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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Shader/CodeGen
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs95
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs818
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs37
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs154
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl21
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl21
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs22
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl7
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl7
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl11
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl11
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl9
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl11
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl23
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl23
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl7
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl19
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl26
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_vp.glsl20
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs238
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs27
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenCall.cs29
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs29
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs231
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs939
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs56
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs32
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs18
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstType.cs33
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs145
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs104
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs254
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs87
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs409
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs615
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/EnumConversion.cs22
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs2480
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/IoMap.cs86
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/OperationResult.cs19
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/ScalingHelpers.cs227
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs226
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs415
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/TextureMeta.cs4
43 files changed, 0 insertions, 8067 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
deleted file mode 100644
index 9eb20f6f..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs
+++ /dev/null
@@ -1,95 +0,0 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System.Text;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- class CodeGenContext
- {
- public const string Tab = " ";
-
- public StructuredFunction CurrentFunction { get; set; }
-
- public StructuredProgramInfo Info { get; }
-
- public ShaderConfig Config { get; }
-
- public OperandManager OperandManager { get; }
-
- private readonly StringBuilder _sb;
-
- private int _level;
-
- private string _indentation;
-
- public CodeGenContext(StructuredProgramInfo info, ShaderConfig config)
- {
- Info = info;
- Config = config;
-
- OperandManager = new OperandManager();
-
- _sb = new StringBuilder();
- }
-
- public void AppendLine()
- {
- _sb.AppendLine();
- }
-
- public void AppendLine(string str)
- {
- _sb.AppendLine(_indentation + str);
- }
-
- public string GetCode()
- {
- return _sb.ToString();
- }
-
- public void EnterScope()
- {
- AppendLine("{");
-
- _level++;
-
- UpdateIndentation();
- }
-
- public void LeaveScope(string suffix = "")
- {
- if (_level == 0)
- {
- return;
- }
-
- _level--;
-
- UpdateIndentation();
-
- AppendLine("}" + suffix);
- }
-
- public StructuredFunction GetFunction(int id)
- {
- return Info.Functions[id];
- }
-
- private void UpdateIndentation()
- {
- _indentation = GetIndentation(_level);
- }
-
- private static string GetIndentation(int level)
- {
- string indentation = string.Empty;
-
- for (int index = 0; index < level; index++)
- {
- indentation += Tab;
- }
-
- return indentation;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
deleted file mode 100644
index 81b79ec4..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ /dev/null
@@ -1,818 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Numerics;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class Declarations
- {
- public static void Declare(CodeGenContext context, StructuredProgramInfo info)
- {
- context.AppendLine(context.Config.Options.TargetApi == TargetApi.Vulkan ? "#version 460 core" : "#version 450 core");
- context.AppendLine("#extension GL_ARB_gpu_shader_int64 : enable");
-
- if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
- {
- context.AppendLine("#extension GL_ARB_shader_ballot : enable");
- }
- else
- {
- context.AppendLine("#extension GL_KHR_shader_subgroup_basic : enable");
- context.AppendLine("#extension GL_KHR_shader_subgroup_ballot : enable");
- }
-
- context.AppendLine("#extension GL_ARB_shader_group_vote : enable");
- context.AppendLine("#extension GL_EXT_shader_image_load_formatted : enable");
- context.AppendLine("#extension GL_EXT_texture_shadow_lod : enable");
-
- if (context.Config.Stage == ShaderStage.Compute)
- {
- context.AppendLine("#extension GL_ARB_compute_shader : enable");
- }
- else if (context.Config.Stage == ShaderStage.Fragment)
- {
- if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- context.AppendLine("#extension GL_ARB_fragment_shader_interlock : enable");
- }
- else if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderOrderingIntel())
- {
- context.AppendLine("#extension GL_INTEL_fragment_shader_ordering : enable");
- }
- }
- else
- {
- if (context.Config.Stage == ShaderStage.Vertex)
- {
- context.AppendLine("#extension GL_ARB_shader_draw_parameters : enable");
- }
-
- context.AppendLine("#extension GL_ARB_shader_viewport_layer_array : enable");
- }
-
- if (context.Config.GpPassthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
- {
- context.AppendLine("#extension GL_NV_geometry_shader_passthrough : enable");
- }
-
- if (context.Config.GpuAccessor.QueryHostSupportsViewportMask())
- {
- context.AppendLine("#extension GL_NV_viewport_array2 : enable");
- }
-
- context.AppendLine("#pragma optionNV(fastmath off)");
- context.AppendLine();
-
- context.AppendLine($"const int {DefaultNames.UndefinedName} = 0;");
- context.AppendLine();
-
- if (context.Config.Stage == ShaderStage.Compute)
- {
- int localMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeLocalMemorySize(), 4);
-
- if (localMemorySize != 0)
- {
- string localMemorySizeStr = NumberFormatter.FormatInt(localMemorySize);
-
- context.AppendLine($"uint {DefaultNames.LocalMemoryName}[{localMemorySizeStr}];");
- context.AppendLine();
- }
-
- int sharedMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeSharedMemorySize(), 4);
-
- if (sharedMemorySize != 0)
- {
- string sharedMemorySizeStr = NumberFormatter.FormatInt(sharedMemorySize);
-
- context.AppendLine($"shared uint {DefaultNames.SharedMemoryName}[{sharedMemorySizeStr}];");
- context.AppendLine();
- }
- }
- else if (context.Config.LocalMemorySize != 0)
- {
- int localMemorySize = BitUtils.DivRoundUp(context.Config.LocalMemorySize, 4);
-
- string localMemorySizeStr = NumberFormatter.FormatInt(localMemorySize);
-
- context.AppendLine($"uint {DefaultNames.LocalMemoryName}[{localMemorySizeStr}];");
- context.AppendLine();
- }
-
- var cBufferDescriptors = context.Config.GetConstantBufferDescriptors();
- if (cBufferDescriptors.Length != 0)
- {
- DeclareUniforms(context, cBufferDescriptors);
-
- context.AppendLine();
- }
-
- var sBufferDescriptors = context.Config.GetStorageBufferDescriptors();
- if (sBufferDescriptors.Length != 0)
- {
- DeclareStorages(context, sBufferDescriptors);
-
- context.AppendLine();
- }
-
- var textureDescriptors = context.Config.GetTextureDescriptors();
- if (textureDescriptors.Length != 0)
- {
- DeclareSamplers(context, textureDescriptors);
-
- context.AppendLine();
- }
-
- var imageDescriptors = context.Config.GetImageDescriptors();
- if (imageDescriptors.Length != 0)
- {
- DeclareImages(context, imageDescriptors);
-
- context.AppendLine();
- }
-
- if (context.Config.Stage != ShaderStage.Compute)
- {
- if (context.Config.Stage == ShaderStage.Geometry)
- {
- InputTopology inputTopology = context.Config.GpuAccessor.QueryPrimitiveTopology();
- string inPrimitive = inputTopology.ToGlslString();
-
- context.AppendLine($"layout (invocations = {context.Config.ThreadsPerInputPrimitive}, {inPrimitive}) in;");
-
- if (context.Config.GpPassthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
- {
- context.AppendLine($"layout (passthrough) in gl_PerVertex");
- context.EnterScope();
- context.AppendLine("vec4 gl_Position;");
- context.AppendLine("float gl_PointSize;");
- context.AppendLine("float gl_ClipDistance[];");
- context.LeaveScope(";");
- }
- else
- {
- string outPrimitive = context.Config.OutputTopology.ToGlslString();
-
- int maxOutputVertices = context.Config.GpPassthrough
- ? inputTopology.ToInputVertices()
- : context.Config.MaxOutputVertices;
-
- context.AppendLine($"layout ({outPrimitive}, max_vertices = {maxOutputVertices}) out;");
- }
-
- context.AppendLine();
- }
- else if (context.Config.Stage == ShaderStage.TessellationControl)
- {
- int threadsPerInputPrimitive = context.Config.ThreadsPerInputPrimitive;
-
- context.AppendLine($"layout (vertices = {threadsPerInputPrimitive}) out;");
- context.AppendLine();
- }
- else if (context.Config.Stage == ShaderStage.TessellationEvaluation)
- {
- bool tessCw = context.Config.GpuAccessor.QueryTessCw();
-
- if (context.Config.Options.TargetApi == TargetApi.Vulkan)
- {
- // We invert the front face on Vulkan backend, so we need to do that here aswell.
- tessCw = !tessCw;
- }
-
- string patchType = context.Config.GpuAccessor.QueryTessPatchType().ToGlsl();
- string spacing = context.Config.GpuAccessor.QueryTessSpacing().ToGlsl();
- string windingOrder = tessCw ? "cw" : "ccw";
-
- context.AppendLine($"layout ({patchType}, {spacing}, {windingOrder}) in;");
- context.AppendLine();
- }
-
- if (context.Config.UsedInputAttributes != 0 || context.Config.GpPassthrough)
- {
- DeclareInputAttributes(context, info);
-
- context.AppendLine();
- }
-
- if (context.Config.UsedOutputAttributes != 0 || context.Config.Stage != ShaderStage.Fragment)
- {
- DeclareOutputAttributes(context, info);
-
- context.AppendLine();
- }
-
- if (context.Config.UsedInputAttributesPerPatch.Count != 0)
- {
- DeclareInputAttributesPerPatch(context, context.Config.UsedInputAttributesPerPatch);
-
- context.AppendLine();
- }
-
- if (context.Config.UsedOutputAttributesPerPatch.Count != 0)
- {
- DeclareUsedOutputAttributesPerPatch(context, context.Config.UsedOutputAttributesPerPatch);
-
- context.AppendLine();
- }
-
- if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
- {
- var tfOutput = context.Config.GetTransformFeedbackOutput(AttributeConsts.PositionX);
- if (tfOutput.Valid)
- {
- context.AppendLine($"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) out gl_PerVertex");
- context.EnterScope();
- context.AppendLine("vec4 gl_Position;");
- context.LeaveScope(context.Config.Stage == ShaderStage.TessellationControl ? " gl_out[];" : ";");
- }
- }
- }
- else
- {
- string localSizeX = NumberFormatter.FormatInt(context.Config.GpuAccessor.QueryComputeLocalSizeX());
- string localSizeY = NumberFormatter.FormatInt(context.Config.GpuAccessor.QueryComputeLocalSizeY());
- string localSizeZ = NumberFormatter.FormatInt(context.Config.GpuAccessor.QueryComputeLocalSizeZ());
-
- context.AppendLine(
- "layout (" +
- $"local_size_x = {localSizeX}, " +
- $"local_size_y = {localSizeY}, " +
- $"local_size_z = {localSizeZ}) in;");
- context.AppendLine();
- }
-
- bool isFragment = context.Config.Stage == ShaderStage.Fragment;
-
- if (isFragment || context.Config.Stage == ShaderStage.Compute || context.Config.Stage == ShaderStage.Vertex)
- {
- if (isFragment && context.Config.GpuAccessor.QueryEarlyZForce())
- {
- context.AppendLine("layout(early_fragment_tests) in;");
- context.AppendLine();
- }
-
- if ((context.Config.UsedFeatures & (FeatureFlags.FragCoordXY | FeatureFlags.IntegerSampling)) != 0)
- {
- string stage = OperandManager.GetShaderStagePrefix(context.Config.Stage);
-
- int scaleElements = context.Config.GetTextureDescriptors().Length + context.Config.GetImageDescriptors().Length;
-
- if (isFragment)
- {
- scaleElements++; // Also includes render target scale, for gl_FragCoord.
- }
-
- DeclareSupportUniformBlock(context, context.Config.Stage, scaleElements);
-
- if (context.Config.UsedFeatures.HasFlag(FeatureFlags.IntegerSampling) && scaleElements != 0)
- {
- AppendHelperFunction(context, $"Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_{stage}.glsl");
- context.AppendLine();
- }
- }
- else if (isFragment || context.Config.Stage == ShaderStage.Vertex)
- {
- DeclareSupportUniformBlock(context, context.Config.Stage, 0);
- }
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.AtomicMinMaxS32Shared) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.AtomicMinMaxS32Storage) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.MultiplyHighS32) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.MultiplyHighU32) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.Shuffle) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleDown) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleUp) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleXor) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.StoreSharedSmallInt) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.StoreStorageSmallInt) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
- }
- }
-
- private static string GetTfLayout(TransformFeedbackOutput tfOutput)
- {
- if (tfOutput.Valid)
- {
- return $"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) ";
- }
-
- return string.Empty;
- }
-
- public static void DeclareLocals(CodeGenContext context, StructuredFunction function)
- {
- foreach (AstOperand decl in function.Locals)
- {
- string name = context.OperandManager.DeclareLocal(decl);
-
- context.AppendLine(GetVarTypeName(context, decl.VarType) + " " + name + ";");
- }
- }
-
- public static string GetVarTypeName(CodeGenContext context, AggregateType type, bool precise = true)
- {
- if (context.Config.GpuAccessor.QueryHostReducedPrecision())
- {
- precise = false;
- }
-
- return type switch
- {
- AggregateType.Void => "void",
- AggregateType.Bool => "bool",
- AggregateType.FP32 => precise ? "precise float" : "float",
- AggregateType.FP64 => "double",
- AggregateType.S32 => "int",
- AggregateType.U32 => "uint",
- AggregateType.Vector2 | AggregateType.Bool => "bvec2",
- AggregateType.Vector2 | AggregateType.FP32 => precise ? "precise vec2" : "vec2",
- AggregateType.Vector2 | AggregateType.FP64 => "dvec2",
- AggregateType.Vector2 | AggregateType.S32 => "ivec2",
- AggregateType.Vector2 | AggregateType.U32 => "uvec2",
- AggregateType.Vector3 | AggregateType.Bool => "bvec3",
- AggregateType.Vector3 | AggregateType.FP32 => precise ? "precise vec3" : "vec3",
- AggregateType.Vector3 | AggregateType.FP64 => "dvec3",
- AggregateType.Vector3 | AggregateType.S32 => "ivec3",
- AggregateType.Vector3 | AggregateType.U32 => "uvec3",
- AggregateType.Vector4 | AggregateType.Bool => "bvec4",
- AggregateType.Vector4 | AggregateType.FP32 => precise ? "precise vec4" : "vec4",
- AggregateType.Vector4 | AggregateType.FP64 => "dvec4",
- AggregateType.Vector4 | AggregateType.S32 => "ivec4",
- AggregateType.Vector4 | AggregateType.U32 => "uvec4",
- _ => throw new ArgumentException($"Invalid variable type \"{type}\".")
- };
- }
-
- private static void DeclareUniforms(CodeGenContext context, BufferDescriptor[] descriptors)
- {
- string ubSize = "[" + NumberFormatter.FormatInt(Constants.ConstantBufferSize / 16) + "]";
-
- if (context.Config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
- {
- string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
-
- ubName += "_" + DefaultNames.UniformNamePrefix;
-
- string blockName = $"{ubName}_{DefaultNames.BlockSuffix}";
-
- context.AppendLine($"layout (binding = {context.Config.FirstConstantBufferBinding}, std140) uniform {blockName}");
- context.EnterScope();
- context.AppendLine("vec4 " + DefaultNames.DataName + ubSize + ";");
- context.LeaveScope($" {ubName}[{NumberFormatter.FormatInt(descriptors.Max(x => x.Slot) + 1)}];");
- }
- else
- {
- foreach (var descriptor in descriptors)
- {
- string ubName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
-
- ubName += "_" + DefaultNames.UniformNamePrefix + descriptor.Slot;
-
- context.AppendLine($"layout (binding = {descriptor.Binding}, std140) uniform {ubName}");
- context.EnterScope();
- context.AppendLine("vec4 " + OperandManager.GetUbName(context.Config.Stage, descriptor.Slot, false) + ubSize + ";");
- context.LeaveScope(";");
- }
- }
- }
-
- private static void DeclareStorages(CodeGenContext context, BufferDescriptor[] descriptors)
- {
- string sbName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
-
- sbName += "_" + DefaultNames.StorageNamePrefix;
-
- string blockName = $"{sbName}_{DefaultNames.BlockSuffix}";
-
- string layout = context.Config.Options.TargetApi == TargetApi.Vulkan ? ", set = 1" : string.Empty;
-
- context.AppendLine($"layout (binding = {context.Config.FirstStorageBufferBinding}{layout}, std430) buffer {blockName}");
- context.EnterScope();
- context.AppendLine("uint " + DefaultNames.DataName + "[];");
- context.LeaveScope($" {sbName}[{NumberFormatter.FormatInt(descriptors.Max(x => x.Slot) + 1)}];");
- }
-
- private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
- {
- int arraySize = 0;
- foreach (var descriptor in descriptors)
- {
- if (descriptor.Type.HasFlag(SamplerType.Indexed))
- {
- if (arraySize == 0)
- {
- arraySize = ShaderConfig.SamplerArraySize;
- }
- else if (--arraySize != 0)
- {
- continue;
- }
- }
-
- string indexExpr = NumberFormatter.FormatInt(arraySize);
-
- string samplerName = OperandManager.GetSamplerName(
- context.Config.Stage,
- descriptor.CbufSlot,
- descriptor.HandleIndex,
- descriptor.Type.HasFlag(SamplerType.Indexed),
- indexExpr);
-
- string samplerTypeName = descriptor.Type.ToGlslSamplerType();
-
- string layout = string.Empty;
-
- if (context.Config.Options.TargetApi == TargetApi.Vulkan)
- {
- layout = ", set = 2";
- }
-
- context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {samplerTypeName} {samplerName};");
- }
- }
-
- private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
- {
- int arraySize = 0;
- foreach (var descriptor in descriptors)
- {
- if (descriptor.Type.HasFlag(SamplerType.Indexed))
- {
- if (arraySize == 0)
- {
- arraySize = ShaderConfig.SamplerArraySize;
- }
- else if (--arraySize != 0)
- {
- continue;
- }
- }
-
- string indexExpr = NumberFormatter.FormatInt(arraySize);
-
- string imageName = OperandManager.GetImageName(
- context.Config.Stage,
- descriptor.CbufSlot,
- descriptor.HandleIndex,
- descriptor.Format,
- descriptor.Type.HasFlag(SamplerType.Indexed),
- indexExpr);
-
- string imageTypeName = descriptor.Type.ToGlslImageType(descriptor.Format.GetComponentType());
-
- if (descriptor.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
- {
- imageTypeName = "coherent " + imageTypeName;
- }
-
- string layout = descriptor.Format.ToGlslFormat();
-
- if (!string.IsNullOrEmpty(layout))
- {
- layout = ", " + layout;
- }
-
- if (context.Config.Options.TargetApi == TargetApi.Vulkan)
- {
- layout = $", set = 3{layout}";
- }
-
- context.AppendLine($"layout (binding = {descriptor.Binding}{layout}) uniform {imageTypeName} {imageName};");
- }
- }
-
- private static void DeclareInputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- if (context.Config.UsedFeatures.HasFlag(FeatureFlags.IaIndexing))
- {
- string suffix = context.Config.Stage == ShaderStage.Geometry ? "[]" : string.Empty;
-
- context.AppendLine($"layout (location = 0) in vec4 {DefaultNames.IAttributePrefix}{suffix}[{Constants.MaxAttributes}];");
- }
- else
- {
- int usedAttributes = context.Config.UsedInputAttributes | context.Config.PassthroughAttributes;
- while (usedAttributes != 0)
- {
- int index = BitOperations.TrailingZeroCount(usedAttributes);
- DeclareInputAttribute(context, info, index);
- usedAttributes &= ~(1 << index);
- }
- }
- }
-
- private static void DeclareInputAttributesPerPatch(CodeGenContext context, HashSet<int> attrs)
- {
- foreach (int attr in attrs.Order())
- {
- DeclareInputAttributePerPatch(context, attr);
- }
- }
-
- private static void DeclareInputAttribute(CodeGenContext context, StructuredProgramInfo info, int attr)
- {
- string suffix = IsArrayAttributeGlsl(context.Config.Stage, isOutAttr: false) ? "[]" : string.Empty;
- string iq = string.Empty;
-
- if (context.Config.Stage == ShaderStage.Fragment)
- {
- iq = context.Config.ImapTypes[attr].GetFirstUsedType() switch
- {
- PixelImap.Constant => "flat ",
- PixelImap.ScreenLinear => "noperspective ",
- _ => string.Empty
- };
- }
-
- string name = $"{DefaultNames.IAttributePrefix}{attr}";
-
- if (context.Config.TransformFeedbackEnabled && context.Config.Stage == ShaderStage.Fragment)
- {
- int components = context.Config.GetTransformFeedbackOutputComponents(attr, 0);
-
- if (components > 1)
- {
- string type = components switch
- {
- 2 => "vec2",
- 3 => "vec3",
- 4 => "vec4",
- _ => "float"
- };
-
- context.AppendLine($"layout (location = {attr}) in {type} {name};");
- }
-
- for (int c = components > 1 ? components : 0; c < 4; c++)
- {
- char swzMask = "xyzw"[c];
-
- context.AppendLine($"layout (location = {attr}, component = {c}) {iq}in float {name}_{swzMask}{suffix};");
- }
- }
- else
- {
- bool passthrough = (context.Config.PassthroughAttributes & (1 << attr)) != 0;
- string pass = passthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough() ? "passthrough, " : string.Empty;
- string type;
-
- if (context.Config.Stage == ShaderStage.Vertex)
- {
- type = context.Config.GpuAccessor.QueryAttributeType(attr).ToVec4Type();
- }
- else
- {
- type = AttributeType.Float.ToVec4Type();
- }
-
- context.AppendLine($"layout ({pass}location = {attr}) {iq}in {type} {name}{suffix};");
- }
- }
-
- private static void DeclareInputAttributePerPatch(CodeGenContext context, int attr)
- {
- int location = context.Config.GetPerPatchAttributeLocation(attr);
- string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
-
- context.AppendLine($"layout (location = {location}) patch in vec4 {name};");
- }
-
- private static void DeclareOutputAttributes(CodeGenContext context, StructuredProgramInfo info)
- {
- if (context.Config.UsedFeatures.HasFlag(FeatureFlags.OaIndexing))
- {
- context.AppendLine($"layout (location = 0) out vec4 {DefaultNames.OAttributePrefix}[{Constants.MaxAttributes}];");
- }
- else
- {
- int usedAttributes = context.Config.UsedOutputAttributes;
-
- if (context.Config.Stage == ShaderStage.Fragment && context.Config.GpuAccessor.QueryDualSourceBlendEnable())
- {
- int firstOutput = BitOperations.TrailingZeroCount(usedAttributes);
- int mask = 3 << firstOutput;
-
- if ((usedAttributes & mask) == mask)
- {
- usedAttributes &= ~mask;
- DeclareOutputDualSourceBlendAttribute(context, firstOutput);
- }
- }
-
- while (usedAttributes != 0)
- {
- int index = BitOperations.TrailingZeroCount(usedAttributes);
- DeclareOutputAttribute(context, index);
- usedAttributes &= ~(1 << index);
- }
- }
- }
-
- private static void DeclareOutputAttribute(CodeGenContext context, int attr)
- {
- string suffix = IsArrayAttributeGlsl(context.Config.Stage, isOutAttr: true) ? "[]" : string.Empty;
- string name = $"{DefaultNames.OAttributePrefix}{attr}{suffix}";
-
- if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
- {
- int components = context.Config.GetTransformFeedbackOutputComponents(attr, 0);
-
- if (components > 1)
- {
- string type = components switch
- {
- 2 => "vec2",
- 3 => "vec3",
- 4 => "vec4",
- _ => "float"
- };
-
- string xfb = string.Empty;
-
- var tfOutput = context.Config.GetTransformFeedbackOutput(attr, 0);
- if (tfOutput.Valid)
- {
- xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
- }
-
- context.AppendLine($"layout (location = {attr}{xfb}) out {type} {name};");
- }
-
- for (int c = components > 1 ? components : 0; c < 4; c++)
- {
- char swzMask = "xyzw"[c];
-
- string xfb = string.Empty;
-
- var tfOutput = context.Config.GetTransformFeedbackOutput(attr, c);
- if (tfOutput.Valid)
- {
- xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}";
- }
-
- context.AppendLine($"layout (location = {attr}, component = {c}{xfb}) out float {name}_{swzMask};");
- }
- }
- else
- {
- string type = context.Config.Stage != ShaderStage.Fragment ? "vec4" :
- context.Config.GpuAccessor.QueryFragmentOutputType(attr) switch
- {
- AttributeType.Sint => "ivec4",
- AttributeType.Uint => "uvec4",
- _ => "vec4"
- };
-
- if (context.Config.GpuAccessor.QueryHostReducedPrecision() && context.Config.Stage == ShaderStage.Vertex && attr == 0)
- {
- context.AppendLine($"layout (location = {attr}) invariant out {type} {name};");
- }
- else
- {
- context.AppendLine($"layout (location = {attr}) out {type} {name};");
- }
- }
- }
-
- private static void DeclareOutputDualSourceBlendAttribute(CodeGenContext context, int attr)
- {
- string name = $"{DefaultNames.OAttributePrefix}{attr}";
- string name2 = $"{DefaultNames.OAttributePrefix}{(attr + 1)}";
-
- context.AppendLine($"layout (location = {attr}, index = 0) out vec4 {name};");
- context.AppendLine($"layout (location = {attr}, index = 1) out vec4 {name2};");
- }
-
- private static bool IsArrayAttributeGlsl(ShaderStage stage, bool isOutAttr)
- {
- if (isOutAttr)
- {
- return stage == ShaderStage.TessellationControl;
- }
- else
- {
- return stage == ShaderStage.TessellationControl ||
- stage == ShaderStage.TessellationEvaluation ||
- stage == ShaderStage.Geometry;
- }
- }
-
- private static void DeclareUsedOutputAttributesPerPatch(CodeGenContext context, HashSet<int> attrs)
- {
- foreach (int attr in attrs.Order())
- {
- DeclareOutputAttributePerPatch(context, attr);
- }
- }
-
- private static void DeclareOutputAttributePerPatch(CodeGenContext context, int attr)
- {
- int location = context.Config.GetPerPatchAttributeLocation(attr);
- string name = $"{DefaultNames.PerPatchAttributePrefix}{attr}";
-
- context.AppendLine($"layout (location = {location}) patch out vec4 {name};");
- }
-
- private static void DeclareSupportUniformBlock(CodeGenContext context, ShaderStage stage, int scaleElements)
- {
- bool needsSupportBlock = stage == ShaderStage.Fragment ||
- (context.Config.LastInVertexPipeline && context.Config.GpuAccessor.QueryViewportTransformDisable());
-
- if (!needsSupportBlock && scaleElements == 0)
- {
- return;
- }
-
- context.AppendLine($"layout (binding = 0, std140) uniform {DefaultNames.SupportBlockName}");
- context.EnterScope();
-
- switch (stage)
- {
- case ShaderStage.Fragment:
- case ShaderStage.Vertex:
- context.AppendLine($"uint {DefaultNames.SupportBlockAlphaTestName};");
- context.AppendLine($"bool {DefaultNames.SupportBlockIsBgraName}[{SupportBuffer.FragmentIsBgraCount}];");
- context.AppendLine($"vec4 {DefaultNames.SupportBlockViewportInverse};");
- context.AppendLine($"int {DefaultNames.SupportBlockFragmentScaleCount};");
- break;
- case ShaderStage.Compute:
- context.AppendLine($"uint s_reserved[{SupportBuffer.ComputeRenderScaleOffset / SupportBuffer.FieldSize}];");
- break;
- }
-
- context.AppendLine($"float {DefaultNames.SupportBlockRenderScaleName}[{SupportBuffer.RenderScaleMaxCount}];");
-
- context.LeaveScope(";");
- context.AppendLine();
- }
-
- private static void AppendHelperFunction(CodeGenContext context, string filename)
- {
- string code = EmbeddedResources.ReadAllText(filename);
-
- code = code.Replace("\t", CodeGenContext.Tab);
- code = code.Replace("$SHARED_MEM$", DefaultNames.SharedMemoryName);
- code = code.Replace("$STORAGE_MEM$", OperandManager.GetShaderStagePrefix(context.Config.Stage) + "_" + DefaultNames.StorageNamePrefix);
-
- if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
- {
- code = code.Replace("$SUBGROUP_INVOCATION$", "gl_SubGroupInvocationARB");
- code = code.Replace("$SUBGROUP_BROADCAST$", "readInvocationARB");
- }
- else
- {
- code = code.Replace("$SUBGROUP_INVOCATION$", "gl_SubgroupInvocationID");
- code = code.Replace("$SUBGROUP_BROADCAST$", "subgroupBroadcast");
- }
-
- context.AppendLine(code);
- context.AppendLine();
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
deleted file mode 100644
index 3ab4814c..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class DefaultNames
- {
- public const string LocalNamePrefix = "temp";
-
- public const string SamplerNamePrefix = "tex";
- public const string ImageNamePrefix = "img";
-
- public const string PerPatchAttributePrefix = "patch_attr_";
- public const string IAttributePrefix = "in_attr";
- public const string OAttributePrefix = "out_attr";
-
- public const string StorageNamePrefix = "s";
-
- public const string DataName = "data";
-
- public const string SupportBlockName = "support_block";
- public const string SupportBlockAlphaTestName = "s_alpha_test";
- public const string SupportBlockIsBgraName = "s_is_bgra";
- public const string SupportBlockViewportInverse = "s_viewport_inverse";
- public const string SupportBlockFragmentScaleCount = "s_frag_scale_count";
- public const string SupportBlockRenderScaleName = "s_render_scale";
-
- public const string BlockSuffix = "block";
-
- public const string UniformNamePrefix = "c";
- public const string UniformNameSuffix = "data";
-
- public const string LocalMemoryName = "local_mem";
- public const string SharedMemoryName = "shared_mem";
-
- public const string ArgumentNamePrefix = "a";
-
- public const string UndefinedName = "undef";
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
deleted file mode 100644
index 751d0350..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs
+++ /dev/null
@@ -1,154 +0,0 @@
-using Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.TypeConversion;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class GlslGenerator
- {
- private const string MainFunctionName = "main";
-
- public static string Generate(StructuredProgramInfo info, ShaderConfig config)
- {
- CodeGenContext context = new CodeGenContext(info, config);
-
- Declarations.Declare(context, info);
-
- if (info.Functions.Count != 0)
- {
- for (int i = 1; i < info.Functions.Count; i++)
- {
- context.AppendLine($"{GetFunctionSignature(context, info.Functions[i])};");
- }
-
- context.AppendLine();
-
- for (int i = 1; i < info.Functions.Count; i++)
- {
- PrintFunction(context, info, info.Functions[i]);
-
- context.AppendLine();
- }
- }
-
- PrintFunction(context, info, info.Functions[0], MainFunctionName);
-
- return context.GetCode();
- }
-
- private static void PrintFunction(CodeGenContext context, StructuredProgramInfo info, StructuredFunction function, string funcName = null)
- {
- context.CurrentFunction = function;
-
- context.AppendLine(GetFunctionSignature(context, function, funcName));
- context.EnterScope();
-
- Declarations.DeclareLocals(context, function);
-
- PrintBlock(context, function.MainBlock);
-
- context.LeaveScope();
- }
-
- private static string GetFunctionSignature(CodeGenContext context, StructuredFunction function, string funcName = null)
- {
- string[] args = new string[function.InArguments.Length + function.OutArguments.Length];
-
- for (int i = 0; i < function.InArguments.Length; i++)
- {
- args[i] = $"{Declarations.GetVarTypeName(context, function.InArguments[i])} {OperandManager.GetArgumentName(i)}";
- }
-
- for (int i = 0; i < function.OutArguments.Length; i++)
- {
- int j = i + function.InArguments.Length;
-
- args[j] = $"out {Declarations.GetVarTypeName(context, function.OutArguments[i])} {OperandManager.GetArgumentName(j)}";
- }
-
- return $"{Declarations.GetVarTypeName(context, function.ReturnType)} {funcName ?? function.Name}({string.Join(", ", args)})";
- }
-
- private static void PrintBlock(CodeGenContext context, AstBlock block)
- {
- AstBlockVisitor visitor = new AstBlockVisitor(block);
-
- visitor.BlockEntered += (sender, e) =>
- {
- switch (e.Block.Type)
- {
- case AstBlockType.DoWhile:
- context.AppendLine("do");
- break;
-
- case AstBlockType.Else:
- context.AppendLine("else");
- break;
-
- case AstBlockType.ElseIf:
- context.AppendLine($"else if ({GetCondExpr(context, e.Block.Condition)})");
- break;
-
- case AstBlockType.If:
- context.AppendLine($"if ({GetCondExpr(context, e.Block.Condition)})");
- break;
-
- default: throw new InvalidOperationException($"Found unexpected block type \"{e.Block.Type}\".");
- }
-
- context.EnterScope();
- };
-
- visitor.BlockLeft += (sender, e) =>
- {
- context.LeaveScope();
-
- if (e.Block.Type == AstBlockType.DoWhile)
- {
- context.AppendLine($"while ({GetCondExpr(context, e.Block.Condition)});");
- }
- };
-
- foreach (IAstNode node in visitor.Visit())
- {
- if (node is AstOperation operation)
- {
- string expr = InstGen.GetExpression(context, operation);
-
- if (expr != null)
- {
- context.AppendLine(expr + ";");
- }
- }
- else if (node is AstAssignment assignment)
- {
- AggregateType dstType = OperandManager.GetNodeDestType(context, assignment.Destination);
- AggregateType srcType = OperandManager.GetNodeDestType(context, assignment.Source);
-
- string dest = InstGen.GetExpression(context, assignment.Destination);
- string src = ReinterpretCast(context, assignment.Source, srcType, dstType);
-
- context.AppendLine(dest + " = " + src + ";");
- }
- else if (node is AstComment comment)
- {
- context.AppendLine("// " + comment.Comment);
- }
- else
- {
- throw new InvalidOperationException($"Found unexpected node type \"{node?.GetType().Name ?? "null"}\".");
- }
- }
- }
-
- private static string GetCondExpr(CodeGenContext context, IAstNode cond)
- {
- AggregateType srcType = OperandManager.GetNodeDestType(context, cond);
-
- return ReinterpretCast(context, cond, srcType, AggregateType.Bool);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl
deleted file mode 100644
index 82b76bcc..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl
+++ /dev/null
@@ -1,21 +0,0 @@
-int Helper_AtomicMaxS32(int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $SHARED_MEM$[offset];
- newValue = uint(max(int(oldValue), value));
- } while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-}
-
-int Helper_AtomicMinS32(int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $SHARED_MEM$[offset];
- newValue = uint(min(int(oldValue), value));
- } while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl
deleted file mode 100644
index 0862a71b..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl
+++ /dev/null
@@ -1,21 +0,0 @@
-int Helper_AtomicMaxS32(int index, int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[offset];
- newValue = uint(max(int(oldValue), value));
- } while (atomicCompSwap($STORAGE_MEM$[index].data[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-}
-
-int Helper_AtomicMinS32(int index, int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[offset];
- newValue = uint(min(int(oldValue), value));
- } while (atomicCompSwap($STORAGE_MEM$[index].data[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs
deleted file mode 100644
index 54f35b15..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class HelperFunctionNames
- {
- public static string AtomicMaxS32 = "Helper_AtomicMaxS32";
- public static string AtomicMinS32 = "Helper_AtomicMinS32";
-
- public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
- public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
-
- public static string Shuffle = "Helper_Shuffle";
- public static string ShuffleDown = "Helper_ShuffleDown";
- public static string ShuffleUp = "Helper_ShuffleUp";
- public static string ShuffleXor = "Helper_ShuffleXor";
- public static string SwizzleAdd = "Helper_SwizzleAdd";
-
- public static string StoreShared16 = "Helper_StoreShared16";
- public static string StoreShared8 = "Helper_StoreShared8";
- public static string StoreStorage16 = "Helper_StoreStorage16";
- public static string StoreStorage8 = "Helper_StoreStorage8";
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl
deleted file mode 100644
index caad6f56..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl
+++ /dev/null
@@ -1,7 +0,0 @@
-int Helper_MultiplyHighS32(int x, int y)
-{
- int msb;
- int lsb;
- imulExtended(x, y, msb, lsb);
- return msb;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl
deleted file mode 100644
index 617a925f..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl
+++ /dev/null
@@ -1,7 +0,0 @@
-uint Helper_MultiplyHighU32(uint x, uint y)
-{
- uint msb;
- uint lsb;
- umulExtended(x, y, msb, lsb);
- return msb;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
deleted file mode 100644
index 7cb4764d..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-float Helper_Shuffle(float x, uint index, uint mask, out bool valid)
-{
- uint clamp = mask & 0x1fu;
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint maxThreadId = minThreadId | (clamp & ~segMask);
- uint srcThreadId = (index & ~segMask) | minThreadId;
- valid = srcThreadId <= maxThreadId;
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl
deleted file mode 100644
index 71d901d5..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-float Helper_ShuffleDown(float x, uint index, uint mask, out bool valid)
-{
- uint clamp = mask & 0x1fu;
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint maxThreadId = minThreadId | (clamp & ~segMask);
- uint srcThreadId = $SUBGROUP_INVOCATION$ + index;
- valid = srcThreadId <= maxThreadId;
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl
deleted file mode 100644
index ae264d87..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl
+++ /dev/null
@@ -1,9 +0,0 @@
-float Helper_ShuffleUp(float x, uint index, uint mask, out bool valid)
-{
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint srcThreadId = $SUBGROUP_INVOCATION$ - index;
- valid = int(srcThreadId) >= int(minThreadId);
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl
deleted file mode 100644
index 789089d6..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-float Helper_ShuffleXor(float x, uint index, uint mask, out bool valid)
-{
- uint clamp = mask & 0x1fu;
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint maxThreadId = minThreadId | (clamp & ~segMask);
- uint srcThreadId = $SUBGROUP_INVOCATION$ ^ index;
- valid = srcThreadId <= maxThreadId;
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl
deleted file mode 100644
index 2f57b5ff..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl
+++ /dev/null
@@ -1,23 +0,0 @@
-void Helper_StoreShared16(int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $SHARED_MEM$[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 16);
- } while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
-}
-
-void Helper_StoreShared8(int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $SHARED_MEM$[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 8);
- } while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl
deleted file mode 100644
index f2253a79..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl
+++ /dev/null
@@ -1,23 +0,0 @@
-void Helper_StoreStorage16(int index, int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 16);
- } while (atomicCompSwap($STORAGE_MEM$[index].data[wordOffset], oldValue, newValue) != oldValue);
-}
-
-void Helper_StoreStorage8(int index, int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 8);
- } while (atomicCompSwap($STORAGE_MEM$[index].data[wordOffset], oldValue, newValue) != oldValue);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl
deleted file mode 100644
index 057cb6ca..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl
+++ /dev/null
@@ -1,7 +0,0 @@
-float Helper_SwizzleAdd(float x, float y, int mask)
-{
- vec4 xLut = vec4(1.0, -1.0, 1.0, 0.0);
- vec4 yLut = vec4(1.0, 1.0, -1.0, 1.0);
- int lutIdx = (mask >> (int($SUBGROUP_INVOCATION$ & 3u) * 2)) & 3;
- return x * xLut[lutIdx] + y * yLut[lutIdx];
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl
deleted file mode 100644
index 4ebade5e..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl
+++ /dev/null
@@ -1,19 +0,0 @@
-ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
-{
- float scale = s_render_scale[samplerIndex];
- if (scale == 1.0)
- {
- return inputVec;
- }
- return ivec2(vec2(inputVec) * scale);
-}
-
-int Helper_TextureSizeUnscale(int size, int samplerIndex)
-{
- float scale = s_render_scale[samplerIndex];
- if (scale == 1.0)
- {
- return size;
- }
- return int(float(size) / scale);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl
deleted file mode 100644
index 6c670f91..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl
+++ /dev/null
@@ -1,26 +0,0 @@
-ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
-{
- float scale = s_render_scale[1 + samplerIndex];
- if (scale == 1.0)
- {
- return inputVec;
- }
- if (scale < 0.0) // If less than 0, try interpolate between texels by using the screen position.
