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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Shader/CodeGen/Glsl
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs95
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs818
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs37
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs154
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl21
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl21
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs22
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl7
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl7
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl11
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl11
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl9
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl11
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl23
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl23
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl7
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl19
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl26
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_vp.glsl20
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs238
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs27
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenCall.cs29
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs29
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs231
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs939
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs56
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs32
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs18
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstType.cs33
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs145
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs104
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs254
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs87
33 files changed, 0 insertions, 3564 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
deleted file mode 100644
index 9eb20f6f..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
+++ /dev/null
@@ -1,95 +0,0 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System.Text;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- class CodeGenContext
- {
- public const string Tab = " ";
-
- public StructuredFunction CurrentFunction { get; set; }
-
- public StructuredProgramInfo Info { get; }
-
- public ShaderConfig Config { get; }
-
- public OperandManager OperandManager { get; }
-
- private readonly StringBuilder _sb;
-
- private int _level;
-
- private string _indentation;
-
- public CodeGenContext(StructuredProgramInfo info, ShaderConfig config)
- {
- Info = info;
- Config = config;
-
- OperandManager = new OperandManager();
-
- _sb = new StringBuilder();
- }
-
- public void AppendLine()
- {
- _sb.AppendLine();
- }
-
- public void AppendLine(string str)
- {
- _sb.AppendLine(_indentation + str);
- }
-
- public string GetCode()
- {
- return _sb.ToString();
- }
-
- public void EnterScope()
- {
- AppendLine("{");
-
- _level++;
-
- UpdateIndentation();
- }
-
- public void LeaveScope(string suffix = "")
- {
- if (_level == 0)
- {
- return;
- }
-
- _level--;
-
- UpdateIndentation();
-
- AppendLine("}" + suffix);
- }
-
- public StructuredFunction GetFunction(int id)
- {
- return Info.Functions[id];
- }
-
- private void UpdateIndentation()
- {
- _indentation = GetIndentation(_level);
- }
-
- private static string GetIndentation(int level)
- {
- string indentation = string.Empty;
-
- for (int index = 0; index < level; index++)
- {
- indentation += Tab;
- }
-
- return indentation;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
deleted file mode 100644
index 81b79ec4..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ /dev/null
@@ -1,818 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Numerics;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class Declarations
- {
- public static void Declare(CodeGenContext context, StructuredProgramInfo info)
- {
- context.AppendLine(context.Config.Options.TargetApi == TargetApi.Vulkan ? "#version 460 core" : "#version 450 core");
- context.AppendLine("#extension GL_ARB_gpu_shader_int64 : enable");
-
- if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
- {
- context.AppendLine("#extension GL_ARB_shader_ballot : enable");
- }
- else
- {
- context.AppendLine("#extension GL_KHR_shader_subgroup_basic : enable");
- context.AppendLine("#extension GL_KHR_shader_subgroup_ballot : enable");
- }
-
- context.AppendLine("#extension GL_ARB_shader_group_vote : enable");
- context.AppendLine("#extension GL_EXT_shader_image_load_formatted : enable");
- context.AppendLine("#extension GL_EXT_texture_shadow_lod : enable");
-
- if (context.Config.Stage == ShaderStage.Compute)
- {
- context.AppendLine("#extension GL_ARB_compute_shader : enable");
- }
- else if (context.Config.Stage == ShaderStage.Fragment)
- {
- if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- context.AppendLine("#extension GL_ARB_fragment_shader_interlock : enable");
- }
- else if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderOrderingIntel())
- {
- context.AppendLine("#extension GL_INTEL_fragment_shader_ordering : enable");
- }
- }
- else
- {
- if (context.Config.Stage == ShaderStage.Vertex)
- {
- context.AppendLine("#extension GL_ARB_shader_draw_parameters : enable");
- }
-
- context.AppendLine("#extension GL_ARB_shader_viewport_layer_array : enable");
- }
-
- if (context.Config.GpPassthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
- {
- context.AppendLine("#extension GL_NV_geometry_shader_passthrough : enable");
- }
-
- if (context.Config.GpuAccessor.QueryHostSupportsViewportMask())
- {
- context.AppendLine("#extension GL_NV_viewport_array2 : enable");
- }
-
- context.AppendLine("#pragma optionNV(fastmath off)");
- context.AppendLine();
-
- context.AppendLine($"const int {DefaultNames.UndefinedName} = 0;");
- context.AppendLine();
-
- if (context.Config.Stage == ShaderStage.Compute)
- {
- int localMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeLocalMemorySize(), 4);
-
- if (localMemorySize != 0)
- {
- string localMemorySizeStr = NumberFormatter.FormatInt(localMemorySize);
-
- context.AppendLine($"uint {DefaultNames.LocalMemoryName}[{localMemorySizeStr}];");
- context.AppendLine();
- }
-
- int sharedMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeSharedMemorySize(), 4);
-
- if (sharedMemorySize != 0)
- {
- string sharedMemorySizeStr = NumberFormatter.FormatInt(sharedMemorySize);
-
- context.AppendLine($"shared uint {DefaultNames.SharedMemoryName}[{sharedMemorySizeStr}];");
- context.AppendLine();
- }
- }
- else if (context.Config.LocalMemorySize != 0)
- {
- int localMemorySize = BitUtils.DivRoundUp(context.Config.LocalMemorySize, 4);
-
- string localMemorySizeStr = NumberFormatter.FormatInt(localMemorySize);
-
- context.AppendLine($"uint {DefaultNames.LocalMemoryName}[{localMemorySizeStr}];");
- context.AppendLine();
- }
-
- var cBufferDescriptors = context.Config.GetConstantBufferDescriptors();
- if (cBufferDescriptors.Length != 0)
- {
- DeclareUniforms(context, cBufferDescriptors);
-
- context.AppendLine();
- }
-
- var sBufferDescriptors = context.Config.GetStorageBufferDescriptors();
- if (sBufferDescriptors.Length != 0)
- {
- DeclareStorages(context, sBufferDescriptors);
-
- context.AppendLine();
- }
-
- var textureDescriptors = context.Config.GetTextureDescriptors();
- if (textureDescriptors.Length != 0)
- {
- DeclareSamplers(context, textureDescriptors);
-
- context.AppendLine();
- }
-
- var imageDescriptors = context.Config.GetImageDescriptors();
- if (imageDescriptors.Length != 0)
- {
- DeclareImages(context, imageDescriptors);
-
- context.AppendLine();
- }
-
- if (context.Config.Stage != ShaderStage.Compute)
- {
- if (context.Config.Stage == ShaderStage.Geometry)
- {
- InputTopology inputTopology = context.Config.GpuAccessor.QueryPrimitiveTopology();
- string inPrimitive = inputTopology.ToGlslString();
-
- context.AppendLine($"layout (invocations = {context.Config.ThreadsPerInputPrimitive}, {inPrimitive}) in;");
-
- if (context.Config.GpPassthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
- {
- context.AppendLine($"layout (passthrough) in gl_PerVertex");
- context.EnterScope();
- context.AppendLine("vec4 gl_Position;");
- context.AppendLine("float gl_PointSize;");
- context.AppendLine("float gl_ClipDistance[];");
- context.LeaveScope(";");
- }
- else
- {
- string outPrimitive = context.Config.OutputTopology.ToGlslString();
-
- int maxOutputVertices = context.Config.GpPassthrough
- ? inputTopology.ToInputVertices()
- : context.Config.MaxOutputVertices;
-
- context.AppendLine($"layout ({outPrimitive}, max_vertices = {maxOutputVertices}) out;");
- }
-
- context.AppendLine();
- }
- else if (context.Config.Stage == ShaderStage.TessellationControl)
- {
- int threadsPerInputPrimitive = context.Config.ThreadsPerInputPrimitive;
-
- context.AppendLine($"layout (vertices = {threadsPerInputPrimitive}) out;");
- context.AppendLine();
- }
- else if (context.Config.Stage == ShaderStage.TessellationEvaluation)
- {
- bool tessCw = context.Config.GpuAccessor.QueryTessCw();
-
- if (context.Config.Options.TargetApi == TargetApi.Vulkan)
- {
- // We invert the front face on Vulkan backend, so we need to do that here aswell.
- tessCw = !tessCw;
- }
-
- string patchType = context.Config.GpuAccessor.QueryTessPatchType().ToGlsl();
- string spacing = context.Config.GpuAccessor.QueryTessSpacing().ToGlsl();
- string windingOrder = tessCw ? "cw" : "ccw";
-
- context.AppendLine($"layout ({patchType}, {spacing}, {windingOrder}) in;");
- context.AppendLine();
- }
-
- if (context.Config.UsedInputAttributes != 0 || context.Config.GpPassthrough)
- {
- DeclareInputAttributes(context, info);
-
- context.AppendLine();
- }
-
- if (context.Config.UsedOutputAttributes != 0 || context.Config.Stage != ShaderStage.Fragment)
- {
- DeclareOutputAttributes(context, info);
-
- context.AppendLine();
- }
-
- if (context.Config.UsedInputAttributesPerPatch.Count != 0)
- {
- DeclareInputAttributesPerPatch(context, context.Config.UsedInputAttributesPerPatch);
-
- context.AppendLine();
- }
-
- if (context.Config.UsedOutputAttributesPerPatch.Count != 0)
- {
- DeclareUsedOutputAttributesPerPatch(context, context.Config.UsedOutputAttributesPerPatch);
-
- context.AppendLine();
- }
-
- if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
- {
- var tfOutput = context.Config.GetTransformFeedbackOutput(AttributeConsts.PositionX);
- if (tfOutput.Valid)
- {
- context.AppendLine($"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) out gl_PerVertex");
- context.EnterScope();
- context.AppendLine("vec4 gl_Position;");
- context.LeaveScope(context.Config.Stage == ShaderStage.TessellationControl ? " gl_out[];" : ";");
- }
- }
- }
- else
- {
- string localSizeX = NumberFormatter.FormatInt(context.Config.GpuAccessor.QueryComputeLocalSizeX());
- string localSizeY = NumberFormatter.FormatInt(context.Config.GpuAccessor.QueryComputeLocalSizeY());
- string localSizeZ = NumberFormatter.FormatInt(context.Config.GpuAccessor.QueryComputeLocalSizeZ());
-
- context.AppendLine(
- "layout (" +
- $"local_size_x = {localSizeX}, " +
- $"local_size_y = {localSizeY}, " +
- $"local_size_z = {localSizeZ}) in;");
- context.AppendLine();
- }
-
- bool isFragment = context.Config.Stage == ShaderStage.Fragment;
-
- if (isFragment || context.Config.Stage == ShaderStage.Compute || context.Config.Stage == ShaderStage.Vertex)
- {
- if (isFragment && context.Config.GpuAccessor.QueryEarlyZForce())
- {
- context.AppendLine("layout(early_fragment_tests) in;");
- context.AppendLine();
- }
-
- if ((context.Config.UsedFeatures & (FeatureFlags.FragCoordXY | FeatureFlags.IntegerSampling)) != 0)
- {
- string stage = OperandManager.GetShaderStagePrefix(context.Config.Stage);
-
- int scaleElements = context.Config.GetTextureDescriptors().Length + context.Config.GetImageDescriptors().Length;
-
- if (isFragment)
- {
- scaleElements++; // Also includes render target scale, for gl_FragCoord.
- }
-
- DeclareSupportUniformBlock(context, context.Config.Stage, scaleElements);
-
- if (context.Config.UsedFeatures.HasFlag(FeatureFlags.IntegerSampling) && scaleElements != 0)
- {
- AppendHelperFunction(context, $"Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_{stage}.glsl");
- context.AppendLine();
- }
- }
- else if (isFragment || context.Config.Stage == ShaderStage.Vertex)
- {
- DeclareSupportUniformBlock(context, context.Config.Stage, 0);
- }
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.AtomicMinMaxS32Shared) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.AtomicMinMaxS32Storage) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.MultiplyHighS32) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.MultiplyHighU32) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.Shuffle) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleDown) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleUp) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleXor) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.StoreSharedSmallInt) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.StoreStorageSmallInt) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
- }
- }
-
- private static string GetTfLayout(TransformFeedbackOutput tfOutput)
- {
- if (tfOutput.Valid)
- {
- return $"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) ";
- }
-
- return string.Empty;
- }
-
- public static void DeclareLocals(CodeGenContext context, StructuredFunction function)
- {
- foreach (AstOperand decl in function.Locals)
- {
- string name = context.OperandManager.DeclareLocal(decl);
-
- context.AppendLine(GetVarTypeName(context, decl.VarType) + " " + name + ";");
- }
- }
-
- public static string GetVarTypeName(CodeGenContext context, AggregateType type, bool precise = true)
- {
- if (context.Config.GpuAccessor.QueryHostReducedPrecision())
- {
- precise = false;
- }
-
- return type switch
- {
- AggregateType.Void => "void",
- AggregateType.Bool => "bool",
- AggregateType.FP32 => precise ? "precise float" : "float",
- AggregateType.FP64 => "double",
- AggregateType.S32 => "int",
- AggregateType.U32 => "uint",
- AggregateType.Vector2 | AggregateType.Bool => "bvec2",
- AggregateType.Vector2 | AggregateType.FP32 => precise ? "precise vec2" : "vec2",
- AggregateType.Vector2 | AggregateType.FP64 => "dvec2",
- AggregateType.Vector2 | AggregateType.S32 => "ivec2",
- AggregateType.Vector2 | AggregateType.U32 => "uvec2",
- AggregateType.Vector3 | AggregateType.Bool => "bvec3",
- AggregateType.Vector3 | AggregateType.FP32 => precise ? "precise vec3" : "vec3",
- AggregateType.Vector3 | AggregateType.FP64 => "dvec3",
- AggregateType.Vector3 | AggregateType.S32 => "ivec3",
- AggregateType.Vector3 | AggregateType.U32 => "uvec3",
- AggregateType.Vector4 | AggregateType.Bool => "bvec4",
- AggregateType.Vector4 | AggregateType.FP32 => precise ? "precise vec4" : "vec4",
- AggregateType.Vector4 | AggregateType.FP64 => "dvec4",
- AggregateType.Vector4 | AggregateType.S32 => "ivec4",
- AggregateType.Vector4 | AggregateType.U32 => "uvec4",
- _ => throw new ArgumentException($"Invalid variable type \"{type}\".")
