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authorReinUsesLisp <reinuseslisp@airmail.cc>2018-07-06 23:40:12 -0300
committergdkchan <gab.dark.100@gmail.com>2018-07-06 23:40:12 -0300
commit0bec547b9dc11cb01c42db7f015cc47a0e649f6b (patch)
tree4c070c4445796303c01352ffc3fa43842c7f45ba /Ryujinx.HLE/Gpu
parent97ca974213ec9564ed4a9c57e998ca726dbbb64f (diff)
Disable front facing and face culling to avoid regression (#226)
* Disable tests for framebuffer blitting
Diffstat (limited to 'Ryujinx.HLE/Gpu')
-rw-r--r--Ryujinx.HLE/Gpu/Engines/NvGpuEngine3d.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/Ryujinx.HLE/Gpu/Engines/NvGpuEngine3d.cs b/Ryujinx.HLE/Gpu/Engines/NvGpuEngine3d.cs
index e0e769d4..d46f5089 100644
--- a/Ryujinx.HLE/Gpu/Engines/NvGpuEngine3d.cs
+++ b/Ryujinx.HLE/Gpu/Engines/NvGpuEngine3d.cs
@@ -79,8 +79,9 @@ namespace Ryujinx.HLE.Gpu.Engines
Gpu.Renderer.Shader.BindProgram();
- SetFrontFace();
- SetCullFace();
+ //Note: Uncomment SetFrontFace SetCullFace when flipping issues are solved
+ //SetFrontFace();
+ //SetCullFace();
SetDepth();
SetStencil();
SetAlphaBlending();