- {
- return ivec2(vec2(inputVec) * (-scale) + mod(gl_FragCoord.xy, 0.0 - scale));
- }
- else
- {
- return ivec2(vec2(inputVec) * scale);
- }
-}
-
-int Helper_TextureSizeUnscale(int size, int samplerIndex)
-{
- float scale = abs(s_render_scale[1 + samplerIndex]);
- if (scale == 1.0)
- {
- return size;
- }
- return int(float(size) / scale);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_vp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_vp.glsl
deleted file mode 100644
index 19eb119d..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_vp.glsl
+++ /dev/null
@@ -1,20 +0,0 @@
-ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
-{
- float scale = abs(s_render_scale[1 + samplerIndex + s_frag_scale_count]);
- if (scale == 1.0)
- {
- return inputVec;
- }
-
- return ivec2(vec2(inputVec) * scale);
-}
-
-int Helper_TextureSizeUnscale(int size, int samplerIndex)
-{
- float scale = abs(s_render_scale[1 + samplerIndex + s_frag_scale_count]);
- if (scale == 1.0)
- {
- return size;
- }
- return int(float(size) / scale);
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
deleted file mode 100644
index 01bd11e5..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ /dev/null
@@ -1,238 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenBallot;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenCall;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenFSI;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenMemory;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenPacking;
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenVector;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGen
- {
- public static string GetExpression(CodeGenContext context, IAstNode node)
- {
- if (node is AstOperation operation)
- {
- return GetExpression(context, operation);
- }
- else if (node is AstOperand operand)
- {
- return context.OperandManager.GetExpression(context, operand);
- }
-
- throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
- }
-
- public static string Negate(CodeGenContext context, AstOperation operation, InstInfo info)
- {
- IAstNode src = operation.GetSource(0);
-
- AggregateType type = GetSrcVarType(operation.Inst, 0);
-
- string srcExpr = GetSoureExpr(context, src, type);
- string zero;
-
- if (type == AggregateType.FP64)
- {
- zero = "0.0";
- }
- else
- {
- NumberFormatter.TryFormat(0, type, out zero);
- }
-
- // Starting in the 496.13 NVIDIA driver, there's an issue with assigning variables to negated expressions.
- // (-expr) does not work, but (0.0 - expr) does. This should be removed once the issue is resolved.
-
- return $"{zero} - {Enclose(srcExpr, src, operation.Inst, info, false)}";
- }
-
- private static string GetExpression(CodeGenContext context, AstOperation operation)
- {
- Instruction inst = operation.Inst;
-
- InstInfo info = GetInstructionInfo(inst);
-
- if ((info.Type & InstType.Call) != 0)
- {
- bool atomic = (info.Type & InstType.Atomic) != 0;
-
- int arity = (int)(info.Type & InstType.ArityMask);
-
- string args = string.Empty;
-
- for (int argIndex = 0; argIndex < arity; argIndex++)
- {
- // For shared memory access, the second argument is unused and should be ignored.
- // It is there to make both storage and shared access have the same number of arguments.
- // For storage, both inputs are consumed when the argument index is 0, so we should skip it here.
- if (argIndex == 1 && (atomic || operation.StorageKind == StorageKind.SharedMemory))
- {
- continue;
- }
-
- if (argIndex != 0)
- {
- args += ", ";
- }
-
- if (argIndex == 0 && atomic)
- {
- switch (operation.StorageKind)
- {
- case StorageKind.SharedMemory: args += LoadShared(context, operation); break;
- case StorageKind.StorageBuffer: args += LoadStorage(context, operation); break;
-
- default: throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
- }
- }
- else
- {
- AggregateType dstType = GetSrcVarType(inst, argIndex);
-
- args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
- }
- }
-
- return info.OpName + '(' + args + ')';
- }
- else if ((info.Type & InstType.Op) != 0)
- {
- string op = info.OpName;
-
- // Return may optionally have a return value (and in this case it is unary).
- if (inst == Instruction.Return && operation.SourcesCount != 0)
- {
- return $"{op} {GetSoureExpr(context, operation.GetSource(0), context.CurrentFunction.ReturnType)}";
- }
-
- int arity = (int)(info.Type & InstType.ArityMask);
-
- string[] expr = new string[arity];
-
- for (int index = 0; index < arity; index++)
- {
- IAstNode src = operation.GetSource(index);
-
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(inst, index));
-
- bool isLhs = arity == 2 && index == 0;
-
- expr[index] = Enclose(srcExpr, src, inst, info, isLhs);
- }
-
- switch (arity)
- {
- case 0:
- return op;
-
- case 1:
- return op + expr[0];
-
- case 2:
- return $"{expr[0]} {op} {expr[1]}";
-
- case 3:
- return $"{expr[0]} {op[0]} {expr[1]} {op[1]} {expr[2]}";
- }
- }
- else if ((info.Type & InstType.Special) != 0)
- {
- switch (inst & Instruction.Mask)
- {
- case Instruction.Ballot:
- return Ballot(context, operation);
-
- case Instruction.Call:
- return Call(context, operation);
-
- case Instruction.FSIBegin:
- return FSIBegin(context);
-
- case Instruction.FSIEnd:
- return FSIEnd(context);
-
- case Instruction.ImageLoad:
- case Instruction.ImageStore:
- case Instruction.ImageAtomic:
- return ImageLoadOrStore(context, operation);
-
- case Instruction.Load:
- return Load(context, operation);
-
- case Instruction.LoadConstant:
- return LoadConstant(context, operation);
-
- case Instruction.LoadLocal:
- return LoadLocal(context, operation);
-
- case Instruction.LoadShared:
- return LoadShared(context, operation);
-
- case Instruction.LoadStorage:
- return LoadStorage(context, operation);
-
- case Instruction.Lod:
- return Lod(context, operation);
-
- case Instruction.Negate:
- return Negate(context, operation, info);
-
- case Instruction.PackDouble2x32:
- return PackDouble2x32(context, operation);
-
- case Instruction.PackHalf2x16:
- return PackHalf2x16(context, operation);
-
- case Instruction.Store:
- return Store(context, operation);
-
- case Instruction.StoreLocal:
- return StoreLocal(context, operation);
-
- case Instruction.StoreShared:
- return StoreShared(context, operation);
-
- case Instruction.StoreShared16:
- return StoreShared16(context, operation);
-
- case Instruction.StoreShared8:
- return StoreShared8(context, operation);
-
- case Instruction.StoreStorage:
- return StoreStorage(context, operation);
-
- case Instruction.StoreStorage16:
- return StoreStorage16(context, operation);
-
- case Instruction.StoreStorage8:
- return StoreStorage8(context, operation);
-
- case Instruction.TextureSample:
- return TextureSample(context, operation);
-
- case Instruction.TextureSize:
- return TextureSize(context, operation);
-
- case Instruction.UnpackDouble2x32:
- return UnpackDouble2x32(context, operation);
-
- case Instruction.UnpackHalf2x16:
- return UnpackHalf2x16(context, operation);
-
- case Instruction.VectorExtract:
- return VectorExtract(context, operation);
- }
- }
-
- throw new InvalidOperationException($"Unexpected instruction type \"{info.Type}\".");
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
deleted file mode 100644
index 68793c5d..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenBallot
- {
- public static string Ballot(CodeGenContext context, AstOperation operation)
- {
- AggregateType dstType = GetSrcVarType(operation.Inst, 0);
-
- string arg = GetSoureExpr(context, operation.GetSource(0), dstType);
-
- if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
- {
- return $"unpackUint2x32(ballotARB({arg})).x";
- }
- else
- {
- return $"subgroupBallot({arg}).x";
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenCall.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenCall.cs
deleted file mode 100644
index 2df6960d..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenCall.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System.Diagnostics;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenCall
- {
- public static string Call(CodeGenContext context, AstOperation operation)
- {
- AstOperand funcId = (AstOperand)operation.GetSource(0);
-
- Debug.Assert(funcId.Type == OperandType.Constant);
-
- var function = context.GetFunction(funcId.Value);
-
- string[] args = new string[operation.SourcesCount - 1];
-
- for (int i = 0; i < args.Length; i++)
- {
- args[i] = GetSoureExpr(context, operation.GetSource(i + 1), function.GetArgumentType(i));
- }
-
- return $"{function.Name}({string.Join(", ", args)})";
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs
deleted file mode 100644
index f61a53cb..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenFSI
- {
- public static string FSIBegin(CodeGenContext context)
- {
- if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- return "beginInvocationInterlockARB()";
- }
- else if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderOrderingIntel())
- {
- return "beginFragmentShaderOrderingINTEL()";
- }
-
- return null;
- }
-
- public static string FSIEnd(CodeGenContext context)
- {
- if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- return "endInvocationInterlockARB()";
- }
-
- return null;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
deleted file mode 100644
index 00478f6a..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
+++ /dev/null
@@ -1,231 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.TypeConversion;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenHelper
- {
- private static readonly InstInfo[] _infoTable;
-
- static InstGenHelper()
- {
- _infoTable = new InstInfo[(int)Instruction.Count];
-
- Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
- Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
- Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
- Add(Instruction.AtomicMaxS32, InstType.CallTernary, HelperFunctionNames.AtomicMaxS32);
- Add(Instruction.AtomicMaxU32, InstType.AtomicBinary, "atomicMax");
- Add(Instruction.AtomicMinS32, InstType.CallTernary, HelperFunctionNames.AtomicMinS32);
- Add(Instruction.AtomicMinU32, InstType.AtomicBinary, "atomicMin");
- Add(Instruction.AtomicOr, InstType.AtomicBinary, "atomicOr");
- Add(Instruction.AtomicSwap, InstType.AtomicBinary, "atomicExchange");
- Add(Instruction.AtomicXor, InstType.AtomicBinary, "atomicXor");
- Add(Instruction.Absolute, InstType.CallUnary, "abs");
- Add(Instruction.Add, InstType.OpBinaryCom, "+", 2);
- Add(Instruction.Ballot, InstType.Special);
- Add(Instruction.Barrier, InstType.CallNullary, "barrier");
- Add(Instruction.BitCount, InstType.CallUnary, "bitCount");
- Add(Instruction.BitfieldExtractS32, InstType.CallTernary, "bitfieldExtract");
- Add(Instruction.BitfieldExtractU32, InstType.CallTernary, "bitfieldExtract");
- Add(Instruction.BitfieldInsert, InstType.CallQuaternary, "bitfieldInsert");
- Add(Instruction.BitfieldReverse, InstType.CallUnary, "bitfieldReverse");
- Add(Instruction.BitwiseAnd, InstType.OpBinaryCom, "&", 6);
- Add(Instruction.BitwiseExclusiveOr, InstType.OpBinaryCom, "^", 7);
- Add(Instruction.BitwiseNot, InstType.OpUnary, "~", 0);
- Add(Instruction.BitwiseOr, InstType.OpBinaryCom, "|", 8);
- Add(Instruction.Call, InstType.Special);
- Add(Instruction.Ceiling, InstType.CallUnary, "ceil");
- Add(Instruction.Clamp, InstType.CallTernary, "clamp");
- Add(Instruction.ClampU32, InstType.CallTernary, "clamp");
- Add(Instruction.CompareEqual, InstType.OpBinaryCom, "==", 5);
- Add(Instruction.CompareGreater, InstType.OpBinary, ">", 4);
- Add(Instruction.CompareGreaterOrEqual, InstType.OpBinary, ">=", 4);
- Add(Instruction.CompareGreaterOrEqualU32, InstType.OpBinary, ">=", 4);
- Add(Instruction.CompareGreaterU32, InstType.OpBinary, ">", 4);
- Add(Instruction.CompareLess, InstType.OpBinary, "<", 4);
- Add(Instruction.CompareLessOrEqual, InstType.OpBinary, "<=", 4);
- Add(Instruction.CompareLessOrEqualU32, InstType.OpBinary, "<=", 4);
- Add(Instruction.CompareLessU32, InstType.OpBinary, "<", 4);
- Add(Instruction.CompareNotEqual, InstType.OpBinaryCom, "!=", 5);
- Add(Instruction.ConditionalSelect, InstType.OpTernary, "?:", 12);
- Add(Instruction.ConvertFP32ToFP64, InstType.CallUnary, "double");
- Add(Instruction.ConvertFP64ToFP32, InstType.CallUnary, "float");
- Add(Instruction.ConvertFP32ToS32, InstType.CallUnary, "int");
- Add(Instruction.ConvertFP32ToU32, InstType.CallUnary, "uint");
- Add(Instruction.ConvertFP64ToS32, InstType.CallUnary, "int");
- Add(Instruction.ConvertFP64ToU32, InstType.CallUnary, "uint");
- Add(Instruction.ConvertS32ToFP32, InstType.CallUnary, "float");
- Add(Instruction.ConvertS32ToFP64, InstType.CallUnary, "double");
- Add(Instruction.ConvertU32ToFP32, InstType.CallUnary, "float");
- Add(Instruction.ConvertU32ToFP64, InstType.CallUnary, "double");
- Add(Instruction.Cosine, InstType.CallUnary, "cos");
- Add(Instruction.Ddx, InstType.CallUnary, "dFdx");
- Add(Instruction.Ddy, InstType.CallUnary, "dFdy");
- Add(Instruction.Discard, InstType.OpNullary, "discard");
- Add(Instruction.Divide, InstType.OpBinary, "/", 1);
- Add(Instruction.EmitVertex, InstType.CallNullary, "EmitVertex");
- Add(Instruction.EndPrimitive, InstType.CallNullary, "EndPrimitive");
- Add(Instruction.ExponentB2, InstType.CallUnary, "exp2");
- Add(Instruction.FSIBegin, InstType.Special);
- Add(Instruction.FSIEnd, InstType.Special);
- Add(Instruction.FindLSB, InstType.CallUnary, "findLSB");
- Add(Instruction.FindMSBS32, InstType.CallUnary, "findMSB");
- Add(Instruction.FindMSBU32, InstType.CallUnary, "findMSB");
- Add(Instruction.Floor, InstType.CallUnary, "floor");
- Add(Instruction.FusedMultiplyAdd, InstType.CallTernary, "fma");
- Add(Instruction.GroupMemoryBarrier, InstType.CallNullary, "groupMemoryBarrier");
- Add(Instruction.ImageLoad, InstType.Special);
- Add(Instruction.ImageStore, InstType.Special);
- Add(Instruction.ImageAtomic, InstType.Special);
- Add(Instruction.IsNan, InstType.CallUnary, "isnan");
- Add(Instruction.Load, InstType.Special);
- Add(Instruction.LoadConstant, InstType.Special);
- Add(Instruction.LoadLocal, InstType.Special);
- Add(Instruction.LoadShared, InstType.Special);
- Add(Instruction.LoadStorage, InstType.Special);
- Add(Instruction.Lod, InstType.Special);
- Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
- Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
- Add(Instruction.LogicalExclusiveOr, InstType.OpBinaryCom, "^^", 10);
- Add(Instruction.LogicalNot, InstType.OpUnary, "!", 0);
- Add(Instruction.LogicalOr, InstType.OpBinaryCom, "||", 11);
- Add(Instruction.LoopBreak, InstType.OpNullary, "break");
- Add(Instruction.LoopContinue, InstType.OpNullary, "continue");
- Add(Instruction.PackDouble2x32, InstType.Special);
- Add(Instruction.PackHalf2x16, InstType.Special);
- Add(Instruction.Maximum, InstType.CallBinary, "max");
- Add(Instruction.MaximumU32, InstType.CallBinary, "max");
- Add(Instruction.MemoryBarrier, InstType.CallNullary, "memoryBarrier");
- Add(Instruction.Minimum, InstType.CallBinary, "min");
- Add(Instruction.MinimumU32, InstType.CallBinary, "min");
- Add(Instruction.Multiply, InstType.OpBinaryCom, "*", 1);
- Add(Instruction.MultiplyHighS32, InstType.CallBinary, HelperFunctionNames.MultiplyHighS32);
- Add(Instruction.MultiplyHighU32, InstType.CallBinary, HelperFunctionNames.MultiplyHighU32);
- Add(Instruction.Negate, InstType.Special);
- Add(Instruction.ReciprocalSquareRoot, InstType.CallUnary, "inversesqrt");
- Add(Instruction.Return, InstType.OpNullary, "return");
- Add(Instruction.Round, InstType.CallUnary, "roundEven");
- Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3);
- Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3);
- Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3);
- Add(Instruction.Shuffle, InstType.CallQuaternary, HelperFunctionNames.Shuffle);
- Add(Instruction.ShuffleDown, InstType.CallQuaternary, HelperFunctionNames.ShuffleDown);
- Add(Instruction.ShuffleUp, InstType.CallQuaternary, HelperFunctionNames.ShuffleUp);
- Add(Instruction.ShuffleXor, InstType.CallQuaternary, HelperFunctionNames.ShuffleXor);
- Add(Instruction.Sine, InstType.CallUnary, "sin");
- Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
- Add(Instruction.Store, InstType.Special);
- Add(Instruction.StoreLocal, InstType.Special);
- Add(Instruction.StoreShared, InstType.Special);
- Add(Instruction.StoreShared16, InstType.Special);
- Add(Instruction.StoreShared8, InstType.Special);
- Add(Instruction.StoreStorage, InstType.Special);
- Add(Instruction.StoreStorage16, InstType.Special);
- Add(Instruction.StoreStorage8, InstType.Special);
- Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
- Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
- Add(Instruction.TextureSample, InstType.Special);
- Add(Instruction.TextureSize, InstType.Special);
- Add(Instruction.Truncate, InstType.CallUnary, "trunc");
- Add(Instruction.UnpackDouble2x32, InstType.Special);
- Add(Instruction.UnpackHalf2x16, InstType.Special);
- Add(Instruction.VectorExtract, InstType.Special);
- Add(Instruction.VoteAll, InstType.CallUnary, "allInvocationsARB");
- Add(Instruction.VoteAllEqual, InstType.CallUnary, "allInvocationsEqualARB");
- Add(Instruction.VoteAny, InstType.CallUnary, "anyInvocationARB");
- }
-
- private static void Add(Instruction inst, InstType flags, string opName = null, int precedence = 0)
- {
- _infoTable[(int)inst] = new InstInfo(flags, opName, precedence);
- }
-
- public static InstInfo GetInstructionInfo(Instruction inst)
- {
- return _infoTable[(int)(inst & Instruction.Mask)];
- }
-
- public static string GetSoureExpr(CodeGenContext context, IAstNode node, AggregateType dstType)
- {
- return ReinterpretCast(context, node, OperandManager.GetNodeDestType(context, node), dstType);
- }
-
- public static string Enclose(string expr, IAstNode node, Instruction pInst, bool isLhs)
- {
- InstInfo pInfo = GetInstructionInfo(pInst);
-
- return Enclose(expr, node, pInst, pInfo, isLhs);
- }
-
- public static string Enclose(string expr, IAstNode node, Instruction pInst, InstInfo pInfo, bool isLhs = false)
- {
- if (NeedsParenthesis(node, pInst, pInfo, isLhs))
- {
- expr = "(" + expr + ")";
- }
-
- return expr;
- }
-
- public static bool NeedsParenthesis(IAstNode node, Instruction pInst, InstInfo pInfo, bool isLhs)
- {
- // If the node isn't a operation, then it can only be a operand,
- // and those never needs to be surrounded in parenthesis.
- if (!(node is AstOperation operation))
- {
- // This is sort of a special case, if this is a negative constant,
- // and it is consumed by a unary operation, we need to put on the parenthesis,
- // as in GLSL a sequence like --2 or ~-1 is not valid.
- if (IsNegativeConst(node) && pInfo.Type == InstType.OpUnary)
- {
- return true;
- }
-
- return false;
- }
-
- if ((pInfo.Type & (InstType.Call | InstType.Special)) != 0)
- {
- return false;
- }
-
- InstInfo info = _infoTable[(int)(operation.Inst & Instruction.Mask)];
-
- if ((info.Type & (InstType.Call | InstType.Special)) != 0)
- {
- return false;
- }
-
- if (info.Precedence < pInfo.Precedence)
- {
- return false;
- }
-
- if (info.Precedence == pInfo.Precedence && isLhs)
- {
- return false;
- }
-
- if (pInst == operation.Inst && info.Type == InstType.OpBinaryCom)
- {
- return false;
- }
-
- return true;
- }
-
- private static bool IsNegativeConst(IAstNode node)
- {
- if (!(node is AstOperand operand))
- {
- return false;
- }
-
- return operand.Type == OperandType.Constant && operand.Value < 0;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
deleted file mode 100644
index 99519837..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ /dev/null
@@ -1,939 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Text;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenMemory
- {
- public static string ImageLoadOrStore(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- // TODO: Bindless texture support. For now we just return 0/do nothing.
- if (isBindless)
- {
- switch (texOp.Inst)
- {
- case Instruction.ImageStore:
- return "// imageStore(bindless)";
- case Instruction.ImageLoad:
- AggregateType componentType = texOp.Format.GetComponentType();
-
- NumberFormatter.TryFormat(0, componentType, out string imageConst);
-
- AggregateType outputType = texOp.GetVectorType(componentType);
-
- if ((outputType & AggregateType.ElementCountMask) != 0)
- {
- return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({imageConst})";
- }
-
- return imageConst;
- default:
- return NumberFormatter.FormatInt(0);
- }
- }
-
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- var texCallBuilder = new StringBuilder();
-
- if (texOp.Inst == Instruction.ImageAtomic)
- {
- texCallBuilder.Append((texOp.Flags & TextureFlags.AtomicMask) switch {
- TextureFlags.Add => "imageAtomicAdd",
- TextureFlags.Minimum => "imageAtomicMin",
- TextureFlags.Maximum => "imageAtomicMax",
- TextureFlags.Increment => "imageAtomicAdd", // TODO: Clamp value.
- TextureFlags.Decrement => "imageAtomicAdd", // TODO: Clamp value.
- TextureFlags.BitwiseAnd => "imageAtomicAnd",
- TextureFlags.BitwiseOr => "imageAtomicOr",
- TextureFlags.BitwiseXor => "imageAtomicXor",
- TextureFlags.Swap => "imageAtomicExchange",
- TextureFlags.CAS => "imageAtomicCompSwap",
- _ => "imageAtomicAdd",
- });
- }
- else
- {
- texCallBuilder.Append(texOp.Inst == Instruction.ImageLoad ? "imageLoad" : "imageStore");
- }
-
- int srcIndex = isBindless ? 1 : 0;
-
- string Src(AggregateType type)
- {
- return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
- }
-
- string indexExpr = null;
-
- if (isIndexed)
- {
- indexExpr = Src(AggregateType.S32);
- }
-
- string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
-
- texCallBuilder.Append('(');
- texCallBuilder.Append(imageName);
-
- int coordsCount = texOp.Type.GetDimensions();
-
- int pCount = coordsCount + (isArray ? 1 : 0);
-
- void Append(string str)
- {
- texCallBuilder.Append(", ");
- texCallBuilder.Append(str);
- }
-
- string ApplyScaling(string vector)
- {
- if (context.Config.Stage.SupportsRenderScale() &&
- texOp.Inst == Instruction.ImageLoad &&
- !isBindless &&
- !isIndexed)
- {
- // Image scales start after texture ones.
- int scaleIndex = context.Config.GetTextureDescriptors().Length + context.Config.FindImageDescriptorIndex(texOp);
-
- if (pCount == 3 && isArray)
- {
- // The array index is not scaled, just x and y.
- vector = $"ivec3(Helper_TexelFetchScale(({vector}).xy, {scaleIndex}), ({vector}).z)";
- }
- else if (pCount == 2 && !isArray)
- {
- vector = $"Helper_TexelFetchScale({vector}, {scaleIndex})";
- }
- }
-
- return vector;
- }
-
- if (pCount > 1)
- {
- string[] elems = new string[pCount];
-
- for (int index = 0; index < pCount; index++)
- {
- elems[index] = Src(AggregateType.S32);
- }
-
- Append(ApplyScaling($"ivec{pCount}({string.Join(", ", elems)})"));
- }
- else
- {
- Append(Src(AggregateType.S32));
- }
-
- if (texOp.Inst == Instruction.ImageStore)
- {
- AggregateType type = texOp.Format.GetComponentType();
-
- string[] cElems = new string[4];
-
- for (int index = 0; index < 4; index++)
- {
- if (srcIndex < texOp.SourcesCount)
- {
- cElems[index] = Src(type);
- }
- else
- {
- cElems[index] = type switch
- {
- AggregateType.S32 => NumberFormatter.FormatInt(0),
- AggregateType.U32 => NumberFormatter.FormatUint(0),
- _ => NumberFormatter.FormatFloat(0)
- };
- }
- }
-
- string prefix = type switch
- {
- AggregateType.S32 => "i",
- AggregateType.U32 => "u",
- _ => string.Empty
- };
-
- Append($"{prefix}vec4({string.Join(", ", cElems)})");
- }
-
- if (texOp.Inst == Instruction.ImageAtomic)
- {
- AggregateType type = texOp.Format.GetComponentType();
-
- if ((texOp.Flags & TextureFlags.AtomicMask) == TextureFlags.CAS)
- {
- Append(Src(type)); // Compare value.
