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Ryujinx
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A backup of the Ryujinx master git branch.
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Author
2022-01-30
Remove Appveyor from Readme and SLN (#3026)
VocalFan
2022-01-29
Fix small precision error on CPU reciprocal estimate instructions (#3061)
gdkchan
2022-01-29
kernel: A bit of refactoring and fix GetThreadContext3 correctness (#3042)
Mary
2022-01-27
Add timestamp to 16-byte/4-word semaphore releases. (#3049)
riperiperi
2022-01-27
Fix res scale parameters not being updated in vertex shader (#3046)
riperiperi
2022-01-25
Convert Octal-Mode to Decimal (#3041)
edisionnano
2022-01-24
Fix regression on PR builds version number since new release system
Mary
2022-01-24
Fix calls passing V128 values on Linux (#3034)
gdkchan
2022-01-23
amadeus: Fix possible device sink input out of bound (#3032)
Mary
2022-01-23
Set _vibrationPermitted to True by default (#2985)
Mary
2022-01-22
Add support for BC1/2/3 decompression (for 3D textures) (#2987)
gdkchan
2022-01-22
Address comment from gdkchan: we are starting at 1.1.3 now
Mary
2022-01-22
Add new release system
Mary
2022-01-21
Fix deadlock for GPU counter report when 0 draws are done (#3019)
riperiperi
2022-01-21
Add host CPU memory barriers for DMB/DSB and ordered load/store (#3015)
gdkchan
2022-01-21
Stop using glTransformFeedbackVaryings and use explicit layout on the shader ...
gdkchan
2022-01-20
Add capability for BGRA formats (#3011)
gdkchan
2022-01-19
Implement FCVTNS (Scalar GP) (#2953)
sharmander
2022-01-18
Readme overhaul (#2988)
Ayato (Shahil)
2022-01-16
Scale scissor used for clears (#3002)
gdkchan
2022-01-16
kernel: Fix deadlock when pinning in interrupt handler (#2999)
Mary
2022-01-16
Fix return type mismatch on 32-bit titles (#3000)
gdkchan
2022-01-13
ssl: Implement SSL connectivity (#2961)
Mary
2022-01-12
bsd: Revamp API and make socket abstract (#2960)
Mary
2022-01-12
sfdnsres: Fix serialization issues (#2992)
Mary
2022-01-12
Update to LibHac 0.15.0 (#2986)
Alex Barney
2022-01-11
Fix render target clear when sizes mismatch (#2994)
gdkchan
2022-01-11
Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993)
riperiperi
2022-01-11
account: Rework LoadIdTokenCache to auto generate a random JWT token (#2991)
Mary
2022-01-11
sfdnsres: Block communication attempt with NPLN servers (#2990)
Mary
2022-01-10
Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#...
gdkchan
2022-01-10
Fix sampled multisample image size (#2984)
gdkchan
2022-01-09
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
riperiperi
2022-01-08
Return error on DNS resolution when guest internet access is disabled (#2983)
gdkchan
2022-01-08
Add support for render scale to vertex stage. (#2763)
riperiperi
2022-01-04
CPU - Implement FCVTMS (Vector) (#2937)
sharmander
2022-01-03
sfdnsres: Implement NSD resolution (#2962)
Mary
2022-01-03
fix build id case issue for enabled cheats (#2970)
Emmanuel Hansen
2022-01-03
Implement analog stick range modifier (#2783)
MutantAura
2022-01-03
ffmpeg: Add extra checks and error messages (#2951)
Ac_K
2022-01-03
Add Cheat Manager (#2964)
Emmanuel Hansen
2022-01-03
misc: Improve DNS blacklist for Nintendo servers (#2963)
Mary
2021-12-31
Force crop when presentation cached texture size mismatches (#2957)
gdkchan
2021-12-30
Add support for the R4G4 texture format (#2956)
gdkchan
2021-12-30
Fix A1B5G5R5 format for good (#2955)
gdkchan
2021-12-30
friend: Stub IsFriendListCacheAvailable and EnsureFriendListAvailable (#2949)
Ac_K
2021-12-30
am: Stub SetMediaPlaybackStateForApplication (#2952)
Ac_K
2021-12-30
kernel: Implement thread pinning support (#2840)
Mary
2021-12-29
Improve SocketOption handling (#2946)
gdkchan
2021-12-29
hid: A little cleanup (#2950)
Ac_K
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