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authorgdkchan <gab.dark.100@gmail.com>2018-05-22 22:43:31 -0300
committergdkchan <gab.dark.100@gmail.com>2018-05-22 22:43:31 -0300
commit79e007036383b11cd53c2563fbb7f139a02c90ec (patch)
treec7ddfc097282b98afd16f08cc5042636f9283224 /Ryujinx.Graphics/Gal/Shader/ShaderDecoder.cs
parent84996ccd36a5fa13892c1f02acb1c79031c35aa5 (diff)
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
Diffstat (limited to 'Ryujinx.Graphics/Gal/Shader/ShaderDecoder.cs')
-rw-r--r--Ryujinx.Graphics/Gal/Shader/ShaderDecoder.cs22
1 files changed, 11 insertions, 11 deletions
diff --git a/Ryujinx.Graphics/Gal/Shader/ShaderDecoder.cs b/Ryujinx.Graphics/Gal/Shader/ShaderDecoder.cs
index 4958dfcf..024fa364 100644
--- a/Ryujinx.Graphics/Gal/Shader/ShaderDecoder.cs
+++ b/Ryujinx.Graphics/Gal/Shader/ShaderDecoder.cs
@@ -4,28 +4,28 @@ namespace Ryujinx.Graphics.Gal.Shader
{
private const bool AddDbgComments = true;
- public static ShaderIrBlock DecodeBasicBlock(int[] Code, int Offset)
+ public static ShaderIrBlock DecodeBasicBlock(IGalMemory Memory, long Position)
{
ShaderIrBlock Block = new ShaderIrBlock();
- while (Offset + 2 <= Code.Length)
+ while (true)
{
- int InstPos = Offset * 4;
+ Block.Position = Position;
- Block.Position = InstPos;
-
- Block.MarkLabel(InstPos);
+ Block.MarkLabel(Position);
//Ignore scheduling instructions, which are written every 32 bytes.
- if ((Offset & 7) == 0)
+ if ((Position & 0x1f) == 0)
{
- Offset += 2;
+ Position += 8;
continue;
}
- uint Word0 = (uint)Code[Offset++];
- uint Word1 = (uint)Code[Offset++];
+ uint Word0 = (uint)Memory.ReadInt32(Position + 0);
+ uint Word1 = (uint)Memory.ReadInt32(Position + 4);
+
+ Position += 8;
long OpCode = Word0 | (long)Word1 << 32;
@@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.Gal.Shader
if (AddDbgComments)
{
- string DbgOpCode = $"0x{InstPos:x8}: 0x{OpCode:x16} ";
+ string DbgOpCode = $"0x{Position:x16}: 0x{OpCode:x16} ";
Block.AddNode(new ShaderIrCmnt(DbgOpCode + (Decode?.Method.Name ?? "???")));
}