- };
- }
-
- private static void DeclareUniforms(CodeGenContext context, BufferDescriptor[] descriptors)
- {
- string ubSize = "[" + NumberFormatter.FormatInt(Constants.ConstantBufferSize / 16) + "]";
-
- if (context.Config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
- {
- string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
-
- ubName += "_" + DefaultNames.UniformNamePrefix;
-
- string blockName = $"{ubName}_{DefaultNames.BlockSuffix}";
-
- context.AppendLine($"layout (binding = {context.Config.FirstConstantBufferBinding}, std140) uniform {blockName}");
- context.EnterScope();
- context.AppendLine("vec4 " + DefaultNames.DataName + ubSize + ";");
- context.LeaveScope($" {ubName}[{NumberFormatter.FormatInt(descriptors.Max(x => x.Slot) + 1)}];");
- }
- else
- {
- foreach (var descriptor in descriptors)
- {
- string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
-
- ubName += "_" + DefaultNames.UniformNamePrefix + descriptor.Slot;
-
- context.AppendLine($"layout (binding = {descriptor.Binding}, std140) uniform {ubName}");
- context.EnterScope();
- context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Stage, descriptor.Slot, false) + ubSize + ";");
- context.LeaveScope(";");
- }
- }
- }
-
- private static void DeclareStorages(CodeGenContext context, BufferDescriptor[] descriptors)
- {
- string sbName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
-
- sbName += "_" + DefaultNames.StorageNamePrefix;
-
- string blockName = $"{sbName}_{DefaultNames.BlockSuffix}";
-
- string layout = context.Config.Options.TargetApi == TargetApi.Vulkan ? ", set = 1" : string.Empty;
-
- context.AppendLine($"layout (binding = {context.Config.FirstStorageBufferBinding}{layout}, std430) buffer {blockName}");
- context.EnterScope();
- context.AppendLine("uint " + DefaultNames.DataName + "[];");
- context.LeaveScope($" {sbName}[{NumberFormatter.FormatInt(descriptors.Max(x => x.Slot) + 1)}];");
- }
-
- private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
- {
- int arraySize = 0;
- foreach (var descriptor in descriptors)
- {
- if (descriptor.Type.HasFlag(SamplerType.Indexed))
- {
- if (arraySize == 0)
- {
- arraySize = ShaderConfig.SamplerArraySize;
- }
- else if (--arraySize != 0)
- {
- continue;
- }
- }
-
- string indexExpr = NumberFormatter.FormatInt(arraySize);
-
- string samplerName = OperandManager.GetSamplerName(
- context.Config.Stage,
- descriptor.CbufSlot,
- descriptor.HandleIndex,
- descriptor.Type.HasFlag(SamplerType.Indexed),
- indexExpr);
-
- string samplerTypeName = descriptor.Type.ToGlslSamplerType();
-
- string layout = string.Empty;
-
- if (context.Config.Options.TargetApi == TargetApi.Vulkan)
- {
- layout = ", set = 2";
- }
-
- context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {samplerTypeName} {samplerName};");
- }
- }
-
- private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
- {
- int arraySize = 0;
- foreach (var descriptor in descriptors)
- {
- if (descriptor.Type.HasFlag(SamplerType.Indexed))
- {
- if (arraySize == 0)
- {
- arraySize = ShaderConfig.SamplerArraySize;
- }
- else if (--arraySize != 0)
- {
- continue;
- }
- }
-
- string indexExpr = NumberFormatter.FormatInt(arraySize);
-
- string imageName = OperandManager.GetImageName(
- context.Config.Stage,
- descriptor.CbufSlot,
- descriptor.HandleIndex,
- descriptor.Format,
- descriptor.Type.HasFlag(SamplerType.Indexed),
- indexExpr);
-
- string imageTypeName = descriptor.Type.ToGlslImageType(descriptor.Format.GetComponentType());
-
- if (descriptor.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
- {
- imageTypeName = "coherent " + imageTypeName;
- }
-
- string layout = descriptor.Format.ToGlslFormat();
-
- if (!string.IsNullOrEmpty(layout))
- {
- layout = ", " + layout;
- }
-
- if (context.Config.Options.TargetApi == TargetApi.Vulkan)
- {
- layout = $", set = 3{layout}";
- }
-
- context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {imageTypeName} {imageName};");
- }
- }
-
- private static void DeclareInputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- if (context.Config.UsedFeatures.HasFlag(FeatureFlags.IaIndexing))
- {
- string suffix = context.Config.Stage == ShaderStage.Geometry ? "[]" : string.Empty;
-
- context.AppendLine($"layout (location = 0) in vec4 {DefaultNames.IAttributePrefix}{suffix}[{Constants.MaxAttributes}];");
- }
- else
- {
- int usedAttributes = context.Config.UsedInputAttributes | context.Config.PassthroughAttributes;
- while (usedAttributes != 0)
- {
- int index = BitOperations.TrailingZeroCount(usedAttributes);
- DeclareInputAttribute(context, info, index);
- usedAttributes &= ~(1 << index);
- }
- }
- }
-
- private static void DeclareInputAttributesPerPatch(CodeGenContext context, HashSet<int> attrs)
- {
- foreach (int attr in attrs.Order())
- {
- DeclareInputAttributePerPatch(context, attr);
- }
- }
-
- private static void DeclareInputAttribute(CodeGenContext context, StructuredProgramInfo info, int attr)
- {
- string suffix = IsArrayAttributeGlsl(context.Config.Stage, isOutAttr: false) ? "[]" : string.Empty;
- string iq = string.Empty;
-
- if (context.Config.Stage == ShaderStage.Fragment)
- {
- iq = context.Config.ImapTypes[attr].GetFirstUsedType() switch
- {
- PixelImap.Constant => "flat ",
- PixelImap.ScreenLinear => "noperspective ",
- _ => string.Empty
- };
- }
-
- string name = $"{DefaultNames.IAttributePrefix}{attr}";
-
- if (context.Config.TransformFeedbackEnabled && context.Config.Stage == ShaderStage.Fragment)
- {
- int components = context.Config.GetTransformFeedbackOutputComponents(attr, 0);
-
- if (components > 1)
- {
- string type = components switch
- {
- 2 => "vec2",
- 3 => "vec3",
- 4 => "vec4",
- _ => "float"
- };
-
- context.AppendLine($"layout (location = {attr}) in {type} {name};");
- }
-
- for (int c = components > 1 ? components : 0; c < 4; c++)
- {
- char swzMask = "xyzw"[c];
-
- context.AppendLine($"layout (location = {attr}, component = {c}) {iq}in float {name}_{swzMask}{suffix};");
- }
- }
- else
- {
- bool passthrough = (context.Config.PassthroughAttributes & (1 << attr)) != 0;
- string pass = passthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough() ? "passthrough, " : string.Empty;
- string type;
-
- if (context.Config.Stage == ShaderStage.Vertex)
- {
- type = context.Config.GpuAccessor.QueryAttributeType(attr).ToVec4Type();
- }
- else
- {
- type = AttributeType.Float.ToVec4Type();
- }
-
- context.AppendLine($"layout ({pass}location = {attr}) {iq}in {type} {name}{suffix};");
- }
- }
-
- private static void DeclareInputAttributePerPatch(CodeGenContext context, int attr)
- {
- int location = context.Config.GetPerPatchAttributeLocation(attr);
- string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
-
- context.AppendLine($"layout (location = {location}) patch in vec4 {name};");
- }
-
- private static void DeclareOutputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- if (context.Config.UsedFeatures.HasFlag(FeatureFlags.OaIndexing))
- {
- context.AppendLine($"layout (location = 0) out vec4 {DefaultNames.OAttributePrefix}[{Constants.MaxAttributes}];");
- }
- else
- {
- int usedAttributes = context.Config.UsedOutputAttributes;
-
- if (context.Config.Stage == ShaderStage.Fragment && context.Config.GpuAccessor.QueryDualSourceBlendEnable())
- {
- int firstOutput = BitOperations.TrailingZeroCount(usedAttributes);
- int mask = 3 << firstOutput;
-
- if ((usedAttributes & mask) == mask)
- {
- usedAttributes &= ~mask;
- DeclareOutputDualSourceBlendAttribute(context, firstOutput);
- }
- }
-
- while (usedAttributes != 0)
- {
- int index = BitOperations.TrailingZeroCount(usedAttributes);
- DeclareOutputAttribute(context, index);
- usedAttributes &= ~(1 << index);
- }
- }
- }
-
- private static void DeclareOutputAttribute(CodeGenContext context, int attr)
- {
- string suffix = IsArrayAttributeGlsl(context.Config.Stage, isOutAttr: true) ? "[]" : string.Empty;
- string name = $"{DefaultNames.OAttributePrefix}{attr}{suffix}";
-
- if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
- {
- int components = context.Config.GetTransformFeedbackOutputComponents(attr, 0);
-
- if (components > 1)
- {
- string type = components switch
- {
- 2 => "vec2",
- 3 => "vec3",
- 4 => "vec4",
- _ => "float"
- };
-
- string xfb = string.Empty;
-
- var tfOutput = context.Config.GetTransformFeedbackOutput(attr, 0);
- if (tfOutput.Valid)
- {
- xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
- }
-
- context.AppendLine($"layout (location = {attr}{xfb}) out {type} {name};");
- }
-
- for (int c = components > 1 ? components : 0; c < 4; c++)
- {
- char swzMask = "xyzw"[c];
-
- string xfb = string.Empty;
-
- var tfOutput = context.Config.GetTransformFeedbackOutput(attr, c);
- if (tfOutput.Valid)
- {
- xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
- }
-
- context.AppendLine($"layout (location = {attr}, component = {c}{xfb}) out float {name}_{swzMask};");
- }
- }
- else
- {
- string type = context.Config.Stage != ShaderStage.Fragment ? "vec4" :
- context.Config.GpuAccessor.QueryFragmentOutputType(attr) switch
- {
- AttributeType.Sint => "ivec4",
- AttributeType.Uint => "uvec4",
- _ => "vec4"
- };
-
- if (context.Config.GpuAccessor.QueryHostReducedPrecision() && context.Config.Stage == ShaderStage.Vertex && attr == 0)
- {
- context.AppendLine($"layout (location = {attr}) invariant out {type} {name};");
- }
- else
- {
- context.AppendLine($"layout (location = {attr}) out {type} {name};");
- }
- }
- }
-
- private static void DeclareOutputDualSourceBlendAttribute(CodeGenContext context, int attr)
- {
- string name = $"{DefaultNames.OAttributePrefix}{attr}";
- string name2 = $"{DefaultNames.OAttributePrefix}{(attr + 1)}";
-
- context.AppendLine($"layout (location = {attr}, index = 0) out vec4 {name};");
- context.AppendLine($"layout (location = {attr}, index = 1) out vec4 {name2};");
- }
-
- private static bool IsArrayAttributeGlsl(ShaderStage stage, bool isOutAttr)
- {
- if (isOutAttr)
- {
- return stage == ShaderStage.TessellationControl;
- }
- else
- {
- return stage == ShaderStage.TessellationControl ||
- stage == ShaderStage.TessellationEvaluation ||
- stage == ShaderStage.Geometry;
- }
- }
-
- private static void DeclareUsedOutputAttributesPerPatch(CodeGenContext context, HashSet<int> attrs)
- {
- foreach (int attr in attrs.Order())
- {
- DeclareOutputAttributePerPatch(context, attr);
- }
- }
-
- private static void DeclareOutputAttributePerPatch(CodeGenContext context, int attr)
- {
- int location = context.Config.GetPerPatchAttributeLocation(attr);
- string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
-
- context.AppendLine($"layout (location = {location}) patch out vec4 {name};");
- }
-
- private static void DeclareSupportUniformBlock(CodeGenContext context, ShaderStage stage, int scaleElements)
- {
- bool needsSupportBlock = stage == ShaderStage.Fragment ||
- (context.Config.LastInVertexPipeline && context.Config.GpuAccessor.QueryViewportTransformDisable());
-
- if (!needsSupportBlock && scaleElements == 0)
- {
- return;
- }
-
- context.AppendLine($"layout (binding = 0, std140) uniform {DefaultNames.SupportBlockName}");
- context.EnterScope();
-
- switch (stage)
- {
- case ShaderStage.Fragment:
- case ShaderStage.Vertex:
- context.AppendLine($"uint {DefaultNames.SupportBlockAlphaTestName};");
- context.AppendLine($"bool {DefaultNames.SupportBlockIsBgraName}[{SupportBuffer.FragmentIsBgraCount}];");
- context.AppendLine($"vec4 {DefaultNames.SupportBlockViewportInverse};");
- context.AppendLine($"int {DefaultNames.SupportBlockFragmentScaleCount};");
- break;
- case ShaderStage.Compute:
- context.AppendLine($"uint s_reserved[{SupportBuffer.ComputeRenderScaleOffset / SupportBuffer.FieldSize}];");
- break;
- }
-
- context.AppendLine($"float {DefaultNames.SupportBlockRenderScaleName}[{SupportBuffer.RenderScaleMaxCount}];");
-
- context.LeaveScope(";");
- context.AppendLine();
- }
-
- private static void AppendHelperFunction(CodeGenContext context, string filename)
- {
- string code = EmbeddedResources.ReadAllText(filename);
-
- code = code.Replace("\t", CodeGenContext.Tab);
- code = code.Replace("$SHARED_MEM$", DefaultNames.SharedMemoryName);
- code = code.Replace("$STORAGE_MEM$", OperandManager.GetShaderStagePrefix(context.Config.Stage) + "_" + DefaultNames.StorageNamePrefix);
-
- if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
- {
- code = code.Replace("$SUBGROUP_INVOCATION$", "gl_SubGroupInvocationARB");
- code = code.Replace("$SUBGROUP_BROADCAST$", "readInvocationARB");
- }
- else
- {
- code = code.Replace("$SUBGROUP_INVOCATION$", "gl_SubgroupInvocationID");
- code = code.Replace("$SUBGROUP_BROADCAST$", "subgroupBroadcast");
- }
-
- context.AppendLine(code);
