diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-08-16 20:47:36 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-08-16 20:47:36 -0300 |
| commit | 521751795a1c97c0d97f6f8904a3be69b13d3a9d (patch) | |
| tree | 942a05899c40e2de6d92a38b93a494bd96ee64b8 /Ryujinx.Graphics | |
| parent | 182d716867ae477c2b15a5332430dc2641fa1cc3 (diff) | |
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
Diffstat (limited to 'Ryujinx.Graphics')
| -rw-r--r-- | Ryujinx.Graphics/Gal/IGalShader.cs | 1 | ||||
| -rw-r--r-- | Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs | 1 | ||||
| -rw-r--r-- | Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs | 1 | ||||
| -rw-r--r-- | Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs | 1 | ||||
| -rw-r--r-- | Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs | 4 |
5 files changed, 1 insertions, 7 deletions
diff --git a/Ryujinx.Graphics/Gal/IGalShader.cs b/Ryujinx.Graphics/Gal/IGalShader.cs index 5174c039..e906e6cd 100644 --- a/Ryujinx.Graphics/Gal/IGalShader.cs +++ b/Ryujinx.Graphics/Gal/IGalShader.cs @@ -1,4 +1,3 @@ -using System; using System.Collections.Generic; namespace Ryujinx.Graphics.Gal diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs index 30a3de64..62f82495 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLFrameBuffer.cs @@ -1,4 +1,3 @@ -using OpenTK; using OpenTK.Graphics.OpenGL; using System; using System.Collections.Generic; diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs index 08021478..b6e97454 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLRasterizer.cs @@ -1,6 +1,5 @@ using OpenTK.Graphics.OpenGL; using System; -using System.Collections.Generic; namespace Ryujinx.Graphics.Gal.OpenGL { diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs index c4e6a881..c87b0d40 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLShaderProgram.cs @@ -1,7 +1,6 @@ using OpenTK.Graphics.OpenGL; using System; using System.Collections.Generic; -using System.Linq; namespace Ryujinx.Graphics.Gal.OpenGL { diff --git a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs index 591631ff..f1be005f 100644 --- a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs +++ b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs @@ -1,6 +1,4 @@ -using System; - -using static Ryujinx.Graphics.Gal.Shader.ShaderDecodeHelper; +using static Ryujinx.Graphics.Gal.Shader.ShaderDecodeHelper; namespace Ryujinx.Graphics.Gal.Shader { |
