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authorgdkchan <gab.dark.100@gmail.com>2021-05-21 20:08:00 -0300
committerGitHub <noreply@github.com>2021-05-22 01:08:00 +0200
commitf0add129e229f37639cbe82f23e7837e66904254 (patch)
treec1032545bf3f93cfe2c656eaa20416d1b807a264
parent26e5b5acffa28c7fc9b6d13612ef5077fa35c971 (diff)
Fix non-independent blend state not being updated (#2303)
* Fix non-independent blend state not being updated * Actually, this is not needed
-rw-r--r--Ryujinx.Graphics.Gpu/State/GpuStateTable.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs b/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs
index acc0fe85..899e0a59 100644
--- a/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs
+++ b/Ryujinx.Graphics.Gpu/State/GpuStateTable.cs
@@ -78,6 +78,7 @@ namespace Ryujinx.Graphics.Gpu.State
new TableItem(MethodOffset.RtColorMask, typeof(RtColorMask), Constants.TotalRenderTargets),
new TableItem(MethodOffset.VertexBufferState, typeof(VertexBufferState), Constants.TotalVertexBuffers),
new TableItem(MethodOffset.BlendConstant, typeof(ColorF), 1),
+ new TableItem(MethodOffset.BlendStateCommon, typeof(BlendStateCommon), 1),
new TableItem(MethodOffset.BlendState, typeof(BlendState), Constants.TotalRenderTargets),
new TableItem(MethodOffset.VertexBufferEndAddress, typeof(GpuVa), Constants.TotalVertexBuffers),
new TableItem(MethodOffset.ShaderState, typeof(ShaderState), Constants.ShaderStages + 1),