#2829)
Mary
2021-11-28
kernel: Fix sleep timing accuracy (#2828)
Mary
2021-11-28
kernel: Add support for CFI (#2839)
Mary
2021-11-24
account/ns: Implement 13.0.0+ service calls (#2820)
Ac_K
2021-11-21
Better depth range detection (#2754)
gdkchan
2021-11-15
Nickname! - Init Amiibos with Profile's name! (#2804)
VocalFan
2021-11-14
Fix shader integer from/to double conversion (#2831)
gdkchan
2021-11-13
Limit Custom Anisotropic Filtering to mipmapped textures with many levels (#2...
riperiperi
2021-11-10
Implement DrawTexture functionality (#2747)
gdkchan
2021-11-10
Fix direct mouse access checkbox label (#2827)
Adryzz (OLED Edition)
2021-11-08
Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)
gdkchan
2021-11-08
Fix bindless/global memory elimination with inverted predicates (#2826)
gdkchan
2021-11-08
Fix InvocationInfo on geometry shader and bindless default integer const (#2822)
gdkchan
2021-11-04
Ensure syncpoints are released and event handles closed on channel close (#2812)
gdkchan
2021-11-03
Clamp number of mipmap levels to avoid API errors due to invalid textures (#2...
gdkchan
2021-11-01
hle: Make Ryujinx.HLE project entirely safe (#2789)
Mary
2021-11-01
When waiting on CPU, do not return a time out error from EventWait (#2780)
gdkchan
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