From a38a72b0622f89897bdcd01b6d00ea6bc142c34f Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 25 Apr 2018 23:11:26 -0300 Subject: Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... --- Ryujinx.Graphics/Gpu/TextureWriter.cs | 45 +++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 Ryujinx.Graphics/Gpu/TextureWriter.cs (limited to 'Ryujinx.Graphics/Gpu/TextureWriter.cs') diff --git a/Ryujinx.Graphics/Gpu/TextureWriter.cs b/Ryujinx.Graphics/Gpu/TextureWriter.cs new file mode 100644 index 00000000..2f25de73 --- /dev/null +++ b/Ryujinx.Graphics/Gpu/TextureWriter.cs @@ -0,0 +1,45 @@ +using ChocolArm64.Memory; +using Ryujinx.Graphics.Gal; +using System; + +namespace Ryujinx.Graphics.Gpu +{ + public static class TextureWriter + { + public static void Write(AMemory Memory, Texture Texture, byte[] Data) + { + switch (Texture.Format) + { + case GalTextureFormat.A8B8G8R8: Write4Bpp(Memory, Texture, Data); break; + + default: + throw new NotImplementedException(Texture.Format.ToString()); + } + } + + private unsafe static void Write4Bpp(AMemory Memory, Texture Texture, byte[] Data) + { + int Width = Texture.Width; + int Height = Texture.Height; + + ISwizzle Swizzle = TextureHelper.GetSwizzle(Texture, Width, 4); + + fixed (byte* BuffPtr = Data) + { + long InOffs = 0; + + for (int Y = 0; Y < Height; Y++) + for (int X = 0; X < Width; X++) + { + long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y); + + int Pixel = *(int*)(BuffPtr + InOffs); + + Memory.WriteInt32Unchecked(Texture.Position + Offset, Pixel); + + InOffs += 4; + } + } + } + } +} -- cgit v1.2.3