diff options
| author | Mary <me@thog.eu> | 2021-05-07 18:18:23 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-07 13:18:23 -0300 |
| commit | 7aed7808be17150df54e8961064abaa4f8a7cd10 (patch) | |
| tree | 7cf50ff3203157dba52ae197a1630da4a5c22aff | |
| parent | b94dc01d4357c608d60383e85f709312294fd833 (diff) | |
misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274)
As title say.
Doesn't change anything as the Ryujinx project set it.
| -rw-r--r-- | Ryujinx.Graphics.Gpu/GraphicsConfig.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/GraphicsConfig.cs b/Ryujinx.Graphics.Gpu/GraphicsConfig.cs index af980e77..7ef102e2 100644 --- a/Ryujinx.Graphics.Gpu/GraphicsConfig.cs +++ b/Ryujinx.Graphics.Gpu/GraphicsConfig.cs @@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Gpu /// <summary> /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide. /// </summary> - public static float MaxAnisotropy; + public static float MaxAnisotropy = -1; /// <summary> /// Base directory used to write shader code dumps. |
