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authorEmmanuel Hansen <emmausssss@gmail.com>2022-01-03 20:28:57 +0000
committerGitHub <noreply@github.com>2022-01-03 21:28:57 +0100
commite24be5edfc6a3eae009dc6d4c4e7f498ad0596b9 (patch)
treeaab54ffc0471792c601f972498539c4d179c7cab
parent686757105c83a1485117ff5f5d30b2fad4df39b1 (diff)
fix build id case issue for enabled cheats (#2970)
-rw-r--r--Ryujinx/Ui/Windows/CheatWindow.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx/Ui/Windows/CheatWindow.cs b/Ryujinx/Ui/Windows/CheatWindow.cs
index e4f6c44e..dd4f9331 100644
--- a/Ryujinx/Ui/Windows/CheatWindow.cs
+++ b/Ryujinx/Ui/Windows/CheatWindow.cs
@@ -84,7 +84,7 @@ namespace Ryujinx.Ui.Windows
currentCheatFile = cheat.Path.FullName;
string parentPath = currentCheatFile.Replace(titleModsPath, "");
- buildId = System.IO.Path.GetFileNameWithoutExtension(currentCheatFile);
+ buildId = System.IO.Path.GetFileNameWithoutExtension(currentCheatFile).ToUpper();
parentIter = ((TreeStore)_cheatTreeView.Model).AppendValues(false, buildId, parentPath, "");
}