- context.AppendLine();
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
deleted file mode 100644
index 3ab4814c..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class DefaultNames
- {
- public const string LocalNamePrefix = "temp";
-
- public const string SamplerNamePrefix = "tex";
- public const string ImageNamePrefix = "img";
-
- public const string PerPatchAttributePrefix = "patch_attr_";
- public const string IAttributePrefix = "in_attr";
- public const string OAttributePrefix = "out_attr";
-
- public const string StorageNamePrefix = "s";
-
- public const string DataName = "data";
-
- public const string SupportBlockName = "support_block";
- public const string SupportBlockAlphaTestName = "s_alpha_test";
- public const string SupportBlockIsBgraName = "s_is_bgra";
- public const string SupportBlockViewportInverse = "s_viewport_inverse";
- public const string SupportBlockFragmentScaleCount = "s_frag_scale_count";
- public const string SupportBlockRenderScaleName = "s_render_scale";
-
- public const string BlockSuffix = "block";
-
- public const string UniformNamePrefix = "c";
- public const string UniformNameSuffix = "data";
-
- public const string LocalMemoryName = "local_mem";
- public const string SharedMemoryName = "shared_mem";
-
- public const string ArgumentNamePrefix = "a";
-
- public const string UndefinedName = "undef";
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
deleted file mode 100644
index 751d0350..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
+++ /dev/null
@@ -1,154 +0,0 @@
-using Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.TypeConversion;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class GlslGenerator
- {
- private const string MainFunctionName = "main";
-
- public static string Generate(StructuredProgramInfo info, ShaderConfig config)
- {
- CodeGenContext context = new CodeGenContext(info, config);
-
- Declarations.Declare(context, info);
-
- if (info.Functions.Count != 0)
- {
- for (int i = 1; i < info.Functions.Count; i++)
- {
- context.AppendLine($"{GetFunctionSignature(context, info.Functions[i])};");
- }
-
- context.AppendLine();
-
- for (int i = 1; i < info.Functions.Count; i++)
- {
- PrintFunction(context, info, info.Functions[i]);
-
- context.AppendLine();
- }
- }
-
- PrintFunction(context, info, info.Functions[0], MainFunctionName);
-
- return context.GetCode();
- }
-
- private static void PrintFunction(CodeGenContext context, StructuredProgramInfo info, StructuredFunction function, string funcName = null)
- {
- context.CurrentFunction = function;
-
- context.AppendLine(GetFunctionSignature(context, function, funcName));
- context.EnterScope();
-
- Declarations.DeclareLocals(context, function);
-
- PrintBlock(context, function.MainBlock);
-
- context.LeaveScope();
- }
-
- private static string GetFunctionSignature(CodeGenContext context, StructuredFunction function, string funcName = null)
- {
- string[] args = new string[function.InArguments.Length + function.OutArguments.Length];
-
- for (int i = 0; i < function.InArguments.Length; i++)
- {
- args[i] = $"{Declarations.GetVarTypeName(context, function.InArguments[i])} {OperandManager.GetArgumentName(i)}";
- }
-
- for (int i = 0; i < function.OutArguments.Length; i++)
- {
- int j = i + function.InArguments.Length;
-
- args[j] = $"out {Declarations.GetVarTypeName(context, function.OutArguments[i])} {OperandManager.GetArgumentName(j)}";
- }
-
- return $"{Declarations.GetVarTypeName(context, function.ReturnType)} {funcName ?? function.Name}({string.Join(", ", args)})";
- }
-
- private static void PrintBlock(CodeGenContext context, AstBlock block)
- {
- AstBlockVisitor visitor = new AstBlockVisitor(block);
-
- visitor.BlockEntered += (sender, e) =>
- {
- switch (e.Block.Type)
- {
- case AstBlockType.DoWhile:
- context.AppendLine("do");
- break;
-
- case AstBlockType.Else:
- context.AppendLine("else");
- break;
-
- case AstBlockType.ElseIf:
- context.AppendLine($"else if ({GetCondExpr(context, e.Block.Condition)})");
- break;
-
- case AstBlockType.If:
- context.AppendLine($"if ({GetCondExpr(context, e.Block.Condition)})");
- break;
-
- default: throw new InvalidOperationException($"Found unexpected block type \"{e.Block.Type}\".");
- }
-
- context.EnterScope();
- };
-
- visitor.BlockLeft += (sender, e) =>
- {
- context.LeaveScope();
-
- if (e.Block.Type == AstBlockType.DoWhile)
- {
- context.AppendLine($"while ({GetCondExpr(context, e.Block.Condition)});");
- }
- };
-
- foreach (IAstNode node in visitor.Visit())
- {
- if (node is AstOperation operation)
- {
- string expr = InstGen.GetExpression(context, operation);
-
- if (expr != null)
- {
- context.AppendLine(expr + ";");
- }
- }
- else if (node is AstAssignment assignment)
- {
- AggregateType dstType = OperandManager.GetNodeDestType(context, assignment.Destination);
- AggregateType srcType = OperandManager.GetNodeDestType(context, assignment.Source);
-
- string dest = InstGen.GetExpression(context, assignment.Destination);
- string src = ReinterpretCast(context, assignment.Source, srcType, dstType);
-
- context.AppendLine(dest + " = " + src + ";");
- }
- else if (node is AstComment comment)
- {
- context.AppendLine("// " + comment.Comment);
- }
- else
- {
- throw new InvalidOperationException($"Found unexpected node type \"{node?.GetType().Name ?? "null"}\".");
- }
- }
- }
-
- private static string GetCondExpr(CodeGenContext context, IAstNode cond)
- {
- AggregateType srcType = OperandManager.GetNodeDestType(context, cond);
-
- return ReinterpretCast(context, cond, srcType, AggregateType.Bool);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl
deleted file mode 100644
index 82b76bcc..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl
+++ /dev/null
@@ -1,21 +0,0 @@
-int Helper_AtomicMaxS32(int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $SHARED_MEM$[offset];
- newValue = uint(max(int(oldValue), value));
- } while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-}
-
-int Helper_AtomicMinS32(int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $SHARED_MEM$[offset];
- newValue = uint(min(int(oldValue), value));
- } while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl
deleted file mode 100644
index 0862a71b..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl
+++ /dev/null
@@ -1,21 +0,0 @@
-int Helper_AtomicMaxS32(int index, int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[offset];
- newValue = uint(max(int(oldValue), value));
- } while (atomicCompSwap($STORAGE_MEM$[index].data[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-}
-
-int Helper_AtomicMinS32(int index, int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[offset];
- newValue = uint(min(int(oldValue), value));
- } while (atomicCompSwap($STORAGE_MEM$[index].data[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs
deleted file mode 100644
index 54f35b15..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class HelperFunctionNames
- {
- public static string AtomicMaxS32 = "Helper_AtomicMaxS32";
- public static string AtomicMinS32 = "Helper_AtomicMinS32";
-
- public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
- public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
-
- public static string Shuffle = "Helper_Shuffle";
- public static string ShuffleDown = "Helper_ShuffleDown";
- public static string ShuffleUp = "Helper_ShuffleUp";
- public static string ShuffleXor = "Helper_ShuffleXor";
- public static string SwizzleAdd = "Helper_SwizzleAdd";
-
- public static string StoreShared16 = "Helper_StoreShared16";
- public static string StoreShared8 = "Helper_StoreShared8";
- public static string StoreStorage16 = "Helper_StoreStorage16";
- public static string StoreStorage8 = "Helper_StoreStorage8";
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl
deleted file mode 100644
index caad6f56..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl
+++ /dev/null
@@ -1,7 +0,0 @@
-int Helper_MultiplyHighS32(int x, int y)
-{
- int msb;
- int lsb;
- imulExtended(x, y, msb, lsb);
- return msb;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl
deleted file mode 100644
index 617a925f..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl
+++ /dev/null
@@ -1,7 +0,0 @@
-uint Helper_MultiplyHighU32(uint x, uint y)
-{
- uint msb;
- uint lsb;
- umulExtended(x, y, msb, lsb);
- return msb;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
deleted file mode 100644
index 7cb4764d..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-float Helper_Shuffle(float x, uint index, uint mask, out bool valid)
-{
- uint clamp = mask & 0x1fu;
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint maxThreadId = minThreadId | (clamp & ~segMask);
- uint srcThreadId = (index & ~segMask) | minThreadId;
- valid = srcThreadId <= maxThreadId;
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl
deleted file mode 100644
index 71d901d5..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-float Helper_ShuffleDown(float x, uint index, uint mask, out bool valid)
-{
- uint clamp = mask & 0x1fu;
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint maxThreadId = minThreadId | (clamp & ~segMask);
- uint srcThreadId = $SUBGROUP_INVOCATION$ + index;
- valid = srcThreadId <= maxThreadId;
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl
deleted file mode 100644
index ae264d87..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl
+++ /dev/null
@@ -1,9 +0,0 @@
-float Helper_ShuffleUp(float x, uint index, uint mask, out bool valid)
-{
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint srcThreadId = $SUBGROUP_INVOCATION$ - index;
- valid = int(srcThreadId) >= int(minThreadId);
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl
deleted file mode 100644
index 789089d6..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-float Helper_ShuffleXor(float x, uint index, uint mask, out bool valid)
-{
- uint clamp = mask & 0x1fu;
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint maxThreadId = minThreadId | (clamp & ~segMask);
- uint srcThreadId = $SUBGROUP_INVOCATION$ ^ index;
- valid = srcThreadId <= maxThreadId;
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl
deleted file mode 100644
index 2f57b5ff..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl
+++ /dev/null
@@ -1,23 +0,0 @@
-void Helper_StoreShared16(int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $SHARED_MEM$[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 16);
- } while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
-}
-
-void Helper_StoreShared8(int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $SHARED_MEM$[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 8);
- } while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl
deleted file mode 100644
index f2253a79..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl
+++ /dev/null
@@ -1,23 +0,0 @@
-void Helper_StoreStorage16(int index, int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 16);
- } while (atomicCompSwap($STORAGE_MEM$[index].data[wordOffset], oldValue, newValue) != oldValue);
-}
-
-void Helper_StoreStorage8(int index, int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 8);
- } while (atomicCompSwap($STORAGE_MEM$[index].data[wordOffset], oldValue, newValue) != oldValue);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl
deleted file mode 100644
index 057cb6ca..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl
+++ /dev/null
@@ -1,7 +0,0 @@
-float Helper_SwizzleAdd(float x, float y, int mask)
-{
- vec4 xLut = vec4(1.0, -1.0, 1.0, 0.0);
- vec4 yLut = vec4(1.0, 1.0, -1.0, 1.0);
- int lutIdx = (mask >> (int($SUBGROUP_INVOCATION$ & 3u) * 2)) & 3;
- return x * xLut[lutIdx] + y * yLut[lutIdx];
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl
deleted file mode 100644
index 4ebade5e..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl
+++ /dev/null
@@ -1,19 +0,0 @@
-ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
-{
- float scale = s_render_scale[samplerIndex];
- if (scale == 1.0)
- {
- return inputVec;
- }
- return ivec2(vec2(inputVec) * scale);
-}
-
-int Helper_TextureSizeUnscale(int size, int samplerIndex)
-{
- float scale = s_render_scale[samplerIndex];
- if (scale == 1.0)
- {
- return size;
- }
- return int(float(size) / scale);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl
deleted file mode 100644
index 6c670f91..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl
+++ /dev/null
@@ -1,26 +0,0 @@
-ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
-{
- float scale = s_render_scale[1 + samplerIndex];
- if (scale == 1.0)
- {
- return inputVec;
- }
- if (scale < 0.0) // If less than 0, try interpolate between texels by using the screen position.