- }
-
- string value = (texOp.Flags & TextureFlags.AtomicMask) switch
- {
- TextureFlags.Increment => NumberFormatter.FormatInt(1, type), // TODO: Clamp value
- TextureFlags.Decrement => NumberFormatter.FormatInt(-1, type), // TODO: Clamp value
- _ => Src(type)
- };
-
- Append(value);
-
- texCallBuilder.Append(')');
-
- if (type != AggregateType.S32)
- {
- texCallBuilder
- .Insert(0, "int(")
- .Append(')');
- }
- }
- else
- {
- texCallBuilder.Append(')');
-
- if (texOp.Inst == Instruction.ImageLoad)
- {
- texCallBuilder.Append(GetMaskMultiDest(texOp.Index));
- }
- }
-
- return texCallBuilder.ToString();
- }
-
- public static string Load(CodeGenContext context, AstOperation operation)
- {
- return GenerateLoadOrStore(context, operation, isStore: false);
- }
-
- public static string LoadConstant(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
- offsetExpr = Enclose(offsetExpr, src2, Instruction.ShiftRightS32, isLhs: true);
-
- var config = context.Config;
- bool indexElement = !config.GpuAccessor.QueryHostHasVectorIndexingBug();
-
- if (src1 is AstOperand operand && operand.Type == OperandType.Constant)
- {
- bool cbIndexable = config.UsedFeatures.HasFlag(Translation.FeatureFlags.CbIndexing);
- return OperandManager.GetConstantBufferName(operand.Value, offsetExpr, config.Stage, cbIndexable, indexElement);
- }
- else
- {
- string slotExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- return OperandManager.GetConstantBufferName(slotExpr, offsetExpr, config.Stage, indexElement);
- }
- }
-
- public static string LoadLocal(CodeGenContext context, AstOperation operation)
- {
- return LoadLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
- }
-
- public static string LoadShared(CodeGenContext context, AstOperation operation)
- {
- return LoadLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
- }
-
- private static string LoadLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
- {
- IAstNode src1 = operation.GetSource(0);
-
- string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
-
- return $"{arrayName}[{offsetExpr}]";
- }
-
- public static string LoadStorage(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- return GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
- }
-
- public static string Lod(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- int coordsCount = texOp.Type.GetDimensions();
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- // TODO: Bindless texture support. For now we just return 0.
- if (isBindless)
- {
- return NumberFormatter.FormatFloat(0);
- }
-
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- string indexExpr = null;
-
- if (isIndexed)
- {
- indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
- }
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
-
- int coordsIndex = isBindless || isIndexed ? 1 : 0;
-
- string coordsExpr;
-
- if (coordsCount > 1)
- {
- string[] elems = new string[coordsCount];
-
- for (int index = 0; index < coordsCount; index++)
- {
- elems[index] = GetSoureExpr(context, texOp.GetSource(coordsIndex + index), AggregateType.FP32);
- }
-
- coordsExpr = "vec" + coordsCount + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- coordsExpr = GetSoureExpr(context, texOp.GetSource(coordsIndex), AggregateType.FP32);
- }
-
- return $"textureQueryLod({samplerName}, {coordsExpr}){GetMask(texOp.Index)}";
- }
-
- public static string Store(CodeGenContext context, AstOperation operation)
- {
- return GenerateLoadOrStore(context, operation, isStore: true);
- }
-
- public static string StoreLocal(CodeGenContext context, AstOperation operation)
- {
- return StoreLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
- }
-
- public static string StoreShared(CodeGenContext context, AstOperation operation)
- {
- return StoreLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
- }
-
- private static string StoreLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
-
- string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
-
- return $"{arrayName}[{offsetExpr}] = {src}";
- }
-
- public static string StoreShared16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
-
- string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
-
- return $"{HelperFunctionNames.StoreShared16}({offsetExpr}, {src})";
- }
-
- public static string StoreShared8(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
-
- string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
-
- return $"{HelperFunctionNames.StoreShared8}({offsetExpr}, {src})";
- }
-
- public static string StoreStorage(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
- IAstNode src3 = operation.GetSource(2);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
-
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
-
- string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
-
- return $"{sb} = {src}";
- }
-
- public static string StoreStorage16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
- IAstNode src3 = operation.GetSource(2);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
-
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
-
- string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
-
- return $"{HelperFunctionNames.StoreStorage16}({indexExpr}, {offsetExpr}, {src})";
- }
-
- public static string StoreStorage8(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
- IAstNode src3 = operation.GetSource(2);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
-
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
-
- string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
-
- return $"{HelperFunctionNames.StoreStorage8}({indexExpr}, {offsetExpr}, {src})";
- }
-
- public static string TextureSample(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
- bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
- bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
- bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
- bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
- bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
- bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
- bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
-
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
- bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
- bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
-
- bool colorIsVector = isGather || !isShadow;
-
- SamplerType type = texOp.Type & SamplerType.Mask;
-
- bool is2D = type == SamplerType.Texture2D;
- bool isCube = type == SamplerType.TextureCube;
-
- // 2D Array and Cube shadow samplers with LOD level or bias requires an extension.
- // If the extension is not supported, just remove the LOD parameter.
- if (isArray && isShadow && (is2D || isCube) && !context.Config.GpuAccessor.QueryHostSupportsTextureShadowLod())
- {
- hasLodBias = false;
- hasLodLevel = false;
- }
-
- // Cube shadow samplers with LOD level requires an extension.
- // If the extension is not supported, just remove the LOD level parameter.
- if (isShadow && isCube && !context.Config.GpuAccessor.QueryHostSupportsTextureShadowLod())
- {
- hasLodLevel = false;
- }
-
- // TODO: Bindless texture support. For now we just return 0.
- if (isBindless)
- {
- string scalarValue = NumberFormatter.FormatFloat(0);
-
- if (colorIsVector)
- {
- AggregateType outputType = texOp.GetVectorType(AggregateType.FP32);
-
- if ((outputType & AggregateType.ElementCountMask) != 0)
- {
- return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({scalarValue})";
- }
- }
-
- return scalarValue;
- }
-
- string texCall = intCoords ? "texelFetch" : "texture";
-
- if (isGather)
- {
- texCall += "Gather";
- }
- else if (hasDerivatives)
- {
- texCall += "Grad";
- }
- else if (hasLodLevel && !intCoords)
- {
- texCall += "Lod";
- }
-
- if (hasOffset)
- {
- texCall += "Offset";
- }
- else if (hasOffsets)
- {
- texCall += "Offsets";
- }
-
- int srcIndex = isBindless ? 1 : 0;
-
- string Src(AggregateType type)
- {
- return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
- }
-
- string indexExpr = null;
-
- if (isIndexed)
- {
- indexExpr = Src(AggregateType.S32);
- }
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
-
- texCall += "(" + samplerName;
-
- int coordsCount = texOp.Type.GetDimensions();
-
- int pCount = coordsCount;
-
- int arrayIndexElem = -1;
-
- if (isArray)
- {
- arrayIndexElem = pCount++;
- }
-
- // The sampler 1D shadow overload expects a
- // dummy value on the middle of the vector, who knows why...
- bool hasDummy1DShadowElem = texOp.Type == (SamplerType.Texture1D | SamplerType.Shadow);
-
- if (hasDummy1DShadowElem)
- {
- pCount++;
- }
-
- if (isShadow && !isGather)
- {
- pCount++;
- }
-
- // On textureGather*, the comparison value is
- // always specified as an extra argument.
- bool hasExtraCompareArg = isShadow && isGather;
-
- if (pCount == 5)
- {
- pCount = 4;
-
- hasExtraCompareArg = true;
- }
-
- void Append(string str)
- {
- texCall += ", " + str;
- }
-
- AggregateType coordType = intCoords ? AggregateType.S32 : AggregateType.FP32;
-
- string AssemblePVector(int count)
- {
- if (count > 1)
- {
- string[] elems = new string[count];
-
- for (int index = 0; index < count; index++)
- {
- if (arrayIndexElem == index)
- {
- elems[index] = Src(AggregateType.S32);
-
- if (!intCoords)
- {
- elems[index] = "float(" + elems[index] + ")";
- }
- }
- else if (index == 1 && hasDummy1DShadowElem)
- {
- elems[index] = NumberFormatter.FormatFloat(0);
- }
- else
- {
- elems[index] = Src(coordType);
- }
- }
-
- string prefix = intCoords ? "i" : string.Empty;
-
- return prefix + "vec" + count + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- return Src(coordType);
- }
- }
-
- string ApplyScaling(string vector)
- {
- if (intCoords)
- {
- if (context.Config.Stage.SupportsRenderScale() &&
- !isBindless &&
- !isIndexed)
- {
- int index = context.Config.FindTextureDescriptorIndex(texOp);
-
- if (pCount == 3 && isArray)
- {
- // The array index is not scaled, just x and y.
- vector = "ivec3(Helper_TexelFetchScale((" + vector + ").xy, " + index + "), (" + vector + ").z)";
- }
- else if (pCount == 2 && !isArray)
- {
- vector = "Helper_TexelFetchScale(" + vector + ", " + index + ")";
- }
- }
- }
-
- return vector;
- }
-
- string ApplyBias(string vector)
- {
- int gatherBiasPrecision = context.Config.GpuAccessor.QueryHostGatherBiasPrecision();
- if (isGather && gatherBiasPrecision != 0)
- {
- // GPU requires texture gather to be slightly offset to match NVIDIA behaviour when point is exactly between two texels.
- // Offset by the gather precision divided by 2 to correct for rounding.
-
- if (pCount == 1)
- {
- vector = $"{vector} + (1.0 / (float(textureSize({samplerName}, 0)) * float({1 << (gatherBiasPrecision + 1)})))";
- }
- else
- {
- vector = $"{vector} + (1.0 / (vec{pCount}(textureSize({samplerName}, 0).{"xyz".Substring(0, pCount)}) * float({1 << (gatherBiasPrecision + 1)})))";
- }
- }
-
- return vector;
- }
-
- Append(ApplyBias(ApplyScaling(AssemblePVector(pCount))));
-
- string AssembleDerivativesVector(int count)
- {
- if (count > 1)
- {
- string[] elems = new string[count];
-
- for (int index = 0; index < count; index++)
- {
- elems[index] = Src(AggregateType.FP32);
- }
-
- return "vec" + count + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- return Src(AggregateType.FP32);
- }
- }
-
- if (hasExtraCompareArg)
- {
- Append(Src(AggregateType.FP32));
- }
-
- if (hasDerivatives)
- {
- Append(AssembleDerivativesVector(coordsCount)); // dPdx
- Append(AssembleDerivativesVector(coordsCount)); // dPdy
- }
-
- if (isMultisample)
- {
- Append(Src(AggregateType.S32));
- }
- else if (hasLodLevel)
- {
- Append(Src(coordType));
- }
-
- string AssembleOffsetVector(int count)
- {
- if (count > 1)
- {
- string[] elems = new string[count];
-
- for (int index = 0; index < count; index++)
- {
- elems[index] = Src(AggregateType.S32);
- }
-
- return "ivec" + count + "(" + string.Join(", ", elems) + ")";
- }
- else
- {
- return Src(AggregateType.S32);
- }
- }
-
- if (hasOffset)
- {
- Append(AssembleOffsetVector(coordsCount));
- }
- else if (hasOffsets)
- {
- texCall += $", ivec{coordsCount}[4](";
-
- texCall += AssembleOffsetVector(coordsCount) + ", ";
- texCall += AssembleOffsetVector(coordsCount) + ", ";
- texCall += AssembleOffsetVector(coordsCount) + ", ";
- texCall += AssembleOffsetVector(coordsCount) + ")";
- }
-
- if (hasLodBias)
- {
- Append(Src(AggregateType.FP32));
- }
-
- // textureGather* optional extra component index,
- // not needed for shadow samplers.
- if (isGather && !isShadow)
- {
- Append(Src(AggregateType.S32));
- }
-
- texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
-
- return texCall;
- }
-
- public static string TextureSize(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- // TODO: Bindless texture support. For now we just return 0.
- if (isBindless)
- {
- return NumberFormatter.FormatInt(0);
- }
-
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- string indexExpr = null;
-
- if (isIndexed)
- {
- indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
- }
-
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
-
- if (texOp.Index == 3)
- {
- return $"textureQueryLevels({samplerName})";
- }
- else
- {
- (TextureDescriptor descriptor, int descriptorIndex) = context.Config.FindTextureDescriptor(texOp);
- bool hasLod = !descriptor.Type.HasFlag(SamplerType.Multisample) && descriptor.Type != SamplerType.TextureBuffer;
- string texCall;
-
- if (hasLod)
- {
- int lodSrcIndex = isBindless || isIndexed ? 1 : 0;
- IAstNode lod = operation.GetSource(lodSrcIndex);
- string lodExpr = GetSoureExpr(context, lod, GetSrcVarType(operation.Inst, lodSrcIndex));
-
- texCall = $"textureSize({samplerName}, {lodExpr}){GetMask(texOp.Index)}";
- }
- else
- {
- texCall = $"textureSize({samplerName}){GetMask(texOp.Index)}";
- }
-
- if (context.Config.Stage.SupportsRenderScale() &&
- (texOp.Index < 2 || (texOp.Type & SamplerType.Mask) == SamplerType.Texture3D) &&
- !isBindless &&
- !isIndexed)
- {
- texCall = $"Helper_TextureSizeUnscale({texCall}, {descriptorIndex})";
- }
-
- return texCall;
- }
- }
-
- private static string GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
- {
- StorageKind storageKind = operation.StorageKind;
-
- string varName;
- AggregateType varType;
- int srcIndex = 0;
-
- switch (storageKind)
- {
- case StorageKind.Input:
- case StorageKind.InputPerPatch:
- case StorageKind.Output:
- case StorageKind.OutputPerPatch:
- if (!(operation.GetSource(srcIndex++) is AstOperand varId) || varId.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
- }
-
- IoVariable ioVariable = (IoVariable)varId.Value;
- bool isOutput = storageKind.IsOutput();
- bool isPerPatch = storageKind.IsPerPatch();
- int location = -1;
- int component = 0;
-
- if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
- {
- if (!(operation.GetSource(srcIndex++) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
- }
-
- location = vecIndex.Value;
-
- if (operation.SourcesCount > srcIndex &&
- operation.GetSource(srcIndex) is AstOperand elemIndex &&
- elemIndex.Type == OperandType.Constant &&
- context.Config.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput))
- {
- component = elemIndex.Value;
- srcIndex++;
- }
- }
-
- (varName, varType) = IoMap.GetGlslVariable(context.Config, ioVariable, location, component, isOutput, isPerPatch);
-
- if (IoMap.IsPerVertexBuiltIn(context.Config.Stage, ioVariable, isOutput))
- {
- // Since those exist both as input and output on geometry and tessellation shaders,
- // we need the gl_in and gl_out prefixes to disambiguate.
-
- if (storageKind == StorageKind.Input)
- {
- string expr = GetSoureExpr(context, operation.GetSource(srcIndex++), AggregateType.S32);
- varName = $"gl_in[{expr}].{varName}";
- }
- else if (storageKind == StorageKind.Output)
- {
- string expr = GetSoureExpr(context, operation.GetSource(srcIndex++), AggregateType.S32);
- varName = $"gl_out[{expr}].{varName}";
- }
- }
-
- int firstSrcIndex = srcIndex;
- int inputsCount = isStore ? operation.SourcesCount - 1 : operation.SourcesCount;
-
- for (; srcIndex < inputsCount; srcIndex++)
- {
- IAstNode src = operation.GetSource(srcIndex);
-
- if ((varType & AggregateType.ElementCountMask) != 0 &&
- srcIndex == inputsCount - 1 &&
- src is AstOperand elementIndex &&
- elementIndex.Type == OperandType.Constant)
- {
- varName += "." + "xyzw"[elementIndex.Value & 3];
- }
- else if (srcIndex == firstSrcIndex && context.Config.Stage == ShaderStage.TessellationControl && storageKind == StorageKind.Output)
- {
- // GLSL requires that for tessellation control shader outputs,
- // that the index expression must be *exactly* "gl_InvocationID",
- // otherwise the compilation fails.
- // TODO: Get rid of this and use expression propagation to make sure we generate the correct code from IR.
- varName += "[gl_InvocationID]";
- }
- else
- {
- varName += $"[{GetSoureExpr(context, src, AggregateType.S32)}]";
- }
- }
- break;
-
- default:
- throw new InvalidOperationException($"Invalid storage kind {storageKind}.");
- }
-
- if (isStore)
- {
- varType &= AggregateType.ElementTypeMask;
- varName = $"{varName} = {GetSoureExpr(context, operation.GetSource(srcIndex), varType)}";
- }
-
- return varName;
- }
-
- private static string GetStorageBufferAccessor(string slotExpr, string offsetExpr, ShaderStage stage)
- {
- string sbName = OperandManager.GetShaderStagePrefix(stage);
-
- sbName += "_" + DefaultNames.StorageNamePrefix;
-
- return $"{sbName}[{slotExpr}].{DefaultNames.DataName}[{offsetExpr}]";
- }
-
- private static string GetMask(int index)
- {
- return $".{"rgba".AsSpan(index, 1)}";
- }
-
- private static string GetMaskMultiDest(int mask)
- {
- string swizzle = ".";
-
- for (int i = 0; i < 4; i++)
- {
- if ((mask & (1 << i)) != 0)
- {
- swizzle += "xyzw"[i];
- }
- }
-
- return swizzle;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
deleted file mode 100644
index 5a888e9c..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenPacking.cs
+++ /dev/null
@@ -1,56 +0,0 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
-using System;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenPacking
- {
- public static string PackDouble2x32(CodeGenContext context, AstOperation operation)
- {
- IAstNode src0 = operation.GetSource(0);
- IAstNode src1 = operation.GetSource(1);
-
- string src0Expr = GetSoureExpr(context, src0, GetSrcVarType(operation.Inst, 0));
- string src1Expr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 1));
-
- return $"packDouble2x32(uvec2({src0Expr}, {src1Expr}))";
- }
-
- public static string PackHalf2x16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src0 = operation.GetSource(0);
- IAstNode src1 = operation.GetSource(1);
-
- string src0Expr = GetSoureExpr(context, src0, GetSrcVarType(operation.Inst, 0));
- string src1Expr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 1));
-
- return $"packHalf2x16(vec2({src0Expr}, {src1Expr}))";
- }
-
- public static string UnpackDouble2x32(CodeGenContext context, AstOperation operation)
- {
- IAstNode src = operation.GetSource(0);
-
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(operation.Inst, 0));
-
- return $"unpackDouble2x32({srcExpr}){GetMask(operation.Index)}";
- }
-
- public static string UnpackHalf2x16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src = operation.GetSource(0);
-
- string srcExpr = GetSoureExpr(context, src, GetSrcVarType(operation.Inst, 0));
-
- return $"unpackHalf2x16({srcExpr}){GetMask(operation.Index)}";
- }
-
- private static string GetMask(int index)
- {
- return $".{"xy".AsSpan(index, 1)}";
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs
deleted file mode 100644
index f09ea2e8..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-
-using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class InstGenVector
- {
- public static string VectorExtract(CodeGenContext context, AstOperation operation)
- {
- IAstNode vector = operation.GetSource(0);
- IAstNode index = operation.GetSource(1);
-
- string vectorExpr = GetSoureExpr(context, vector, OperandManager.GetNodeDestType(context, vector));
-
- if (index is AstOperand indexOperand && indexOperand.Type == OperandType.Constant)
- {
- char elem = "xyzw"[indexOperand.Value];
-
- return $"{vectorExpr}.{elem}";
- }
- else
- {
- string indexExpr = GetSoureExpr(context, index, GetSrcVarType(operation.Inst, 1));
-
- return $"{vectorExpr}[{indexExpr}]";
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs
deleted file mode 100644
index 7b2a6b46..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- readonly struct InstInfo
- {
- public InstType Type { get; }
-
- public string OpName { get; }
-
- public int Precedence { get; }
-
- public InstInfo(InstType type, string opName, int precedence)
- {
- Type = type;
- OpName = opName;
- Precedence = precedence;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstType.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstType.cs
deleted file mode 100644
index 84e36cdd..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstType.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- [Flags]
- enum InstType
- {
- OpNullary = Op | 0,
- OpUnary = Op | 1,
- OpBinary = Op | 2,
- OpBinaryCom = Op | 2 | Commutative,
- OpTernary = Op | 3,
-
- CallNullary = Call | 0,
- CallUnary = Call | 1,
- CallBinary = Call | 2,
- CallTernary = Call | 3,
- CallQuaternary = Call | 4,
-
- // The atomic instructions have one extra operand,
- // for the storage slot and offset pair.
- AtomicBinary = Call | Atomic | 3,
- AtomicTernary = Call | Atomic | 4,
-
- Commutative = 1 << 8,
- Op = 1 << 9,
- Call = 1 << 10,
- Atomic = 1 << 11,
- Special = 1 << 12,
-
- ArityMask = 0xff
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs
deleted file mode 100644
index 093ee232..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/IoMap.cs
+++ /dev/null
@@ -1,145 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using System.Globalization;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
-{
- static class IoMap
- {
- public static (string, AggregateType) GetGlslVariable(
- ShaderConfig config,
- IoVariable ioVariable,
- int location,
- int component,
- bool isOutput,
- bool isPerPatch)
- {
- return ioVariable switch
- {
- IoVariable.BackColorDiffuse => ("gl_BackColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.BackColorSpecular => ("gl_BackSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.BaseInstance => ("gl_BaseInstanceARB", AggregateType.S32),
- IoVariable.BaseVertex => ("gl_BaseVertexARB", AggregateType.S32),
- IoVariable.ClipDistance => ("gl_ClipDistance", AggregateType.Array | AggregateType.FP32),
- IoVariable.CtaId => ("gl_WorkGroupID", AggregateType.Vector3 | AggregateType.U32),
- IoVariable.DrawIndex => ("gl_DrawIDARB", AggregateType.S32),
- IoVariable.FogCoord => ("gl_FogFragCoord", AggregateType.FP32), // Deprecated.
- IoVariable.FragmentCoord => ("gl_FragCoord", AggregateType.Vector4 | AggregateType.FP32),
- IoVariable.FragmentOutputColor => GetFragmentOutputColorVariableName(config, location),
- IoVariable.FragmentOutputDepth => ("gl_FragDepth", AggregateType.FP32),
- IoVariable.FragmentOutputIsBgra => (DefaultNames.SupportBlockIsBgraName, AggregateType.Array | AggregateType.Bool),
- IoVariable.FrontColorDiffuse => ("gl_FrontColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.FrontColorSpecular => ("gl_FrontSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.FrontFacing => ("gl_FrontFacing", AggregateType.Bool),
- IoVariable.InstanceId => ("gl_InstanceID", AggregateType.S32),
- IoVariable.InstanceIndex => ("gl_InstanceIndex", AggregateType.S32),
- IoVariable.InvocationId => ("gl_InvocationID", AggregateType.S32),
- IoVariable.Layer => ("gl_Layer", AggregateType.S32),
- IoVariable.PatchVertices => ("gl_PatchVerticesIn", AggregateType.S32),
- IoVariable.PointCoord => ("gl_PointCoord", AggregateType.Vector2 | AggregateType.FP32),
- IoVariable.PointSize => ("gl_PointSize", AggregateType.FP32),
- IoVariable.Position => ("gl_Position", AggregateType.Vector4 | AggregateType.FP32),
- IoVariable.PrimitiveId => GetPrimitiveIdVariableName(config.Stage, isOutput),
- IoVariable.SubgroupEqMask => GetSubgroupMaskVariableName(config, "Eq"),
- IoVariable.SubgroupGeMask => GetSubgroupMaskVariableName(config, "Ge"),
- IoVariable.SubgroupGtMask => GetSubgroupMaskVariableName(config, "Gt"),
- IoVariable.SubgroupLaneId => GetSubgroupInvocationIdVariableName(config),
- IoVariable.SubgroupLeMask => GetSubgroupMaskVariableName(config, "Le"),
- IoVariable.SubgroupLtMask => GetSubgroupMaskVariableName(config, "Lt"),
- IoVariable.SupportBlockRenderScale => (DefaultNames.SupportBlockRenderScaleName, AggregateType.Array | AggregateType.FP32),
- IoVariable.SupportBlockViewInverse => (DefaultNames.SupportBlockViewportInverse, AggregateType.Vector2 | AggregateType.FP32),
- IoVariable.TessellationCoord => ("gl_TessCoord", AggregateType.Vector3 | AggregateType.FP32),
- IoVariable.TessellationLevelInner => ("gl_TessLevelInner", AggregateType.Array | AggregateType.FP32),
- IoVariable.TessellationLevelOuter => ("gl_TessLevelOuter", AggregateType.Array | AggregateType.FP32),
- IoVariable.TextureCoord => ("gl_TexCoord", AggregateType.Array | AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
- IoVariable.ThreadId => ("gl_LocalInvocationID", AggregateType.Vector3 | AggregateType.U32),
- IoVariable.ThreadKill => ("gl_HelperInvocation", AggregateType.Bool),
- IoVariable.UserDefined => GetUserDefinedVariableName(config, location, component, isOutput, isPerPatch),
- IoVariable.VertexId => ("gl_VertexID", AggregateType.S32),
- IoVariable.VertexIndex => ("gl_VertexIndex", AggregateType.S32),
- IoVariable.ViewportIndex => ("gl_ViewportIndex", AggregateType.S32),
- IoVariable.ViewportMask => ("gl_ViewportMask", AggregateType.Array | AggregateType.S32),
- _ => (null, AggregateType.Invalid)
- };
- }
-
- public static bool IsPerVertexBuiltIn(ShaderStage stage, IoVariable ioVariable, bool isOutput)
- {
- switch (ioVariable)
- {
- case IoVariable.Layer:
- case IoVariable.ViewportIndex:
- case IoVariable.PointSize:
- case IoVariable.Position:
- case IoVariable.ClipDistance:
- case IoVariable.PointCoord:
- case IoVariable.ViewportMask:
- if (isOutput)
- {
- return stage == ShaderStage.TessellationControl;
- }
- else
- {
- return stage == ShaderStage.TessellationControl ||
- stage == ShaderStage.TessellationEvaluation ||
- stage == ShaderStage.Geometry;
- }
- }
-
- return false;
- }
-
- private static (string, AggregateType) GetFragmentOutputColorVariableName(ShaderConfig config, int location)
- {
- if (location < 0)
- {
- return (DefaultNames.OAttributePrefix, config.GetFragmentOutputColorType(0));
- }
-
- string name = DefaultNames.OAttributePrefix + location.ToString(CultureInfo.InvariantCulture);
-
- return (name, config.GetFragmentOutputColorType(location));
- }
-
- private static (string, AggregateType) GetPrimitiveIdVariableName(ShaderStage stage, bool isOutput)
- {
- // The geometry stage has an additional gl_PrimitiveIDIn variable.
- return (isOutput || stage != ShaderStage.Geometry ? "gl_PrimitiveID" : "gl_PrimitiveIDIn", AggregateType.S32);
- }
-
- private static (string, AggregateType) GetSubgroupMaskVariableName(ShaderConfig config, string cc)
- {
- return config.GpuAccessor.QueryHostSupportsShaderBallot()
- ? ($"unpackUint2x32(gl_SubGroup{cc}MaskARB)", AggregateType.Vector2 | AggregateType.U32)
- : ($"gl_Subgroup{cc}Mask", AggregateType.Vector4 | AggregateType.U32);
- }
-
- private static (string, AggregateType) GetSubgroupInvocationIdVariableName(ShaderConfig config)
- {
- return config.GpuAccessor.QueryHostSupportsShaderBallot()
- ? ("gl_SubGroupInvocationARB", AggregateType.U32)
- : ("gl_SubgroupInvocationID", AggregateType.U32);
- }
-
- private static (string, AggregateType) GetUserDefinedVariableName(ShaderConfig config, int location, int component, bool isOutput, bool isPerPatch)
- {
- string name = isPerPatch
- ? DefaultNames.PerPatchAttributePrefix
- : (isOutput ? DefaultNames.OAttributePrefix : DefaultNames.IAttributePrefix);
-
- if (location < 0)
- {
- return (name, config.GetUserDefinedType(0, isOutput));
- }
-
- name += location.ToString(CultureInfo.InvariantCulture);
-
- if (config.HasPerLocationInputOrOutputComponent(IoVariable.UserDefined, location, component, isOutput))
- {
- name += "_" + "xyzw"[component & 3];
- }
-
- return (name, config.GetUserDefinedType(location, isOutput));
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs
deleted file mode 100644
index eb27e9bf..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs
+++ /dev/null
@@ -1,104 +0,0 @@
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Globalization;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class NumberFormatter
- {
- private const int MaxDecimal = 256;
-
- public static bool TryFormat(int value, AggregateType dstType, out string formatted)
- {
- if (dstType == AggregateType.FP32)
- {
- return TryFormatFloat(BitConverter.Int32BitsToSingle(value), out formatted);
- }
- else if (dstType == AggregateType.S32)
- {
- formatted = FormatInt(value);
- }
- else if (dstType == AggregateType.U32)
- {
- formatted = FormatUint((uint)value);
- }
- else if (dstType == AggregateType.Bool)
- {
- formatted = value != 0 ? "true" : "false";
- }
- else
- {
- throw new ArgumentException($"Invalid variable type \"{dstType}\".");
- }
-
- return true;
- }
-
- public static string FormatFloat(float value)
- {
- if (!TryFormatFloat(value, out string formatted))
- {
- throw new ArgumentException("Failed to convert float value to string.");
- }
-
- return formatted;
- }
-
- public static bool TryFormatFloat(float value, out string formatted)
- {
- if (float.IsNaN(value) || float.IsInfinity(value))
- {
- formatted = null;
-
- return false;
- }
-
- formatted = value.ToString("G9", CultureInfo.InvariantCulture);
-
- if (!(formatted.Contains('.') ||
- formatted.Contains('e') ||
- formatted.Contains('E')))
- {
- formatted += ".0";
- }
-
- return true;
- }
-
- public static string FormatInt(int value, AggregateType dstType)
- {
- if (dstType == AggregateType.S32)
- {
- return FormatInt(value);
- }
- else if (dstType == AggregateType.U32)
- {
- return FormatUint((uint)value);
- }
- else
- {
- throw new ArgumentException($"Invalid variable type \"{dstType}\".");
- }
- }
-
- public static string FormatInt(int value)
- {
- if (value <= MaxDecimal && value >= -MaxDecimal)
- {
- return value.ToString(CultureInfo.InvariantCulture);
- }
-
- return "0x" + value.ToString("X", CultureInfo.InvariantCulture);
- }
-
- public static string FormatUint(uint value)
- {
- if (value <= MaxDecimal && value >= 0)
- {
- return value.ToString(CultureInfo.InvariantCulture) + "u";
- }
-
- return "0x" + value.ToString("X", CultureInfo.InvariantCulture) + "u";
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
deleted file mode 100644
index 92e83358..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ /dev/null
@@ -1,254 +0,0 @@
-using Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Collections.Generic;
-using System.Diagnostics;
-
-using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- class OperandManager
- {
- private static readonly string[] _stagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
-
- private Dictionary<AstOperand, string> _locals;
-
- public OperandManager()
- {
- _locals = new Dictionary<AstOperand, string>();
- }
-
- public string DeclareLocal(AstOperand operand)
- {
- string name = $"{DefaultNames.LocalNamePrefix}_{_locals.Count}";
-
- _locals.Add(operand, name);
-
- return name;
- }
-
- public string GetExpression(CodeGenContext context, AstOperand operand)
- {
- return operand.Type switch
- {
- OperandType.Argument => GetArgumentName(operand.Value),
- OperandType.Constant => NumberFormatter.FormatInt(operand.Value),
- OperandType.ConstantBuffer => GetConstantBufferName(operand, context.Config),
- OperandType.LocalVariable => _locals[operand],
- OperandType.Undefined => DefaultNames.UndefinedName,
- _ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
- };
- }
-
- private static string GetConstantBufferName(AstOperand operand, ShaderConfig config)
- {
- return GetConstantBufferName(operand.CbufSlot, operand.CbufOffset, config.Stage, config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing));
- }
-
- public static string GetConstantBufferName(int slot, int offset, ShaderStage stage, bool cbIndexable)
- {
- return $"{GetUbName(stage, slot, cbIndexable)}[{offset >> 2}].{GetSwizzleMask(offset & 3)}";
- }
-
- private static string GetVec4Indexed(string vectorName, string indexExpr, bool indexElement)
- {
- if (indexElement)
- {
- return $"{vectorName}[{indexExpr}]";
- }
-
- string result = $"{vectorName}.x";
- for (int i = 1; i < 4; i++)
- {
- result = $"(({indexExpr}) == {i}) ? ({vectorName}.{GetSwizzleMask(i)}) : ({result})";
- }
- return $"({result})";
- }
-
- public static string GetConstantBufferName(int slot, string offsetExpr, ShaderStage stage, bool cbIndexable, bool indexElement)
- {
- return GetVec4Indexed(GetUbName(stage, slot, cbIndexable) + $"[{offsetExpr} >> 2]", offsetExpr + " & 3", indexElement);
- }
-
- public static string GetConstantBufferName(string slotExpr, string offsetExpr, ShaderStage stage, bool indexElement)
- {
- return GetVec4Indexed(GetUbName(stage, slotExpr) + $"[{offsetExpr} >> 2]", offsetExpr + " & 3", indexElement);
- }
-
- public static string GetUbName(ShaderStage stage, int slot, bool cbIndexable)
- {
- if (cbIndexable)
- {
- return GetUbName(stage, NumberFormatter.FormatInt(slot, AggregateType.S32));
- }
-
- return $"{GetShaderStagePrefix(stage)}_{DefaultNames.UniformNamePrefix}{slot}_{DefaultNames.UniformNameSuffix}";
- }
-
- private static string GetUbName(ShaderStage stage, string slotExpr)
- {
- return $"{GetShaderStagePrefix(stage)}_{DefaultNames.UniformNamePrefix}[{slotExpr}].{DefaultNames.DataName}";
- }
-
- public static string GetSamplerName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
- {
- return GetSamplerName(stage, texOp.CbufSlot, texOp.Handle, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
- }
-
- public static string GetSamplerName(ShaderStage stage, int cbufSlot, int handle, bool indexed, string indexExpr)
- {
- string suffix = cbufSlot < 0 ? $"_tcb_{handle:X}" : $"_cb{cbufSlot}_{handle:X}";
-
- if (indexed)
- {
- suffix += $"a[{indexExpr}]";
- }
-
- return GetShaderStagePrefix(stage) + "_" + DefaultNames.SamplerNamePrefix + suffix;
- }
-
- public static string GetImageName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
- {
- return GetImageName(stage, texOp.CbufSlot, texOp.Handle, texOp.Format, texOp.Type.HasFlag(SamplerType.Indexed), indexExpr);
- }
-
- public static string GetImageName(
- ShaderStage stage,
- int cbufSlot,
- int handle,
- TextureFormat format,
- bool indexed,
- string indexExpr)
- {
- string suffix = cbufSlot < 0
- ? $"_tcb_{handle:X}_{format.ToGlslFormat()}"
- : $"_cb{cbufSlot}_{handle:X}_{format.ToGlslFormat()}";
-
- if (indexed)
- {
- suffix += $"a[{indexExpr}]";
- }
-
- return GetShaderStagePrefix(stage) + "_" + DefaultNames.ImageNamePrefix + suffix;
- }
-
- public static string GetShaderStagePrefix(ShaderStage stage)
- {
- int index = (int)stage;
-
- if ((uint)index >= _stagePrefixes.Length)
- {
- return "invalid";
- }
-
- return _stagePrefixes[index];
- }
-
- private static char GetSwizzleMask(int value)
- {
- return "xyzw"[value];
- }
-
- public static string GetArgumentName(int argIndex)
- {
- return $"{DefaultNames.ArgumentNamePrefix}{argIndex}";
- }
-
- public static AggregateType GetNodeDestType(CodeGenContext context, IAstNode node)
- {
- // TODO: Get rid of that function entirely and return the type from the operation generation
- // functions directly, like SPIR-V does.
