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authorgdkchan <gab.dark.100@gmail.com>2018-04-25 23:11:26 -0300
committergdkchan <gab.dark.100@gmail.com>2018-04-25 23:12:26 -0300
commita38a72b0622f89897bdcd01b6d00ea6bc142c34f (patch)
tree2025cdddaa7ef6769ac69c51eeede0924ffcba5f /Ryujinx.Graphics/Gpu/TextureWriter.cs
parent211f7f69db4d84b82caa3ee62d4ecdfbbd95604d (diff)
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
Diffstat (limited to 'Ryujinx.Graphics/Gpu/TextureWriter.cs')
-rw-r--r--Ryujinx.Graphics/Gpu/TextureWriter.cs45
1 files changed, 45 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Gpu/TextureWriter.cs b/Ryujinx.Graphics/Gpu/TextureWriter.cs
new file mode 100644
index 00000000..2f25de73
--- /dev/null
+++ b/Ryujinx.Graphics/Gpu/TextureWriter.cs
@@ -0,0 +1,45 @@
+using ChocolArm64.Memory;
+using Ryujinx.Graphics.Gal;
+using System;
+
+namespace Ryujinx.Graphics.Gpu
+{
+ public static class TextureWriter
+ {
+ public static void Write(AMemory Memory, Texture Texture, byte[] Data)
+ {
+ switch (Texture.Format)
+ {
+ case GalTextureFormat.A8B8G8R8: Write4Bpp(Memory, Texture, Data); break;
+
+ default:
+ throw new NotImplementedException(Texture.Format.ToString());
+ }
+ }
+
+ private unsafe static void Write4Bpp(AMemory Memory, Texture Texture, byte[] Data)
+ {
+ int Width = Texture.Width;
+ int Height = Texture.Height;
+
+ ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4);
+
+ fixed (byte* BuffPtr = Data)
+ {
+ long InOffs = 0;
+
+ for (int Y = 0; Y < Height; Y++)
+ for (int X = 0; X < Width; X++)
+ {
+ long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y);
+
+ int Pixel = *(int*)(BuffPtr + InOffs);
+
+ Memory.WriteInt32Unchecked(Texture.Position + Offset, Pixel);
+
+ InOffs += 4;
+ }
+ }
+ }
+ }
+}