- {
- return ivec2(vec2(inputVec) * (-scale) + mod(gl_FragCoord.xy, 0.0 - scale));
- }
- else
- {
- return ivec2(vec2(inputVec) * scale);
- }
-}
-
-int Helper_TextureSizeUnscale(int size, int samplerIndex)
-{
- float scale = abs(s_render_scale[1 + samplerIndex]);
- if (scale == 1.0)
- {
- return size;
- }
- return int(float(size) / scale);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_vp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_vp.glsl
deleted file mode 100644
index 19eb119d..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_vp.glsl
+++ /dev/null
@@ -1,20 +0,0 @@
-ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
-{
- float scale = abs(s_render_scale[1 + samplerIndex + s_frag_scale_count]);
- if (scale == 1.0)
- {
- return inputVec;
- }
-
- return ivec2(vec2(inputVec) * scale);
-}
-
-int Helper_TextureSizeUnscale(int size, int samplerIndex)
-{
- float scale = abs(s_render_scale[1 + samplerIndex + s_frag_scale_count]);
- if (scale == 1.0)
- {
- return size;
- }
- return int(float(size) / scale);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
deleted file mode 100644
index 01bd11e5..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ /dev/null
@@ -1,238 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenBallot;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenCall;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenFSI;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenMemory;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenPacking;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenVector;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGen
- {
- public static string GetExpression(CodeGenContext context, IAstNode node)
- {
- if (node is AstOperation operation)
- {
- return GetExpression(context, operation);
- }
- else if (node is AstOperand operand)
- {
- return context.OperandManager.GetExpression(context, operand);
- }
-
- throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
- }
-
- public static string Negate(CodeGenContext context, AstOperation operation, InstInfo info)
- {
- IAstNode src = operation.GetSource(0);
-
- AggregateType type = GetSrcVarType(operation.Inst, 0);
-
- string srcExpr = GetSoureExpr(context, src, type);
- string zero;
-
- if (type == AggregateType.FP64)
- {
- zero = "0.0";
- }
- else
- {
- NumberFormatter.TryFormat(0, type, out zero);
- }
-
- // Starting in the 496.13 NVIDIA driver, there's an issue with assigning variables to negated expressions.
- // (-expr) does not work, but (0.0 - expr) does. This should be removed once the issue is resolved.
-
- return $"{zero} - {Enclose(srcExpr, src, operation.Inst, info, false)}";
- }
-
- private static string GetExpression(CodeGenContext context, AstOperation operation)
- {
- Instruction inst = operation.Inst;
-
- InstInfo info = GetInstructionInfo(inst);
-
- if ((info.Type & InstType.Call) != 0)
- {
- bool atomic = (info.Type & InstType.Atomic) != 0;
-
- int arity = (int)(info.Type & InstType.ArityMask);
-
- string args = string.Empty;
-
- for (int argIndex = 0; argIndex < arity; argIndex++)
- {
- // For shared memory access, the second argument is unused and should be ignored.
- // It is there to make both storage and shared access have the same number of arguments.
- // For storage, both inputs are consumed when the argument index is 0, so we should skip it here.
- if (argIndex == 1 && (atomic || operation.StorageKind == StorageKind.SharedMemory))
- {
- continue;
- }
-
- if (argIndex != 0)
- {
- args += ", ";
- }
-
- if (argIndex == 0 && atomic)
- {
- switch (operation.StorageKind)
- {
- case StorageKind.SharedMemory: args += LoadShared(context, operation); break;
- case StorageKind.StorageBuffer: args += LoadStorage(context, operation); break;
-
- default: throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
- }
- }
- else
- {
- AggregateType dstType = GetSrcVarType(inst, argIndex);
-
- args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
- }
- }
-
- return info.OpName + '(' + args + ')';
- }
- else if ((info.Type & InstType.Op) != 0)
- {
- string op = info.OpName;
-
- // Return may optionally have a return value (and in this case it is unary).
- if (inst == Instruction.Return && operation.SourcesCount != 0)
- {
- return $"{op} {GetSoureExpr(context, operation.GetSource(0), context.CurrentFunction.ReturnType)}";
- }
-
- int arity = (int)(info.Type & InstType.ArityMask);
-
- string[] expr = new string[arity];
-
- for (int index = 0; index < arity; index++)
- {
- IAstNode src = operation.GetSource(index);
-
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(inst, index));
-
- bool isLhs = arity == 2 && index == 0;
-
- expr[index] = Enclose(srcExpr, src, inst, info, isLhs);
- }
-
- switch (arity)
- {
- case 0:
- return op;
-
- case 1:
- return op + expr[0];
-
- case 2:
- return $"{expr[0]} {op} {expr[1]}";
-
- case 3:
- return $"{expr[0]} {op[0]} {expr[1]} {op[1]} {expr[2]}";
- }
- }
- else if ((info.Type & InstType.Special) != 0)
- {
- switch (inst & Instruction.Mask)
- {
- case Instruction.Ballot:
- return Ballot(context, operation);
-
- case Instruction.Call:
- return Call(context, operation);
-
- case Instruction.FSIBegin:
- return FSIBegin(context);
-
- case Instruction.FSIEnd:
- return FSIEnd(context);
-
- case Instruction.ImageLoad:
- case Instruction.ImageStore:
- case Instruction.ImageAtomic:
- return ImageLoadOrStore(context, operation);
-
- case Instruction.Load:
- return Load(context, operation);
-
- case Instruction.LoadConstant:
- return LoadConstant(context, operation);
-
- case Instruction.LoadLocal:
- return LoadLocal(context, operation);
-
- case Instruction.LoadShared:
- return LoadShared(context, operation);
-
- case Instruction.LoadStorage:
- return LoadStorage(context, operation);
-
- case Instruction.Lod:
- return Lod(context, operation);
-
- case Instruction.Negate:
- return Negate(context, operation, info);
-
- case Instruction.PackDouble2x32:
- return PackDouble2x32(context, operation);
-
- case Instruction.PackHalf2x16:
- return PackHalf2x16(context, operation);
-
- case Instruction.Store:
- return Store(context, operation);
-
- case Instruction.StoreLocal:
- return StoreLocal(context, operation);
-
- case Instruction.StoreShared:
- return StoreShared(context, operation);
-
- case Instruction.StoreShared16:
- return StoreShared16(context, operation);
-
- case Instruction.StoreShared8:
- return StoreShared8(context, operation);
-
- case Instruction.StoreStorage:
- return StoreStorage(context, operation);
-
- case Instruction.StoreStorage16:
- return StoreStorage16(context, operation);
-
- case Instruction.StoreStorage8:
- return StoreStorage8(context, operation);
-
- case Instruction.TextureSample:
- return TextureSample(context, operation);
-
- case Instruction.TextureSize:
- return TextureSize(context, operation);
-
- case Instruction.UnpackDouble2x32:
- return UnpackDouble2x32(context, operation);
-
- case Instruction.UnpackHalf2x16:
- return UnpackHalf2x16(context, operation);
-
- case Instruction.VectorExtract:
- return VectorExtract(context, operation);
- }
- }
-
- throw new InvalidOperationException($"Unexpected instruction type \"{info.Type}\".");
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
deleted file mode 100644
index 68793c5d..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenBallot
- {
- public static string Ballot(CodeGenContext context, AstOperation operation)
- {
- AggregateType dstType = GetSrcVarType(operation.Inst, 0);
-
- string arg = GetSoureExpr(context, operation.GetSource(0), dstType);
-
- if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
- {
- return $"unpackUint2x32(ballotARB({arg})).x";
- }
- else
- {
- return $"subgroupBallot({arg}).x";
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenCall.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenCall.cs
deleted file mode 100644
index 2df6960d..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenCall.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System.Diagnostics;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenCall
- {
- public static string Call(CodeGenContext context, AstOperation operation)
- {
- AstOperand funcId = (AstOperand)operation.GetSource(0);
-
- Debug.Assert(funcId.Type == OperandType.Constant);
-
- var function = context.GetFunction(funcId.Value);
-
- string[] args = new string[operation.SourcesCount - 1];
-
- for (int i = 0; i < args.Length; i++)
- {
- args[i] = GetSoureExpr(context, operation.GetSource(i + 1), function.GetArgumentType(i));
- }
-
- return $"{function.Name}({string.Join(", ", args)})";
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs
deleted file mode 100644
index f61a53cb..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenFSI
- {
- public static string FSIBegin(CodeGenContext context)
- {
- if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- return "beginInvocationInterlockARB()";
- }
- else if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderOrderingIntel())
- {
- return "beginFragmentShaderOrderingINTEL()";
- }
-
- return null;
- }
-
- public static string FSIEnd(CodeGenContext context)
- {
- if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- return "endInvocationInterlockARB()";
- }
-
- return null;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
deleted file mode 100644
index 00478f6a..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
+++ /dev/null
@@ -1,231 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.TypeConversion;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenHelper
- {
- private static readonly InstInfo[] _infoTable;
-
- static InstGenHelper()
- {
- _infoTable = new InstInfo[(int)Instruction.Count];
-
- Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
- Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
- Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
- Add(Instruction.AtomicMaxS32, InstType.CallTernary, HelperFunctionNames.AtomicMaxS32);
- Add(Instruction.AtomicMaxU32, InstType.AtomicBinary, "atomicMax");
- Add(Instruction.AtomicMinS32, InstType.CallTernary, HelperFunctionNames.AtomicMinS32);
- Add(Instruction.AtomicMinU32, InstType.AtomicBinary, "atomicMin");
- Add(Instruction.AtomicOr, InstType.AtomicBinary, "atomicOr");
- Add(Instruction.AtomicSwap, InstType.AtomicBinary, "atomicExchange");
- Add(Instruction.AtomicXor, InstType.AtomicBinary, "atomicXor");
- Add(Instruction.Absolute, InstType.CallUnary, "abs");
- Add(Instruction.Add, InstType.OpBinaryCom, "+", 2);
- Add(Instruction.Ballot, InstType.Special);
- Add(Instruction.Barrier, InstType.CallNullary, "barrier");
- Add(Instruction.BitCount, InstType.CallUnary, "bitCount");
- Add(Instruction.BitfieldExtractS32, InstType.CallTernary, "bitfieldExtract");
- Add(Instruction.BitfieldExtractU32, InstType.CallTernary, "bitfieldExtract");
- Add(Instruction.BitfieldInsert, InstType.CallQuaternary, "bitfieldInsert");
- Add(Instruction.BitfieldReverse, InstType.CallUnary, "bitfieldReverse");
- Add(Instruction.BitwiseAnd, InstType.OpBinaryCom, "&", 6);
- Add(Instruction.BitwiseExclusiveOr, InstType.OpBinaryCom, "^", 7);
- Add(Instruction.BitwiseNot, InstType.OpUnary, "~", 0);
- Add(Instruction.BitwiseOr, InstType.OpBinaryCom, "|", 8);
- Add(Instruction.Call, InstType.Special);
- Add(Instruction.Ceiling, InstType.CallUnary, "ceil");
- Add(Instruction.Clamp, InstType.CallTernary, "clamp");
- Add(Instruction.ClampU32, InstType.CallTernary, "clamp");
- Add(Instruction.CompareEqual, InstType.OpBinaryCom, "==", 5);
- Add(Instruction.CompareGreater, InstType.OpBinary, ">", 4);
- Add(Instruction.CompareGreaterOrEqual, InstType.OpBinary, ">=", 4);
- Add(Instruction.CompareGreaterOrEqualU32, InstType.OpBinary, ">=", 4);
- Add(Instruction.CompareGreaterU32, InstType.OpBinary, ">", 4);
- Add(Instruction.CompareLess, InstType.OpBinary, "<", 4);
- Add(Instruction.CompareLessOrEqual, InstType.OpBinary, "<=", 4);
- Add(Instruction.CompareLessOrEqualU32, InstType.OpBinary, "<=", 4);
- Add(Instruction.CompareLessU32, InstType.OpBinary, "<", 4);
- Add(Instruction.CompareNotEqual, InstType.OpBinaryCom, "!=", 5);
- Add(Instruction.ConditionalSelect, InstType.OpTernary, "?:", 12);
- Add(Instruction.ConvertFP32ToFP64, InstType.CallUnary, "double");
- Add(Instruction.ConvertFP64ToFP32, InstType.CallUnary, "float");
- Add(Instruction.ConvertFP32ToS32, InstType.CallUnary, "int");
- Add(Instruction.ConvertFP32ToU32, InstType.CallUnary, "uint");
- Add(Instruction.ConvertFP64ToS32, InstType.CallUnary, "int");
- Add(Instruction.ConvertFP64ToU32, InstType.CallUnary, "uint");
- Add(Instruction.ConvertS32ToFP32, InstType.CallUnary, "float");
- Add(Instruction.ConvertS32ToFP64, InstType.CallUnary, "double");
- Add(Instruction.ConvertU32ToFP32, InstType.CallUnary, "float");
- Add(Instruction.ConvertU32ToFP64, InstType.CallUnary, "double");
- Add(Instruction.Cosine, InstType.CallUnary, "cos");
- Add(Instruction.Ddx, InstType.CallUnary, "dFdx");
- Add(Instruction.Ddy, InstType.CallUnary, "dFdy");
- Add(Instruction.Discard, InstType.OpNullary, "discard");
- Add(Instruction.Divide, InstType.OpBinary, "/", 1);
