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-rw-r--r--Ryujinx.Graphics/Gal/IGalShader.cs1
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs1
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs1
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs1
-rw-r--r--Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs4
5 files changed, 1 insertions, 7 deletions
diff --git a/Ryujinx.Graphics/Gal/IGalShader.cs b/Ryujinx.Graphics/Gal/IGalShader.cs
index 5174c039..e906e6cd 100644
--- a/Ryujinx.Graphics/Gal/IGalShader.cs
+++ b/Ryujinx.Graphics/Gal/IGalShader.cs
@@ -1,4 +1,3 @@
-using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Gal
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs
index 30a3de64..62f82495 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs
@@ -1,4 +1,3 @@
-using OpenTK;
using OpenTK.Graphics.OpenGL;
using System;
using System.Collections.Generic;
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
index 08021478..b6e97454 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs
@@ -1,6 +1,5 @@
using OpenTK.Graphics.OpenGL;
using System;
-using System.Collections.Generic;
namespace Ryujinx.Graphics.Gal.OpenGL
{
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs
index c4e6a881..c87b0d40 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs
@@ -1,7 +1,6 @@
using OpenTK.Graphics.OpenGL;
using System;
using System.Collections.Generic;
-using System.Linq;
namespace Ryujinx.Graphics.Gal.OpenGL
{
diff --git a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs
index 591631ff..f1be005f 100644
--- a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs
+++ b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs
@@ -1,6 +1,4 @@
-using System;
-
-using static Ryujinx.Graphics.Gal.Shader.ShaderDecodeHelper;
+using static Ryujinx.Graphics.Gal.Shader.ShaderDecodeHelper;
namespace Ryujinx.Graphics.Gal.Shader
{