-
- if (node is AstOperation operation)
- {
- if (operation.Inst == Instruction.Load)
- {
- switch (operation.StorageKind)
- {
- case StorageKind.Input:
- case StorageKind.InputPerPatch:
- case StorageKind.Output:
- case StorageKind.OutputPerPatch:
- if (!(operation.GetSource(0) is AstOperand varId) || varId.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
- }
-
- IoVariable ioVariable = (IoVariable)varId.Value;
- bool isOutput = operation.StorageKind == StorageKind.Output || operation.StorageKind == StorageKind.OutputPerPatch;
- bool isPerPatch = operation.StorageKind == StorageKind.InputPerPatch || operation.StorageKind == StorageKind.OutputPerPatch;
- int location = 0;
- int component = 0;
-
- if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
- {
- if (!(operation.GetSource(1) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
- }
-
- location = vecIndex.Value;
-
- if (operation.SourcesCount > 2 &&
- operation.GetSource(2) is AstOperand elemIndex &&
- elemIndex.Type == OperandType.Constant &&
- context.Config.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput))
- {
- component = elemIndex.Value;
- }
- }
-
- (_, AggregateType varType) = IoMap.GetGlslVariable(context.Config, ioVariable, location, component, isOutput, isPerPatch);
-
- return varType & AggregateType.ElementTypeMask;
- }
- }
- else if (operation.Inst == Instruction.Call)
- {
- AstOperand funcId = (AstOperand)operation.GetSource(0);
-
- Debug.Assert(funcId.Type == OperandType.Constant);
-
- return context.GetFunction(funcId.Value).ReturnType;
- }
- else if (operation.Inst == Instruction.VectorExtract)
- {
- return GetNodeDestType(context, operation.GetSource(0)) & ~AggregateType.ElementCountMask;
- }
- else if (operation is AstTextureOperation texOp)
- {
- if (texOp.Inst == Instruction.ImageLoad ||
- texOp.Inst == Instruction.ImageStore ||
- texOp.Inst == Instruction.ImageAtomic)
- {
- return texOp.GetVectorType(texOp.Format.GetComponentType());
- }
- else if (texOp.Inst == Instruction.TextureSample)
- {
- return texOp.GetVectorType(GetDestVarType(operation.Inst));
- }
- }
-
- return GetDestVarType(operation.Inst);
- }
- else if (node is AstOperand operand)
- {
- if (operand.Type == OperandType.Argument)
- {
- int argIndex = operand.Value;
-
- return context.CurrentFunction.GetArgumentType(argIndex);
- }
-
- return OperandInfo.GetVarType(operand);
- }
- else
- {
- throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs
deleted file mode 100644
index 22c8623c..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/TypeConversion.cs
+++ /dev/null
@@ -1,87 +0,0 @@
-using Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- static class TypeConversion
- {
- public static string ReinterpretCast(
- CodeGenContext context,
- IAstNode node,
- AggregateType srcType,
- AggregateType dstType)
- {
- if (node is AstOperand operand && operand.Type == OperandType.Constant)
- {
- if (NumberFormatter.TryFormat(operand.Value, dstType, out string formatted))
- {
- return formatted;
- }
- }
-
- string expr = InstGen.GetExpression(context, node);
-
- return ReinterpretCast(expr, node, srcType, dstType);
- }
-
- private static string ReinterpretCast(string expr, IAstNode node, AggregateType srcType, AggregateType dstType)
- {
- if (srcType == dstType)
- {
- return expr;
- }
-
- if (srcType == AggregateType.FP32)
- {
- switch (dstType)
- {
- case AggregateType.Bool: return $"(floatBitsToInt({expr}) != 0)";
- case AggregateType.S32: return $"floatBitsToInt({expr})";
- case AggregateType.U32: return $"floatBitsToUint({expr})";
- }
- }
- else if (dstType == AggregateType.FP32)
- {
- switch (srcType)
- {
- case AggregateType.Bool: return $"intBitsToFloat({ReinterpretBoolToInt(expr, node, AggregateType.S32)})";
- case AggregateType.S32: return $"intBitsToFloat({expr})";
- case AggregateType.U32: return $"uintBitsToFloat({expr})";
- }
- }
- else if (srcType == AggregateType.Bool)
- {
- return ReinterpretBoolToInt(expr, node, dstType);
- }
- else if (dstType == AggregateType.Bool)
- {
- expr = InstGenHelper.Enclose(expr, node, Instruction.CompareNotEqual, isLhs: true);
-
- return $"({expr} != 0)";
- }
- else if (dstType == AggregateType.S32)
- {
- return $"int({expr})";
- }
- else if (dstType == AggregateType.U32)
- {
- return $"uint({expr})";
- }
-
- throw new ArgumentException($"Invalid reinterpret cast from \"{srcType}\" to \"{dstType}\".");
- }
-
- private static string ReinterpretBoolToInt(string expr, IAstNode node, AggregateType dstType)
- {
- string trueExpr = NumberFormatter.FormatInt(IrConsts.True, dstType);
- string falseExpr = NumberFormatter.FormatInt(IrConsts.False, dstType);
-
- expr = InstGenHelper.Enclose(expr, node, Instruction.ConditionalSelect, isLhs: false);
-
- return $"({expr} ? {trueExpr} : {falseExpr})";
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
deleted file mode 100644
index ed292ef1..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
+++ /dev/null
@@ -1,409 +0,0 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using Spv.Generator;
-using System;
-using System.Collections.Generic;
-using static Spv.Specification;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- using IrConsts = IntermediateRepresentation.IrConsts;
- using IrOperandType = IntermediateRepresentation.OperandType;
-
- partial class CodeGenContext : Module
- {
- private const uint SpirvVersionMajor = 1;
- private const uint SpirvVersionMinor = 3;
- private const uint SpirvVersionRevision = 0;
- private const uint SpirvVersionPacked = (SpirvVersionMajor << 16) | (SpirvVersionMinor << 8) | SpirvVersionRevision;
-
- public StructuredProgramInfo Info { get; }
-
- public ShaderConfig Config { get; }
-
- public int InputVertices { get; }
-
- public Dictionary<int, Instruction> UniformBuffers { get; } = new Dictionary<int, Instruction>();
- public Instruction SupportBuffer { get; set; }
- public Instruction UniformBuffersArray { get; set; }
- public Instruction StorageBuffersArray { get; set; }
- public Instruction LocalMemory { get; set; }
- public Instruction SharedMemory { get; set; }
- public Dictionary<TextureMeta, SamplerType> SamplersTypes { get; } = new Dictionary<TextureMeta, SamplerType>();
- public Dictionary<TextureMeta, (Instruction, Instruction, Instruction)> Samplers { get; } = new Dictionary<TextureMeta, (Instruction, Instruction, Instruction)>();
- public Dictionary<TextureMeta, (Instruction, Instruction)> Images { get; } = new Dictionary<TextureMeta, (Instruction, Instruction)>();
- public Dictionary<IoDefinition, Instruction> Inputs { get; } = new Dictionary<IoDefinition, Instruction>();
- public Dictionary<IoDefinition, Instruction> Outputs { get; } = new Dictionary<IoDefinition, Instruction>();
- public Dictionary<IoDefinition, Instruction> InputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
- public Dictionary<IoDefinition, Instruction> OutputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
-
- public Instruction CoordTemp { get; set; }
- private readonly Dictionary<AstOperand, Instruction> _locals = new Dictionary<AstOperand, Instruction>();
- private readonly Dictionary<int, Instruction[]> _localForArgs = new Dictionary<int, Instruction[]>();
- private readonly Dictionary<int, Instruction> _funcArgs = new Dictionary<int, Instruction>();
- private readonly Dictionary<int, (StructuredFunction, Instruction)> _functions = new Dictionary<int, (StructuredFunction, Instruction)>();
-
- private class BlockState
- {
- private int _entryCount;
- private readonly List<Instruction> _labels = new List<Instruction>();
-
- public Instruction GetNextLabel(CodeGenContext context)
- {
- return GetLabel(context, _entryCount);
- }
-
- public Instruction GetNextLabelAutoIncrement(CodeGenContext context)
- {
- return GetLabel(context, _entryCount++);
- }
-
- public Instruction GetLabel(CodeGenContext context, int index)
- {
- while (index >= _labels.Count)
- {
- _labels.Add(context.Label());
- }
-
- return _labels[index];
- }
- }
-
- private readonly Dictionary<AstBlock, BlockState> _labels = new Dictionary<AstBlock, BlockState>();
-
- public Dictionary<AstBlock, (Instruction, Instruction)> LoopTargets { get; set; }
-
- public AstBlock CurrentBlock { get; private set; }
-
- public SpirvDelegates Delegates { get; }
-
- public CodeGenContext(
- StructuredProgramInfo info,
- ShaderConfig config,
- GeneratorPool<Instruction> instPool,
- GeneratorPool<LiteralInteger> integerPool) : base(SpirvVersionPacked, instPool, integerPool)
- {
- Info = info;
- Config = config;
-
- if (config.Stage == ShaderStage.Geometry)
- {
- InputTopology inPrimitive = config.GpuAccessor.QueryPrimitiveTopology();
-
- InputVertices = inPrimitive switch
- {
- InputTopology.Points => 1,
- InputTopology.Lines => 2,
- InputTopology.LinesAdjacency => 2,
- InputTopology.Triangles => 3,
- InputTopology.TrianglesAdjacency => 3,
- _ => throw new InvalidOperationException($"Invalid input topology \"{inPrimitive}\".")
- };
- }
-
- AddCapability(Capability.Shader);
- AddCapability(Capability.Float64);
-
- SetMemoryModel(AddressingModel.Logical, MemoryModel.GLSL450);
-
- Delegates = new SpirvDelegates(this);
- }
-
- public void StartFunction()
- {
- _locals.Clear();
- _localForArgs.Clear();
- _funcArgs.Clear();
- }
-
- public void EnterBlock(AstBlock block)
- {
- CurrentBlock = block;
- AddLabel(GetBlockStateLazy(block).GetNextLabelAutoIncrement(this));
- }
-
- public Instruction GetFirstLabel(AstBlock block)
- {
- return GetBlockStateLazy(block).GetLabel(this, 0);
- }
-
- public Instruction GetNextLabel(AstBlock block)
- {
- return GetBlockStateLazy(block).GetNextLabel(this);
- }
-
- private BlockState GetBlockStateLazy(AstBlock block)
- {
- if (!_labels.TryGetValue(block, out var blockState))
- {
- blockState = new BlockState();
-
- _labels.Add(block, blockState);
- }
-
- return blockState;
- }
-
- public Instruction NewBlock()
- {
- var label = Label();
- Branch(label);
- AddLabel(label);
- return label;
- }
-
- public Instruction[] GetMainInterface()
- {
- var mainInterface = new List<Instruction>();
-
- mainInterface.AddRange(Inputs.Values);
- mainInterface.AddRange(Outputs.Values);
- mainInterface.AddRange(InputsPerPatch.Values);
- mainInterface.AddRange(OutputsPerPatch.Values);
-
- return mainInterface.ToArray();
- }
-
- public void DeclareLocal(AstOperand local, Instruction spvLocal)
- {
- _locals.Add(local, spvLocal);
- }
-
- public void DeclareLocalForArgs(int funcIndex, Instruction[] spvLocals)
- {
- _localForArgs.Add(funcIndex, spvLocals);
- }
-
- public void DeclareArgument(int argIndex, Instruction spvLocal)
- {
- _funcArgs.Add(argIndex, spvLocal);
- }
-
- public void DeclareFunction(int funcIndex, StructuredFunction function, Instruction spvFunc)
- {
- _functions.Add(funcIndex, (function, spvFunc));
- }
-
- public Instruction GetFP32(IAstNode node)
- {
- return Get(AggregateType.FP32, node);
- }
-
- public Instruction GetFP64(IAstNode node)
- {
- return Get(AggregateType.FP64, node);
- }
-
- public Instruction GetS32(IAstNode node)
- {
- return Get(AggregateType.S32, node);
- }
-
- public Instruction GetU32(IAstNode node)
- {
- return Get(AggregateType.U32, node);
- }
-
- public Instruction Get(AggregateType type, IAstNode node)
- {
- if (node is AstOperation operation)
- {
- var opResult = Instructions.Generate(this, operation);
- return BitcastIfNeeded(type, opResult.Type, opResult.Value);
- }
- else if (node is AstOperand operand)
- {
- return operand.Type switch
- {
- IrOperandType.Argument => GetArgument(type, operand),
- IrOperandType.Constant => GetConstant(type, operand),
- IrOperandType.ConstantBuffer => GetConstantBuffer(type, operand),
- IrOperandType.LocalVariable => GetLocal(type, operand),
- IrOperandType.Undefined => GetUndefined(type),
- _ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
- };
- }
-
- throw new NotImplementedException(node.GetType().Name);
- }
-
- public Instruction GetWithType(IAstNode node, out AggregateType type)
- {
- if (node is AstOperation operation)
- {
- var opResult = Instructions.Generate(this, operation);
- type = opResult.Type;
- return opResult.Value;
- }
- else if (node is AstOperand operand)
- {
- switch (operand.Type)
- {
- case IrOperandType.LocalVariable:
- type = operand.VarType;
- return GetLocal(type, operand);
- default:
- throw new ArgumentException($"Invalid operand type \"{operand.Type}\".");
- }
- }
-
- throw new NotImplementedException(node.GetType().Name);
- }
-
- private Instruction GetUndefined(AggregateType type)
- {
- return type switch
- {
- AggregateType.Bool => ConstantFalse(TypeBool()),
- AggregateType.FP32 => Constant(TypeFP32(), 0f),
- AggregateType.FP64 => Constant(TypeFP64(), 0d),
- _ => Constant(GetType(type), 0)
- };
- }
-
- public Instruction GetConstant(AggregateType type, AstOperand operand)
- {
- return type switch
- {
- AggregateType.Bool => operand.Value != 0 ? ConstantTrue(TypeBool()) : ConstantFalse(TypeBool()),
- AggregateType.FP32 => Constant(TypeFP32(), BitConverter.Int32BitsToSingle(operand.Value)),
- AggregateType.FP64 => Constant(TypeFP64(), (double)BitConverter.Int32BitsToSingle(operand.Value)),
- AggregateType.S32 => Constant(TypeS32(), operand.Value),
- AggregateType.U32 => Constant(TypeU32(), (uint)operand.Value),
- _ => throw new ArgumentException($"Invalid type \"{type}\".")
- };
- }
-
- public Instruction GetConstantBuffer(AggregateType type, AstOperand operand)
- {
- var i1 = Constant(TypeS32(), 0);
- var i2 = Constant(TypeS32(), operand.CbufOffset >> 2);
- var i3 = Constant(TypeU32(), operand.CbufOffset & 3);
-
- Instruction elemPointer;
-
- if (UniformBuffersArray != null)
- {
- var ubVariable = UniformBuffersArray;
- var i0 = Constant(TypeS32(), operand.CbufSlot);
-
- elemPointer = AccessChain(TypePointer(StorageClass.Uniform, TypeFP32()), ubVariable, i0, i1, i2, i3);
- }
- else
- {
- var ubVariable = UniformBuffers[operand.CbufSlot];
-
- elemPointer = AccessChain(TypePointer(StorageClass.Uniform, TypeFP32()), ubVariable, i1, i2, i3);
- }
-
- return BitcastIfNeeded(type, AggregateType.FP32, Load(TypeFP32(), elemPointer));
- }
-
- public Instruction GetLocalPointer(AstOperand local)
- {
- return _locals[local];
- }
-
- public Instruction[] GetLocalForArgsPointers(int funcIndex)
- {
- return _localForArgs[funcIndex];
- }
-
- public Instruction GetArgumentPointer(AstOperand funcArg)
- {
- return _funcArgs[funcArg.Value];
- }
-
- public Instruction GetLocal(AggregateType dstType, AstOperand local)
- {
- var srcType = local.VarType;
- return BitcastIfNeeded(dstType, srcType, Load(GetType(srcType), GetLocalPointer(local)));
- }
-
- public Instruction GetArgument(AggregateType dstType, AstOperand funcArg)
- {
- var srcType = funcArg.VarType;
- return BitcastIfNeeded(dstType, srcType, Load(GetType(srcType), GetArgumentPointer(funcArg)));
- }
-
- public (StructuredFunction, Instruction) GetFunction(int funcIndex)
- {
- return _functions[funcIndex];
- }
-
- public Instruction GetType(AggregateType type, int length = 1)
- {
- if ((type & AggregateType.Array) != 0)
- {
- return TypeArray(GetType(type & ~AggregateType.Array), Constant(TypeU32(), length));
- }
- else if ((type & AggregateType.ElementCountMask) != 0)
- {
- int vectorLength = (type & AggregateType.ElementCountMask) switch
- {
- AggregateType.Vector2 => 2,
- AggregateType.Vector3 => 3,
- AggregateType.Vector4 => 4,
- _ => 1
- };
-
- return TypeVector(GetType(type & ~AggregateType.ElementCountMask), vectorLength);
- }
-
- return type switch
- {
- AggregateType.Void => TypeVoid(),
- AggregateType.Bool => TypeBool(),
- AggregateType.FP32 => TypeFP32(),
- AggregateType.FP64 => TypeFP64(),
- AggregateType.S32 => TypeS32(),
- AggregateType.U32 => TypeU32(),
- _ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
- };
- }
-
- public Instruction BitcastIfNeeded(AggregateType dstType, AggregateType srcType, Instruction value)
- {
- if (dstType == srcType)
- {
- return value;
- }
-
- if (dstType == AggregateType.Bool)
- {
- return INotEqual(TypeBool(), BitcastIfNeeded(AggregateType.S32, srcType, value), Constant(TypeS32(), 0));
- }
- else if (srcType == AggregateType.Bool)
- {
- var intTrue = Constant(TypeS32(), IrConsts.True);
- var intFalse = Constant(TypeS32(), IrConsts.False);
-
- return BitcastIfNeeded(dstType, AggregateType.S32, Select(TypeS32(), value, intTrue, intFalse));
- }
- else
- {
- return Bitcast(GetType(dstType, 1), value);
- }
- }
-
- public Instruction TypeS32()
- {
- return TypeInt(32, true);
- }
-
- public Instruction TypeU32()
- {
- return TypeInt(32, false);
- }
-
- public Instruction TypeFP32()
- {
- return TypeFloat(32);
- }
-
- public Instruction TypeFP64()
- {
- return TypeFloat(64);
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs
deleted file mode 100644
index 821da477..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs
+++ /dev/null
@@ -1,615 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using Spv.Generator;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Numerics;
-using static Spv.Specification;
-using SpvInstruction = Spv.Generator.Instruction;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- static class Declarations
- {
- private static readonly string[] StagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
-
- public static void DeclareParameters(CodeGenContext context, StructuredFunction function)
- {
- DeclareParameters(context, function.InArguments, 0);
- DeclareParameters(context, function.OutArguments, function.InArguments.Length);
- }
-
- private static void DeclareParameters(CodeGenContext context, IEnumerable<AggregateType> argTypes, int argIndex)
- {
- foreach (var argType in argTypes)
- {
- var argPointerType = context.TypePointer(StorageClass.Function, context.GetType(argType));
- var spvArg = context.FunctionParameter(argPointerType);
-
- context.DeclareArgument(argIndex++, spvArg);
- }
- }
-
- public static void DeclareLocals(CodeGenContext context, StructuredFunction function)
- {
- foreach (AstOperand local in function.Locals)
- {
- var localPointerType = context.TypePointer(StorageClass.Function, context.GetType(local.VarType));
- var spvLocal = context.Variable(localPointerType, StorageClass.Function);
-
- context.AddLocalVariable(spvLocal);
- context.DeclareLocal(local, spvLocal);
- }
-
- var ivector2Type = context.TypeVector(context.TypeS32(), 2);
- var coordTempPointerType = context.TypePointer(StorageClass.Function, ivector2Type);
- var coordTemp = context.Variable(coordTempPointerType, StorageClass.Function);
-
- context.AddLocalVariable(coordTemp);
- context.CoordTemp = coordTemp;
- }
-
- public static void DeclareLocalForArgs(CodeGenContext context, List<StructuredFunction> functions)
- {
- for (int funcIndex = 0; funcIndex < functions.Count; funcIndex++)
- {
- StructuredFunction function = functions[funcIndex];
- SpvInstruction[] locals = new SpvInstruction[function.InArguments.Length];
-
- for (int i = 0; i < function.InArguments.Length; i++)
- {
- var type = function.GetArgumentType(i);
- var localPointerType = context.TypePointer(StorageClass.Function, context.GetType(type));
- var spvLocal = context.Variable(localPointerType, StorageClass.Function);
-
- context.AddLocalVariable(spvLocal);
-
- locals[i] = spvLocal;
- }
-
- context.DeclareLocalForArgs(funcIndex, locals);
- }
- }
-
- public static void DeclareAll(CodeGenContext context, StructuredProgramInfo info)
- {
- if (context.Config.Stage == ShaderStage.Compute)
- {
- int localMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeLocalMemorySize(), 4);
-
- if (localMemorySize != 0)
- {
- DeclareLocalMemory(context, localMemorySize);
- }
-
- int sharedMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeSharedMemorySize(), 4);
-
- if (sharedMemorySize != 0)
- {
- DeclareSharedMemory(context, sharedMemorySize);
- }
- }
- else if (context.Config.LocalMemorySize != 0)
- {
- int localMemorySize = BitUtils.DivRoundUp(context.Config.LocalMemorySize, 4);
- DeclareLocalMemory(context, localMemorySize);
- }
-
- DeclareSupportBuffer(context);
- DeclareUniformBuffers(context, context.Config.GetConstantBufferDescriptors());
- DeclareStorageBuffers(context, context.Config.GetStorageBufferDescriptors());
- DeclareSamplers(context, context.Config.GetTextureDescriptors());
- DeclareImages(context, context.Config.GetImageDescriptors());
- DeclareInputsAndOutputs(context, info);
- }
-
- private static void DeclareLocalMemory(CodeGenContext context, int size)
- {
- context.LocalMemory = DeclareMemory(context, StorageClass.Private, size);
- }
-
- private static void DeclareSharedMemory(CodeGenContext context, int size)
- {
- context.SharedMemory = DeclareMemory(context, StorageClass.Workgroup, size);
- }
-
- private static SpvInstruction DeclareMemory(CodeGenContext context, StorageClass storage, int size)
- {
- var arrayType = context.TypeArray(context.TypeU32(), context.Constant(context.TypeU32(), size));
- var pointerType = context.TypePointer(storage, arrayType);
- var variable = context.Variable(pointerType, storage);
-
- context.AddGlobalVariable(variable);
-
- return variable;
- }
-
- private static void DeclareSupportBuffer(CodeGenContext context)
- {
- if (!context.Config.Stage.SupportsRenderScale() && !(context.Config.LastInVertexPipeline && context.Config.GpuAccessor.QueryViewportTransformDisable()))
- {
- return;
- }
-
- var isBgraArrayType = context.TypeArray(context.TypeU32(), context.Constant(context.TypeU32(), SupportBuffer.FragmentIsBgraCount));
- var viewportInverseVectorType = context.TypeVector(context.TypeFP32(), 4);
- var renderScaleArrayType = context.TypeArray(context.TypeFP32(), context.Constant(context.TypeU32(), SupportBuffer.RenderScaleMaxCount));
-
- context.Decorate(isBgraArrayType, Decoration.ArrayStride, (LiteralInteger)SupportBuffer.FieldSize);
- context.Decorate(renderScaleArrayType, Decoration.ArrayStride, (LiteralInteger)SupportBuffer.FieldSize);
-
- var supportBufferStructType = context.TypeStruct(false, context.TypeU32(), isBgraArrayType, viewportInverseVectorType, context.TypeS32(), renderScaleArrayType);
-
- context.MemberDecorate(supportBufferStructType, 0, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentAlphaTestOffset);
- context.MemberDecorate(supportBufferStructType, 1, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentIsBgraOffset);
- context.MemberDecorate(supportBufferStructType, 2, Decoration.Offset, (LiteralInteger)SupportBuffer.ViewportInverseOffset);
- context.MemberDecorate(supportBufferStructType, 3, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentRenderScaleCountOffset);
- context.MemberDecorate(supportBufferStructType, 4, Decoration.Offset, (LiteralInteger)SupportBuffer.GraphicsRenderScaleOffset);
- context.Decorate(supportBufferStructType, Decoration.Block);
-
- var supportBufferPointerType = context.TypePointer(StorageClass.Uniform, supportBufferStructType);
- var supportBufferVariable = context.Variable(supportBufferPointerType, StorageClass.Uniform);
-
- context.Decorate(supportBufferVariable, Decoration.DescriptorSet, (LiteralInteger)0);
- context.Decorate(supportBufferVariable, Decoration.Binding, (LiteralInteger)0);
-
- context.AddGlobalVariable(supportBufferVariable);
-
- context.SupportBuffer = supportBufferVariable;
- }
-
- private static void DeclareUniformBuffers(CodeGenContext context, BufferDescriptor[] descriptors)
- {
- if (descriptors.Length == 0)
- {
- return;
- }
-
- uint ubSize = Constants.ConstantBufferSize / 16;
-
- var ubArrayType = context.TypeArray(context.TypeVector(context.TypeFP32(), 4), context.Constant(context.TypeU32(), ubSize), true);
- context.Decorate(ubArrayType, Decoration.ArrayStride, (LiteralInteger)16);
- var ubStructType = context.TypeStruct(true, ubArrayType);
- context.Decorate(ubStructType, Decoration.Block);
- context.MemberDecorate(ubStructType, 0, Decoration.Offset, (LiteralInteger)0);
-
- if (context.Config.UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
- {
- int count = descriptors.Max(x => x.Slot) + 1;
-
- var ubStructArrayType = context.TypeArray(ubStructType, context.Constant(context.TypeU32(), count));
- var ubPointerType = context.TypePointer(StorageClass.Uniform, ubStructArrayType);
- var ubVariable = context.Variable(ubPointerType, StorageClass.Uniform);
-
- context.Name(ubVariable, $"{GetStagePrefix(context.Config.Stage)}_u");
- context.Decorate(ubVariable, Decoration.DescriptorSet, (LiteralInteger)0);
- context.Decorate(ubVariable, Decoration.Binding, (LiteralInteger)context.Config.FirstConstantBufferBinding);
- context.AddGlobalVariable(ubVariable);
-
- context.UniformBuffersArray = ubVariable;
- }
- else
- {
- var ubPointerType = context.TypePointer(StorageClass.Uniform, ubStructType);
-
- foreach (var descriptor in descriptors)
- {
- var ubVariable = context.Variable(ubPointerType, StorageClass.Uniform);
-
- context.Name(ubVariable, $"{GetStagePrefix(context.Config.Stage)}_c{descriptor.Slot}");
- context.Decorate(ubVariable, Decoration.DescriptorSet, (LiteralInteger)0);
- context.Decorate(ubVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);
- context.AddGlobalVariable(ubVariable);
- context.UniformBuffers.Add(descriptor.Slot, ubVariable);
- }
- }
- }
-
- private static void DeclareStorageBuffers(CodeGenContext context, BufferDescriptor[] descriptors)
- {
- if (descriptors.Length == 0)
- {
- return;
- }
-
- int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? 1 : 0;
- int count = descriptors.Max(x => x.Slot) + 1;
-
- var sbArrayType = context.TypeRuntimeArray(context.TypeU32());
- context.Decorate(sbArrayType, Decoration.ArrayStride, (LiteralInteger)4);
- var sbStructType = context.TypeStruct(true, sbArrayType);
- context.Decorate(sbStructType, Decoration.BufferBlock);
- context.MemberDecorate(sbStructType, 0, Decoration.Offset, (LiteralInteger)0);
- var sbStructArrayType = context.TypeArray(sbStructType, context.Constant(context.TypeU32(), count));
- var sbPointerType = context.TypePointer(StorageClass.Uniform, sbStructArrayType);
- var sbVariable = context.Variable(sbPointerType, StorageClass.Uniform);
-
- context.Name(sbVariable, $"{GetStagePrefix(context.Config.Stage)}_s");
- context.Decorate(sbVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
- context.Decorate(sbVariable, Decoration.Binding, (LiteralInteger)context.Config.FirstStorageBufferBinding);
- context.AddGlobalVariable(sbVariable);
-
- context.StorageBuffersArray = sbVariable;
- }
-
- private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
- {
- foreach (var descriptor in descriptors)
- {
- var meta = new TextureMeta(descriptor.CbufSlot, descriptor.HandleIndex, descriptor.Format);
-
- if (context.Samplers.ContainsKey(meta))
- {
- continue;
- }
-
- int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? 2 : 0;
-
- var dim = (descriptor.Type & SamplerType.Mask) switch
- {
- SamplerType.Texture1D => Dim.Dim1D,
- SamplerType.Texture2D => Dim.Dim2D,
- SamplerType.Texture3D => Dim.Dim3D,
- SamplerType.TextureCube => Dim.Cube,
- SamplerType.TextureBuffer => Dim.Buffer,
- _ => throw new InvalidOperationException($"Invalid sampler type \"{descriptor.Type & SamplerType.Mask}\".")