- Add(Instruction.EmitVertex, InstType.CallNullary, "EmitVertex");
- Add(Instruction.EndPrimitive, InstType.CallNullary, "EndPrimitive");
- Add(Instruction.ExponentB2, InstType.CallUnary, "exp2");
- Add(Instruction.FSIBegin, InstType.Special);
- Add(Instruction.FSIEnd, InstType.Special);
- Add(Instruction.FindLSB, InstType.CallUnary, "findLSB");
- Add(Instruction.FindMSBS32, InstType.CallUnary, "findMSB");
- Add(Instruction.FindMSBU32, InstType.CallUnary, "findMSB");
- Add(Instruction.Floor, InstType.CallUnary, "floor");
- Add(Instruction.FusedMultiplyAdd, InstType.CallTernary, "fma");
- Add(Instruction.GroupMemoryBarrier, InstType.CallNullary, "groupMemoryBarrier");
- Add(Instruction.ImageLoad, InstType.Special);
- Add(Instruction.ImageStore, InstType.Special);
- Add(Instruction.ImageAtomic, InstType.Special);
- Add(Instruction.IsNan, InstType.CallUnary, "isnan");
- Add(Instruction.Load, InstType.Special);
- Add(Instruction.LoadConstant, InstType.Special);
- Add(Instruction.LoadLocal, InstType.Special);
- Add(Instruction.LoadShared, InstType.Special);
- Add(Instruction.LoadStorage, InstType.Special);
- Add(Instruction.Lod, InstType.Special);
- Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
- Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
- Add(Instruction.LogicalExclusiveOr, InstType.OpBinaryCom, "^^", 10);
- Add(Instruction.LogicalNot, InstType.OpUnary, "!", 0);
- Add(Instruction.LogicalOr, InstType.OpBinaryCom, "||", 11);
- Add(Instruction.LoopBreak, InstType.OpNullary, "break");
- Add(Instruction.LoopContinue, InstType.OpNullary, "continue");
- Add(Instruction.PackDouble2x32, InstType.Special);
- Add(Instruction.PackHalf2x16, InstType.Special);
- Add(Instruction.Maximum, InstType.CallBinary, "max");
- Add(Instruction.MaximumU32, InstType.CallBinary, "max");
- Add(Instruction.MemoryBarrier, InstType.CallNullary, "memoryBarrier");
- Add(Instruction.Minimum, InstType.CallBinary, "min");
- Add(Instruction.MinimumU32, InstType.CallBinary, "min");
- Add(Instruction.Multiply, InstType.OpBinaryCom, "*", 1);
- Add(Instruction.MultiplyHighS32, InstType.CallBinary, HelperFunctionNames.MultiplyHighS32);
- Add(Instruction.MultiplyHighU32, InstType.CallBinary, HelperFunctionNames.MultiplyHighU32);
- Add(Instruction.Negate, InstType.Special);
- Add(Instruction.ReciprocalSquareRoot, InstType.CallUnary, "inversesqrt");
- Add(Instruction.Return, InstType.OpNullary, "return");
- Add(Instruction.Round, InstType.CallUnary, "roundEven");
- Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3);
- Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3);
- Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3);
- Add(Instruction.Shuffle, InstType.CallQuaternary, HelperFunctionNames.Shuffle);
- Add(Instruction.ShuffleDown, InstType.CallQuaternary, HelperFunctionNames.ShuffleDown);
- Add(Instruction.ShuffleUp, InstType.CallQuaternary, HelperFunctionNames.ShuffleUp);
- Add(Instruction.ShuffleXor, InstType.CallQuaternary, HelperFunctionNames.ShuffleXor);
- Add(Instruction.Sine, InstType.CallUnary, "sin");
- Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
- Add(Instruction.Store, InstType.Special);
- Add(Instruction.StoreLocal, InstType.Special);
- Add(Instruction.StoreShared, InstType.Special);
- Add(Instruction.StoreShared16, InstType.Special);
- Add(Instruction.StoreShared8, InstType.Special);
- Add(Instruction.StoreStorage, InstType.Special);
- Add(Instruction.StoreStorage16, InstType.Special);
- Add(Instruction.StoreStorage8, InstType.Special);
- Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
- Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
- Add(Instruction.TextureSample, InstType.Special);
- Add(Instruction.TextureSize, InstType.Special);
- Add(Instruction.Truncate, InstType.CallUnary, "trunc");
- Add(Instruction.UnpackDouble2x32, InstType.Special);
- Add(Instruction.UnpackHalf2x16, InstType.Special);
- Add(Instruction.VectorExtract, InstType.Special);
- Add(Instruction.VoteAll, InstType.CallUnary, "allInvocationsARB");
- Add(Instruction.VoteAllEqual, InstType.CallUnary, "allInvocationsEqualARB");
- Add(Instruction.VoteAny, InstType.CallUnary, "anyInvocationARB");
- }
-
- private static void Add(Instruction inst, InstType flags, string opName = null, int precedence = 0)
- {
- _infoTable[(int)inst] = new InstInfo(flags, opName, precedence);
- }
-
- public static InstInfo GetInstructionInfo(Instruction inst)
- {
- return _infoTable[(int)(inst & Instruction.Mask)];
- }
-
- public static string GetSoureExpr(CodeGenContext context, IAstNode node, AggregateType dstType)
- {
- return ReinterpretCast(context, node, OperandManager.GetNodeDestType(context, node), dstType);
- }
-
- public static string Enclose(string expr, IAstNode node, Instruction pInst, bool isLhs)
- {
- InstInfo pInfo = GetInstructionInfo(pInst);
-
- return Enclose(expr, node, pInst, pInfo, isLhs);
- }
-
- public static string Enclose(string expr, IAstNode node, Instruction pInst, InstInfo pInfo, bool isLhs = false)
- {
- if (NeedsParenthesis(node, pInst, pInfo, isLhs))
- {
- expr = "(" + expr + ")";
- }
-
- return expr;
- }
-
- public static bool NeedsParenthesis(IAstNode node, Instruction pInst, InstInfo pInfo, bool isLhs)
- {
- // If the node isn't a operation, then it can only be a operand,
- // and those never needs to be surrounded in parenthesis.
- if (!(node is AstOperation operation))
- {
- // This is sort of a special case, if this is a negative constant,
- // and it is consumed by a unary operation, we need to put on the parenthesis,
- // as in GLSL a sequence like --2 or ~-1 is not valid.
- if (IsNegativeConst(node) && pInfo.Type == InstType.OpUnary)
- {
- return true;
- }
-
- return false;
- }
-
- if ((pInfo.Type & (InstType.Call | InstType.Special)) != 0)
- {
- return false;
- }
-
- InstInfo info = _infoTable[(int)(operation.Inst & Instruction.Mask)];
-
- if ((info.Type & (InstType.Call | InstType.Special)) != 0)
- {
- return false;
- }
-
- if (info.Precedence < pInfo.Precedence)
- {
- return false;
- }
-
- if (info.Precedence == pInfo.Precedence && isLhs)
- {
- return false;
- }
-
- if (pInst == operation.Inst && info.Type == InstType.OpBinaryCom)
- {
- return false;
- }
-
- return true;
- }
-
- private static bool IsNegativeConst(IAstNode node)
- {
- if (!(node is AstOperand operand))
- {
- return false;
- }
-
- return operand.Type == OperandType.Constant && operand.Value < 0;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
deleted file mode 100644
index 99519837..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ /dev/null
@@ -1,939 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Text;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenMemory
- {
- public static string ImageLoadOrStore(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- // TODO: Bindless texture support. For now we just return 0/do nothing.
- if (isBindless)
- {
- switch (texOp.Inst)
- {
- case Instruction.ImageStore:
- return "// imageStore(bindless)";
- case Instruction.ImageLoad:
- AggregateType componentType = texOp.Format.GetComponentType();
-
- NumberFormatter.TryFormat(0, componentType, out string imageConst);
-
- AggregateType outputType = texOp.GetVectorType(componentType);
-
- if ((outputType & AggregateType.ElementCountMask) != 0)
- {
- return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({imageConst})";
- }
-
- return imageConst;
- default:
- return NumberFormatter.FormatInt(0);
- }
- }
-
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- var texCallBuilder = new StringBuilder();
-
- if (texOp.Inst == Instruction.ImageAtomic)
- {
- texCallBuilder.Append((texOp.Flags & TextureFlags.AtomicMask) switch {
- TextureFlags.Add => "imageAtomicAdd",
- TextureFlags.Minimum => "imageAtomicMin",
- TextureFlags.Maximum => "imageAtomicMax",
- TextureFlags.Increment => "imageAtomicAdd", // TODO: Clamp value.
- TextureFlags.Decrement => "imageAtomicAdd", // TODO: Clamp value.
- TextureFlags.BitwiseAnd => "imageAtomicAnd",
- TextureFlags.BitwiseOr => "imageAtomicOr",
- TextureFlags.BitwiseXor => "imageAtomicXor",
- TextureFlags.Swap => "imageAtomicExchange",
- TextureFlags.CAS => "imageAtomicCompSwap",
- _ => "imageAtomicAdd",
- });
- }
- else
- {
- texCallBuilder.Append(texOp.Inst == Instruction.ImageLoad ? "imageLoad" : "imageStore");
- }
-
- int srcIndex = isBindless ? 1 : 0;
-
- string Src(AggregateType type)
- {
- return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
- }
-
- string indexExpr = null;
-
- if (isIndexed)
- {
- indexExpr = Src(AggregateType.S32);
- }
-
- string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
-
- texCallBuilder.Append('(');
- texCallBuilder.Append(imageName);
-
- int coordsCount = texOp.Type.GetDimensions();
-
- int pCount = coordsCount + (isArray ? 1 : 0);
-
- void Append(string str)
- {
- texCallBuilder.Append(", ");
- texCallBuilder.Append(str);
- }
-
- string ApplyScaling(string vector)
- {
- if (context.Config.Stage.SupportsRenderScale() &&
- texOp.Inst == Instruction.ImageLoad &&
- !isBindless &&
- !isIndexed)
- {
- // Image scales start after texture ones.
- int scaleIndex = context.Config.GetTextureDescriptors().Length + context.Config.FindImageDescriptorIndex(texOp);
-
- if (pCount == 3 && isArray)
- {
- // The array index is not scaled, just x and y.
- vector = $"ivec3(Helper_TexelFetchScale(({vector}).xy, {scaleIndex}), ({vector}).z)";
- }
- else if (pCount == 2 && !isArray)
- {
- vector = $"Helper_TexelFetchScale({vector}, {scaleIndex})";
- }
- }
-
- return vector;
- }
-
- if (pCount > 1)
- {
- string[] elems = new string[pCount];
-
- for (int index = 0; index < pCount; index++)
- {
- elems[index] = Src(AggregateType.S32);
- }
-
- Append(ApplyScaling($"ivec{pCount}({string.Join(", ", elems)})"));
- }
- else
- {
- Append(Src(AggregateType.S32));
- }
-
- if (texOp.Inst == Instruction.ImageStore)
- {
- AggregateType type = texOp.Format.GetComponentType();
-
- string[] cElems = new string[4];
-
- for (int index = 0; index < 4; index++)
- {
- if (srcIndex < texOp.SourcesCount)
- {
- cElems[index] = Src(type);
- }
- else
- {
- cElems[index] = type switch
- {
- AggregateType.S32 => NumberFormatter.FormatInt(0),
- AggregateType.U32 => NumberFormatter.FormatUint(0),
- _ => NumberFormatter.FormatFloat(0)
- };
- }
- }
-
- string prefix = type switch
- {
- AggregateType.S32 => "i",
- AggregateType.U32 => "u",
- _ => string.Empty
- };
-
- Append($"{prefix}vec4({string.Join(", ", cElems)})");
- }
-
- if (texOp.Inst == Instruction.ImageAtomic)
- {
- AggregateType type = texOp.Format.GetComponentType();
-
- if ((texOp.Flags & TextureFlags.AtomicMask) == TextureFlags.CAS)
- {
- Append(Src(type)); // Compare value.
- }
-
- string value = (texOp.Flags & TextureFlags.AtomicMask) switch
- {
- TextureFlags.Increment => NumberFormatter.FormatInt(1, type), // TODO: Clamp value
- TextureFlags.Decrement => NumberFormatter.FormatInt(-1, type), // TODO: Clamp value
- _ => Src(type)
- };
-
- Append(value);
-
- texCallBuilder.Append(')');
-
- if (type != AggregateType.S32)
- {
- texCallBuilder
- .Insert(0, "int(")
- .Append(')');
- }
- }
- else
- {
- texCallBuilder.Append(')');
-
- if (texOp.Inst == Instruction.ImageLoad)
- {
- texCallBuilder.Append(GetMaskMultiDest(texOp.Index));
- }
- }
-
- return texCallBuilder.ToString();
- }
-
- public static string Load(CodeGenContext context, AstOperation operation)
- {
- return GenerateLoadOrStore(context, operation, isStore: false);
- }
-
- public static string LoadConstant(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
- offsetExpr = Enclose(offsetExpr, src2, Instruction.ShiftRightS32, isLhs: true);
-
- var config = context.Config;
- bool indexElement = !config.GpuAccessor.QueryHostHasVectorIndexingBug();
-
- if (src1 is AstOperand operand && operand.Type == OperandType.Constant)
- {
- bool cbIndexable = config.UsedFeatures.HasFlag(Translation.FeatureFlags.CbIndexing);
- return OperandManager.GetConstantBufferName(operand.Value, offsetExpr, config.Stage, cbIndexable, indexElement);
- }
- else
- {
- string slotExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- return OperandManager.GetConstantBufferName(slotExpr, offsetExpr, config.Stage, indexElement);
- }
- }
-
- public static string LoadLocal(CodeGenContext context, AstOperation operation)
- {
- return LoadLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
- }
-
- public static string LoadShared(CodeGenContext context, AstOperation operation)
- {
- return LoadLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
- }
-
- private static string LoadLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
- {
- IAstNode src1 = operation.GetSource(0);
-
- string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
-
- return $"{arrayName}[{offsetExpr}]";
- }
-
- public static string LoadStorage(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- return GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
- }
-
- public static string Lod(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- int coordsCount = texOp.Type.GetDimensions();
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- // TODO: Bindless texture support. For now we just return 0.
