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authorgdkchan <gab.dark.100@gmail.com>2018-09-18 01:30:35 -0300
committerGitHub <noreply@github.com>2018-09-18 01:30:35 -0300
commitd4187aaa9d7194aa26d04aee838edbc3a38f1862 (patch)
tree06fe725c1067b4aeca21749799b835d85e7d2787 /Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs
parentbec95cacc1061f91373a1e3a1411981af7fe2e4e (diff)
Allow "reinterpretation" of framebuffer/zeta formats (#418)
* (Re)Implement format reinterpretation, other changes * Implement writeback to guest memory, some refactoring * More refactoring, implement reinterpretation the old way again * Clean up * Some fixes on M2MF (old Dma engine), added partial support for P2MF, fix conditional ssy, add Z24S8 zeta format, other fixes * nit: Formatting * Address PR feedback
Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs')
-rw-r--r--Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs
index 051b1050..cf856a15 100644
--- a/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs
+++ b/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs
@@ -126,6 +126,11 @@ namespace Ryujinx.Graphics.Gal.OpenGL
BindVertexLayout(New);
+ if (New.FramebufferSrgb != Old.FramebufferSrgb)
+ {
+ Enable(EnableCap.FramebufferSrgb, New.FramebufferSrgb);
+ }
+
if (New.FlipX != Old.FlipX || New.FlipY != Old.FlipY || New.Instance != Old.Instance)
{
Shader.SetExtraData(New.FlipX, New.FlipY, New.Instance);
@@ -337,6 +342,12 @@ namespace Ryujinx.Graphics.Gal.OpenGL
foreach (GalVertexAttrib Attrib in Binding.Attribs)
{
+ //Skip uninitialized attributes.
+ if (Attrib.Size == 0)
+ {
+ continue;
+ }
+
GL.EnableVertexAttribArray(Attrib.Index);
GL.BindBuffer(BufferTarget.ArrayBuffer, VboHandle);