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AgeCommit message (Expand)Author
2021-06-09Support bindless textures with separate constant buffers for texture and samp...gdkchan
2021-06-03Add SDL2 information & updated game compatibility stats (#2337)EmulationFanatic
2021-06-03Fix shaders with mixed PBK and SSY addresses on the stack (#2329)gdkchan
2021-06-03Fix texture blit off-by-one errors (#2335)gdkchan
2021-06-02Reactivate DInput on SDL2Mary
2021-06-02Update SDL2-CS (#2327)Mary
2021-06-02Use Quads on OpenGL host when supported. (#2331)riperiperi
2021-06-01Avoid clearing alpha channel by handle when presenting (#2323)Mary
2021-05-31Do not attempt to normalize SNORM image buffers on shaders (#2317)gdkchan
2021-05-30Fix guest stack trace inexistent function names (#2326)gdkchan
2021-05-30Fix inverted low/high mask value on GetThreadCoreMask32 syscall (#2325)gdkchan
2021-05-29Add multi-level function table (#2228)FICTURE7
2021-05-25amadeus: Update to REV9 (#2309)Mary
2021-05-24POWER - Performance Optimizations With Extensive Ramifications (#2286)riperiperi
2021-05-24Improve accuracy of reciprocal step instructions (#2305)gdkchan
2021-05-24Fix value of constant vertex attributes (#2307)gdkchan
2021-05-24Compare aligned size for largest mip level when considering sampler resize (#...riperiperi
2021-05-22Use a different method for out of bounds blit (#2302)gdkchan
2021-05-22Add another Depth32F texture format (#2304)gdkchan
2021-05-22Fix non-independent blend state not being updated (#2303)gdkchan
2021-05-21Extend info printed when guest crashes/breaks execution (#1845)Somebody Whoisbored
2021-05-21input: Implement a SDL2 keyboard backend (#2277)Mary
2021-05-21Fix dimensions check for scale eligibility (#2301)riperiperi
2021-05-20Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300)gdkchan
2021-05-20Fix constant buffer array size when indexing is used and other buffer descrip...gdkchan
2021-05-20ffmpeg: Attempt to fix RootPath on some linux distributions (#2292)Ac_K
2021-05-20Assign _backgroundContext before starting its worker thread. (#2299)riperiperi
2021-05-20Use branch instead of tailcall for recursive calls (#2282)FICTURE7
2021-05-20Add `BIC/ORR Vd.T, #imm` fast path (#2279)FICTURE7
2021-05-19Move shader resource descriptor creation out of the backend (#2290)gdkchan
2021-05-19Merge pull request #2177 from riperiperi/feature/parallel-shader-cacheEmulationFanatic
2021-05-19Remove ForceDedicatedGpu, as the driver utilities will now do that.riperiperi
2021-05-19Pass CbufSlot when getting info from the texture descriptor (#2291)riperiperi
2021-05-17Allow `LocalVariable` to be assigned more than once (#2288)FICTURE7
2021-05-16Use copy dependencies for the Intel/AMD view format workaround (#2144)riperiperi
2021-05-16misc: Move configuration management to the Ryujinx project (#2269)Mary
2021-05-14ci: Do not enforce userid on nightly PR commentMary
2021-05-13Fold constant offsets and group constant addresses (#2285)gdkchan
2021-05-13PPTC meets ExeFS Patching. (#1865)LDj3SNuD
2021-05-12Fix race in SM initialization (#2280)gdkchan
2021-05-11Fix a specific core migration bug on the scheduler (#2271)gdkchan
2021-05-08Miria: Fix GTK3 keyboard mapping (#2273)Mary
2021-05-07Fix embedded game rendering (#2275)Mary
2021-05-07misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274)Mary
2021-05-05SM instance & TIPC fixes (#2241)Mary
2021-05-05audio: Implement a SDL2 backend (#2258)Mary
2021-05-05ffmpeg: Redirect log output (#2266)Ac_K
2021-05-05nsd: Cleanup the service and implement some calls (#2250)Ac_K
2021-05-04gtk3: Add base for future Vulkan integration (#2260)Mary
2021-05-03Set FFmpeg.AutoGen library search path on LinuxMary