- if (isBindless)
- {
- return NumberFormatter.FormatFloat(0);
- }
-
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- string indexExpr = null;
-
- if (isIndexed)
- {
- indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
- }
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
-
- int coordsIndex = isBindless || isIndexed ? 1 : 0;
-
- string coordsExpr;
-
- if (coordsCount > 1)
- {
- string[] elems = new string[coordsCount];
-
- for (int index = 0; index < coordsCount; index++)
- {
- elems[index] = GetSoureExpr(context, texOp.GetSource(coordsIndex + index), AggregateType.FP32);
- }
-
- coordsExpr = "vec" + coordsCount + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- coordsExpr = GetSoureExpr(context, texOp.GetSource(coordsIndex), AggregateType.FP32);
- }
-
- return $"textureQueryLod({samplerName}, {coordsExpr}){GetMask(texOp.Index)}";
- }
-
- public static string Store(CodeGenContext context, AstOperation operation)
- {
- return GenerateLoadOrStore(context, operation, isStore: true);
- }
-
- public static string StoreLocal(CodeGenContext context, AstOperation operation)
- {
- return StoreLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
- }
-
- public static string StoreShared(CodeGenContext context, AstOperation operation)
- {
- return StoreLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
- }
-
- private static string StoreLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
-
- string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
-
- return $"{arrayName}[{offsetExpr}] = {src}";
- }
-
- public static string StoreShared16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
-
- string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
-
- return $"{HelperFunctionNames.StoreShared16}({offsetExpr}, {src})";
- }
-
- public static string StoreShared8(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
-
- string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
-
- return $"{HelperFunctionNames.StoreShared8}({offsetExpr}, {src})";
- }
-
- public static string StoreStorage(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
- IAstNode src3 = operation.GetSource(2);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
-
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
-
- string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
-
- return $"{sb} = {src}";
- }
-
- public static string StoreStorage16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
- IAstNode src3 = operation.GetSource(2);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
-
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
-
- string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
-
- return $"{HelperFunctionNames.StoreStorage16}({indexExpr}, {offsetExpr}, {src})";
- }
-
- public static string StoreStorage8(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
- IAstNode src3 = operation.GetSource(2);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
-
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
-
- string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
-
- return $"{HelperFunctionNames.StoreStorage8}({indexExpr}, {offsetExpr}, {src})";
- }
-
- public static string TextureSample(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
- bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
- bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
- bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
- bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
- bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
- bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
- bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
-
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
- bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
- bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
-
- bool colorIsVector = isGather || !isShadow;
-
- SamplerType type = texOp.Type & SamplerType.Mask;
-
- bool is2D = type == SamplerType.Texture2D;
- bool isCube = type == SamplerType.TextureCube;
-
- // 2D Array and Cube shadow samplers with LOD level or bias requires an extension.
- // If the extension is not supported, just remove the LOD parameter.
- if (isArray && isShadow && (is2D || isCube) && !context.Config.GpuAccessor.QueryHostSupportsTextureShadowLod())
- {
- hasLodBias = false;
- hasLodLevel = false;
- }
-
- // Cube shadow samplers with LOD level requires an extension.
- // If the extension is not supported, just remove the LOD level parameter.
- if (isShadow && isCube && !context.Config.GpuAccessor.QueryHostSupportsTextureShadowLod())
- {
- hasLodLevel = false;
- }
-
- // TODO: Bindless texture support. For now we just return 0.
- if (isBindless)
- {
- string scalarValue = NumberFormatter.FormatFloat(0);
-
- if (colorIsVector)
- {
- AggregateType outputType = texOp.GetVectorType(AggregateType.FP32);
-
- if ((outputType & AggregateType.ElementCountMask) != 0)
- {
- return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({scalarValue})";
- }
- }
-
- return scalarValue;
- }
-
- string texCall = intCoords ? "texelFetch" : "texture";
-
- if (isGather)
- {
- texCall += "Gather";
- }
- else if (hasDerivatives)
- {
- texCall += "Grad";
- }
- else if (hasLodLevel && !intCoords)
- {
- texCall += "Lod";
- }
-
- if (hasOffset)
- {
- texCall += "Offset";
- }
- else if (hasOffsets)
- {
- texCall += "Offsets";
- }
-
- int srcIndex = isBindless ? 1 : 0;
-
- string Src(AggregateType type)
- {
- return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
- }
-
- string indexExpr = null;
-
- if (isIndexed)
- {
- indexExpr = Src(AggregateType.S32);
- }
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
-
- texCall += "(" + samplerName;
-
- int coordsCount = texOp.Type.GetDimensions();
-
- int pCount = coordsCount;
-
- int arrayIndexElem = -1;
-
- if (isArray)
- {
- arrayIndexElem = pCount++;
- }
-
- // The sampler 1D shadow overload expects a
- // dummy value on the middle of the vector, who knows why...
- bool hasDummy1DShadowElem = texOp.Type == (SamplerType.Texture1D | SamplerType.Shadow);
-
- if (hasDummy1DShadowElem)
- {
- pCount++;
- }
-
- if (isShadow && !isGather)
- {
- pCount++;
- }
-
- // On textureGather*, the comparison value is
- // always specified as an extra argument.
- bool hasExtraCompareArg = isShadow && isGather;
-
- if (pCount == 5)
- {
- pCount = 4;
-
- hasExtraCompareArg = true;
- }
-
- void Append(string str)
- {
- texCall += ", " + str;
- }
-
- AggregateType coordType = intCoords ? AggregateType.S32 : AggregateType.FP32;
-
- string AssemblePVector(int count)
- {
- if (count > 1)
- {
- string[] elems = new string[count];
-
- for (int index = 0; index < count; index++)
- {
- if (arrayIndexElem == index)
- {
- elems[index] = Src(AggregateType.S32);
-
- if (!intCoords)
- {
- elems[index] = "float(" + elems[index] + ")";
- }
- }
- else if (index == 1 && hasDummy1DShadowElem)
- {
- elems[index] = NumberFormatter.FormatFloat(0);
- }
- else
- {
- elems[index] = Src(coordType);
- }
- }
-
- string prefix = intCoords ? "i" : string.Empty;
-
- return prefix + "vec" + count + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- return Src(coordType);
- }
- }
-
- string ApplyScaling(string vector)
- {
- if (intCoords)
- {
- if (context.Config.Stage.SupportsRenderScale() &&
- !isBindless &&
- !isIndexed)
- {
- int index = context.Config.FindTextureDescriptorIndex(texOp);
-
- if (pCount == 3 && isArray)
- {
- // The array index is not scaled, just x and y.
- vector = "ivec3(Helper_TexelFetchScale((" + vector + ").xy, " + index + "), (" + vector + ").z)";
- }
- else if (pCount == 2 && !isArray)
- {
- vector = "Helper_TexelFetchScale(" + vector + ", " + index + ")";
- }
- }
- }
-
- return vector;
- }
-
- string ApplyBias(string vector)
- {
- int gatherBiasPrecision = context.Config.GpuAccessor.QueryHostGatherBiasPrecision();
- if (isGather && gatherBiasPrecision != 0)
- {
- // GPU requires texture gather to be slightly offset to match NVIDIA behaviour when point is exactly between two texels.
- // Offset by the gather precision divided by 2 to correct for rounding.
-
- if (pCount == 1)
- {
- vector = $"{vector} + (1.0 / (float(textureSize({samplerName}, 0)) * float({1 << (gatherBiasPrecision + 1)})))";
- }
- else
- {
- vector = $"{vector} + (1.0 / (vec{pCount}(textureSize({samplerName}, 0).{"xyz".Substring(0, pCount)}) * float({1 << (gatherBiasPrecision + 1)})))";
- }
- }
-
- return vector;
- }
-
- Append(ApplyBias(ApplyScaling(AssemblePVector(pCount))));
-
- string AssembleDerivativesVector(int count)
- {
- if (count > 1)
- {
- string[] elems = new string[count];
-
- for (int index = 0; index < count; index++)
- {
- elems[index] = Src(AggregateType.FP32);
- }
-
- return "vec" + count + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- return Src(AggregateType.FP32);
- }
- }
-
- if (hasExtraCompareArg)
- {
- Append(Src(AggregateType.FP32));
- }
-
- if (hasDerivatives)
- {
- Append(AssembleDerivativesVector(coordsCount)); // dPdx
- Append(AssembleDerivativesVector(coordsCount)); // dPdy
- }
-
- if (isMultisample)
- {
- Append(Src(AggregateType.S32));
- }
- else if (hasLodLevel)
- {
- Append(Src(coordType));
- }
-
- string AssembleOffsetVector(int count)
- {
- if (count > 1)
- {
- string[] elems = new string[count];
-
- for (int index = 0; index < count; index++)
- {
- elems[index] = Src(AggregateType.S32);
- }
-
- return "ivec" + count + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- return Src(AggregateType.S32);
- }
- }
-
- if (hasOffset)
- {
- Append(AssembleOffsetVector(coordsCount));
- }
- else if (hasOffsets)
- {
- texCall += $", ivec{coordsCount}[4](";
-
- texCall += AssembleOffsetVector(coordsCount) + ", ";
- texCall += AssembleOffsetVector(coordsCount) + ", ";
- texCall += AssembleOffsetVector(coordsCount) + ", ";
- texCall += AssembleOffsetVector(coordsCount) + ")";
- }
-
- if (hasLodBias)
- {
- Append(Src(AggregateType.FP32));
- }
-
- // textureGather* optional extra component index,
- // not needed for shadow samplers.
- if (isGather && !isShadow)
- {
- Append(Src(AggregateType.S32));
- }
-
- texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
-
- return texCall;
- }
-
- public static string TextureSize(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- // TODO: Bindless texture support. For now we just return 0.
- if (isBindless)
- {
- return NumberFormatter.FormatInt(0);
- }
-
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- string indexExpr = null;
-
- if (isIndexed)
- {
- indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
- }
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
-
- if (texOp.Index == 3)
- {
- return $"textureQueryLevels({samplerName})";
- }
- else
- {
- (TextureDescriptor descriptor, int descriptorIndex) = context.Config.FindTextureDescriptor(texOp);
- bool hasLod = !descriptor.Type.HasFlag(SamplerType.Multisample) && descriptor.Type != SamplerType.TextureBuffer;
- string texCall;
-
- if (hasLod)
- {
- int lodSrcIndex = isBindless || isIndexed ? 1 : 0;
- IAstNode lod = operation.GetSource(lodSrcIndex);
- string lodExpr = GetSoureExpr(context, lod, GetSrcVarType(operation.Inst, lodSrcIndex));
-
- texCall = $"textureSize({samplerName}, {lodExpr}){GetMask(texOp.Index)}";
- }
- else
- {
- texCall = $"textureSize({samplerName}){GetMask(texOp.Index)}";
- }
-
- if (context.Config.Stage.SupportsRenderScale() &&
- (texOp.Index < 2 || (texOp.Type & SamplerType.Mask) == SamplerType.Texture3D) &&
- !isBindless &&
- !isIndexed)
- {
- texCall = $"Helper_TextureSizeUnscale({texCall}, {descriptorIndex})";
- }
-
- return texCall;
- }
- }
-
- private static string GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
- {
- StorageKind storageKind = operation.StorageKind;
-
- string varName;
- AggregateType varType;
- int srcIndex = 0;
-
- switch (storageKind)
- {
- case StorageKind.Input:
- case StorageKind.InputPerPatch:
- case StorageKind.Output:
- case StorageKind.OutputPerPatch:
- if (!(operation.GetSource(srcIndex++) is AstOperand varId) || varId.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
- }
-
- IoVariable ioVariable = (IoVariable)varId.Value;
- bool isOutput = storageKind.IsOutput();
- bool isPerPatch = storageKind.IsPerPatch();
- int location = -1;
- int component = 0;
-
- if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
- {
- if (!(operation.GetSource(srcIndex++) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
- }
-
- location = vecIndex.Value;
-
- if (operation.SourcesCount > srcIndex &&
- operation.GetSource(srcIndex) is AstOperand elemIndex &&
- elemIndex.Type == OperandType.Constant &&
- context.Config.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput))
- {
- component = elemIndex.Value;
- srcIndex++;
- }
- }
-
- (varName, varType) = IoMap.GetGlslVariable(context.Config, ioVariable, location, component, isOutput, isPerPatch);
-
- if (IoMap.IsPerVertexBuiltIn(context.Config.Stage, ioVariable, isOutput))
- {
- // Since those exist both as input and output on geometry and tessellation shaders,
- // we need the gl_in and gl_out prefixes to disambiguate.
