From d4187aaa9d7194aa26d04aee838edbc3a38f1862 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 18 Sep 2018 01:30:35 -0300 Subject: Allow "reinterpretation" of framebuffer/zeta formats (#418) * (Re)Implement format reinterpretation, other changes * Implement writeback to guest memory, some refactoring * More refactoring, implement reinterpretation the old way again * Clean up * Some fixes on M2MF (old Dma engine), added partial support for P2MF, fix conditional ssy, add Z24S8 zeta format, other fixes * nit: Formatting * Address PR feedback --- Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs') diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs index 051b1050..cf856a15 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs @@ -126,6 +126,11 @@ namespace Ryujinx.Graphics.Gal.OpenGL BindVertexLayout(New); + if (New.FramebufferSrgb != Old.FramebufferSrgb) + { + Enable(EnableCap.FramebufferSrgb, New.FramebufferSrgb); + } + if (New.FlipX != Old.FlipX || New.FlipY != Old.FlipY || New.Instance != Old.Instance) { Shader.SetExtraData(New.FlipX, New.FlipY, New.Instance); @@ -337,6 +342,12 @@ namespace Ryujinx.Graphics.Gal.OpenGL foreach (GalVertexAttrib Attrib in Binding.Attribs) { + //Skip uninitialized attributes. + if (Attrib.Size == 0) + { + continue; + } + GL.EnableVertexAttribArray(Attrib.Index); GL.BindBuffer(BufferTarget.ArrayBuffer, VboHandle); -- cgit v1.2.3