diff options
| author | Marco Carvalho <marcolucio27@gmail.com> | 2024-04-19 09:03:52 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-19 09:03:52 -0300 |
| commit | 22fb8c9d4f01f0356c29454d18004849f89c67dd (patch) | |
| tree | 256d40fdca00cb565cff53ab3a547dfd222a281e /src/Ryujinx.HLE/HOS/TamperMachine.cs | |
| parent | 2f93ae9a191e1fb5415227f004e9a48a11b7a180 (diff) | |
Update to new standard for volatility operations (#6682)
Diffstat (limited to 'src/Ryujinx.HLE/HOS/TamperMachine.cs')
| -rw-r--r-- | src/Ryujinx.HLE/HOS/TamperMachine.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Ryujinx.HLE/HOS/TamperMachine.cs b/src/Ryujinx.HLE/HOS/TamperMachine.cs index f234e540..60922153 100644 --- a/src/Ryujinx.HLE/HOS/TamperMachine.cs +++ b/src/Ryujinx.HLE/HOS/TamperMachine.cs @@ -143,7 +143,7 @@ namespace Ryujinx.HLE.HOS try { - ControllerKeys pressedKeys = (ControllerKeys)Thread.VolatileRead(ref _pressedKeys); + ControllerKeys pressedKeys = (ControllerKeys)Volatile.Read(ref _pressedKeys); program.Process.TamperedCodeMemory = false; program.Execute(pressedKeys); @@ -175,14 +175,14 @@ namespace Ryujinx.HLE.HOS { if (input.PlayerId == PlayerIndex.Player1 || input.PlayerId == PlayerIndex.Handheld) { - Thread.VolatileWrite(ref _pressedKeys, (long)input.Buttons); + Volatile.Write(ref _pressedKeys, (long)input.Buttons); return; } } // Clear the input because player one is not conected. - Thread.VolatileWrite(ref _pressedKeys, 0); + Volatile.Write(ref _pressedKeys, 0); } } } |