-
- if (storageKind == StorageKind.Input)
- {
- string expr = GetSoureExpr(context, operation.GetSource(srcIndex++), AggregateType.S32);
- varName = $"gl_in[{expr}].{varName}";
- }
- else if (storageKind == StorageKind.Output)
- {
- string expr = GetSoureExpr(context, operation.GetSource(srcIndex++), AggregateType.S32);
- varName = $"gl_out[{expr}].{varName}";
- }
- }
-
- int firstSrcIndex = srcIndex;
- int inputsCount = isStore ? operation.SourcesCount - 1 : operation.SourcesCount;
-
- for (; srcIndex < inputsCount; srcIndex++)
- {
- IAstNode src = operation.GetSource(srcIndex);
-
- if ((varType & AggregateType.ElementCountMask) != 0 &&
- srcIndex == inputsCount - 1 &&
- src is AstOperand elementIndex &&
- elementIndex.Type == OperandType.Constant)
- {
- varName += "." + "xyzw"[elementIndex.Value & 3];
- }
- else if (srcIndex == firstSrcIndex && context.Config.Stage == ShaderStage.TessellationControl && storageKind == StorageKind.Output)
- {
- // GLSL requires that for tessellation control shader outputs,
- // that the index expression must be *exactly* "gl_InvocationID",
- // otherwise the compilation fails.
- // TODO: Get rid of this and use expression propagation to make sure we generate the correct code from IR.
- varName += "[gl_InvocationID]";
- }
- else
- {
- varName += $"[{GetSoureExpr(context, src, AggregateType.S32)}]";
- }
- }
- break;
-
- default:
- throw new InvalidOperationException($"Invalid storage kind {storageKind}.");
- }
-
- if (isStore)
- {
- varType &= AggregateType.ElementTypeMask;
- varName = $"{varName} = {GetSoureExpr(context, operation.GetSource(srcIndex), varType)}";
- }
-
- return varName;
- }
-
- private static string GetStorageBufferAccessor(string slotExpr, string offsetExpr, ShaderStage stage)
- {
- string sbName = OperandManager.GetShaderStagePrefix(stage);
-
- sbName += "_" + DefaultNames.StorageNamePrefix;
-
- return $"{sbName}[{slotExpr}].{DefaultNames.DataName}[{offsetExpr}]";
- }
-
- private static string GetMask(int index)
- {
- return $".{"rgba".AsSpan(index, 1)}";
- }
-
- private static string GetMaskMultiDest(int mask)
- {
- string swizzle = ".";
-
- for (int i = 0; i < 4; i++)
- {
- if ((mask & (1 << i)) != 0)
- {
- swizzle += "xyzw"[i];
- }
- }
-
- return swizzle;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
deleted file mode 100644
index 5a888e9c..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
+++ /dev/null
@@ -1,56 +0,0 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenPacking
- {
- public static string PackDouble2x32(CodeGenContext context, AstOperation operation)
- {
- IAstNode src0 = operation.GetSource(0);
- IAstNode src1 = operation.GetSource(1);
-
- string src0Expr = GetSoureExpr(context, src0, GetSrcVarType(operation.Inst, 0));
- string src1Expr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 1));
-
- return $"packDouble2x32(uvec2({src0Expr}, {src1Expr}))";
- }
-
- public static string PackHalf2x16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src0 = operation.GetSource(0);
- IAstNode src1 = operation.GetSource(1);
-
- string src0Expr = GetSoureExpr(context, src0, GetSrcVarType(operation.Inst, 0));
- string src1Expr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 1));
-
- return $"packHalf2x16(vec2({src0Expr}, {src1Expr}))";
- }
-
- public static string UnpackDouble2x32(CodeGenContext context, AstOperation operation)
- {
- IAstNode src = operation.GetSource(0);
-
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(operation.Inst, 0));
-
- return $"unpackDouble2x32({srcExpr}){GetMask(operation.Index)}";
- }
-
- public static string UnpackHalf2x16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src = operation.GetSource(0);
-
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(operation.Inst, 0));
-
- return $"unpackHalf2x16({srcExpr}){GetMask(operation.Index)}";
- }
-
- private static string GetMask(int index)
- {
- return $".{"xy".AsSpan(index, 1)}";
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs
deleted file mode 100644
index f09ea2e8..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenVector
- {
- public static string VectorExtract(CodeGenContext context, AstOperation operation)
- {
- IAstNode vector = operation.GetSource(0);
- IAstNode index = operation.GetSource(1);
-
- string vectorExpr = GetSoureExpr(context, vector, OperandManager.GetNodeDestType(context, vector));
-
- if (index is AstOperand indexOperand && indexOperand.Type == OperandType.Constant)
- {
- char elem = "xyzw"[indexOperand.Value];
-
- return $"{vectorExpr}.{elem}";
- }
- else
- {
- string indexExpr = GetSoureExpr(context, index, GetSrcVarType(operation.Inst, 1));
-
- return $"{vectorExpr}[{indexExpr}]";
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs
deleted file mode 100644
index 7b2a6b46..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- readonly struct InstInfo
- {
- public InstType Type { get; }
-
- public string OpName { get; }
-
- public int Precedence { get; }
-
- public InstInfo(InstType type, string opName, int precedence)
- {
- Type = type;
- OpName = opName;
- Precedence = precedence;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstType.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstType.cs
deleted file mode 100644
index 84e36cdd..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstType.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- [Flags]
- enum InstType
- {
- OpNullary = Op | 0,
- OpUnary = Op | 1,
- OpBinary = Op | 2,
- OpBinaryCom = Op | 2 | Commutative,
- OpTernary = Op | 3,
-
- CallNullary = Call | 0,
- CallUnary = Call | 1,
- CallBinary = Call | 2,
- CallTernary = Call | 3,
- CallQuaternary = Call | 4,
-
- // The atomic instructions have one extra operand,
- // for the storage slot and offset pair.
- AtomicBinary = Call | Atomic | 3,
- AtomicTernary = Call | Atomic | 4,
-
- Commutative = 1 << 8,
- Op = 1 << 9,
- Call = 1 << 10,
- Atomic = 1 << 11,
- Special = 1 << 12,
-
- ArityMask = 0xff
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs
deleted file mode 100644
index 093ee232..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs
+++ /dev/null
@@ -1,145 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System.Globalization;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class IoMap
- {
- public static (string, AggregateType) GetGlslVariable(
- ShaderConfig config,
- IoVariable ioVariable,
- int location,
- int component,
- bool isOutput,
- bool isPerPatch)
- {
- return ioVariable switch
- {
- IoVariable.BackColorDiffuse => ("gl_BackColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.BackColorSpecular => ("gl_BackSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.BaseInstance => ("gl_BaseInstanceARB", AggregateType.S32),
- IoVariable.BaseVertex => ("gl_BaseVertexARB", AggregateType.S32),
- IoVariable.ClipDistance => ("gl_ClipDistance", AggregateType.Array | AggregateType.FP32),
- IoVariable.CtaId => ("gl_WorkGroupID", AggregateType.Vector3 | AggregateType.U32),
- IoVariable.DrawIndex => ("gl_DrawIDARB", AggregateType.S32),
- IoVariable.FogCoord => ("gl_FogFragCoord", AggregateType.FP32), // Deprecated.
- IoVariable.FragmentCoord => ("gl_FragCoord", AggregateType.Vector4 | AggregateType.FP32),
- IoVariable.FragmentOutputColor => GetFragmentOutputColorVariableName(config, location),
- IoVariable.FragmentOutputDepth => ("gl_FragDepth", AggregateType.FP32),
- IoVariable.FragmentOutputIsBgra => (DefaultNames.SupportBlockIsBgraName, AggregateType.Array | AggregateType.Bool),
- IoVariable.FrontColorDiffuse => ("gl_FrontColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.FrontColorSpecular => ("gl_FrontSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.FrontFacing => ("gl_FrontFacing", AggregateType.Bool),
- IoVariable.InstanceId => ("gl_InstanceID", AggregateType.S32),
- IoVariable.InstanceIndex => ("gl_InstanceIndex", AggregateType.S32),
- IoVariable.InvocationId => ("gl_InvocationID", AggregateType.S32),
- IoVariable.Layer => ("gl_Layer", AggregateType.S32),
- IoVariable.PatchVertices => ("gl_PatchVerticesIn", AggregateType.S32),
- IoVariable.PointCoord => ("gl_PointCoord", AggregateType.Vector2 | AggregateType.FP32),
- IoVariable.PointSize => ("gl_PointSize", AggregateType.FP32),
- IoVariable.Position => ("gl_Position", AggregateType.Vector4 | AggregateType.FP32),
- IoVariable.PrimitiveId => GetPrimitiveIdVariableName(config.Stage, isOutput),
- IoVariable.SubgroupEqMask => GetSubgroupMaskVariableName(config, "Eq"),
- IoVariable.SubgroupGeMask => GetSubgroupMaskVariableName(config, "Ge"),
- IoVariable.SubgroupGtMask => GetSubgroupMaskVariableName(config, "Gt"),
- IoVariable.SubgroupLaneId => GetSubgroupInvocationIdVariableName(config),
- IoVariable.SubgroupLeMask => GetSubgroupMaskVariableName(config, "Le"),
- IoVariable.SubgroupLtMask => GetSubgroupMaskVariableName(config, "Lt"),
- IoVariable.SupportBlockRenderScale => (DefaultNames.SupportBlockRenderScaleName, AggregateType.Array | AggregateType.FP32),
- IoVariable.SupportBlockViewInverse => (DefaultNames.SupportBlockViewportInverse, AggregateType.Vector2 | AggregateType.FP32),
- IoVariable.TessellationCoord => ("gl_TessCoord", AggregateType.Vector3 | AggregateType.FP32),
- IoVariable.TessellationLevelInner => ("gl_TessLevelInner", AggregateType.Array | AggregateType.FP32),
- IoVariable.TessellationLevelOuter => ("gl_TessLevelOuter", AggregateType.Array | AggregateType.FP32),
- IoVariable.TextureCoord => ("gl_TexCoord", AggregateType.Array | AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.ThreadId => ("gl_LocalInvocationID", AggregateType.Vector3 | AggregateType.U32),
- IoVariable.ThreadKill => ("gl_HelperInvocation", AggregateType.Bool),
- IoVariable.UserDefined => GetUserDefinedVariableName(config, location, component, isOutput, isPerPatch),
- IoVariable.VertexId => ("gl_VertexID", AggregateType.S32),
- IoVariable.VertexIndex => ("gl_VertexIndex", AggregateType.S32),
- IoVariable.ViewportIndex => ("gl_ViewportIndex", AggregateType.S32),
- IoVariable.ViewportMask => ("gl_ViewportMask", AggregateType.Array | AggregateType.S32),
- _ => (null, AggregateType.Invalid)
- };
- }
-
- public static bool IsPerVertexBuiltIn(ShaderStage stage, IoVariable ioVariable, bool isOutput)
- {
- switch (ioVariable)
- {
- case IoVariable.Layer:
- case IoVariable.ViewportIndex:
- case IoVariable.PointSize:
- case IoVariable.Position:
- case IoVariable.ClipDistance:
- case IoVariable.PointCoord:
- case IoVariable.ViewportMask:
- if (isOutput)
- {
- return stage == ShaderStage.TessellationControl;
- }
- else
- {
- return stage == ShaderStage.TessellationControl ||
- stage == ShaderStage.TessellationEvaluation ||
- stage == ShaderStage.Geometry;
- }
- }
-
- return false;
- }
-
- private static (string, AggregateType) GetFragmentOutputColorVariableName(ShaderConfig config, int location)
- {
- if (location < 0)
- {
- return (DefaultNames.OAttributePrefix, config.GetFragmentOutputColorType(0));
- }
-
- string name = DefaultNames.OAttributePrefix + location.ToString(CultureInfo.InvariantCulture);
-
- return (name, config.GetFragmentOutputColorType(location));
- }
-
- private static (string, AggregateType) GetPrimitiveIdVariableName(ShaderStage stage, bool isOutput)
- {
- // The geometry stage has an additional gl_PrimitiveIDIn variable.
