diff options
| author | greggameplayer <33609333+greggameplayer@users.noreply.github.com> | 2018-07-29 06:41:02 +0200 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-07-29 01:41:02 -0300 |
| commit | ce96a45685a9ab9e24d8d604185b14a04f4c4abd (patch) | |
| tree | 2543895e799ae29b3a9f3c1b4e2ae996556f7205 /Ryujinx.Graphics | |
| parent | e07b0265c6516b15ceccd06ca5bd56e79449f2c9 (diff) | |
Implement A2B10G10R10 TextureFormat (#248)
* add A2B10G10R10 TextureFormat
* return correct PixelFormat & PixelType
* return correct texture size
* return correct Bytes Per Pixel
Diffstat (limited to 'Ryujinx.Graphics')
| -rw-r--r-- | Ryujinx.Graphics/Gal/GalTextureFormat.cs | 1 | ||||
| -rw-r--r-- | Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Gal/GalTextureFormat.cs b/Ryujinx.Graphics/Gal/GalTextureFormat.cs index c4784283..7e3e65e8 100644 --- a/Ryujinx.Graphics/Gal/GalTextureFormat.cs +++ b/Ryujinx.Graphics/Gal/GalTextureFormat.cs @@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gal R32G32B32A32 = 0x1, R16G16B16A16 = 0x3, A8B8G8R8 = 0x8, + A2B10G10R10 = 0x9, R32 = 0xf, BC6H_SF16 = 0x10, BC6H_UF16 = 0x11, diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs index 9004e9ba..3c42e5d3 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs @@ -132,6 +132,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL case GalTextureFormat.R32G32B32A32: return (PixelFormat.Rgba, PixelType.Float); case GalTextureFormat.R16G16B16A16: return (PixelFormat.Rgba, PixelType.HalfFloat); case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte); + case GalTextureFormat.A2B10G10R10: return (PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed); case GalTextureFormat.R32: return (PixelFormat.Red, PixelType.Float); case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551); case GalTextureFormat.B5G6R5: return (PixelFormat.Rgb, PixelType.UnsignedShort565); |