- };
-
- var imageType = context.TypeImage(
- context.TypeFP32(),
- dim,
- descriptor.Type.HasFlag(SamplerType.Shadow),
- descriptor.Type.HasFlag(SamplerType.Array),
- descriptor.Type.HasFlag(SamplerType.Multisample),
- 1,
- ImageFormat.Unknown);
-
- var nameSuffix = meta.CbufSlot < 0 ? $"_tcb_{meta.Handle:X}" : $"_cb{meta.CbufSlot}_{meta.Handle:X}";
-
- var sampledImageType = context.TypeSampledImage(imageType);
- var sampledImagePointerType = context.TypePointer(StorageClass.UniformConstant, sampledImageType);
- var sampledImageVariable = context.Variable(sampledImagePointerType, StorageClass.UniformConstant);
-
- context.Samplers.Add(meta, (imageType, sampledImageType, sampledImageVariable));
- context.SamplersTypes.Add(meta, descriptor.Type);
-
- context.Name(sampledImageVariable, $"{GetStagePrefix(context.Config.Stage)}_tex{nameSuffix}");
- context.Decorate(sampledImageVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
- context.Decorate(sampledImageVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);
- context.AddGlobalVariable(sampledImageVariable);
- }
- }
-
- private static void DeclareImages(CodeGenContext context, TextureDescriptor[] descriptors)
- {
- foreach (var descriptor in descriptors)
- {
- var meta = new TextureMeta(descriptor.CbufSlot, descriptor.HandleIndex, descriptor.Format);
-
- if (context.Images.ContainsKey(meta))
- {
- continue;
- }
-
- int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? 3 : 0;
-
- var dim = GetDim(descriptor.Type);
-
- var imageType = context.TypeImage(
- context.GetType(meta.Format.GetComponentType()),
- dim,
- descriptor.Type.HasFlag(SamplerType.Shadow),
- descriptor.Type.HasFlag(SamplerType.Array),
- descriptor.Type.HasFlag(SamplerType.Multisample),
- AccessQualifier.ReadWrite,
- GetImageFormat(meta.Format));
-
- var nameSuffix = meta.CbufSlot < 0 ?
- $"_tcb_{meta.Handle:X}_{meta.Format.ToGlslFormat()}" :
- $"_cb{meta.CbufSlot}_{meta.Handle:X}_{meta.Format.ToGlslFormat()}";
-
- var imagePointerType = context.TypePointer(StorageClass.UniformConstant, imageType);
- var imageVariable = context.Variable(imagePointerType, StorageClass.UniformConstant);
-
- context.Images.Add(meta, (imageType, imageVariable));
-
- context.Name(imageVariable, $"{GetStagePrefix(context.Config.Stage)}_img{nameSuffix}");
- context.Decorate(imageVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
- context.Decorate(imageVariable, Decoration.Binding, (LiteralInteger)descriptor.Binding);
-
- if (descriptor.Flags.HasFlag(TextureUsageFlags.ImageCoherent))
- {
- context.Decorate(imageVariable, Decoration.Coherent);
- }
-
- context.AddGlobalVariable(imageVariable);
- }
- }
-
- private static Dim GetDim(SamplerType type)
- {
- return (type & SamplerType.Mask) switch
- {
- SamplerType.Texture1D => Dim.Dim1D,
- SamplerType.Texture2D => Dim.Dim2D,
- SamplerType.Texture3D => Dim.Dim3D,
- SamplerType.TextureCube => Dim.Cube,
- SamplerType.TextureBuffer => Dim.Buffer,
- _ => throw new ArgumentException($"Invalid sampler type \"{type & SamplerType.Mask}\".")
- };
- }
-
- private static ImageFormat GetImageFormat(TextureFormat format)
- {
- return format switch
- {
- TextureFormat.Unknown => ImageFormat.Unknown,
- TextureFormat.R8Unorm => ImageFormat.R8,
- TextureFormat.R8Snorm => ImageFormat.R8Snorm,
- TextureFormat.R8Uint => ImageFormat.R8ui,
- TextureFormat.R8Sint => ImageFormat.R8i,
- TextureFormat.R16Float => ImageFormat.R16f,
- TextureFormat.R16Unorm => ImageFormat.R16,
- TextureFormat.R16Snorm => ImageFormat.R16Snorm,
- TextureFormat.R16Uint => ImageFormat.R16ui,
- TextureFormat.R16Sint => ImageFormat.R16i,
- TextureFormat.R32Float => ImageFormat.R32f,
- TextureFormat.R32Uint => ImageFormat.R32ui,
- TextureFormat.R32Sint => ImageFormat.R32i,
- TextureFormat.R8G8Unorm => ImageFormat.Rg8,
- TextureFormat.R8G8Snorm => ImageFormat.Rg8Snorm,
- TextureFormat.R8G8Uint => ImageFormat.Rg8ui,
- TextureFormat.R8G8Sint => ImageFormat.Rg8i,
- TextureFormat.R16G16Float => ImageFormat.Rg16f,
- TextureFormat.R16G16Unorm => ImageFormat.Rg16,
- TextureFormat.R16G16Snorm => ImageFormat.Rg16Snorm,
- TextureFormat.R16G16Uint => ImageFormat.Rg16ui,
- TextureFormat.R16G16Sint => ImageFormat.Rg16i,
- TextureFormat.R32G32Float => ImageFormat.Rg32f,
- TextureFormat.R32G32Uint => ImageFormat.Rg32ui,
- TextureFormat.R32G32Sint => ImageFormat.Rg32i,
- TextureFormat.R8G8B8A8Unorm => ImageFormat.Rgba8,
- TextureFormat.R8G8B8A8Snorm => ImageFormat.Rgba8Snorm,
- TextureFormat.R8G8B8A8Uint => ImageFormat.Rgba8ui,
- TextureFormat.R8G8B8A8Sint => ImageFormat.Rgba8i,
- TextureFormat.R16G16B16A16Float => ImageFormat.Rgba16f,
- TextureFormat.R16G16B16A16Unorm => ImageFormat.Rgba16,
- TextureFormat.R16G16B16A16Snorm => ImageFormat.Rgba16Snorm,
- TextureFormat.R16G16B16A16Uint => ImageFormat.Rgba16ui,
- TextureFormat.R16G16B16A16Sint => ImageFormat.Rgba16i,
- TextureFormat.R32G32B32A32Float => ImageFormat.Rgba32f,
- TextureFormat.R32G32B32A32Uint => ImageFormat.Rgba32ui,
- TextureFormat.R32G32B32A32Sint => ImageFormat.Rgba32i,
- TextureFormat.R10G10B10A2Unorm => ImageFormat.Rgb10A2,
- TextureFormat.R10G10B10A2Uint => ImageFormat.Rgb10a2ui,
- TextureFormat.R11G11B10Float => ImageFormat.R11fG11fB10f,
- _ => throw new ArgumentException($"Invalid texture format \"{format}\".")
- };
- }
-
- private static void DeclareInputsAndOutputs(CodeGenContext context, StructuredProgramInfo info)
- {
- foreach (var ioDefinition in info.IoDefinitions)
- {
- var ioVariable = ioDefinition.IoVariable;
-
- // Those are actually from constant buffer, rather than being actual inputs or outputs,
- // so we must ignore them here as they are declared as part of the support buffer.
- // TODO: Delete this after we represent this properly on the IR (as a constant buffer rather than "input").
- if (ioVariable == IoVariable.FragmentOutputIsBgra ||
- ioVariable == IoVariable.SupportBlockRenderScale ||
- ioVariable == IoVariable.SupportBlockViewInverse)
- {
- continue;
- }
-
- bool isOutput = ioDefinition.StorageKind.IsOutput();
- bool isPerPatch = ioDefinition.StorageKind.IsPerPatch();
-
- PixelImap iq = PixelImap.Unused;
-
- if (context.Config.Stage == ShaderStage.Fragment)
- {
- if (ioVariable == IoVariable.UserDefined)
- {
- iq = context.Config.ImapTypes[ioDefinition.Location].GetFirstUsedType();
- }
- else
- {
- (_, AggregateType varType) = IoMap.GetSpirvBuiltIn(ioVariable);
- AggregateType elemType = varType & AggregateType.ElementTypeMask;
-
- if (elemType == AggregateType.S32 || elemType == AggregateType.U32)
- {
- iq = PixelImap.Constant;
- }
- }
- }
-
- DeclareInputOrOutput(context, ioDefinition, isOutput, isPerPatch, iq);
- }
- }
-
- private static void DeclareInputOrOutput(CodeGenContext context, IoDefinition ioDefinition, bool isOutput, bool isPerPatch, PixelImap iq = PixelImap.Unused)
- {
- IoVariable ioVariable = ioDefinition.IoVariable;
- var storageClass = isOutput ? StorageClass.Output : StorageClass.Input;
-
- bool isBuiltIn;
- BuiltIn builtIn = default;
- AggregateType varType;
-
- if (ioVariable == IoVariable.UserDefined)
- {
- varType = context.Config.GetUserDefinedType(ioDefinition.Location, isOutput);
- isBuiltIn = false;
- }
- else if (ioVariable == IoVariable.FragmentOutputColor)
- {
- varType = context.Config.GetFragmentOutputColorType(ioDefinition.Location);
- isBuiltIn = false;
- }
- else
- {
- (builtIn, varType) = IoMap.GetSpirvBuiltIn(ioVariable);
- isBuiltIn = true;
-
- if (varType == AggregateType.Invalid)
- {
- throw new InvalidOperationException($"Unknown variable {ioVariable}.");
- }
- }
-
- bool hasComponent = context.Config.HasPerLocationInputOrOutputComponent(ioVariable, ioDefinition.Location, ioDefinition.Component, isOutput);
-
- if (hasComponent)
- {
- varType &= AggregateType.ElementTypeMask;
- }
- else if (ioVariable == IoVariable.UserDefined && context.Config.HasTransformFeedbackOutputs(isOutput))
- {
- varType &= AggregateType.ElementTypeMask;
- varType |= context.Config.GetTransformFeedbackOutputComponents(ioDefinition.Location, ioDefinition.Component) switch
- {
- 2 => AggregateType.Vector2,
- 3 => AggregateType.Vector3,
- 4 => AggregateType.Vector4,
- _ => AggregateType.Invalid
- };
- }
-
- var spvType = context.GetType(varType, IoMap.GetSpirvBuiltInArrayLength(ioVariable));
- bool builtInPassthrough = false;
-
- if (!isPerPatch && IoMap.IsPerVertex(ioVariable, context.Config.Stage, isOutput))
- {
- int arraySize = context.Config.Stage == ShaderStage.Geometry ? context.InputVertices : 32;
- spvType = context.TypeArray(spvType, context.Constant(context.TypeU32(), (LiteralInteger)arraySize));
-
- if (context.Config.GpPassthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
- {
- builtInPassthrough = true;
- }
- }
-
- if (context.Config.Stage == ShaderStage.TessellationControl && isOutput && !isPerPatch)
- {
- spvType = context.TypeArray(spvType, context.Constant(context.TypeU32(), context.Config.ThreadsPerInputPrimitive));
- }
-
- var spvPointerType = context.TypePointer(storageClass, spvType);
- var spvVar = context.Variable(spvPointerType, storageClass);
-
- if (builtInPassthrough)
- {
- context.Decorate(spvVar, Decoration.PassthroughNV);
- }
-
- if (isBuiltIn)
- {
- if (isPerPatch)
- {
- context.Decorate(spvVar, Decoration.Patch);
- }
-
- if (context.Config.GpuAccessor.QueryHostReducedPrecision() && ioVariable == IoVariable.Position)
- {
- context.Decorate(spvVar, Decoration.Invariant);
- }
-
- context.Decorate(spvVar, Decoration.BuiltIn, (LiteralInteger)builtIn);
- }
- else if (isPerPatch)
- {
- context.Decorate(spvVar, Decoration.Patch);
-
- if (ioVariable == IoVariable.UserDefined)
- {
- int location = context.Config.GetPerPatchAttributeLocation(ioDefinition.Location);
-
- context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
- }
- }
- else if (ioVariable == IoVariable.UserDefined)
- {
- context.Decorate(spvVar, Decoration.Location, (LiteralInteger)ioDefinition.Location);
-
- if (hasComponent)
- {
- context.Decorate(spvVar, Decoration.Component, (LiteralInteger)ioDefinition.Component);
- }
-
- if (!isOutput &&
- !isPerPatch &&
- (context.Config.PassthroughAttributes & (1 << ioDefinition.Location)) != 0 &&
- context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
- {
- context.Decorate(spvVar, Decoration.PassthroughNV);
- }
- }
- else if (ioVariable == IoVariable.FragmentOutputColor)
- {
- int location = ioDefinition.Location;
-
- if (context.Config.Stage == ShaderStage.Fragment && context.Config.GpuAccessor.QueryDualSourceBlendEnable())
- {
- int firstLocation = BitOperations.TrailingZeroCount(context.Config.UsedOutputAttributes);
- int index = location - firstLocation;
- int mask = 3 << firstLocation;
-
- if ((uint)index < 2 && (context.Config.UsedOutputAttributes & mask) == mask)
- {
- context.Decorate(spvVar, Decoration.Location, (LiteralInteger)firstLocation);
- context.Decorate(spvVar, Decoration.Index, (LiteralInteger)index);
- }
- else
- {
- context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
- }
- }
- else
- {
- context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location);
- }
- }
-
- if (!isOutput)
- {
- switch (iq)
- {
- case PixelImap.Constant:
- context.Decorate(spvVar, Decoration.Flat);
- break;
- case PixelImap.ScreenLinear:
- context.Decorate(spvVar, Decoration.NoPerspective);
- break;
- }
- }
- else if (context.Config.TryGetTransformFeedbackOutput(
- ioVariable,
- ioDefinition.Location,
- ioDefinition.Component,
- out var transformFeedbackOutput))
- {
- context.Decorate(spvVar, Decoration.XfbBuffer, (LiteralInteger)transformFeedbackOutput.Buffer);
- context.Decorate(spvVar, Decoration.XfbStride, (LiteralInteger)transformFeedbackOutput.Stride);
- context.Decorate(spvVar, Decoration.Offset, (LiteralInteger)transformFeedbackOutput.Offset);
- }
-
- context.AddGlobalVariable(spvVar);
-
- var dict = isPerPatch
- ? (isOutput ? context.OutputsPerPatch : context.InputsPerPatch)
- : (isOutput ? context.Outputs : context.Inputs);
- dict.Add(ioDefinition, spvVar);
- }
-
- private static string GetStagePrefix(ShaderStage stage)
- {
- return StagePrefixes[(int)stage];
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/EnumConversion.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/EnumConversion.cs
deleted file mode 100644
index 72541774..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/EnumConversion.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using System;
-using static Spv.Specification;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- static class EnumConversion
- {
- public static ExecutionModel Convert(this ShaderStage stage)
- {
- return stage switch
- {
- ShaderStage.Compute => ExecutionModel.GLCompute,
- ShaderStage.Vertex => ExecutionModel.Vertex,
- ShaderStage.TessellationControl => ExecutionModel.TessellationControl,
- ShaderStage.TessellationEvaluation => ExecutionModel.TessellationEvaluation,
- ShaderStage.Geometry => ExecutionModel.Geometry,
- ShaderStage.Fragment => ExecutionModel.Fragment,
- _ => throw new ArgumentException($"Invalid shader stage \"{stage}\".")
- };
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
deleted file mode 100644
index b6ffdb7a..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
+++ /dev/null
@@ -1,2480 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Collections.Generic;
-using System.Diagnostics;
-using System.Linq;
-using System.Numerics;
-using static Spv.Specification;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- using SpvInstruction = Spv.Generator.Instruction;
- using SpvLiteralInteger = Spv.Generator.LiteralInteger;
-
- static class Instructions
- {
- private const MemorySemanticsMask DefaultMemorySemantics =
- MemorySemanticsMask.ImageMemory |
- MemorySemanticsMask.AtomicCounterMemory |
- MemorySemanticsMask.WorkgroupMemory |
- MemorySemanticsMask.UniformMemory |
- MemorySemanticsMask.AcquireRelease;
-
- private static readonly Func<CodeGenContext, AstOperation, OperationResult>[] InstTable;
-
- static Instructions()
- {
- InstTable = new Func<CodeGenContext, AstOperation, OperationResult>[(int)Instruction.Count];
-
- Add(Instruction.Absolute, GenerateAbsolute);
- Add(Instruction.Add, GenerateAdd);
- Add(Instruction.AtomicAdd, GenerateAtomicAdd);
- Add(Instruction.AtomicAnd, GenerateAtomicAnd);
- Add(Instruction.AtomicCompareAndSwap, GenerateAtomicCompareAndSwap);
- Add(Instruction.AtomicMinS32, GenerateAtomicMinS32);
- Add(Instruction.AtomicMinU32, GenerateAtomicMinU32);
- Add(Instruction.AtomicMaxS32, GenerateAtomicMaxS32);
- Add(Instruction.AtomicMaxU32, GenerateAtomicMaxU32);
- Add(Instruction.AtomicOr, GenerateAtomicOr);
- Add(Instruction.AtomicSwap, GenerateAtomicSwap);
- Add(Instruction.AtomicXor, GenerateAtomicXor);
- Add(Instruction.Ballot, GenerateBallot);
- Add(Instruction.Barrier, GenerateBarrier);
- Add(Instruction.BitCount, GenerateBitCount);
- Add(Instruction.BitfieldExtractS32, GenerateBitfieldExtractS32);
- Add(Instruction.BitfieldExtractU32, GenerateBitfieldExtractU32);
- Add(Instruction.BitfieldInsert, GenerateBitfieldInsert);
- Add(Instruction.BitfieldReverse, GenerateBitfieldReverse);
- Add(Instruction.BitwiseAnd, GenerateBitwiseAnd);
- Add(Instruction.BitwiseExclusiveOr, GenerateBitwiseExclusiveOr);
- Add(Instruction.BitwiseNot, GenerateBitwiseNot);
- Add(Instruction.BitwiseOr, GenerateBitwiseOr);
- Add(Instruction.Call, GenerateCall);
- Add(Instruction.Ceiling, GenerateCeiling);
- Add(Instruction.Clamp, GenerateClamp);
- Add(Instruction.ClampU32, GenerateClampU32);
- Add(Instruction.Comment, GenerateComment);
- Add(Instruction.CompareEqual, GenerateCompareEqual);
- Add(Instruction.CompareGreater, GenerateCompareGreater);
- Add(Instruction.CompareGreaterOrEqual, GenerateCompareGreaterOrEqual);
- Add(Instruction.CompareGreaterOrEqualU32, GenerateCompareGreaterOrEqualU32);
- Add(Instruction.CompareGreaterU32, GenerateCompareGreaterU32);
- Add(Instruction.CompareLess, GenerateCompareLess);
- Add(Instruction.CompareLessOrEqual, GenerateCompareLessOrEqual);
- Add(Instruction.CompareLessOrEqualU32, GenerateCompareLessOrEqualU32);
- Add(Instruction.CompareLessU32, GenerateCompareLessU32);
- Add(Instruction.CompareNotEqual, GenerateCompareNotEqual);
- Add(Instruction.ConditionalSelect, GenerateConditionalSelect);
- Add(Instruction.ConvertFP32ToFP64, GenerateConvertFP32ToFP64);
- Add(Instruction.ConvertFP32ToS32, GenerateConvertFP32ToS32);
- Add(Instruction.ConvertFP32ToU32, GenerateConvertFP32ToU32);
- Add(Instruction.ConvertFP64ToFP32, GenerateConvertFP64ToFP32);
- Add(Instruction.ConvertFP64ToS32, GenerateConvertFP64ToS32);
- Add(Instruction.ConvertFP64ToU32, GenerateConvertFP64ToU32);
- Add(Instruction.ConvertS32ToFP32, GenerateConvertS32ToFP32);
- Add(Instruction.ConvertS32ToFP64, GenerateConvertS32ToFP64);
- Add(Instruction.ConvertU32ToFP32, GenerateConvertU32ToFP32);
- Add(Instruction.ConvertU32ToFP64, GenerateConvertU32ToFP64);
- Add(Instruction.Cosine, GenerateCosine);
- Add(Instruction.Ddx, GenerateDdx);
- Add(Instruction.Ddy, GenerateDdy);
- Add(Instruction.Discard, GenerateDiscard);
- Add(Instruction.Divide, GenerateDivide);
- Add(Instruction.EmitVertex, GenerateEmitVertex);
- Add(Instruction.EndPrimitive, GenerateEndPrimitive);
- Add(Instruction.ExponentB2, GenerateExponentB2);
- Add(Instruction.FSIBegin, GenerateFSIBegin);
- Add(Instruction.FSIEnd, GenerateFSIEnd);
- Add(Instruction.FindLSB, GenerateFindLSB);
- Add(Instruction.FindMSBS32, GenerateFindMSBS32);
- Add(Instruction.FindMSBU32, GenerateFindMSBU32);
- Add(Instruction.Floor, GenerateFloor);
- Add(Instruction.FusedMultiplyAdd, GenerateFusedMultiplyAdd);
- Add(Instruction.GroupMemoryBarrier, GenerateGroupMemoryBarrier);
- Add(Instruction.ImageAtomic, GenerateImageAtomic);
- Add(Instruction.ImageLoad, GenerateImageLoad);
- Add(Instruction.ImageStore, GenerateImageStore);
- Add(Instruction.IsNan, GenerateIsNan);
- Add(Instruction.Load, GenerateLoad);
- Add(Instruction.LoadConstant, GenerateLoadConstant);
- Add(Instruction.LoadLocal, GenerateLoadLocal);
- Add(Instruction.LoadShared, GenerateLoadShared);
- Add(Instruction.LoadStorage, GenerateLoadStorage);
- Add(Instruction.Lod, GenerateLod);
- Add(Instruction.LogarithmB2, GenerateLogarithmB2);
- Add(Instruction.LogicalAnd, GenerateLogicalAnd);
- Add(Instruction.LogicalExclusiveOr, GenerateLogicalExclusiveOr);
- Add(Instruction.LogicalNot, GenerateLogicalNot);
- Add(Instruction.LogicalOr, GenerateLogicalOr);
- Add(Instruction.LoopBreak, GenerateLoopBreak);
- Add(Instruction.LoopContinue, GenerateLoopContinue);
- Add(Instruction.Maximum, GenerateMaximum);
- Add(Instruction.MaximumU32, GenerateMaximumU32);
- Add(Instruction.MemoryBarrier, GenerateMemoryBarrier);
- Add(Instruction.Minimum, GenerateMinimum);
- Add(Instruction.MinimumU32, GenerateMinimumU32);
- Add(Instruction.Multiply, GenerateMultiply);
- Add(Instruction.MultiplyHighS32, GenerateMultiplyHighS32);
- Add(Instruction.MultiplyHighU32, GenerateMultiplyHighU32);
- Add(Instruction.Negate, GenerateNegate);
- Add(Instruction.PackDouble2x32, GeneratePackDouble2x32);
- Add(Instruction.PackHalf2x16, GeneratePackHalf2x16);
- Add(Instruction.ReciprocalSquareRoot, GenerateReciprocalSquareRoot);
- Add(Instruction.Return, GenerateReturn);
- Add(Instruction.Round, GenerateRound);
- Add(Instruction.ShiftLeft, GenerateShiftLeft);
- Add(Instruction.ShiftRightS32, GenerateShiftRightS32);
- Add(Instruction.ShiftRightU32, GenerateShiftRightU32);
- Add(Instruction.Shuffle, GenerateShuffle);
- Add(Instruction.ShuffleDown, GenerateShuffleDown);
- Add(Instruction.ShuffleUp, GenerateShuffleUp);
- Add(Instruction.ShuffleXor, GenerateShuffleXor);
- Add(Instruction.Sine, GenerateSine);
- Add(Instruction.SquareRoot, GenerateSquareRoot);
- Add(Instruction.Store, GenerateStore);
- Add(Instruction.StoreLocal, GenerateStoreLocal);
- Add(Instruction.StoreShared, GenerateStoreShared);
- Add(Instruction.StoreShared16, GenerateStoreShared16);
- Add(Instruction.StoreShared8, GenerateStoreShared8);
- Add(Instruction.StoreStorage, GenerateStoreStorage);
- Add(Instruction.StoreStorage16, GenerateStoreStorage16);
- Add(Instruction.StoreStorage8, GenerateStoreStorage8);
- Add(Instruction.Subtract, GenerateSubtract);
- Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
- Add(Instruction.TextureSample, GenerateTextureSample);
- Add(Instruction.TextureSize, GenerateTextureSize);
- Add(Instruction.Truncate, GenerateTruncate);
- Add(Instruction.UnpackDouble2x32, GenerateUnpackDouble2x32);
- Add(Instruction.UnpackHalf2x16, GenerateUnpackHalf2x16);
- Add(Instruction.VectorExtract, GenerateVectorExtract);
- Add(Instruction.VoteAll, GenerateVoteAll);
- Add(Instruction.VoteAllEqual, GenerateVoteAllEqual);
- Add(Instruction.VoteAny, GenerateVoteAny);
- }
-
- private static void Add(Instruction inst, Func<CodeGenContext, AstOperation, OperationResult> handler)
- {
- InstTable[(int)(inst & Instruction.Mask)] = handler;
- }
-
- public static OperationResult Generate(CodeGenContext context, AstOperation operation)
- {
- var handler = InstTable[(int)(operation.Inst & Instruction.Mask)];
- if (handler != null)
- {
- return handler(context, operation);
- }
- else
- {
- throw new NotImplementedException(operation.Inst.ToString());
- }
- }
-
- private static OperationResult GenerateAbsolute(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslFAbs, context.Delegates.GlslSAbs);
- }
-
- private static OperationResult GenerateAdd(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinary(context, operation, context.Delegates.FAdd, context.Delegates.IAdd);
- }
-
- private static OperationResult GenerateAtomicAdd(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicIAdd);
- }
-
- private static OperationResult GenerateAtomicAnd(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicAnd);
- }
-
- private static OperationResult GenerateAtomicCompareAndSwap(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryCas(context, operation);
- }
-
- private static OperationResult GenerateAtomicMinS32(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicSMin);
- }
-
- private static OperationResult GenerateAtomicMinU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicUMin);
- }
-
- private static OperationResult GenerateAtomicMaxS32(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicSMax);
- }
-
- private static OperationResult GenerateAtomicMaxU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicUMax);
- }
-
- private static OperationResult GenerateAtomicOr(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicOr);
- }
-
- private static OperationResult GenerateAtomicSwap(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicExchange);
- }
-
- private static OperationResult GenerateAtomicXor(CodeGenContext context, AstOperation operation)
- {
- return GenerateAtomicMemoryBinary(context, operation, context.Delegates.AtomicXor);
- }
-
- private static OperationResult GenerateBallot(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- var uvec4Type = context.TypeVector(context.TypeU32(), 4);
- var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
-
- var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source));
- var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0);
-
- return new OperationResult(AggregateType.U32, mask);
- }
-
- private static OperationResult GenerateBarrier(CodeGenContext context, AstOperation operation)
- {
- context.ControlBarrier(
- context.Constant(context.TypeU32(), Scope.Workgroup),
- context.Constant(context.TypeU32(), Scope.Workgroup),
- context.Constant(context.TypeU32(), MemorySemanticsMask.WorkgroupMemory | MemorySemanticsMask.AcquireRelease));
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateBitCount(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnaryS32(context, operation, context.Delegates.BitCount);
- }
-
- private static OperationResult GenerateBitfieldExtractS32(CodeGenContext context, AstOperation operation)
- {
- return GenerateBitfieldExtractS32(context, operation, context.Delegates.BitFieldSExtract);
- }
-
- private static OperationResult GenerateBitfieldExtractU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateTernaryU32(context, operation, context.Delegates.BitFieldUExtract);
- }
-
- private static OperationResult GenerateBitfieldInsert(CodeGenContext context, AstOperation operation)
- {
- return GenerateBitfieldInsert(context, operation, context.Delegates.BitFieldInsert);
- }
-
- private static OperationResult GenerateBitfieldReverse(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnaryS32(context, operation, context.Delegates.BitReverse);
- }
-
- private static OperationResult GenerateBitwiseAnd(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryS32(context, operation, context.Delegates.BitwiseAnd);
- }
-
- private static OperationResult GenerateBitwiseExclusiveOr(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryS32(context, operation, context.Delegates.BitwiseXor);
- }
-
- private static OperationResult GenerateBitwiseNot(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnaryS32(context, operation, context.Delegates.Not);
- }
-
- private static OperationResult GenerateBitwiseOr(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryS32(context, operation, context.Delegates.BitwiseOr);
- }
-
- private static OperationResult GenerateCall(CodeGenContext context, AstOperation operation)
- {
- AstOperand funcId = (AstOperand)operation.GetSource(0);
-
- Debug.Assert(funcId.Type == OperandType.Constant);
-
- (var function, var spvFunc) = context.GetFunction(funcId.Value);
-
- var args = new SpvInstruction[operation.SourcesCount - 1];
- var spvLocals = context.GetLocalForArgsPointers(funcId.Value);
-
- for (int i = 0; i < args.Length; i++)
- {
- var operand = (AstOperand)operation.GetSource(i + 1);
- if (i >= function.InArguments.Length)
- {
- args[i] = context.GetLocalPointer(operand);
- }
- else
- {
- var type = function.GetArgumentType(i);
- var value = context.Get(type, operand);
- var spvLocal = spvLocals[i];
-
- context.Store(spvLocal, value);
-
- args[i] = spvLocal;
- }
- }
-
- var retType = function.ReturnType;
- var result = context.FunctionCall(context.GetType(retType), spvFunc, args);
- return new OperationResult(retType, result);
- }
-
- private static OperationResult GenerateCeiling(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslCeil, null);
- }
-
- private static OperationResult GenerateClamp(CodeGenContext context, AstOperation operation)
- {
- return GenerateTernary(context, operation, context.Delegates.GlslFClamp, context.Delegates.GlslSClamp);
- }
-
- private static OperationResult GenerateClampU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateTernaryU32(context, operation, context.Delegates.GlslUClamp);
- }
-
- private static OperationResult GenerateComment(CodeGenContext context, AstOperation operation)
- {
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateCompareEqual(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompare(context, operation, context.Delegates.FOrdEqual, context.Delegates.IEqual);
- }
-
- private static OperationResult GenerateCompareGreater(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompare(context, operation, context.Delegates.FOrdGreaterThan, context.Delegates.SGreaterThan);
- }
-
- private static OperationResult GenerateCompareGreaterOrEqual(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompare(context, operation, context.Delegates.FOrdGreaterThanEqual, context.Delegates.SGreaterThanEqual);
- }
-
- private static OperationResult GenerateCompareGreaterOrEqualU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompareU32(context, operation, context.Delegates.UGreaterThanEqual);
- }
-
- private static OperationResult GenerateCompareGreaterU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompareU32(context, operation, context.Delegates.UGreaterThan);
- }
-
- private static OperationResult GenerateCompareLess(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompare(context, operation, context.Delegates.FOrdLessThan, context.Delegates.SLessThan);
- }
-
- private static OperationResult GenerateCompareLessOrEqual(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompare(context, operation, context.Delegates.FOrdLessThanEqual, context.Delegates.SLessThanEqual);
- }
-
- private static OperationResult GenerateCompareLessOrEqualU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompareU32(context, operation, context.Delegates.ULessThanEqual);
- }
-
- private static OperationResult GenerateCompareLessU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompareU32(context, operation, context.Delegates.ULessThan);
- }
-
- private static OperationResult GenerateCompareNotEqual(CodeGenContext context, AstOperation operation)
- {
- return GenerateCompare(context, operation, context.Delegates.FOrdNotEqual, context.Delegates.INotEqual);
- }
-
- private static OperationResult GenerateConditionalSelect(CodeGenContext context, AstOperation operation)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
- var src3 = operation.GetSource(2);
-
- var cond = context.Get(AggregateType.Bool, src1);
-
- if (operation.Inst.HasFlag(Instruction.FP64))
- {
- return new OperationResult(AggregateType.FP64, context.Select(context.TypeFP64(), cond, context.GetFP64(src2), context.GetFP64(src3)));
- }
- else if (operation.Inst.HasFlag(Instruction.FP32))
- {
- return new OperationResult(AggregateType.FP32, context.Select(context.TypeFP32(), cond, context.GetFP32(src2), context.GetFP32(src3)));
- }
- else
- {
- return new OperationResult(AggregateType.S32, context.Select(context.TypeS32(), cond, context.GetS32(src2), context.GetS32(src3)));
- }
- }
-
- private static OperationResult GenerateConvertFP32ToFP64(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.FP64, context.FConvert(context.TypeFP64(), context.GetFP32(source)));
- }
-
- private static OperationResult GenerateConvertFP32ToS32(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.S32, context.ConvertFToS(context.TypeS32(), context.GetFP32(source)));
- }
-
- private static OperationResult GenerateConvertFP32ToU32(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.U32, context.ConvertFToU(context.TypeU32(), context.GetFP32(source)));
- }
-
- private static OperationResult GenerateConvertFP64ToFP32(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.FP32, context.FConvert(context.TypeFP32(), context.GetFP64(source)));
- }
-
- private static OperationResult GenerateConvertFP64ToS32(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.S32, context.ConvertFToS(context.TypeS32(), context.GetFP64(source)));
- }
-
- private static OperationResult GenerateConvertFP64ToU32(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.U32, context.ConvertFToU(context.TypeU32(), context.GetFP64(source)));
- }
-
- private static OperationResult GenerateConvertS32ToFP32(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.FP32, context.ConvertSToF(context.TypeFP32(), context.GetS32(source)));
- }
-
- private static OperationResult GenerateConvertS32ToFP64(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.FP64, context.ConvertSToF(context.TypeFP64(), context.GetS32(source)));
- }
-
- private static OperationResult GenerateConvertU32ToFP32(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.FP32, context.ConvertUToF(context.TypeFP32(), context.GetU32(source)));
- }
-
- private static OperationResult GenerateConvertU32ToFP64(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- return new OperationResult(AggregateType.FP64, context.ConvertUToF(context.TypeFP64(), context.GetU32(source)));
- }
-
- private static OperationResult GenerateCosine(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslCos, null);
- }
-
- private static OperationResult GenerateDdx(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnaryFP32(context, operation, context.Delegates.DPdx);
- }
-
- private static OperationResult GenerateDdy(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnaryFP32(context, operation, context.Delegates.DPdy);
- }
-
- private static OperationResult GenerateDiscard(CodeGenContext context, AstOperation operation)
- {
- context.Kill();
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateDivide(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinary(context, operation, context.Delegates.FDiv, context.Delegates.SDiv);
- }
-
- private static OperationResult GenerateEmitVertex(CodeGenContext context, AstOperation operation)
- {
- context.EmitVertex();
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateEndPrimitive(CodeGenContext context, AstOperation operation)
- {
- context.EndPrimitive();
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateExponentB2(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslExp2, null);
- }
-
- private static OperationResult GenerateFSIBegin(CodeGenContext context, AstOperation operation)
- {
- if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- context.BeginInvocationInterlockEXT();
- }
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateFSIEnd(CodeGenContext context, AstOperation operation)
- {
- if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- context.EndInvocationInterlockEXT();
- }
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateFindLSB(CodeGenContext context, AstOperation operation)
- {
- var source = context.GetU32(operation.GetSource(0));
- return new OperationResult(AggregateType.U32, context.GlslFindILsb(context.TypeU32(), source));
- }
-
- private static OperationResult GenerateFindMSBS32(CodeGenContext context, AstOperation operation)
- {
- var source = context.GetS32(operation.GetSource(0));
- return new OperationResult(AggregateType.U32, context.GlslFindSMsb(context.TypeU32(), source));
- }
-
- private static OperationResult GenerateFindMSBU32(CodeGenContext context, AstOperation operation)
- {
- var source = context.GetU32(operation.GetSource(0));
- return new OperationResult(AggregateType.U32, context.GlslFindUMsb(context.TypeU32(), source));
- }
-
- private static OperationResult GenerateFloor(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslFloor, null);
- }
-
- private static OperationResult GenerateFusedMultiplyAdd(CodeGenContext context, AstOperation operation)
- {
- return GenerateTernary(context, operation, context.Delegates.GlslFma, null);
- }
-
- private static OperationResult GenerateGroupMemoryBarrier(CodeGenContext context, AstOperation operation)
- {
- context.MemoryBarrier(context.Constant(context.TypeU32(), Scope.Workgroup), context.Constant(context.TypeU32(), DefaultMemorySemantics));
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateImageAtomic(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- var componentType = texOp.Format.GetComponentType();
-
- // TODO: Bindless texture support. For now we just return 0/do nothing.
