| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-11-09 | Simplify logic for bindless texture handling (#1667) | gdkchan |
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
| 2020-03-03 | Initial support for double precision shader instructions. (#963) | gdkchan |
| 2020-02-11 | Support compute uniform buffers emulated with global memory (#924) | gdkchan |
| 2020-01-09 | Support texture rectangle targets (non-normalized coords) | gdkchan |
| 2020-01-09 | Correct non-constant offset rewrite for texelFetch | gdkchan |
| 2020-01-09 | Support non-constant texture offsets on non-NVIDIA gpus | gdkchan |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