- return (isOutput || stage != ShaderStage.Geometry ? "gl_PrimitiveID" : "gl_PrimitiveIDIn", AggregateType.S32);
- }
-
- private static (string, AggregateType) GetSubgroupMaskVariableName(ShaderConfig config, string cc)
- {
- return config.GpuAccessor.QueryHostSupportsShaderBallot()
- ? ($"unpackUint2x32(gl_SubGroup{cc}MaskARB)", AggregateType.Vector2 | AggregateType.U32)
- : ($"gl_Subgroup{cc}Mask", AggregateType.Vector4 | AggregateType.U32);
- }
-
- private static (string, AggregateType) GetSubgroupInvocationIdVariableName(ShaderConfig config)
- {
- return config.GpuAccessor.QueryHostSupportsShaderBallot()
- ? ("gl_SubGroupInvocationARB", AggregateType.U32)
- : ("gl_SubgroupInvocationID", AggregateType.U32);
- }
-
- private static (string, AggregateType) GetUserDefinedVariableName(ShaderConfig config, int location, int component, bool isOutput, bool isPerPatch)
- {
- string name = isPerPatch
- ? DefaultNames.PerPatchAttributePrefix
- : (isOutput ? DefaultNames.OAttributePrefix : DefaultNames.IAttributePrefix);
-
- if (location < 0)
- {
- return (name, config.GetUserDefinedType(0, isOutput));
- }
-
- name += location.ToString(CultureInfo.InvariantCulture);
-
- if (config.HasPerLocationInputOrOutputComponent(IoVariable.UserDefined, location, component, isOutput))
- {
- name += "_" + "xyzw"[component & 3];
- }
-
- return (name, config.GetUserDefinedType(location, isOutput));
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs
deleted file mode 100644
index eb27e9bf..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs
+++ /dev/null
@@ -1,104 +0,0 @@
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Globalization;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class NumberFormatter
- {
- private const int MaxDecimal = 256;
-
- public static bool TryFormat(int value, AggregateType dstType, out string formatted)
- {
- if (dstType == AggregateType.FP32)
- {
- return TryFormatFloat(BitConverter.Int32BitsToSingle(value), out formatted);
- }
- else if (dstType == AggregateType.S32)
- {
- formatted = FormatInt(value);
- }
- else if (dstType == AggregateType.U32)
- {
- formatted = FormatUint((uint)value);
- }
- else if (dstType == AggregateType.Bool)
- {
- formatted = value != 0 ? "true" : "false";
- }
- else
- {
- throw new ArgumentException($"Invalid variable type \"{dstType}\".");
- }
-
- return true;
- }
-
- public static string FormatFloat(float value)
- {
- if (!TryFormatFloat(value, out string formatted))
- {
- throw new ArgumentException("Failed to convert float value to string.");
- }
-
- return formatted;
- }
-
- public static bool TryFormatFloat(float value, out string formatted)
- {
- if (float.IsNaN(value) || float.IsInfinity(value))
- {
- formatted = null;
-
- return false;
- }
-
- formatted = value.ToString("G9", CultureInfo.InvariantCulture);
-
- if (!(formatted.Contains('.') ||
- formatted.Contains('e') ||
- formatted.Contains('E')))
- {
- formatted += ".0";
- }
-
- return true;
- }
-
- public static string FormatInt(int value, AggregateType dstType)
- {
- if (dstType == AggregateType.S32)
- {
- return FormatInt(value);
- }
- else if (dstType == AggregateType.U32)
- {
- return FormatUint((uint)value);
- }
- else
- {
- throw new ArgumentException($"Invalid variable type \"{dstType}\".");
- }
- }
-
- public static string FormatInt(int value)
- {
- if (value <= MaxDecimal && value >= -MaxDecimal)
- {
- return value.ToString(CultureInfo.InvariantCulture);
- }
-
- return "0x" + value.ToString("X", CultureInfo.InvariantCulture);
- }
-
- public static string FormatUint(uint value)
- {
- if (value <= MaxDecimal && value >= 0)
- {
- return value.ToString(CultureInfo.InvariantCulture) + "u";
- }
-
- return "0x" + value.ToString("X", CultureInfo.InvariantCulture) + "u";
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
deleted file mode 100644
index 92e83358..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ /dev/null
@@ -1,254 +0,0 @@
-using Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Collections.Generic;
-using System.Diagnostics;
-
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- class OperandManager
- {
- private static readonly string[] _stagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
-
- private Dictionary<AstOperand, string> _locals;
-
- public OperandManager()
- {
- _locals = new Dictionary<AstOperand, string>();
- }
-
- public string DeclareLocal(AstOperand operand)
- {
- string name = $"{DefaultNames.LocalNamePrefix}_{_locals.Count}";
-
- _locals.Add(operand, name);
-
- return name;
- }
-
- public string GetExpression(CodeGenContext context, AstOperand operand)
- {
- return operand.Type switch
- {
- OperandType.Argument => GetArgumentName(operand.Value),
- OperandType.Constant => NumberFormatter.FormatInt(operand.Value),
- OperandType.ConstantBuffer => GetConstantBufferName(operand, context.Config),
- OperandType.LocalVariable => _locals[operand],
- OperandType.Undefined => DefaultNames.UndefinedName,
- _ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
- };
- }
-
- private static string GetConstantBufferName(AstOperand operand, ShaderConfig config)
- {
- return GetConstantBufferName(operand.CbufSlot, operand.CbufOffset, config.Stage, config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing));
- }
-
- public static string GetConstantBufferName(int slot, int offset, ShaderStage stage, bool cbIndexable)
- {
- return $"{GetUbName(stage, slot, cbIndexable)}[{offset >> 2}].{GetSwizzleMask(offset & 3)}";
- }
-
- private static string GetVec4Indexed(string vectorName, string indexExpr, bool indexElement)
- {
- if (indexElement)
- {
- return $"{vectorName}[{indexExpr}]";
- }
-
- string result = $"{vectorName}.x";
- for (int i = 1; i < 4; i++)
- {
- result = $"(({indexExpr}) == {i}) ? ({vectorName}.{GetSwizzleMask(i)}) : ({result})";
- }
- return $"({result})";
- }
-
- public static string GetConstantBufferName(int slot, string offsetExpr, ShaderStage stage, bool cbIndexable, bool indexElement)
- {
- return GetVec4Indexed(GetUbName(stage, slot, cbIndexable) + $"[{offsetExpr} >> 2]", offsetExpr + " & 3", indexElement);
- }
-
- public static string GetConstantBufferName(string slotExpr, string offsetExpr, ShaderStage stage, bool indexElement)
- {
- return GetVec4Indexed(GetUbName(stage, slotExpr) + $"[{offsetExpr} >> 2]", offsetExpr + " & 3", indexElement);
- }
-
- public static string GetUbName(ShaderStage stage, int slot, bool cbIndexable)
- {
- if (cbIndexable)
- {
- return GetUbName(stage, NumberFormatter.FormatInt(slot, AggregateType.S32));
- }
-
- return $"{GetShaderStagePrefix(stage)}_{DefaultNames.UniformNamePrefix}{slot}_{DefaultNames.UniformNameSuffix}";
- }
-
- private static string GetUbName(ShaderStage stage, string slotExpr)
- {
- return $"{GetShaderStagePrefix(stage)}_{DefaultNames.UniformNamePrefix}[{slotExpr}].{DefaultNames.DataName}";
- }
-
- public static string GetSamplerName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
- {
- return GetSamplerName(stage, texOp.CbufSlot, texOp.Handle, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
- }
-
- public static string GetSamplerName(ShaderStage stage, int cbufSlot, int handle, bool indexed, string indexExpr)
- {
- string suffix = cbufSlot < 0 ? $"_tcb_{handle:X}" : $"_cb{cbufSlot}_{handle:X}";
-
- if (indexed)
- {
- suffix += $"a[{indexExpr}]";
- }
-
- return GetShaderStagePrefix(stage) + "_" + DefaultNames.SamplerNamePrefix + suffix;
- }
-
- public static string GetImageName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
- {
- return GetImageName(stage, texOp.CbufSlot, texOp.Handle, texOp.Format, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
- }
-
- public static string GetImageName(
- ShaderStage stage,
- int cbufSlot,
- int handle,
- TextureFormat format,
- bool indexed,
- string indexExpr)
- {
- string suffix = cbufSlot < 0
- ? $"_tcb_{handle:X}_{format.ToGlslFormat()}"
- : $"_cb{cbufSlot}_{handle:X}_{format.ToGlslFormat()}";
-
- if (indexed)
- {
- suffix += $"a[{indexExpr}]";
- }
-
- return GetShaderStagePrefix(stage) + "_" + DefaultNames.ImageNamePrefix + suffix;
- }
-
- public static string GetShaderStagePrefix(ShaderStage stage)
- {
- int index = (int)stage;
-
- if ((uint)index >= _stagePrefixes.Length)
- {
- return "invalid";
- }
-
- return _stagePrefixes[index];
- }
-
- private static char GetSwizzleMask(int value)
- {
- return "xyzw"[value];
- }
-
- public static string GetArgumentName(int argIndex)
- {
- return $"{DefaultNames.ArgumentNamePrefix}{argIndex}";
- }
-
- public static AggregateType GetNodeDestType(CodeGenContext context, IAstNode node)
- {
- // TODO: Get rid of that function entirely and return the type from the operation generation
- // functions directly, like SPIR-V does.
-
- if (node is AstOperation operation)
- {
- if (operation.Inst == Instruction.Load)
- {
- switch (operation.StorageKind)
- {
- case StorageKind.Input:
- case StorageKind.InputPerPatch:
- case StorageKind.Output:
- case StorageKind.OutputPerPatch:
- if (!(operation.GetSource(0) is AstOperand varId) || varId.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
- }
-
- IoVariable ioVariable = (IoVariable)varId.Value;
- bool isOutput = operation.StorageKind == StorageKind.Output || operation.StorageKind == StorageKind.OutputPerPatch;
- bool isPerPatch = operation.StorageKind == StorageKind.InputPerPatch || operation.StorageKind == StorageKind.OutputPerPatch;
- int location = 0;
- int component = 0;
-
- if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
- {
- if (!(operation.GetSource(1) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
- }
-
- location = vecIndex.Value;
-
- if (operation.SourcesCount > 2 &&
- operation.GetSource(2) is AstOperand elemIndex &&
- elemIndex.Type == OperandType.Constant &&
- context.Config.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput))
- {
- component = elemIndex.Value;
- }
- }
-
- (_, AggregateType varType) = IoMap.GetGlslVariable(context.Config, ioVariable, location, component, isOutput, isPerPatch);
-
- return varType & AggregateType.ElementTypeMask;
- }
- }
- else if (operation.Inst == Instruction.Call)
- {
- AstOperand funcId = (AstOperand)operation.GetSource(0);
-
- Debug.Assert(funcId.Type == OperandType.Constant);
-
- return context.GetFunction(funcId.Value).ReturnType;
- }
- else if (operation.Inst == Instruction.VectorExtract)
- {
- return GetNodeDestType(context, operation.GetSource(0)) & ~AggregateType.ElementCountMask;
- }
- else if (operation is AstTextureOperation texOp)
- {
- if (texOp.Inst == Instruction.ImageLoad ||
- texOp.Inst == Instruction.ImageStore ||
- texOp.Inst == Instruction.ImageAtomic)
- {
- return texOp.GetVectorType(texOp.Format.GetComponentType());
- }
- else if (texOp.Inst == Instruction.TextureSample)
- {
- return texOp.GetVectorType(GetDestVarType(operation.Inst));
- }
- }
-
- return GetDestVarType(operation.Inst);
- }
- else if (node is AstOperand operand)
- {
- if (operand.Type == OperandType.Argument)
- {
- int argIndex = operand.Value;
-
- return context.CurrentFunction.GetArgumentType(argIndex);
- }
-
- return OperandInfo.GetVarType(operand);
- }
- else
- {
- throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs
deleted file mode 100644
index 22c8623c..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs
+++ /dev/null
@@ -1,87 +0,0 @@
-using Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class TypeConversion
- {
- public static string ReinterpretCast(
- CodeGenContext context,
- IAstNode node,
- AggregateType srcType,
- AggregateType dstType)
- {
- if (node is AstOperand operand && operand.Type == OperandType.Constant)
- {
- if (NumberFormatter.TryFormat(operand.Value, dstType, out string formatted))
- {
- return formatted;
- }
- }
-
- string expr = InstGen.GetExpression(context, node);
-
- return ReinterpretCast(expr, node, srcType, dstType);
- }
-
- private static string ReinterpretCast(string expr, IAstNode node, AggregateType srcType, AggregateType dstType)
- {
- if (srcType == dstType)
- {
- return expr;
- }
-
- if (srcType == AggregateType.FP32)
- {
- switch (dstType)
- {
- case AggregateType.Bool: return $"(floatBitsToInt({expr}) != 0)";
- case AggregateType.S32: return $"floatBitsToInt({expr})";
- case AggregateType.U32: return $"floatBitsToUint({expr})";
- }
- }
- else if (dstType == AggregateType.FP32)
- {
- switch (srcType)
- {
- case AggregateType.Bool: return $"intBitsToFloat({ReinterpretBoolToInt(expr, node, AggregateType.S32)})";
- case AggregateType.S32: return $"intBitsToFloat({expr})";
- case AggregateType.U32: return $"uintBitsToFloat({expr})";
- }
- }
- else if (srcType == AggregateType.Bool)
- {
- return ReinterpretBoolToInt(expr, node, dstType);
- }
- else if (dstType == AggregateType.Bool)
- {
- expr = InstGenHelper.Enclose(expr, node, Instruction.CompareNotEqual, isLhs: true);
-
- return $"({expr} != 0)";
- }
- else if (dstType == AggregateType.S32)
- {
- return $"int({expr})";
- }
- else if (dstType == AggregateType.U32)
- {
- return $"uint({expr})";
- }
-
- throw new ArgumentException($"Invalid reinterpret cast from \"{srcType}\" to \"{dstType}\".");
- }
-
- private static string ReinterpretBoolToInt(string expr, IAstNode node, AggregateType dstType)
- {
- string trueExpr = NumberFormatter.FormatInt(IrConsts.True, dstType);
- string falseExpr = NumberFormatter.FormatInt(IrConsts.False, dstType);
-
- expr = InstGenHelper.Enclose(expr, node, Instruction.ConditionalSelect, isLhs: false);
-
- return $"({expr} ? {trueExpr} : {falseExpr})";
- }
- }
-} \ No newline at end of file