- if (isBindless)
- {
- return new OperationResult(componentType, componentType switch
- {
- AggregateType.S32 => context.Constant(context.TypeS32(), 0),
- AggregateType.U32 => context.Constant(context.TypeU32(), 0u),
- _ => context.Constant(context.TypeFP32(), 0f),
- });
- }
-
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- int srcIndex = isBindless ? 1 : 0;
-
- SpvInstruction Src(AggregateType type)
- {
- return context.Get(type, texOp.GetSource(srcIndex++));
- }
-
- SpvInstruction index = null;
-
- if (isIndexed)
- {
- index = Src(AggregateType.S32);
- }
-
- int coordsCount = texOp.Type.GetDimensions();
-
- int pCount = coordsCount + (isArray ? 1 : 0);
-
- SpvInstruction pCoords;
-
- if (pCount > 1)
- {
- SpvInstruction[] elems = new SpvInstruction[pCount];
-
- for (int i = 0; i < pCount; i++)
- {
- elems[i] = Src(AggregateType.S32);
- }
-
- var vectorType = context.TypeVector(context.TypeS32(), pCount);
- pCoords = context.CompositeConstruct(vectorType, elems);
- }
- else
- {
- pCoords = Src(AggregateType.S32);
- }
-
- SpvInstruction value = Src(componentType);
-
- (var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
-
- var image = context.Load(imageType, imageVariable);
-
- SpvInstruction resultType = context.GetType(componentType);
- SpvInstruction imagePointerType = context.TypePointer(StorageClass.Image, resultType);
-
- var pointer = context.ImageTexelPointer(imagePointerType, imageVariable, pCoords, context.Constant(context.TypeU32(), 0));
- var one = context.Constant(context.TypeU32(), 1);
- var zero = context.Constant(context.TypeU32(), 0);
-
- var result = (texOp.Flags & TextureFlags.AtomicMask) switch
- {
- TextureFlags.Add => context.AtomicIAdd(resultType, pointer, one, zero, value),
- TextureFlags.Minimum => componentType == AggregateType.S32
- ? context.AtomicSMin(resultType, pointer, one, zero, value)
- : context.AtomicUMin(resultType, pointer, one, zero, value),
- TextureFlags.Maximum => componentType == AggregateType.S32
- ? context.AtomicSMax(resultType, pointer, one, zero, value)
- : context.AtomicUMax(resultType, pointer, one, zero, value),
- TextureFlags.Increment => context.AtomicIIncrement(resultType, pointer, one, zero),
- TextureFlags.Decrement => context.AtomicIDecrement(resultType, pointer, one, zero),
- TextureFlags.BitwiseAnd => context.AtomicAnd(resultType, pointer, one, zero, value),
- TextureFlags.BitwiseOr => context.AtomicOr(resultType, pointer, one, zero, value),
- TextureFlags.BitwiseXor => context.AtomicXor(resultType, pointer, one, zero, value),
- TextureFlags.Swap => context.AtomicExchange(resultType, pointer, one, zero, value),
- TextureFlags.CAS => context.AtomicCompareExchange(resultType, pointer, one, zero, zero, Src(componentType), value),
- _ => context.AtomicIAdd(resultType, pointer, one, zero, value),
- };
-
- return new OperationResult(componentType, result);
- }
-
- private static OperationResult GenerateImageLoad(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- var componentType = texOp.Format.GetComponentType();
-
- // TODO: Bindless texture support. For now we just return 0/do nothing.
- if (isBindless)
- {
- return GetZeroOperationResult(context, texOp, componentType, isVector: true);
- }
-
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- int srcIndex = isBindless ? 1 : 0;
-
- SpvInstruction Src(AggregateType type)
- {
- return context.Get(type, texOp.GetSource(srcIndex++));
- }
-
- SpvInstruction index = null;
-
- if (isIndexed)
- {
- index = Src(AggregateType.S32);
- }
-
- int coordsCount = texOp.Type.GetDimensions();
-
- int pCount = coordsCount + (isArray ? 1 : 0);
-
- SpvInstruction pCoords;
-
- if (pCount > 1)
- {
- SpvInstruction[] elems = new SpvInstruction[pCount];
-
- for (int i = 0; i < pCount; i++)
- {
- elems[i] = Src(AggregateType.S32);
- }
-
- var vectorType = context.TypeVector(context.TypeS32(), pCount);
- pCoords = context.CompositeConstruct(vectorType, elems);
- }
- else
- {
- pCoords = Src(AggregateType.S32);
- }
-
- pCoords = ScalingHelpers.ApplyScaling(context, texOp, pCoords, intCoords: true, isBindless, isIndexed, isArray, pCount);
-
- (var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
-
- var image = context.Load(imageType, imageVariable);
- var imageComponentType = context.GetType(componentType);
- var swizzledResultType = texOp.GetVectorType(componentType);
-
- var texel = context.ImageRead(context.TypeVector(imageComponentType, 4), image, pCoords, ImageOperandsMask.MaskNone);
- var result = GetSwizzledResult(context, texel, swizzledResultType, texOp.Index);
-
- return new OperationResult(componentType, result);
- }
-
- private static OperationResult GenerateImageStore(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- // TODO: Bindless texture support. For now we just return 0/do nothing.
- if (isBindless)
- {
- return OperationResult.Invalid;
- }
-
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- int srcIndex = isBindless ? 1 : 0;
-
- SpvInstruction Src(AggregateType type)
- {
- return context.Get(type, texOp.GetSource(srcIndex++));
- }
-
- SpvInstruction index = null;
-
- if (isIndexed)
- {
- index = Src(AggregateType.S32);
- }
-
- int coordsCount = texOp.Type.GetDimensions();
-
- int pCount = coordsCount + (isArray ? 1 : 0);
-
- SpvInstruction pCoords;
-
- if (pCount > 1)
- {
- SpvInstruction[] elems = new SpvInstruction[pCount];
-
- for (int i = 0; i < pCount; i++)
- {
- elems[i] = Src(AggregateType.S32);
- }
-
- var vectorType = context.TypeVector(context.TypeS32(), pCount);
- pCoords = context.CompositeConstruct(vectorType, elems);
- }
- else
- {
- pCoords = Src(AggregateType.S32);
- }
-
- var componentType = texOp.Format.GetComponentType();
-
- const int ComponentsCount = 4;
-
- SpvInstruction[] cElems = new SpvInstruction[ComponentsCount];
-
- for (int i = 0; i < ComponentsCount; i++)
- {
- if (srcIndex < texOp.SourcesCount)
- {
- cElems[i] = Src(componentType);
- }
- else
- {
- cElems[i] = componentType switch
- {
- AggregateType.S32 => context.Constant(context.TypeS32(), 0),
- AggregateType.U32 => context.Constant(context.TypeU32(), 0u),
- _ => context.Constant(context.TypeFP32(), 0f),
- };
- }
- }
-
- var texel = context.CompositeConstruct(context.TypeVector(context.GetType(componentType), ComponentsCount), cElems);
-
- (var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
-
- var image = context.Load(imageType, imageVariable);
-
- context.ImageWrite(image, pCoords, texel, ImageOperandsMask.MaskNone);
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateIsNan(CodeGenContext context, AstOperation operation)
- {
- var source = operation.GetSource(0);
-
- SpvInstruction result;
-
- if (operation.Inst.HasFlag(Instruction.FP64))
- {
- result = context.IsNan(context.TypeBool(), context.GetFP64(source));
- }
- else
- {
- result = context.IsNan(context.TypeBool(), context.GetFP32(source));
- }
-
- return new OperationResult(AggregateType.Bool, result);
- }
-
- private static OperationResult GenerateLoad(CodeGenContext context, AstOperation operation)
- {
- return GenerateLoadOrStore(context, operation, isStore: false);
- }
-
- private static OperationResult GenerateLoadConstant(CodeGenContext context, AstOperation operation)
- {
- var src1 = operation.GetSource(0);
- var src2 = context.Get(AggregateType.S32, operation.GetSource(1));
-
- var i1 = context.Constant(context.TypeS32(), 0);
- var i2 = context.ShiftRightArithmetic(context.TypeS32(), src2, context.Constant(context.TypeS32(), 2));
- var i3 = context.BitwiseAnd(context.TypeS32(), src2, context.Constant(context.TypeS32(), 3));
-
- SpvInstruction value = null;
-
- if (context.Config.GpuAccessor.QueryHostHasVectorIndexingBug())
- {
- // Test for each component individually.
- for (int i = 0; i < 4; i++)
- {
- var component = context.Constant(context.TypeS32(), i);
-
- SpvInstruction elemPointer;
- if (context.UniformBuffersArray != null)
- {
- var ubVariable = context.UniformBuffersArray;
- var i0 = context.Get(AggregateType.S32, src1);
-
- elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i0, i1, i2, component);
- }
- else
- {
- var ubVariable = context.UniformBuffers[((AstOperand)src1).Value];
-
- elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i1, i2, component);
- }
-
- SpvInstruction newValue = context.Load(context.TypeFP32(), elemPointer);
-
- value = value != null ? context.Select(context.TypeFP32(), context.IEqual(context.TypeBool(), i3, component), newValue, value) : newValue;
- }
- }
- else
- {
- SpvInstruction elemPointer;
-
- if (context.UniformBuffersArray != null)
- {
- var ubVariable = context.UniformBuffersArray;
- var i0 = context.Get(AggregateType.S32, src1);
-
- elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i0, i1, i2, i3);
- }
- else
- {
- var ubVariable = context.UniformBuffers[((AstOperand)src1).Value];
-
- elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeFP32()), ubVariable, i1, i2, i3);
- }
-
- value = context.Load(context.TypeFP32(), elemPointer);
- }
-
- return new OperationResult(AggregateType.FP32, value);
- }
-
- private static OperationResult GenerateLoadLocal(CodeGenContext context, AstOperation operation)
- {
- return GenerateLoadLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
- }
-
- private static OperationResult GenerateLoadShared(CodeGenContext context, AstOperation operation)
- {
- return GenerateLoadLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
- }
-
- private static OperationResult GenerateLoadLocalOrShared(
- CodeGenContext context,
- AstOperation operation,
- StorageClass storageClass,
- SpvInstruction memory)
- {
- var offset = context.Get(AggregateType.S32, operation.GetSource(0));
-
- var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
- var value = context.Load(context.TypeU32(), elemPointer);
-
- return new OperationResult(AggregateType.U32, value);
- }
-
- private static OperationResult GenerateLoadStorage(CodeGenContext context, AstOperation operation)
- {
- var elemPointer = GetStorageElemPointer(context, operation);
- var value = context.Load(context.TypeU32(), elemPointer);
-
- return new OperationResult(AggregateType.U32, value);
- }
-
- private static OperationResult GenerateLod(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- // TODO: Bindless texture support. For now we just return 0.
- if (isBindless)
- {
- return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0));
- }
-
- int srcIndex = 0;
-
- SpvInstruction Src(AggregateType type)
- {
- return context.Get(type, texOp.GetSource(srcIndex++));
- }
-
- SpvInstruction index = null;
-
- if (isIndexed)
- {
- index = Src(AggregateType.S32);
- }
-
- int pCount = texOp.Type.GetDimensions();
-
- SpvInstruction pCoords;
-
- if (pCount > 1)
- {
- SpvInstruction[] elems = new SpvInstruction[pCount];
-
- for (int i = 0; i < pCount; i++)
- {
- elems[i] = Src(AggregateType.FP32);
- }
-
- var vectorType = context.TypeVector(context.TypeFP32(), pCount);
- pCoords = context.CompositeConstruct(vectorType, elems);
- }
- else
- {
- pCoords = Src(AggregateType.FP32);
- }
-
- var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
-
- (_, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
-
- var image = context.Load(sampledImageType, sampledImageVariable);
-
- var resultType = context.TypeVector(context.TypeFP32(), 2);
- var packed = context.ImageQueryLod(resultType, image, pCoords);
- var result = context.CompositeExtract(context.TypeFP32(), packed, (SpvLiteralInteger)texOp.Index);
-
- return new OperationResult(AggregateType.FP32, result);
- }
-
- private static OperationResult GenerateLogarithmB2(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslLog2, null);
- }
-
- private static OperationResult GenerateLogicalAnd(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryBool(context, operation, context.Delegates.LogicalAnd);
- }
-
- private static OperationResult GenerateLogicalExclusiveOr(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryBool(context, operation, context.Delegates.LogicalNotEqual);
- }
-
- private static OperationResult GenerateLogicalNot(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnaryBool(context, operation, context.Delegates.LogicalNot);
- }
-
- private static OperationResult GenerateLogicalOr(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryBool(context, operation, context.Delegates.LogicalOr);
- }
-
- private static OperationResult GenerateLoopBreak(CodeGenContext context, AstOperation operation)
- {
- AstBlock loopBlock = context.CurrentBlock;
- while (loopBlock.Type != AstBlockType.DoWhile)
- {
- loopBlock = loopBlock.Parent;
- }
-
- context.Branch(context.GetNextLabel(loopBlock.Parent));
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateLoopContinue(CodeGenContext context, AstOperation operation)
- {
- AstBlock loopBlock = context.CurrentBlock;
- while (loopBlock.Type != AstBlockType.DoWhile)
- {
- loopBlock = loopBlock.Parent;
- }
-
- (var loopTarget, var continueTarget) = context.LoopTargets[loopBlock];
-
- context.Branch(continueTarget);
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateMaximum(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinary(context, operation, context.Delegates.GlslFMax, context.Delegates.GlslSMax);
- }
-
- private static OperationResult GenerateMaximumU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryU32(context, operation, context.Delegates.GlslUMax);
- }
-
- private static OperationResult GenerateMemoryBarrier(CodeGenContext context, AstOperation operation)
- {
- context.MemoryBarrier(context.Constant(context.TypeU32(), Scope.Device), context.Constant(context.TypeU32(), DefaultMemorySemantics));
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateMinimum(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinary(context, operation, context.Delegates.GlslFMin, context.Delegates.GlslSMin);
- }
-
- private static OperationResult GenerateMinimumU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryU32(context, operation, context.Delegates.GlslUMin);
- }
-
- private static OperationResult GenerateMultiply(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinary(context, operation, context.Delegates.FMul, context.Delegates.IMul);
- }
-
- private static OperationResult GenerateMultiplyHighS32(CodeGenContext context, AstOperation operation)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
-
- var resultType = context.TypeStruct(false, context.TypeS32(), context.TypeS32());
- var result = context.SMulExtended(resultType, context.GetS32(src1), context.GetS32(src2));
- result = context.CompositeExtract(context.TypeS32(), result, 1);
-
- return new OperationResult(AggregateType.S32, result);
- }
-
- private static OperationResult GenerateMultiplyHighU32(CodeGenContext context, AstOperation operation)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
-
- var resultType = context.TypeStruct(false, context.TypeU32(), context.TypeU32());
- var result = context.UMulExtended(resultType, context.GetU32(src1), context.GetU32(src2));
- result = context.CompositeExtract(context.TypeU32(), result, 1);
-
- return new OperationResult(AggregateType.U32, result);
- }
-
- private static OperationResult GenerateNegate(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.FNegate, context.Delegates.SNegate);
- }
-
- private static OperationResult GeneratePackDouble2x32(CodeGenContext context, AstOperation operation)
- {
- var value0 = context.GetU32(operation.GetSource(0));
- var value1 = context.GetU32(operation.GetSource(1));
- var vector = context.CompositeConstruct(context.TypeVector(context.TypeU32(), 2), value0, value1);
- var result = context.GlslPackDouble2x32(context.TypeFP64(), vector);
-
- return new OperationResult(AggregateType.FP64, result);
- }
-
- private static OperationResult GeneratePackHalf2x16(CodeGenContext context, AstOperation operation)
- {
- var value0 = context.GetFP32(operation.GetSource(0));
- var value1 = context.GetFP32(operation.GetSource(1));
- var vector = context.CompositeConstruct(context.TypeVector(context.TypeFP32(), 2), value0, value1);
- var result = context.GlslPackHalf2x16(context.TypeU32(), vector);
-
- return new OperationResult(AggregateType.U32, result);
- }
-
- private static OperationResult GenerateReciprocalSquareRoot(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslInverseSqrt, null);
- }
-
- private static OperationResult GenerateReturn(CodeGenContext context, AstOperation operation)
- {
- context.Return();
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateRound(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslRoundEven, null);
- }
-
- private static OperationResult GenerateShiftLeft(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryS32(context, operation, context.Delegates.ShiftLeftLogical);
- }
-
- private static OperationResult GenerateShiftRightS32(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryS32(context, operation, context.Delegates.ShiftRightArithmetic);
- }
-
- private static OperationResult GenerateShiftRightU32(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinaryS32(context, operation, context.Delegates.ShiftRightLogical);
- }
-
- private static OperationResult GenerateShuffle(CodeGenContext context, AstOperation operation)
- {
- var x = context.GetFP32(operation.GetSource(0));
- var index = context.GetU32(operation.GetSource(1));
- var mask = context.GetU32(operation.GetSource(2));
-
- var const31 = context.Constant(context.TypeU32(), 31);
- var const8 = context.Constant(context.TypeU32(), 8);
-
- var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
- var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
- var notSegMask = context.Not(context.TypeU32(), segMask);
- var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
- var indexNotSegMask = context.BitwiseAnd(context.TypeU32(), index, notSegMask);
-
- var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
-
- var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
- var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
- var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId);
- var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
- var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
- var result = context.Select(context.TypeFP32(), valid, value, x);
-
- var validLocal = (AstOperand)operation.GetSource(3);
-
- context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
-
- return new OperationResult(AggregateType.FP32, result);
- }
-
- private static OperationResult GenerateShuffleDown(CodeGenContext context, AstOperation operation)
- {
- var x = context.GetFP32(operation.GetSource(0));
- var index = context.GetU32(operation.GetSource(1));
- var mask = context.GetU32(operation.GetSource(2));
-
- var const31 = context.Constant(context.TypeU32(), 31);
- var const8 = context.Constant(context.TypeU32(), 8);
-
- var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
- var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
- var notSegMask = context.Not(context.TypeU32(), segMask);
- var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
-
- var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
-
- var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
- var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
- var srcThreadId = context.IAdd(context.TypeU32(), threadId, index);
- var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
- var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
- var result = context.Select(context.TypeFP32(), valid, value, x);
-
- var validLocal = (AstOperand)operation.GetSource(3);
-
- context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
-
- return new OperationResult(AggregateType.FP32, result);
- }
-
- private static OperationResult GenerateShuffleUp(CodeGenContext context, AstOperation operation)
- {
- var x = context.GetFP32(operation.GetSource(0));
- var index = context.GetU32(operation.GetSource(1));
- var mask = context.GetU32(operation.GetSource(2));
-
- var const31 = context.Constant(context.TypeU32(), 31);
- var const8 = context.Constant(context.TypeU32(), 8);
-
- var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
-
- var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
-
- var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
- var srcThreadId = context.ISub(context.TypeU32(), threadId, index);
- var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId);
- var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
- var result = context.Select(context.TypeFP32(), valid, value, x);
-
- var validLocal = (AstOperand)operation.GetSource(3);
-
- context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
-
- return new OperationResult(AggregateType.FP32, result);
- }
-
- private static OperationResult GenerateShuffleXor(CodeGenContext context, AstOperation operation)
- {
- var x = context.GetFP32(operation.GetSource(0));
- var index = context.GetU32(operation.GetSource(1));
- var mask = context.GetU32(operation.GetSource(2));
-
- var const31 = context.Constant(context.TypeU32(), 31);
- var const8 = context.Constant(context.TypeU32(), 8);
-
- var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
- var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
- var notSegMask = context.Not(context.TypeU32(), segMask);
- var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
-
- var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
-
- var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
- var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
- var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index);
- var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
- var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
- var result = context.Select(context.TypeFP32(), valid, value, x);
-
- var validLocal = (AstOperand)operation.GetSource(3);
-
- context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
-
- return new OperationResult(AggregateType.FP32, result);
- }
-
- private static OperationResult GenerateSine(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslSin, null);
- }
-
- private static OperationResult GenerateSquareRoot(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslSqrt, null);
- }
-
- private static OperationResult GenerateStore(CodeGenContext context, AstOperation operation)
- {
- return GenerateLoadOrStore(context, operation, isStore: true);
- }
-
- private static OperationResult GenerateStoreLocal(CodeGenContext context, AstOperation operation)
- {
- return GenerateStoreLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
- }
-
- private static OperationResult GenerateStoreShared(CodeGenContext context, AstOperation operation)
- {
- return GenerateStoreLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
- }
-
- private static OperationResult GenerateStoreLocalOrShared(
- CodeGenContext context,
- AstOperation operation,
- StorageClass storageClass,
- SpvInstruction memory)
- {
- var offset = context.Get(AggregateType.S32, operation.GetSource(0));
- var value = context.Get(AggregateType.U32, operation.GetSource(1));
-
- var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
- context.Store(elemPointer, value);
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateStoreShared16(CodeGenContext context, AstOperation operation)
- {
- GenerateStoreSharedSmallInt(context, operation, 16);
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateStoreShared8(CodeGenContext context, AstOperation operation)
- {
- GenerateStoreSharedSmallInt(context, operation, 8);
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateStoreStorage(CodeGenContext context, AstOperation operation)
- {
- var elemPointer = GetStorageElemPointer(context, operation);
- context.Store(elemPointer, context.Get(AggregateType.U32, operation.GetSource(2)));
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateStoreStorage16(CodeGenContext context, AstOperation operation)
- {
- GenerateStoreStorageSmallInt(context, operation, 16);
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateStoreStorage8(CodeGenContext context, AstOperation operation)
- {
- GenerateStoreStorageSmallInt(context, operation, 8);
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateSubtract(CodeGenContext context, AstOperation operation)
- {
- return GenerateBinary(context, operation, context.Delegates.FSub, context.Delegates.ISub);
- }
-
- private static OperationResult GenerateSwizzleAdd(CodeGenContext context, AstOperation operation)
- {
- var x = context.Get(AggregateType.FP32, operation.GetSource(0));
- var y = context.Get(AggregateType.FP32, operation.GetSource(1));
- var mask = context.Get(AggregateType.U32, operation.GetSource(2));
-
- var v4float = context.TypeVector(context.TypeFP32(), 4);
- var one = context.Constant(context.TypeFP32(), 1.0f);
- var minusOne = context.Constant(context.TypeFP32(), -1.0f);
- var zero = context.Constant(context.TypeFP32(), 0.0f);
- var xLut = context.ConstantComposite(v4float, one, minusOne, one, zero);
- var yLut = context.ConstantComposite(v4float, one, one, minusOne, one);
-
- var three = context.Constant(context.TypeU32(), 3);
-
- var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
- var shift = context.BitwiseAnd(context.TypeU32(), threadId, three);
- shift = context.ShiftLeftLogical(context.TypeU32(), shift, context.Constant(context.TypeU32(), 1));
- var lutIdx = context.ShiftRightLogical(context.TypeU32(), mask, shift);
- lutIdx = context.BitwiseAnd(context.TypeU32(), lutIdx, three);
-
- var xLutValue = context.VectorExtractDynamic(context.TypeFP32(), xLut, lutIdx);
- var yLutValue = context.VectorExtractDynamic(context.TypeFP32(), yLut, lutIdx);
-
- var xResult = context.FMul(context.TypeFP32(), x, xLutValue);
- var yResult = context.FMul(context.TypeFP32(), y, yLutValue);
- var result = context.FAdd(context.TypeFP32(), xResult, yResult);
-
- return new OperationResult(AggregateType.FP32, result);
- }
-
- private static OperationResult GenerateTextureSample(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
- bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
- bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
- bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
- bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
- bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
- bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
- bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
-
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
- bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
- bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
-
- bool colorIsVector = isGather || !isShadow;
-
- // TODO: Bindless texture support. For now we just return 0.
- if (isBindless)
- {
- return GetZeroOperationResult(context, texOp, AggregateType.FP32, colorIsVector);
- }
-
- // This combination is valid, but not available on GLSL.
- // For now, ignore the LOD level and do a normal sample.
- // TODO: How to implement it properly?
- if (hasLodLevel && isArray && isShadow)
- {
- hasLodLevel = false;
- }
-
- int srcIndex = isBindless ? 1 : 0;
-
- SpvInstruction Src(AggregateType type)
- {
- return context.Get(type, texOp.GetSource(srcIndex++));
- }
-
- SpvInstruction index = null;
-
- if (isIndexed)
- {
- index = Src(AggregateType.S32);
- }
-
- int coordsCount = texOp.Type.GetDimensions();
-
- int pCount = coordsCount;
-
- int arrayIndexElem = -1;
-
- if (isArray)
- {
- arrayIndexElem = pCount++;
- }
-
- AggregateType coordType = intCoords ? AggregateType.S32 : AggregateType.FP32;
-
- SpvInstruction AssemblePVector(int count)
- {
- if (count > 1)
- {
- SpvInstruction[] elems = new SpvInstruction[count];
-
- for (int index = 0; index < count; index++)
- {
- if (arrayIndexElem == index)
- {
- elems[index] = Src(AggregateType.S32);
-
- if (!intCoords)
- {
- elems[index] = context.ConvertSToF(context.TypeFP32(), elems[index]);
- }
- }
- else
- {
- elems[index] = Src(coordType);
- }
- }
-
- var vectorType = context.TypeVector(intCoords ? context.TypeS32() : context.TypeFP32(), count);
- return context.CompositeConstruct(vectorType, elems);
- }
- else
- {
- return Src(coordType);
- }
- }
-
- SpvInstruction ApplyBias(SpvInstruction vector, SpvInstruction image)
- {
- int gatherBiasPrecision = context.Config.GpuAccessor.QueryHostGatherBiasPrecision();
- if (isGather && gatherBiasPrecision != 0)
- {
- // GPU requires texture gather to be slightly offset to match NVIDIA behaviour when point is exactly between two texels.
- // Offset by the gather precision divided by 2 to correct for rounding.
