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A backup of the Ryujinx master git branch.
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Author
2021-06-09
Support bindless textures with separate constant buffers for texture and samp...
gdkchan
2021-06-03
Add SDL2 information & updated game compatibility stats (#2337)
EmulationFanatic
2021-06-03
Fix shaders with mixed PBK and SSY addresses on the stack (#2329)
gdkchan
2021-06-03
Fix texture blit off-by-one errors (#2335)
gdkchan
2021-06-02
Reactivate DInput on SDL2
Mary
2021-06-02
Update SDL2-CS (#2327)
Mary
2021-06-02
Use Quads on OpenGL host when supported. (#2331)
riperiperi
2021-06-01
Avoid clearing alpha channel by handle when presenting (#2323)
Mary
2021-05-31
Do not attempt to normalize SNORM image buffers on shaders (#2317)
gdkchan
2021-05-30
Fix guest stack trace inexistent function names (#2326)
gdkchan
2021-05-30
Fix inverted low/high mask value on GetThreadCoreMask32 syscall (#2325)
gdkchan
2021-05-29
Add multi-level function table (#2228)
FICTURE7
2021-05-25
amadeus: Update to REV9 (#2309)
Mary
2021-05-24
POWER - Performance Optimizations With Extensive Ramifications (#2286)
riperiperi
2021-05-24
Improve accuracy of reciprocal step instructions (#2305)
gdkchan
2021-05-24
Fix value of constant vertex attributes (#2307)
gdkchan
2021-05-24
Compare aligned size for largest mip level when considering sampler resize (#...
riperiperi
2021-05-22
Use a different method for out of bounds blit (#2302)
gdkchan
2021-05-22
Add another Depth32F texture format (#2304)
gdkchan
2021-05-22
Fix non-independent blend state not being updated (#2303)
gdkchan
2021-05-21
Extend info printed when guest crashes/breaks execution (#1845)
Somebody Whoisbored
2021-05-21
input: Implement a SDL2 keyboard backend (#2277)
Mary
2021-05-21
Fix dimensions check for scale eligibility (#2301)
riperiperi
2021-05-20
Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300)
gdkchan
2021-05-20
Fix constant buffer array size when indexing is used and other buffer descrip...
gdkchan
2021-05-20
ffmpeg: Attempt to fix RootPath on some linux distributions (#2292)
Ac_K
2021-05-20
Assign _backgroundContext before starting its worker thread. (#2299)
riperiperi
2021-05-20
Use branch instead of tailcall for recursive calls (#2282)
FICTURE7
2021-05-20
Add `BIC/ORR Vd.T, #imm` fast path (#2279)
FICTURE7
2021-05-19
Move shader resource descriptor creation out of the backend (#2290)
gdkchan
2021-05-19
Merge pull request #2177 from riperiperi/feature/parallel-shader-cache
EmulationFanatic
2021-05-19
Remove ForceDedicatedGpu, as the driver utilities will now do that.
riperiperi
2021-05-19
Pass CbufSlot when getting info from the texture descriptor (#2291)
riperiperi
2021-05-17
Allow `LocalVariable` to be assigned more than once (#2288)
FICTURE7
2021-05-16
Use copy dependencies for the Intel/AMD view format workaround (#2144)
riperiperi
2021-05-16
misc: Move configuration management to the Ryujinx project (#2269)
Mary
2021-05-14
ci: Do not enforce userid on nightly PR comment
Mary
2021-05-13
Fold constant offsets and group constant addresses (#2285)
gdkchan
2021-05-13
PPTC meets ExeFS Patching. (#1865)
LDj3SNuD
2021-05-12
Fix race in SM initialization (#2280)
gdkchan
2021-05-11
Fix a specific core migration bug on the scheduler (#2271)
gdkchan
2021-05-08
Miria: Fix GTK3 keyboard mapping (#2273)
Mary
2021-05-07
Fix embedded game rendering (#2275)
Mary
2021-05-07
misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274)
Mary
2021-05-05
SM instance & TIPC fixes (#2241)
Mary
2021-05-05
audio: Implement a SDL2 backend (#2258)
Mary
2021-05-05
ffmpeg: Redirect log output (#2266)
Ac_K
2021-05-05
nsd: Cleanup the service and implement some calls (#2250)
Ac_K
2021-05-04
gtk3: Add base for future Vulkan integration (#2260)
Mary
2021-05-03
Set FFmpeg.AutoGen library search path on Linux
Mary
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