diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Lowering.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Translation/Lowering.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Lowering.cs b/Ryujinx.Graphics.Shader/Translation/Lowering.cs index 0b5ec592..6f52ce96 100644 --- a/Ryujinx.Graphics.Shader/Translation/Lowering.cs +++ b/Ryujinx.Graphics.Shader/Translation/Lowering.cs @@ -79,7 +79,7 @@ namespace Ryujinx.Graphics.Shader.Translation sbSlot = PrependOperation(Instruction.ConditionalSelect, inRange, Const(slot), sbSlot); } - Operand alignMask = Const(-config.QueryInfo(QueryInfoName.StorageBufferOffsetAlignment)); + Operand alignMask = Const(-config.GpuAccessor.QueryStorageBufferOffsetAlignment()); Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, alignMask); Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc); @@ -131,9 +131,9 @@ namespace Ryujinx.Graphics.Shader.Translation bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0; bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0; - bool hasInvalidOffset = (hasOffset || hasOffsets) && !config.QueryInfoBool(QueryInfoName.SupportsNonConstantTextureOffset); + bool hasInvalidOffset = (hasOffset || hasOffsets) && !config.GpuAccessor.QuerySupportsNonConstantTextureOffset(); - bool isRect = config.QueryInfoBool(QueryInfoName.IsTextureRectangle, texOp.Handle); + bool isRect = config.GpuAccessor.QueryIsTextureRectangle(texOp.Handle); if (!(hasInvalidOffset || isRect)) { |