- var sizeType = pCount == 1 ? context.TypeS32() : context.TypeVector(context.TypeS32(), pCount);
- var pVectorType = pCount == 1 ? context.TypeFP32() : context.TypeVector(context.TypeFP32(), pCount);
-
- var bias = context.Constant(context.TypeFP32(), (float)(1 << (gatherBiasPrecision + 1)));
- var biasVector = context.CompositeConstruct(pVectorType, Enumerable.Repeat(bias, pCount).ToArray());
-
- var one = context.Constant(context.TypeFP32(), 1f);
- var oneVector = context.CompositeConstruct(pVectorType, Enumerable.Repeat(one, pCount).ToArray());
-
- var divisor = context.FMul(
- pVectorType,
- context.ConvertSToF(pVectorType, context.ImageQuerySize(sizeType, image)),
- biasVector);
-
- vector = context.FAdd(pVectorType, vector, context.FDiv(pVectorType, oneVector, divisor));
- }
-
- return vector;
- }
-
- SpvInstruction pCoords = AssemblePVector(pCount);
- pCoords = ScalingHelpers.ApplyScaling(context, texOp, pCoords, intCoords, isBindless, isIndexed, isArray, pCount);
-
- SpvInstruction AssembleDerivativesVector(int count)
- {
- if (count > 1)
- {
- SpvInstruction[] elems = new SpvInstruction[count];
-
- for (int index = 0; index < count; index++)
- {
- elems[index] = Src(AggregateType.FP32);
- }
-
- var vectorType = context.TypeVector(context.TypeFP32(), count);
- return context.CompositeConstruct(vectorType, elems);
- }
- else
- {
- return Src(AggregateType.FP32);
- }
- }
-
- SpvInstruction dRef = null;
-
- if (isShadow)
- {
- dRef = Src(AggregateType.FP32);
- }
-
- SpvInstruction[] derivatives = null;
-
- if (hasDerivatives)
- {
- derivatives = new[]
- {
- AssembleDerivativesVector(coordsCount), // dPdx
- AssembleDerivativesVector(coordsCount) // dPdy
- };
- }
-
- SpvInstruction sample = null;
- SpvInstruction lod = null;
-
- if (isMultisample)
- {
- sample = Src(AggregateType.S32);
- }
- else if (hasLodLevel)
- {
- lod = Src(coordType);
- }
-
- SpvInstruction AssembleOffsetVector(int count)
- {
- if (count > 1)
- {
- SpvInstruction[] elems = new SpvInstruction[count];
-
- for (int index = 0; index < count; index++)
- {
- elems[index] = Src(AggregateType.S32);
- }
-
- var vectorType = context.TypeVector(context.TypeS32(), count);
-
- return context.ConstantComposite(vectorType, elems);
- }
- else
- {
- return Src(AggregateType.S32);
- }
- }
-
- SpvInstruction[] offsets = null;
-
- if (hasOffset)
- {
- offsets = new[] { AssembleOffsetVector(coordsCount) };
- }
- else if (hasOffsets)
- {
- offsets = new[]
- {
- AssembleOffsetVector(coordsCount),
- AssembleOffsetVector(coordsCount),
- AssembleOffsetVector(coordsCount),
- AssembleOffsetVector(coordsCount)
- };
- }
-
- SpvInstruction lodBias = null;
-
- if (hasLodBias)
- {
- lodBias = Src(AggregateType.FP32);
- }
-
- SpvInstruction compIdx = null;
-
- // textureGather* optional extra component index,
- // not needed for shadow samplers.
- if (isGather && !isShadow)
- {
- compIdx = Src(AggregateType.S32);
- }
-
- var operandsList = new List<SpvInstruction>();
- var operandsMask = ImageOperandsMask.MaskNone;
-
- if (hasLodBias)
- {
- operandsMask |= ImageOperandsMask.Bias;
- operandsList.Add(lodBias);
- }
-
- if (!isMultisample && hasLodLevel)
- {
- operandsMask |= ImageOperandsMask.Lod;
- operandsList.Add(lod);
- }
-
- if (hasDerivatives)
- {
- operandsMask |= ImageOperandsMask.Grad;
- operandsList.Add(derivatives[0]);
- operandsList.Add(derivatives[1]);
- }
-
- if (hasOffset)
- {
- operandsMask |= ImageOperandsMask.ConstOffset;
- operandsList.Add(offsets[0]);
- }
- else if (hasOffsets)
- {
- operandsMask |= ImageOperandsMask.ConstOffsets;
- SpvInstruction arrayv2 = context.TypeArray(context.TypeVector(context.TypeS32(), 2), context.Constant(context.TypeU32(), 4));
- operandsList.Add(context.ConstantComposite(arrayv2, offsets[0], offsets[1], offsets[2], offsets[3]));
- }
-
- if (isMultisample)
- {
- operandsMask |= ImageOperandsMask.Sample;
- operandsList.Add(sample);
- }
-
- var resultType = colorIsVector ? context.TypeVector(context.TypeFP32(), 4) : context.TypeFP32();
-
- var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
-
- (var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
-
- var image = context.Load(sampledImageType, sampledImageVariable);
-
- if (intCoords)
- {
- image = context.Image(imageType, image);
- }
-
- pCoords = ApplyBias(pCoords, image);
-
- var operands = operandsList.ToArray();
-
- SpvInstruction result;
-
- if (intCoords)
- {
- result = context.ImageFetch(resultType, image, pCoords, operandsMask, operands);
- }
- else if (isGather)
- {
- if (isShadow)
- {
- result = context.ImageDrefGather(resultType, image, pCoords, dRef, operandsMask, operands);
- }
- else
- {
- result = context.ImageGather(resultType, image, pCoords, compIdx, operandsMask, operands);
- }
- }
- else if (isShadow)
- {
- if (hasLodLevel)
- {
- result = context.ImageSampleDrefExplicitLod(resultType, image, pCoords, dRef, operandsMask, operands);
- }
- else
- {
- result = context.ImageSampleDrefImplicitLod(resultType, image, pCoords, dRef, operandsMask, operands);
- }
- }
- else if (hasDerivatives || hasLodLevel)
- {
- result = context.ImageSampleExplicitLod(resultType, image, pCoords, operandsMask, operands);
- }
- else
- {
- result = context.ImageSampleImplicitLod(resultType, image, pCoords, operandsMask, operands);
- }
-
- var swizzledResultType = AggregateType.FP32;
-
- if (colorIsVector)
- {
- swizzledResultType = texOp.GetVectorType(swizzledResultType);
-
- result = GetSwizzledResult(context, result, swizzledResultType, texOp.Index);
- }
-
- return new OperationResult(swizzledResultType, result);
- }
-
- private static OperationResult GenerateTextureSize(CodeGenContext context, AstOperation operation)
- {
- AstTextureOperation texOp = (AstTextureOperation)operation;
-
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
-
- // TODO: Bindless texture support. For now we just return 0.
- if (isBindless)
- {
- return new OperationResult(AggregateType.S32, context.Constant(context.TypeS32(), 0));
- }
-
- bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
-
- SpvInstruction index = null;
-
- if (isIndexed)
- {
- index = context.GetS32(texOp.GetSource(0));
- }
-
- var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
-
- (var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
-
- var image = context.Load(sampledImageType, sampledImageVariable);
- image = context.Image(imageType, image);
-
- if (texOp.Index == 3)
- {
- return new OperationResult(AggregateType.S32, context.ImageQueryLevels(context.TypeS32(), image));
- }
- else
- {
- var type = context.SamplersTypes[meta];
- bool hasLod = !type.HasFlag(SamplerType.Multisample) && type != SamplerType.TextureBuffer;
-
- int dimensions = (type & SamplerType.Mask) == SamplerType.TextureCube ? 2 : type.GetDimensions();
-
- if (type.HasFlag(SamplerType.Array))
- {
- dimensions++;
- }
-
- var resultType = dimensions == 1 ? context.TypeS32() : context.TypeVector(context.TypeS32(), dimensions);
-
- SpvInstruction result;
-
- if (hasLod)
- {
- int lodSrcIndex = isBindless || isIndexed ? 1 : 0;
- var lod = context.GetS32(operation.GetSource(lodSrcIndex));
- result = context.ImageQuerySizeLod(resultType, image, lod);
- }
- else
- {
- result = context.ImageQuerySize(resultType, image);
- }
-
- if (dimensions != 1)
- {
- result = context.CompositeExtract(context.TypeS32(), result, (SpvLiteralInteger)texOp.Index);
- }
-
- if (texOp.Index < 2 || (type & SamplerType.Mask) == SamplerType.Texture3D)
- {
- result = ScalingHelpers.ApplyUnscaling(context, texOp.WithType(type), result, isBindless, isIndexed);
- }
-
- return new OperationResult(AggregateType.S32, result);
- }
- }
-
- private static OperationResult GenerateTruncate(CodeGenContext context, AstOperation operation)
- {
- return GenerateUnary(context, operation, context.Delegates.GlslTrunc, null);
- }
-
- private static OperationResult GenerateUnpackDouble2x32(CodeGenContext context, AstOperation operation)
- {
- var value = context.GetFP64(operation.GetSource(0));
- var vector = context.GlslUnpackDouble2x32(context.TypeVector(context.TypeU32(), 2), value);
- var result = context.CompositeExtract(context.TypeU32(), vector, operation.Index);
-
- return new OperationResult(AggregateType.U32, result);
- }
-
- private static OperationResult GenerateUnpackHalf2x16(CodeGenContext context, AstOperation operation)
- {
- var value = context.GetU32(operation.GetSource(0));
- var vector = context.GlslUnpackHalf2x16(context.TypeVector(context.TypeFP32(), 2), value);
- var result = context.CompositeExtract(context.TypeFP32(), vector, operation.Index);
-
- return new OperationResult(AggregateType.FP32, result);
- }
-
- private static OperationResult GenerateVectorExtract(CodeGenContext context, AstOperation operation)
- {
- var vector = context.GetWithType(operation.GetSource(0), out AggregateType vectorType);
- var scalarType = vectorType & ~AggregateType.ElementCountMask;
- var resultType = context.GetType(scalarType);
- SpvInstruction result;
-
- if (operation.GetSource(1) is AstOperand indexOperand && indexOperand.Type == OperandType.Constant)
- {
- result = context.CompositeExtract(resultType, vector, (SpvLiteralInteger)indexOperand.Value);
- }
- else
- {
- var index = context.Get(AggregateType.S32, operation.GetSource(1));
- result = context.VectorExtractDynamic(resultType, vector, index);
- }
-
- return new OperationResult(scalarType, result);
- }
-
- private static OperationResult GenerateVoteAll(CodeGenContext context, AstOperation operation)
- {
- var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
- var result = context.GroupNonUniformAll(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
- return new OperationResult(AggregateType.Bool, result);
- }
-
- private static OperationResult GenerateVoteAllEqual(CodeGenContext context, AstOperation operation)
- {
- var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
- var result = context.GroupNonUniformAllEqual(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
- return new OperationResult(AggregateType.Bool, result);
- }
-
- private static OperationResult GenerateVoteAny(CodeGenContext context, AstOperation operation)
- {
- var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
- var result = context.GroupNonUniformAny(context.TypeBool(), execution, context.Get(AggregateType.Bool, operation.GetSource(0)));
- return new OperationResult(AggregateType.Bool, result);
- }
-
- private static OperationResult GenerateCompare(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
-
- SpvInstruction result;
-
- if (operation.Inst.HasFlag(Instruction.FP64))
- {
- result = emitF(context.TypeBool(), context.GetFP64(src1), context.GetFP64(src2));
- }
- else if (operation.Inst.HasFlag(Instruction.FP32))
- {
- result = emitF(context.TypeBool(), context.GetFP32(src1), context.GetFP32(src2));
- }
- else
- {
- result = emitI(context.TypeBool(), context.GetS32(src1), context.GetS32(src2));
- }
-
- return new OperationResult(AggregateType.Bool, result);
- }
-
- private static OperationResult GenerateCompareU32(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
-
- var result = emitU(context.TypeBool(), context.GetU32(src1), context.GetU32(src2));
-
- return new OperationResult(AggregateType.Bool, result);
- }
-
- private static OperationResult GenerateAtomicMemoryBinary(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
- {
- var value = context.GetU32(operation.GetSource(2));
-
- SpvInstruction elemPointer;
-
- if (operation.StorageKind == StorageKind.StorageBuffer)
- {
- elemPointer = GetStorageElemPointer(context, operation);
- }
- else if (operation.StorageKind == StorageKind.SharedMemory)
- {
- var offset = context.GetU32(operation.GetSource(0));
- elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
- }
- else
- {
- throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
- }
-
- var one = context.Constant(context.TypeU32(), 1);
- var zero = context.Constant(context.TypeU32(), 0);
-
- return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), elemPointer, one, zero, value));
- }
-
- private static OperationResult GenerateAtomicMemoryCas(CodeGenContext context, AstOperation operation)
- {
- var value0 = context.GetU32(operation.GetSource(2));
- var value1 = context.GetU32(operation.GetSource(3));
-
- SpvInstruction elemPointer;
-
- if (operation.StorageKind == StorageKind.StorageBuffer)
- {
- elemPointer = GetStorageElemPointer(context, operation);
- }
- else if (operation.StorageKind == StorageKind.SharedMemory)
- {
- var offset = context.GetU32(operation.GetSource(0));
- elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
- }
- else
- {
- throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
- }
-
- var one = context.Constant(context.TypeU32(), 1);
- var zero = context.Constant(context.TypeU32(), 0);
-
- return new OperationResult(AggregateType.U32, context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, value1, value0));
- }
-
- private static OperationResult GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
- {
- StorageKind storageKind = operation.StorageKind;
-
- SpvInstruction pointer;
- AggregateType varType;
- int srcIndex = 0;
-
- switch (storageKind)
- {
- case StorageKind.Input:
- case StorageKind.InputPerPatch:
- case StorageKind.Output:
- case StorageKind.OutputPerPatch:
- if (!(operation.GetSource(srcIndex++) is AstOperand varId) || varId.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
- }
-
- IoVariable ioVariable = (IoVariable)varId.Value;
- bool isOutput = storageKind.IsOutput();
- bool isPerPatch = storageKind.IsPerPatch();
- int location = 0;
- int component = 0;
-
- if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
- {
- if (!(operation.GetSource(srcIndex++) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
- {
- throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
- }
-
- location = vecIndex.Value;
-
- if (operation.SourcesCount > srcIndex &&
- operation.GetSource(srcIndex) is AstOperand elemIndex &&
- elemIndex.Type == OperandType.Constant &&
- context.Config.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput))
- {
- component = elemIndex.Value;
- srcIndex++;
- }
- }
-
- if (ioVariable == IoVariable.UserDefined)
- {
- varType = context.Config.GetUserDefinedType(location, isOutput);
- }
- else if (ioVariable == IoVariable.FragmentOutputColor)
- {
- varType = context.Config.GetFragmentOutputColorType(location);
- }
- else if (ioVariable == IoVariable.FragmentOutputIsBgra)
- {
- var pointerType = context.TypePointer(StorageClass.Uniform, context.TypeU32());
- var elemIndex = context.Get(AggregateType.S32, operation.GetSource(srcIndex++));
- pointer = context.AccessChain(pointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 1), elemIndex);
- varType = AggregateType.U32;
-
- break;
- }
- else if (ioVariable == IoVariable.SupportBlockRenderScale)
- {
- var pointerType = context.TypePointer(StorageClass.Uniform, context.TypeFP32());
- var elemIndex = context.Get(AggregateType.S32, operation.GetSource(srcIndex++));
- pointer = context.AccessChain(pointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 4), elemIndex);
- varType = AggregateType.FP32;
-
- break;
- }
- else if (ioVariable == IoVariable.SupportBlockViewInverse)
- {
- var pointerType = context.TypePointer(StorageClass.Uniform, context.TypeFP32());
- var elemIndex = context.Get(AggregateType.S32, operation.GetSource(srcIndex++));
- pointer = context.AccessChain(pointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 2), elemIndex);
- varType = AggregateType.FP32;
-
- break;
- }
- else
- {
- (_, varType) = IoMap.GetSpirvBuiltIn(ioVariable);
- }
-
- varType &= AggregateType.ElementTypeMask;
-
- int inputsCount = (isStore ? operation.SourcesCount - 1 : operation.SourcesCount) - srcIndex;
- var storageClass = isOutput ? StorageClass.Output : StorageClass.Input;
-
- var ioDefinition = new IoDefinition(storageKind, ioVariable, location, component);
- var dict = isPerPatch
- ? (isOutput ? context.OutputsPerPatch : context.InputsPerPatch)
- : (isOutput ? context.Outputs : context.Inputs);
-
- SpvInstruction baseObj = dict[ioDefinition];
- SpvInstruction e0, e1, e2;
-
- switch (inputsCount)
- {
- case 0:
- pointer = baseObj;
- break;
- case 1:
- e0 = context.Get(AggregateType.S32, operation.GetSource(srcIndex++));
- pointer = context.AccessChain(context.TypePointer(storageClass, context.GetType(varType)), baseObj, e0);
- break;
- case 2:
- e0 = context.Get(AggregateType.S32, operation.GetSource(srcIndex++));
- e1 = context.Get(AggregateType.S32, operation.GetSource(srcIndex++));
- pointer = context.AccessChain(context.TypePointer(storageClass, context.GetType(varType)), baseObj, e0, e1);
- break;
- case 3:
- e0 = context.Get(AggregateType.S32, operation.GetSource(srcIndex++));
- e1 = context.Get(AggregateType.S32, operation.GetSource(srcIndex++));
- e2 = context.Get(AggregateType.S32, operation.GetSource(srcIndex++));
- pointer = context.AccessChain(context.TypePointer(storageClass, context.GetType(varType)), baseObj, e0, e1, e2);
- break;
- default:
- var indexes = new SpvInstruction[inputsCount];
- int index = 0;
-
- for (; index < inputsCount; srcIndex++, index++)
- {
- indexes[index] = context.Get(AggregateType.S32, operation.GetSource(srcIndex));
- }
-
- pointer = context.AccessChain(context.TypePointer(storageClass, context.GetType(varType)), baseObj, indexes);
- break;
- }
- break;
-
- default:
- throw new InvalidOperationException($"Invalid storage kind {storageKind}.");
- }
-
- if (isStore)
- {
- context.Store(pointer, context.Get(varType, operation.GetSource(srcIndex)));
- return OperationResult.Invalid;
- }
- else
- {
- var result = context.Load(context.GetType(varType), pointer);
- return new OperationResult(varType, result);
- }
- }
-
- private static SpvInstruction GetScalarInput(CodeGenContext context, IoVariable ioVariable)
- {
- (_, var varType) = IoMap.GetSpirvBuiltIn(ioVariable);
- varType &= AggregateType.ElementTypeMask;
-
- var ioDefinition = new IoDefinition(StorageKind.Input, ioVariable);
-
- return context.Load(context.GetType(varType), context.Inputs[ioDefinition]);
- }
-
- private static void GenerateStoreSharedSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
- {
- var offset = context.Get(AggregateType.U32, operation.GetSource(0));
- var value = context.Get(AggregateType.U32, operation.GetSource(1));
-
- var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
- var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
- bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
-
- var memory = context.SharedMemory;
-
- var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), memory, wordOffset);
-
- GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
- }
-
- private static void GenerateStoreStorageSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
- {
- var i0 = context.Get(AggregateType.S32, operation.GetSource(0));
- var offset = context.Get(AggregateType.U32, operation.GetSource(1));
- var value = context.Get(AggregateType.U32, operation.GetSource(2));
-
- var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
- var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
- bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
-
- var sbVariable = context.StorageBuffersArray;
-
- var i1 = context.Constant(context.TypeS32(), 0);
-
- var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, wordOffset);
-
- GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
- }
-
- private static void GenerateStoreSmallInt(
- CodeGenContext context,
- SpvInstruction elemPointer,
- SpvInstruction bitOffset,
- SpvInstruction value,
- int bitSize)
- {
- var loopStart = context.Label();
- var loopEnd = context.Label();
-
- context.Branch(loopStart);
- context.AddLabel(loopStart);
-
- var oldValue = context.Load(context.TypeU32(), elemPointer);
- var newValue = context.BitFieldInsert(context.TypeU32(), oldValue, value, bitOffset, context.Constant(context.TypeU32(), bitSize));
-
- var one = context.Constant(context.TypeU32(), 1);
- var zero = context.Constant(context.TypeU32(), 0);
-
- var result = context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, newValue, oldValue);
- var failed = context.INotEqual(context.TypeBool(), result, oldValue);
-
- context.LoopMerge(loopEnd, loopStart, LoopControlMask.MaskNone);
- context.BranchConditional(failed, loopStart, loopEnd);
-
- context.AddLabel(loopEnd);
- }
-
- private static OperationResult GetZeroOperationResult(
- CodeGenContext context,
- AstTextureOperation texOp,
- AggregateType scalarType,
- bool isVector)
- {
- var zero = scalarType switch
- {
- AggregateType.S32 => context.Constant(context.TypeS32(), 0),
- AggregateType.U32 => context.Constant(context.TypeU32(), 0u),
- _ => context.Constant(context.TypeFP32(), 0f),
- };
-
- if (isVector)
- {
- AggregateType outputType = texOp.GetVectorType(scalarType);
-
- if ((outputType & AggregateType.ElementCountMask) != 0)
- {
- int componentsCount = BitOperations.PopCount((uint)texOp.Index);
-
- SpvInstruction[] values = new SpvInstruction[componentsCount];
-
- values.AsSpan().Fill(zero);
-
- return new OperationResult(outputType, context.ConstantComposite(context.GetType(outputType), values));
- }
- }
-
- return new OperationResult(scalarType, zero);
- }
-
- private static SpvInstruction GetSwizzledResult(CodeGenContext context, SpvInstruction vector, AggregateType swizzledResultType, int mask)
- {
- if ((swizzledResultType & AggregateType.ElementCountMask) != 0)
- {
- SpvLiteralInteger[] components = new SpvLiteralInteger[BitOperations.PopCount((uint)mask)];
-
- int componentIndex = 0;
-
- for (int i = 0; i < 4; i++)
- {
- if ((mask & (1 << i)) != 0)
- {
- components[componentIndex++] = i;
- }
- }
-
- return context.VectorShuffle(context.GetType(swizzledResultType), vector, vector, components);
- }
- else
- {
- int componentIndex = (int)BitOperations.TrailingZeroCount(mask);
-
- return context.CompositeExtract(context.GetType(swizzledResultType), vector, (SpvLiteralInteger)componentIndex);
- }
- }
-
- private static SpvInstruction GetStorageElemPointer(CodeGenContext context, AstOperation operation)
- {
- var sbVariable = context.StorageBuffersArray;
- var i0 = context.Get(AggregateType.S32, operation.GetSource(0));
- var i1 = context.Constant(context.TypeS32(), 0);
- var i2 = context.Get(AggregateType.S32, operation.GetSource(1));
-
- return context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, i2);
- }
-
- private static OperationResult GenerateUnary(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction> emitF,
- Func<SpvInstruction, SpvInstruction, SpvInstruction> emitI)
- {
- var source = operation.GetSource(0);
-
- if (operation.Inst.HasFlag(Instruction.FP64))
- {
- return new OperationResult(AggregateType.FP64, emitF(context.TypeFP64(), context.GetFP64(source)));
- }
- else if (operation.Inst.HasFlag(Instruction.FP32))
- {
- return new OperationResult(AggregateType.FP32, emitF(context.TypeFP32(), context.GetFP32(source)));
- }
- else
- {
- return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(source)));
- }
- }
-
- private static OperationResult GenerateUnaryBool(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction> emitB)
- {
- var source = operation.GetSource(0);
- return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, source)));
- }
-
- private static OperationResult GenerateUnaryFP32(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction> emit)
- {
- var source = operation.GetSource(0);
- return new OperationResult(AggregateType.FP32, emit(context.TypeFP32(), context.GetFP32(source)));
- }
-
- private static OperationResult GenerateUnaryS32(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction> emitS)
- {
- var source = operation.GetSource(0);
- return new OperationResult(AggregateType.S32, emitS(context.TypeS32(), context.GetS32(source)));
- }
-
- private static OperationResult GenerateBinary(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
-
- if (operation.Inst.HasFlag(Instruction.FP64))
- {
- var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2));
-
- if (!context.Config.GpuAccessor.QueryHostReducedPrecision())
- {
- context.Decorate(result, Decoration.NoContraction);
- }
-
- return new OperationResult(AggregateType.FP64, result);
- }
- else if (operation.Inst.HasFlag(Instruction.FP32))
- {
- var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2));
-
- if (!context.Config.GpuAccessor.QueryHostReducedPrecision())
- {
- context.Decorate(result, Decoration.NoContraction);
- }
-
- return new OperationResult(AggregateType.FP32, result);
- }
- else
- {
- return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(src1), context.GetS32(src2)));
- }
- }
-
- private static OperationResult GenerateBinaryBool(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitB)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
-
- return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, src1), context.Get(AggregateType.Bool, src2)));
- }
-
- private static OperationResult GenerateBinaryS32(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
-
- return new OperationResult(AggregateType.S32, emitS(context.TypeS32(), context.GetS32(src1), context.GetS32(src2)));
- }
-
- private static OperationResult GenerateBinaryU32(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
-
- return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), context.GetU32(src1), context.GetU32(src2)));
- }
-
- private static OperationResult GenerateTernary(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitF,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitI)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
- var src3 = operation.GetSource(2);
-
- if (operation.Inst.HasFlag(Instruction.FP64))
- {
- var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2), context.GetFP64(src3));
-
- if (!context.Config.GpuAccessor.QueryHostReducedPrecision())
- {
- context.Decorate(result, Decoration.NoContraction);
- }
-
- return new OperationResult(AggregateType.FP64, result);
- }
- else if (operation.Inst.HasFlag(Instruction.FP32))
- {
- var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2), context.GetFP32(src3));
-
- if (!context.Config.GpuAccessor.QueryHostReducedPrecision())
- {
- context.Decorate(result, Decoration.NoContraction);
- }
-
- return new OperationResult(AggregateType.FP32, result);
- }
- else
- {
- return new OperationResult(AggregateType.S32, emitI(context.TypeS32(), context.GetS32(src1), context.GetS32(src2), context.GetS32(src3)));
- }
- }
-
- private static OperationResult GenerateTernaryU32(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
- var src3 = operation.GetSource(2);
-
- return new OperationResult(AggregateType.U32, emitU(
- context.TypeU32(),
- context.GetU32(src1),
- context.GetU32(src2),
- context.GetU32(src3)));
- }
-
- private static OperationResult GenerateBitfieldExtractS32(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
- var src3 = operation.GetSource(2);
-
- return new OperationResult(AggregateType.S32, emitS(
- context.TypeS32(),
- context.GetS32(src1),
- context.GetU32(src2),
- context.GetU32(src3)));
- }
-
- private static OperationResult GenerateBitfieldInsert(
- CodeGenContext context,
- AstOperation operation,
- Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
- {
- var src1 = operation.GetSource(0);
- var src2 = operation.GetSource(1);
- var src3 = operation.GetSource(2);
- var src4 = operation.GetSource(3);
-
- return new OperationResult(AggregateType.U32, emitS(
- context.TypeU32(),
- context.GetU32(src1),
- context.GetU32(src2),
- context.GetU32(src3),
- context.GetU32(src4)));
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/IoMap.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/IoMap.cs
deleted file mode 100644
index d2ff0085..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/IoMap.cs
+++ /dev/null
@@ -1,86 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.Translation;
-using static Spv.Specification;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- static class IoMap
- {
- // At least 16 attributes are guaranteed by the spec.
- private const int MaxAttributes = 16;
-
- public static (BuiltIn, AggregateType) GetSpirvBuiltIn(IoVariable ioVariable)
- {
- return ioVariable switch
- {
- IoVariable.BaseInstance => (BuiltIn.BaseInstance, AggregateType.S32),
- IoVariable.BaseVertex => (BuiltIn.BaseVertex, AggregateType.S32),
- IoVariable.ClipDistance => (BuiltIn.ClipDistance, AggregateType.Array | AggregateType.FP32),
- IoVariable.CtaId => (BuiltIn.WorkgroupId, AggregateType.Vector3 | AggregateType.U32),
- IoVariable.DrawIndex => (BuiltIn.DrawIndex, AggregateType.S32),
- IoVariable.FragmentCoord => (BuiltIn.FragCoord, AggregateType.Vector4 | AggregateType.FP32),
- IoVariable.FragmentOutputDepth => (BuiltIn.FragDepth, AggregateType.FP32),
- IoVariable.FrontFacing => (BuiltIn.FrontFacing, AggregateType.Bool),
- IoVariable.InstanceId => (BuiltIn.InstanceId, AggregateType.S32),
- IoVariable.InstanceIndex => (BuiltIn.InstanceIndex, AggregateType.S32),
- IoVariable.InvocationId => (BuiltIn.InvocationId, AggregateType.S32),
- IoVariable.Layer => (BuiltIn.Layer, AggregateType.S32),
- IoVariable.PatchVertices => (BuiltIn.PatchVertices, AggregateType.S32),
- IoVariable.PointCoord => (BuiltIn.PointCoord, AggregateType.Vector2 | AggregateType.FP32),
- IoVariable.PointSize => (BuiltIn.PointSize, AggregateType.FP32),
- IoVariable.Position => (BuiltIn.Position, AggregateType.Vector4 | AggregateType.FP32),
- IoVariable.PrimitiveId => (BuiltIn.PrimitiveId, AggregateType.S32),
- IoVariable.SubgroupEqMask => (BuiltIn.SubgroupEqMask, AggregateType.Vector4 | AggregateType.U32),
- IoVariable.SubgroupGeMask => (BuiltIn.SubgroupGeMask, AggregateType.Vector4 | AggregateType.U32),
- IoVariable.SubgroupGtMask => (BuiltIn.SubgroupGtMask, AggregateType.Vector4 | AggregateType.U32),
- IoVariable.SubgroupLaneId => (BuiltIn.SubgroupLocalInvocationId, AggregateType.U32),
- IoVariable.SubgroupLeMask => (BuiltIn.SubgroupLeMask, AggregateType.Vector4 | AggregateType.U32),
- IoVariable.SubgroupLtMask => (BuiltIn.SubgroupLtMask, AggregateType.Vector4 | AggregateType.U32),
- IoVariable.TessellationCoord => (BuiltIn.TessCoord, AggregateType.Vector3 | AggregateType.FP32),
- IoVariable.TessellationLevelInner => (BuiltIn.TessLevelInner, AggregateType.Array | AggregateType.FP32),
- IoVariable.TessellationLevelOuter => (BuiltIn.TessLevelOuter, AggregateType.Array | AggregateType.FP32),
- IoVariable.ThreadId => (BuiltIn.LocalInvocationId, AggregateType.Vector3 | AggregateType.U32),
- IoVariable.ThreadKill => (BuiltIn.HelperInvocation, AggregateType.Bool),
- IoVariable.VertexId => (BuiltIn.VertexId, AggregateType.S32),
- IoVariable.VertexIndex => (BuiltIn.VertexIndex, AggregateType.S32),
- IoVariable.ViewportIndex => (BuiltIn.ViewportIndex, AggregateType.S32),
- IoVariable.ViewportMask => (BuiltIn.ViewportMaskNV, AggregateType.Array | AggregateType.S32),
- _ => (default, AggregateType.Invalid)
- };
- }
-
- public static int GetSpirvBuiltInArrayLength(IoVariable ioVariable)
- {
- return ioVariable switch
- {
- IoVariable.ClipDistance => 8,
- IoVariable.TessellationLevelInner => 2,
- IoVariable.TessellationLevelOuter => 4,
- IoVariable.ViewportMask => 1,
- IoVariable.UserDefined => MaxAttributes,
- _ => 1
- };
- }
-
- public static bool IsPerVertex(IoVariable ioVariable, ShaderStage stage, bool isOutput)
- {
- switch (ioVariable)
- {
- case IoVariable.Layer:
- case IoVariable.ViewportIndex:
- case IoVariable.PointSize:
- case IoVariable.Position:
- case IoVariable.UserDefined:
- case IoVariable.ClipDistance:
- case IoVariable.PointCoord:
- case IoVariable.ViewportMask:
- return !isOutput &&
- (stage == ShaderStage.TessellationControl ||
- stage == ShaderStage.TessellationEvaluation ||
- stage == ShaderStage.Geometry);
- }
-
- return false;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/OperationResult.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/OperationResult.cs
deleted file mode 100644
index f80c8110..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/OperationResult.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-using Ryujinx.Graphics.Shader.Translation;
-using Spv.Generator;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- readonly struct OperationResult
- {
- public static OperationResult Invalid => new OperationResult(AggregateType.Invalid, null);
-
- public AggregateType Type { get; }
- public Instruction Value { get; }
-
- public OperationResult(AggregateType type, Instruction value)
- {
- Type = type;
- Value = value;
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/ScalingHelpers.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/ScalingHelpers.cs
deleted file mode 100644
index f6c218c6..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/ScalingHelpers.cs
+++ /dev/null
@@ -1,227 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using static Spv.Specification;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- using SpvInstruction = Spv.Generator.Instruction;
-
- static class ScalingHelpers
- {
- public static SpvInstruction ApplyScaling(
- CodeGenContext context,
- AstTextureOperation texOp,
- SpvInstruction vector,
- bool intCoords,
- bool isBindless,
- bool isIndexed,
- bool isArray,
- int pCount)
- {
- if (intCoords)
- {
- if (context.Config.Stage.SupportsRenderScale() &&
- !isBindless &&
- !isIndexed)
- {
- int index = texOp.Inst == Instruction.ImageLoad
- ? context.Config.GetTextureDescriptors().Length + context.Config.FindImageDescriptorIndex(texOp)
- : context.Config.FindTextureDescriptorIndex(texOp);
-
- if (pCount == 3 && isArray)
- {
- return ApplyScaling2DArray(context, vector, index);
- }
- else if (pCount == 2 && !isArray)
- {
- return ApplyScaling2D(context, vector, index);
- }
- }
- }
-
- return vector;
- }
-
- private static SpvInstruction ApplyScaling2DArray(CodeGenContext context, SpvInstruction vector, int index)
- {
- // The array index is not scaled, just x and y.
