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AgeCommit message (Expand)Author
2021-01-26Implement PRFM (register variant) as NOP (#1956)mageven
2021-01-26GUI Update: Fix controller input window to fit all images without scrolling (...EmulationFanatic
2021-01-25Prevent Display Sleep on Windows while running a game (#1850)EliEron
2021-01-25Add VCLZ.* fast path (#1917)FICTURE7
2021-01-25Allow out of bounds storage buffer access by aligning their sizes (#1870)gdkchan
2021-01-25Update Controller Images (#1951)ShahilSharma
2021-01-24Github Actions: Workaround windows-latest restore failures (#1957)Mary
2021-01-23Match texture if the physical range is the same (#1934)gdkchan
2021-01-23TZ: Fix loop condition in GetTZName (#1950)mageven
2021-01-23Fix inverted read only flag in transfer memory creation (#1945)Caian Benedicto
2021-01-20Fix SL/SR typo in keyboard controller mapping (#1938)mageven
2021-01-19Fix alignment on CreateTransferMemoryStorage (#1937)gdkchan
2021-01-20CPU (A64): Add Fmaxnmp & Fminnmp Scalar Inst.s, Fast & Slow Paths; with Tests...LDj3SNuD
2021-01-19Enable parallel ASTC decoding by default (#1930)gdkchan
2021-01-19Fix out of range exception when a invalid base lod is used (#1931)gdkchan
2021-01-19Fix some GLXBadDrawable crashes on linux (#1900)Sera
2021-01-19Reduce temporary copy/fill buffer size (#1926)gdkchan
2021-01-19am: Implement CreateHandleStorage and fixes (#1929)Ac_K
2021-01-19Emulate a circular zone for keyboard analog sticks (#1906)mageven
2021-01-19Fix Linux Icon (#1927)pineappleEA
2021-01-17Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)riperiperi
2021-01-17Support for resources on non-contiguous GPU memory regions (#1905)gdkchan
2021-01-15Fix mipmap base level being ignored for sampled textures and images (#1911)gdkchan
2021-01-14settings: add Show Confirm Exist toggle (#1856)Bruno Macabeus
2021-01-14Fix shader LOP3 predicate write condition (#1910)gdkchan
2021-01-13android-fence: call callback when fence is invalid (#1881)Bruno Macabeus
2021-01-13Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG wit...gdkchan
2021-01-13Implement clear buffer (fast path) (#1902)gdkchan
2021-01-12Add a simple Pools Limiter. (#1830)LDj3SNuD
2021-01-11Add support for inline software keyboard (#1868)Caian Benedicto
2021-01-11ui: disable "Simulate Wake-up" when no game is running (#1863)Bruno Macabeus
2021-01-11Only attempt to import common tickets. (#1886)Steven Smith
2021-01-10pctl: Stub IsFreeCommunicationAvailable (#1893)Ac_K
2021-01-10Fix compute reserved constant buffer updates (#1892)gdkchan
2021-01-10Hotfix for Updater introduced in #1859Ac_K
2021-01-10Fix remap when handle is 0 (#1882)gdkchan
2021-01-08am: stub PresetLibraryAppletGpuTimeSliceZero (#1876)Ac_K
2021-01-08Support conditional on BRK and SYNC shader instructions (#1878)gdkchan
2021-01-08gui: Refactoring Part 1 (#1859)Ac_K
2021-01-07Update README.md to reflect new features/changes in the emulator (#1869)EmulationFanatic
2021-01-07Update missing sample timestamp in DebugPad (#1873)mageven
2021-01-05gpu: Implement missing texture formats (#1867)Ac_K
2021-01-04CPU (A64): Add Pmull_V Inst. with Clmul fast path for the "1/2D -> 1Q" varian...LDj3SNuD
2021-01-03Fix exefs mod loading with unpacked games (#1857)Somebody Whoisbored
2021-01-02account: Services Refactoring (#1833)Ac_K
2021-01-02surfaceflinger: Fix fence callback issue (#1839)Ac_K
2021-01-02services: add "apm:p" (#1854)Bruno Macabeus
2021-01-01Remove long <-> ulong casts from Nvservices code (#1848)Bruno Macabeus
2021-01-01Update KAddressArbiter implementation to 11.x kernel (#1851)gdkchan
2021-01-01Enable Profiled Persistent Translation Cache (PPTC) by default (#1844)EmulationFanatic