- var vectorXY = context.VectorShuffle(context.TypeVector(context.TypeS32(), 2), vector, vector, 0, 1);
- var vectorZ = context.CompositeExtract(context.TypeS32(), vector, 2);
- var vectorXYScaled = ApplyScaling2D(context, vectorXY, index);
- var vectorScaled = context.CompositeConstruct(context.TypeVector(context.TypeS32(), 3), vectorXYScaled, vectorZ);
-
- return vectorScaled;
- }
-
- private static SpvInstruction ApplyScaling2D(CodeGenContext context, SpvInstruction vector, int index)
- {
- var pointerType = context.TypePointer(StorageClass.Uniform, context.TypeFP32());
- var fieldIndex = context.Constant(context.TypeU32(), 4);
- var scaleIndex = context.Constant(context.TypeU32(), index);
-
- if (context.Config.Stage == ShaderStage.Vertex)
- {
- var scaleCountPointerType = context.TypePointer(StorageClass.Uniform, context.TypeS32());
- var scaleCountElemPointer = context.AccessChain(scaleCountPointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 3));
- var scaleCount = context.Load(context.TypeS32(), scaleCountElemPointer);
-
- scaleIndex = context.IAdd(context.TypeU32(), scaleIndex, scaleCount);
- }
-
- scaleIndex = context.IAdd(context.TypeU32(), scaleIndex, context.Constant(context.TypeU32(), 1));
-
- var scaleElemPointer = context.AccessChain(pointerType, context.SupportBuffer, fieldIndex, scaleIndex);
- var scale = context.Load(context.TypeFP32(), scaleElemPointer);
-
- var ivector2Type = context.TypeVector(context.TypeS32(), 2);
- var localVector = context.CoordTemp;
-
- var passthrough = context.FOrdEqual(context.TypeBool(), scale, context.Constant(context.TypeFP32(), 1f));
-
- var mergeLabel = context.Label();
-
- if (context.Config.Stage == ShaderStage.Fragment)
- {
- var scaledInterpolatedLabel = context.Label();
- var scaledNoInterpolationLabel = context.Label();
-
- var needsInterpolation = context.FOrdLessThan(context.TypeBool(), scale, context.Constant(context.TypeFP32(), 0f));
-
- context.SelectionMerge(mergeLabel, SelectionControlMask.MaskNone);
- context.BranchConditional(needsInterpolation, scaledInterpolatedLabel, scaledNoInterpolationLabel);
-
- // scale < 0.0
- context.AddLabel(scaledInterpolatedLabel);
-
- ApplyScalingInterpolated(context, localVector, vector, scale);
- context.Branch(mergeLabel);
-
- // scale >= 0.0
- context.AddLabel(scaledNoInterpolationLabel);
-
- ApplyScalingNoInterpolation(context, localVector, vector, scale);
- context.Branch(mergeLabel);
-
- context.AddLabel(mergeLabel);
-
- var passthroughLabel = context.Label();
- var finalMergeLabel = context.Label();
-
- context.SelectionMerge(finalMergeLabel, SelectionControlMask.MaskNone);
- context.BranchConditional(passthrough, passthroughLabel, finalMergeLabel);
-
- context.AddLabel(passthroughLabel);
-
- context.Store(localVector, vector);
- context.Branch(finalMergeLabel);
-
- context.AddLabel(finalMergeLabel);
-
- return context.Load(ivector2Type, localVector);
- }
- else
- {
- var passthroughLabel = context.Label();
- var scaledLabel = context.Label();
-
- context.SelectionMerge(mergeLabel, SelectionControlMask.MaskNone);
- context.BranchConditional(passthrough, passthroughLabel, scaledLabel);
-
- // scale == 1.0
- context.AddLabel(passthroughLabel);
-
- context.Store(localVector, vector);
- context.Branch(mergeLabel);
-
- // scale != 1.0
- context.AddLabel(scaledLabel);
-
- ApplyScalingNoInterpolation(context, localVector, vector, scale);
- context.Branch(mergeLabel);
-
- context.AddLabel(mergeLabel);
-
- return context.Load(ivector2Type, localVector);
- }
- }
-
- private static void ApplyScalingInterpolated(CodeGenContext context, SpvInstruction output, SpvInstruction vector, SpvInstruction scale)
- {
- var vector2Type = context.TypeVector(context.TypeFP32(), 2);
-
- var scaleNegated = context.FNegate(context.TypeFP32(), scale);
- var scaleVector = context.CompositeConstruct(vector2Type, scaleNegated, scaleNegated);
-
- var vectorFloat = context.ConvertSToF(vector2Type, vector);
- var vectorScaled = context.VectorTimesScalar(vector2Type, vectorFloat, scaleNegated);
-
- var fragCoordPointer = context.Inputs[new IoDefinition(StorageKind.Input, IoVariable.FragmentCoord)];
- var fragCoord = context.Load(context.TypeVector(context.TypeFP32(), 4), fragCoordPointer);
- var fragCoordXY = context.VectorShuffle(vector2Type, fragCoord, fragCoord, 0, 1);
-
- var scaleMod = context.FMod(vector2Type, fragCoordXY, scaleVector);
- var vectorInterpolated = context.FAdd(vector2Type, vectorScaled, scaleMod);
-
- context.Store(output, context.ConvertFToS(context.TypeVector(context.TypeS32(), 2), vectorInterpolated));
- }
-
- private static void ApplyScalingNoInterpolation(CodeGenContext context, SpvInstruction output, SpvInstruction vector, SpvInstruction scale)
- {
- if (context.Config.Stage == ShaderStage.Vertex)
- {
- scale = context.GlslFAbs(context.TypeFP32(), scale);
- }
-
- var vector2Type = context.TypeVector(context.TypeFP32(), 2);
-
- var vectorFloat = context.ConvertSToF(vector2Type, vector);
- var vectorScaled = context.VectorTimesScalar(vector2Type, vectorFloat, scale);
-
- context.Store(output, context.ConvertFToS(context.TypeVector(context.TypeS32(), 2), vectorScaled));
- }
-
- public static SpvInstruction ApplyUnscaling(
- CodeGenContext context,
- AstTextureOperation texOp,
- SpvInstruction size,
- bool isBindless,
- bool isIndexed)
- {
- if (context.Config.Stage.SupportsRenderScale() &&
- !isBindless &&
- !isIndexed)
- {
- int index = context.Config.FindTextureDescriptorIndex(texOp);
-
- var pointerType = context.TypePointer(StorageClass.Uniform, context.TypeFP32());
- var fieldIndex = context.Constant(context.TypeU32(), 4);
- var scaleIndex = context.Constant(context.TypeU32(), index);
-
- if (context.Config.Stage == ShaderStage.Vertex)
- {
- var scaleCountPointerType = context.TypePointer(StorageClass.Uniform, context.TypeS32());
- var scaleCountElemPointer = context.AccessChain(scaleCountPointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 3));
- var scaleCount = context.Load(context.TypeS32(), scaleCountElemPointer);
-
- scaleIndex = context.IAdd(context.TypeU32(), scaleIndex, scaleCount);
- }
-
- scaleIndex = context.IAdd(context.TypeU32(), scaleIndex, context.Constant(context.TypeU32(), 1));
-
- var scaleElemPointer = context.AccessChain(pointerType, context.SupportBuffer, fieldIndex, scaleIndex);
- var scale = context.GlslFAbs(context.TypeFP32(), context.Load(context.TypeFP32(), scaleElemPointer));
-
- var passthrough = context.FOrdEqual(context.TypeBool(), scale, context.Constant(context.TypeFP32(), 1f));
-
- var sizeFloat = context.ConvertSToF(context.TypeFP32(), size);
- var sizeUnscaled = context.FDiv(context.TypeFP32(), sizeFloat, scale);
- var sizeUnscaledInt = context.ConvertFToS(context.TypeS32(), sizeUnscaled);
-
- return context.Select(context.TypeS32(), passthrough, size, sizeUnscaledInt);
- }
-
- return size;
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs
deleted file mode 100644
index 3ccfd7f5..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs
+++ /dev/null
@@ -1,226 +0,0 @@
-using FuncBinaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
-using FuncQuaternaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
-using FuncTernaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
-using FuncUnaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- /// <summary>
- /// Delegate cache for SPIR-V instruction generators. Avoids delegate allocation when passing generators as arguments.
- /// </summary>
- internal readonly struct SpirvDelegates
- {
- // Unary
- public readonly FuncUnaryInstruction GlslFAbs;
- public readonly FuncUnaryInstruction GlslSAbs;
- public readonly FuncUnaryInstruction GlslCeil;
- public readonly FuncUnaryInstruction GlslCos;
- public readonly FuncUnaryInstruction GlslExp2;
- public readonly FuncUnaryInstruction GlslFloor;
- public readonly FuncUnaryInstruction GlslLog2;
- public readonly FuncUnaryInstruction FNegate;
- public readonly FuncUnaryInstruction SNegate;
- public readonly FuncUnaryInstruction GlslInverseSqrt;
- public readonly FuncUnaryInstruction GlslRoundEven;
- public readonly FuncUnaryInstruction GlslSin;
- public readonly FuncUnaryInstruction GlslSqrt;
- public readonly FuncUnaryInstruction GlslTrunc;
-
- // UnaryBool
- public readonly FuncUnaryInstruction LogicalNot;
-
- // UnaryFP32
- public readonly FuncUnaryInstruction DPdx;
- public readonly FuncUnaryInstruction DPdy;
-
- // UnaryS32
- public readonly FuncUnaryInstruction BitCount;
- public readonly FuncUnaryInstruction BitReverse;
- public readonly FuncUnaryInstruction Not;
-
- // Compare
- public readonly FuncBinaryInstruction FOrdEqual;
- public readonly FuncBinaryInstruction IEqual;
- public readonly FuncBinaryInstruction FOrdGreaterThan;
- public readonly FuncBinaryInstruction SGreaterThan;
- public readonly FuncBinaryInstruction FOrdGreaterThanEqual;
- public readonly FuncBinaryInstruction SGreaterThanEqual;
- public readonly FuncBinaryInstruction FOrdLessThan;
- public readonly FuncBinaryInstruction SLessThan;
- public readonly FuncBinaryInstruction FOrdLessThanEqual;
- public readonly FuncBinaryInstruction SLessThanEqual;
- public readonly FuncBinaryInstruction FOrdNotEqual;
- public readonly FuncBinaryInstruction INotEqual;
-
- // CompareU32
- public readonly FuncBinaryInstruction UGreaterThanEqual;
- public readonly FuncBinaryInstruction UGreaterThan;
- public readonly FuncBinaryInstruction ULessThanEqual;
- public readonly FuncBinaryInstruction ULessThan;
-
- // Binary
- public readonly FuncBinaryInstruction FAdd;
- public readonly FuncBinaryInstruction IAdd;
- public readonly FuncBinaryInstruction FDiv;
- public readonly FuncBinaryInstruction SDiv;
- public readonly FuncBinaryInstruction GlslFMax;
- public readonly FuncBinaryInstruction GlslSMax;
- public readonly FuncBinaryInstruction GlslFMin;
- public readonly FuncBinaryInstruction GlslSMin;
- public readonly FuncBinaryInstruction FMul;
- public readonly FuncBinaryInstruction IMul;
- public readonly FuncBinaryInstruction FSub;
- public readonly FuncBinaryInstruction ISub;
-
- // BinaryBool
- public readonly FuncBinaryInstruction LogicalAnd;
- public readonly FuncBinaryInstruction LogicalNotEqual;
- public readonly FuncBinaryInstruction LogicalOr;
-
- // BinaryS32
- public readonly FuncBinaryInstruction BitwiseAnd;
- public readonly FuncBinaryInstruction BitwiseXor;
- public readonly FuncBinaryInstruction BitwiseOr;
- public readonly FuncBinaryInstruction ShiftLeftLogical;
- public readonly FuncBinaryInstruction ShiftRightArithmetic;
- public readonly FuncBinaryInstruction ShiftRightLogical;
-
- // BinaryU32
- public readonly FuncBinaryInstruction GlslUMax;
- public readonly FuncBinaryInstruction GlslUMin;
-
- // AtomicMemoryBinary
- public readonly FuncQuaternaryInstruction AtomicIAdd;
- public readonly FuncQuaternaryInstruction AtomicAnd;
- public readonly FuncQuaternaryInstruction AtomicSMin;
- public readonly FuncQuaternaryInstruction AtomicUMin;
- public readonly FuncQuaternaryInstruction AtomicSMax;
- public readonly FuncQuaternaryInstruction AtomicUMax;
- public readonly FuncQuaternaryInstruction AtomicOr;
- public readonly FuncQuaternaryInstruction AtomicExchange;
- public readonly FuncQuaternaryInstruction AtomicXor;
-
- // Ternary
- public readonly FuncTernaryInstruction GlslFClamp;
- public readonly FuncTernaryInstruction GlslSClamp;
- public readonly FuncTernaryInstruction GlslFma;
-
- // TernaryS32
- public readonly FuncTernaryInstruction BitFieldSExtract;
- public readonly FuncTernaryInstruction BitFieldUExtract;
-
- // TernaryU32
- public readonly FuncTernaryInstruction GlslUClamp;
-
- // QuaternaryS32
- public readonly FuncQuaternaryInstruction BitFieldInsert;
-
- public SpirvDelegates(CodeGenContext context)
- {
- // Unary
- GlslFAbs = context.GlslFAbs;
- GlslSAbs = context.GlslSAbs;
- GlslCeil = context.GlslCeil;
- GlslCos = context.GlslCos;
- GlslExp2 = context.GlslExp2;
- GlslFloor = context.GlslFloor;
- GlslLog2 = context.GlslLog2;
- FNegate = context.FNegate;
- SNegate = context.SNegate;
- GlslInverseSqrt = context.GlslInverseSqrt;
- GlslRoundEven = context.GlslRoundEven;
- GlslSin = context.GlslSin;
- GlslSqrt = context.GlslSqrt;
- GlslTrunc = context.GlslTrunc;
-
- // UnaryBool
- LogicalNot = context.LogicalNot;
-
- // UnaryFP32
- DPdx = context.DPdx;
- DPdy = context.DPdy;
-
- // UnaryS32
- BitCount = context.BitCount;
- BitReverse = context.BitReverse;
- Not = context.Not;
-
- // Compare
- FOrdEqual = context.FOrdEqual;
- IEqual = context.IEqual;
- FOrdGreaterThan = context.FOrdGreaterThan;
- SGreaterThan = context.SGreaterThan;
- FOrdGreaterThanEqual = context.FOrdGreaterThanEqual;
- SGreaterThanEqual = context.SGreaterThanEqual;
- FOrdLessThan = context.FOrdLessThan;
- SLessThan = context.SLessThan;
- FOrdLessThanEqual = context.FOrdLessThanEqual;
- SLessThanEqual = context.SLessThanEqual;
- FOrdNotEqual = context.FOrdNotEqual;
- INotEqual = context.INotEqual;
-
- // CompareU32
- UGreaterThanEqual = context.UGreaterThanEqual;
- UGreaterThan = context.UGreaterThan;
- ULessThanEqual = context.ULessThanEqual;
- ULessThan = context.ULessThan;
-
- // Binary
- FAdd = context.FAdd;
- IAdd = context.IAdd;
- FDiv = context.FDiv;
- SDiv = context.SDiv;
- GlslFMax = context.GlslFMax;
- GlslSMax = context.GlslSMax;
- GlslFMin = context.GlslFMin;
- GlslSMin = context.GlslSMin;
- FMul = context.FMul;
- IMul = context.IMul;
- FSub = context.FSub;
- ISub = context.ISub;
-
- // BinaryBool
- LogicalAnd = context.LogicalAnd;
- LogicalNotEqual = context.LogicalNotEqual;
- LogicalOr = context.LogicalOr;
-
- // BinaryS32
- BitwiseAnd = context.BitwiseAnd;
- BitwiseXor = context.BitwiseXor;
- BitwiseOr = context.BitwiseOr;
- ShiftLeftLogical = context.ShiftLeftLogical;
- ShiftRightArithmetic = context.ShiftRightArithmetic;
- ShiftRightLogical = context.ShiftRightLogical;
-
- // BinaryU32
- GlslUMax = context.GlslUMax;
- GlslUMin = context.GlslUMin;
-
- // AtomicMemoryBinary
- AtomicIAdd = context.AtomicIAdd;
- AtomicAnd = context.AtomicAnd;
- AtomicSMin = context.AtomicSMin;
- AtomicUMin = context.AtomicUMin;
- AtomicSMax = context.AtomicSMax;
- AtomicUMax = context.AtomicUMax;
- AtomicOr = context.AtomicOr;
- AtomicExchange = context.AtomicExchange;
- AtomicXor = context.AtomicXor;
-
- // Ternary
- GlslFClamp = context.GlslFClamp;
- GlslSClamp = context.GlslSClamp;
- GlslFma = context.GlslFma;
-
- // TernaryS32
- BitFieldSExtract = context.BitFieldSExtract;
- BitFieldUExtract = context.BitFieldUExtract;
-
- // TernaryU32
- GlslUClamp = context.GlslUClamp;
-
- // QuaternaryS32
- BitFieldInsert = context.BitFieldInsert;
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
deleted file mode 100644
index 3e11a974..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
+++ /dev/null
@@ -1,415 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-using Ryujinx.Graphics.Shader.StructuredIr;
-using Ryujinx.Graphics.Shader.Translation;
-using System;
-using System.Collections.Generic;
-using static Spv.Specification;
-
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- using SpvInstruction = Spv.Generator.Instruction;
- using SpvInstructionPool = Spv.Generator.GeneratorPool<Spv.Generator.Instruction>;
- using SpvLiteralInteger = Spv.Generator.LiteralInteger;
- using SpvLiteralIntegerPool = Spv.Generator.GeneratorPool<Spv.Generator.LiteralInteger>;
-
- static class SpirvGenerator
- {
- // Resource pools for Spirv generation. Note: Increase count when more threads are being used.
- private const int GeneratorPoolCount = 1;
- private static ObjectPool<SpvInstructionPool> InstructionPool;
- private static ObjectPool<SpvLiteralIntegerPool> IntegerPool;
- private static object PoolLock;
-
- static SpirvGenerator()
- {
- InstructionPool = new (() => new SpvInstructionPool(), GeneratorPoolCount);
- IntegerPool = new (() => new SpvLiteralIntegerPool(), GeneratorPoolCount);
- PoolLock = new object();
- }
-
- private const HelperFunctionsMask NeedsInvocationIdMask =
- HelperFunctionsMask.Shuffle |
- HelperFunctionsMask.ShuffleDown |
- HelperFunctionsMask.ShuffleUp |
- HelperFunctionsMask.ShuffleXor |
- HelperFunctionsMask.SwizzleAdd;
-
- public static byte[] Generate(StructuredProgramInfo info, ShaderConfig config)
- {
- SpvInstructionPool instPool;
- SpvLiteralIntegerPool integerPool;
-
- lock (PoolLock)
- {
- instPool = InstructionPool.Allocate();
- integerPool = IntegerPool.Allocate();
- }
-
- CodeGenContext context = new CodeGenContext(info, config, instPool, integerPool);
-
- context.AddCapability(Capability.GroupNonUniformBallot);
- context.AddCapability(Capability.GroupNonUniformShuffle);
- context.AddCapability(Capability.GroupNonUniformVote);
- context.AddCapability(Capability.ImageBuffer);
- context.AddCapability(Capability.ImageGatherExtended);
- context.AddCapability(Capability.ImageQuery);
- context.AddCapability(Capability.SampledBuffer);
-
- if (config.TransformFeedbackEnabled && config.LastInVertexPipeline)
- {
- context.AddCapability(Capability.TransformFeedback);
- }
-
- if (config.Stage == ShaderStage.Fragment)
- {
- if (context.Info.IoDefinitions.Contains(new IoDefinition(StorageKind.Input, IoVariable.Layer)))
- {
- context.AddCapability(Capability.Geometry);
- }
-
- if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- context.AddCapability(Capability.FragmentShaderPixelInterlockEXT);
- context.AddExtension("SPV_EXT_fragment_shader_interlock");
- }
- }
- else if (config.Stage == ShaderStage.Geometry)
- {
- context.AddCapability(Capability.Geometry);
-
- if (config.GpPassthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
- {
- context.AddExtension("SPV_NV_geometry_shader_passthrough");
- context.AddCapability(Capability.GeometryShaderPassthroughNV);
- }
- }
- else if (config.Stage == ShaderStage.TessellationControl || config.Stage == ShaderStage.TessellationEvaluation)
- {
- context.AddCapability(Capability.Tessellation);
- }
- else if (config.Stage == ShaderStage.Vertex)
- {
- context.AddCapability(Capability.DrawParameters);
- }
-
- if (context.Info.IoDefinitions.Contains(new IoDefinition(StorageKind.Output, IoVariable.ViewportMask)))
- {
- context.AddExtension("SPV_NV_viewport_array2");
- context.AddCapability(Capability.ShaderViewportMaskNV);
- }
-
- if ((info.HelperFunctionsMask & NeedsInvocationIdMask) != 0)
- {
- info.IoDefinitions.Add(new IoDefinition(StorageKind.Input, IoVariable.SubgroupLaneId));
- }
-
- Declarations.DeclareAll(context, info);
-
- for (int funcIndex = 0; funcIndex < info.Functions.Count; funcIndex++)
- {
- var function = info.Functions[funcIndex];
- var retType = context.GetType(function.ReturnType);
-
- var funcArgs = new SpvInstruction[function.InArguments.Length + function.OutArguments.Length];
-
- for (int argIndex = 0; argIndex < funcArgs.Length; argIndex++)
- {
- var argType = context.GetType(function.GetArgumentType(argIndex));
- var argPointerType = context.TypePointer(StorageClass.Function, argType);
- funcArgs[argIndex] = argPointerType;
- }
-
- var funcType = context.TypeFunction(retType, false, funcArgs);
- var spvFunc = context.Function(retType, FunctionControlMask.MaskNone, funcType);
-
- context.DeclareFunction(funcIndex, function, spvFunc);
- }
-
- for (int funcIndex = 0; funcIndex < info.Functions.Count; funcIndex++)
- {
- Generate(context, info, funcIndex);
- }
-
- byte[] result = context.Generate();
-
- lock (PoolLock)
- {
- InstructionPool.Release(instPool);
- IntegerPool.Release(integerPool);
- }
-
- return result;
- }
-
- private static void Generate(CodeGenContext context, StructuredProgramInfo info, int funcIndex)
- {
- var function = info.Functions[funcIndex];
-
- (_, var spvFunc) = context.GetFunction(funcIndex);
-
- context.AddFunction(spvFunc);
- context.StartFunction();
-
- Declarations.DeclareParameters(context, function);
-
- context.EnterBlock(function.MainBlock);
-
- Declarations.DeclareLocals(context, function);
- Declarations.DeclareLocalForArgs(context, info.Functions);
-
- Generate(context, function.MainBlock);
-
- // Functions must always end with a return.
- if (!(function.MainBlock.Last is AstOperation operation) ||
- (operation.Inst != Instruction.Return && operation.Inst != Instruction.Discard))
- {
- context.Return();
- }
-
- context.FunctionEnd();
-
- if (funcIndex == 0)
- {
- context.AddEntryPoint(context.Config.Stage.Convert(), spvFunc, "main", context.GetMainInterface());
-
- if (context.Config.Stage == ShaderStage.TessellationControl)
- {
- context.AddExecutionMode(spvFunc, ExecutionMode.OutputVertices, (SpvLiteralInteger)context.Config.ThreadsPerInputPrimitive);
- }
- else if (context.Config.Stage == ShaderStage.TessellationEvaluation)
- {
- switch (context.Config.GpuAccessor.QueryTessPatchType())
- {
- case TessPatchType.Isolines:
- context.AddExecutionMode(spvFunc, ExecutionMode.Isolines);
- break;
- case TessPatchType.Triangles:
- context.AddExecutionMode(spvFunc, ExecutionMode.Triangles);
- break;
- case TessPatchType.Quads:
- context.AddExecutionMode(spvFunc, ExecutionMode.Quads);
- break;
- }
-
- switch (context.Config.GpuAccessor.QueryTessSpacing())
- {
- case TessSpacing.EqualSpacing:
- context.AddExecutionMode(spvFunc, ExecutionMode.SpacingEqual);
- break;
- case TessSpacing.FractionalEventSpacing:
- context.AddExecutionMode(spvFunc, ExecutionMode.SpacingFractionalEven);
- break;
- case TessSpacing.FractionalOddSpacing:
- context.AddExecutionMode(spvFunc, ExecutionMode.SpacingFractionalOdd);
- break;
- }
-
- bool tessCw = context.Config.GpuAccessor.QueryTessCw();
-
- if (context.Config.Options.TargetApi == TargetApi.Vulkan)
- {
- // We invert the front face on Vulkan backend, so we need to do that here as well.
- tessCw = !tessCw;
- }
-
- if (tessCw)
- {
- context.AddExecutionMode(spvFunc, ExecutionMode.VertexOrderCw);
- }
- else
- {
- context.AddExecutionMode(spvFunc, ExecutionMode.VertexOrderCcw);
- }
- }
- else if (context.Config.Stage == ShaderStage.Geometry)
- {
- InputTopology inputTopology = context.Config.GpuAccessor.QueryPrimitiveTopology();
-
- context.AddExecutionMode(spvFunc, inputTopology switch
- {
- InputTopology.Points => ExecutionMode.InputPoints,
- InputTopology.Lines => ExecutionMode.InputLines,
- InputTopology.LinesAdjacency => ExecutionMode.InputLinesAdjacency,
- InputTopology.Triangles => ExecutionMode.Triangles,
- InputTopology.TrianglesAdjacency => ExecutionMode.InputTrianglesAdjacency,
- _ => throw new InvalidOperationException($"Invalid input topology \"{inputTopology}\".")
- });
-
- context.AddExecutionMode(spvFunc, ExecutionMode.Invocations, (SpvLiteralInteger)context.Config.ThreadsPerInputPrimitive);
-
- context.AddExecutionMode(spvFunc, context.Config.OutputTopology switch
- {
- OutputTopology.PointList => ExecutionMode.OutputPoints,
- OutputTopology.LineStrip => ExecutionMode.OutputLineStrip,
- OutputTopology.TriangleStrip => ExecutionMode.OutputTriangleStrip,
- _ => throw new InvalidOperationException($"Invalid output topology \"{context.Config.OutputTopology}\".")
- });
-
- int maxOutputVertices = context.Config.GpPassthrough ? context.InputVertices : context.Config.MaxOutputVertices;
-
- context.AddExecutionMode(spvFunc, ExecutionMode.OutputVertices, (SpvLiteralInteger)maxOutputVertices);
- }
- else if (context.Config.Stage == ShaderStage.Fragment)
- {
- context.AddExecutionMode(spvFunc, context.Config.Options.TargetApi == TargetApi.Vulkan
- ? ExecutionMode.OriginUpperLeft
- : ExecutionMode.OriginLowerLeft);
-
- if (context.Info.IoDefinitions.Contains(new IoDefinition(StorageKind.Output, IoVariable.FragmentOutputDepth)))
- {
- context.AddExecutionMode(spvFunc, ExecutionMode.DepthReplacing);
- }
-
- if (context.Config.GpuAccessor.QueryEarlyZForce())
- {
- context.AddExecutionMode(spvFunc, ExecutionMode.EarlyFragmentTests);
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.FSI) != 0 &&
- context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock())
- {
- context.AddExecutionMode(spvFunc, ExecutionMode.PixelInterlockOrderedEXT);
- }
- }
- else if (context.Config.Stage == ShaderStage.Compute)
- {
- var localSizeX = (SpvLiteralInteger)context.Config.GpuAccessor.QueryComputeLocalSizeX();
- var localSizeY = (SpvLiteralInteger)context.Config.GpuAccessor.QueryComputeLocalSizeY();
- var localSizeZ = (SpvLiteralInteger)context.Config.GpuAccessor.QueryComputeLocalSizeZ();
-
- context.AddExecutionMode(
- spvFunc,
- ExecutionMode.LocalSize,
- localSizeX,
- localSizeY,
- localSizeZ);
- }
-
- if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline)
- {
- context.AddExecutionMode(spvFunc, ExecutionMode.Xfb);
- }
- }
- }
-
- private static void Generate(CodeGenContext context, AstBlock block)
- {
- AstBlockVisitor visitor = new AstBlockVisitor(block);
-
- var loopTargets = new Dictionary<AstBlock, (SpvInstruction, SpvInstruction)>();
-
- context.LoopTargets = loopTargets;
-
- visitor.BlockEntered += (sender, e) =>
- {
- AstBlock mergeBlock = e.Block.Parent;
-
- if (e.Block.Type == AstBlockType.If)
- {
- AstBlock ifTrueBlock = e.Block;
- AstBlock ifFalseBlock;
-
- if (AstHelper.Next(e.Block) is AstBlock nextBlock && nextBlock.Type == AstBlockType.Else)
- {
- ifFalseBlock = nextBlock;
- }
- else
- {
- ifFalseBlock = mergeBlock;
- }
-
- var condition = context.Get(AggregateType.Bool, e.Block.Condition);
-
- context.SelectionMerge(context.GetNextLabel(mergeBlock), SelectionControlMask.MaskNone);
- context.BranchConditional(condition, context.GetNextLabel(ifTrueBlock), context.GetNextLabel(ifFalseBlock));
- }
- else if (e.Block.Type == AstBlockType.DoWhile)
- {
- var continueTarget = context.Label();
-
- loopTargets.Add(e.Block, (context.NewBlock(), continueTarget));
-
- context.LoopMerge(context.GetNextLabel(mergeBlock), continueTarget, LoopControlMask.MaskNone);
- context.Branch(context.GetFirstLabel(e.Block));
- }
-
- context.EnterBlock(e.Block);
- };
-
- visitor.BlockLeft += (sender, e) =>
- {
- if (e.Block.Parent != null)
- {
- if (e.Block.Type == AstBlockType.DoWhile)
- {
- // This is a loop, we need to jump back to the loop header
- // if the condition is true.
- AstBlock mergeBlock = e.Block.Parent;
-
- (var loopTarget, var continueTarget) = loopTargets[e.Block];
-
- context.Branch(continueTarget);
- context.AddLabel(continueTarget);
-
- var condition = context.Get(AggregateType.Bool, e.Block.Condition);
-
- context.BranchConditional(condition, loopTarget, context.GetNextLabel(mergeBlock));
- }
- else
- {
- // We only need a branch if the last instruction didn't
- // already cause the program to exit or jump elsewhere.
- bool lastIsCf = e.Block.Last is AstOperation lastOp &&
- (lastOp.Inst == Instruction.Discard ||
- lastOp.Inst == Instruction.LoopBreak ||
- lastOp.Inst == Instruction.LoopContinue ||
- lastOp.Inst == Instruction.Return);
-
- if (!lastIsCf)
- {
- context.Branch(context.GetNextLabel(e.Block.Parent));
- }
- }
-
- bool hasElse = AstHelper.Next(e.Block) is AstBlock nextBlock &&
- (nextBlock.Type == AstBlockType.Else ||
- nextBlock.Type == AstBlockType.ElseIf);
-
- // Re-enter the parent block.
- if (e.Block.Parent != null && !hasElse)
- {
- context.EnterBlock(e.Block.Parent);
- }
- }
- };
-
- foreach (IAstNode node in visitor.Visit())
- {
- if (node is AstAssignment assignment)
- {
- var dest = (AstOperand)assignment.Destination;
-
- if (dest.Type == OperandType.LocalVariable)
- {
- var source = context.Get(dest.VarType, assignment.Source);
- context.Store(context.GetLocalPointer(dest), source);
- }
- else if (dest.Type == OperandType.Argument)
- {
- var source = context.Get(dest.VarType, assignment.Source);
- context.Store(context.GetArgumentPointer(dest), source);
- }
- else
- {
- throw new NotImplementedException(dest.Type.ToString());
- }
- }
- else if (node is AstOperation operation)
- {
- Instructions.Generate(context, operation);
- }
- }
- }
- }
-}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/TextureMeta.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/TextureMeta.cs
deleted file mode 100644
index 4de05603..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/TextureMeta.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
-{
- readonly record struct TextureMeta(int CbufSlot, int Handle, TextureFormat Format);
-} \ No newline at end of file