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authorgdkchan <gab.dark.100@gmail.com>2022-12-29 12:09:34 -0300
committerGitHub <noreply@github.com>2022-12-29 16:09:34 +0100
commit9dfe81770a8337a7a469eb3bac0ae9599cc0f61c (patch)
treee0c470a0ae67984394037f72fb7e16250674ba7e /Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions
parent52c115a1f8f98dcd0a1f9da3d176f4a100f825b4 (diff)
Use vector outputs for texture operations (#3939)
* Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs11
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs3
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs14
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs126
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs32
5 files changed, 133 insertions, 53 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
index b890b015..9ca4618d 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
@@ -1,5 +1,6 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.Translation;
using System;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenBallot;
@@ -8,6 +9,7 @@ using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenFSI;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenMemory;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenPacking;
+using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenVector;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
@@ -32,12 +34,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
IAstNode src = operation.GetSource(0);
- VariableType type = GetSrcVarType(operation.Inst, 0);
+ AggregateType type = GetSrcVarType(operation.Inst, 0);
string srcExpr = GetSoureExpr(context, src, type);
string zero;
- if (type == VariableType.F64)
+ if (type == AggregateType.FP64)
{
zero = "0.0";
}
@@ -95,7 +97,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
else
{
- VariableType dstType = GetSrcVarType(inst, argIndex);
+ AggregateType dstType = GetSrcVarType(inst, argIndex);
args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
}
@@ -226,6 +228,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case Instruction.UnpackHalf2x16:
return UnpackHalf2x16(context, operation);
+
+ case Instruction.VectorExtract:
+ return VectorExtract(context, operation);
}
}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
index 51e7bd21..68793c5d 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
@@ -1,4 +1,5 @@
using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
@@ -9,7 +10,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
public static string Ballot(CodeGenContext context, AstOperation operation)
{
- VariableType dstType = GetSrcVarType(operation.Inst, 0);
+ AggregateType dstType = GetSrcVarType(operation.Inst, 0);
string arg = GetSoureExpr(context, operation.GetSource(0), dstType);
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
index c40f96f1..743b695c 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
@@ -1,5 +1,6 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.TypeConversion;
@@ -7,11 +8,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
static class InstGenHelper
{
- private static readonly InstInfo[] InfoTable;
+ private static readonly InstInfo[] _infoTable;
static InstGenHelper()
{
- InfoTable = new InstInfo[(int)Instruction.Count];
+ _infoTable = new InstInfo[(int)Instruction.Count];
Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
@@ -132,6 +133,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
Add(Instruction.Truncate, InstType.CallUnary, "trunc");
Add(Instruction.UnpackDouble2x32, InstType.Special);
Add(Instruction.UnpackHalf2x16, InstType.Special);
+ Add(Instruction.VectorExtract, InstType.Special);
Add(Instruction.VoteAll, InstType.CallUnary, "allInvocationsARB");
Add(Instruction.VoteAllEqual, InstType.CallUnary, "allInvocationsEqualARB");
Add(Instruction.VoteAny, InstType.CallUnary, "anyInvocationARB");
@@ -139,15 +141,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
private static void Add(Instruction inst, InstType flags, string opName = null, int precedence = 0)
{
- InfoTable[(int)inst] = new InstInfo(flags, opName, precedence);
+ _infoTable[(int)inst] = new InstInfo(flags, opName, precedence);
}
public static InstInfo GetInstructionInfo(Instruction inst)
{
- return InfoTable[(int)(inst & Instruction.Mask)];
+ return _infoTable[(int)(inst & Instruction.Mask)];
}
- public static string GetSoureExpr(CodeGenContext context, IAstNode node, VariableType dstType)
+ public static string GetSoureExpr(CodeGenContext context, IAstNode node, AggregateType dstType)
{
return ReinterpretCast(context, node, OperandManager.GetNodeDestType(context, node), dstType);
}
@@ -191,7 +193,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return false;
}
- InstInfo info = InfoTable[(int)(operation.Inst & Instruction.Mask)];
+ InstInfo info = _infoTable[(int)(operation.Inst & Instruction.Mask)];
if ((info.Type & (InstType.Call | InstType.Special)) != 0)
{
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
index 022e3a44..f667d080 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
@@ -1,5 +1,6 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.Translation;
using System;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
@@ -23,7 +24,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case Instruction.ImageStore:
return "// imageStore(bindless)";
case Instruction.ImageLoad:
- NumberFormatter.TryFormat(0, texOp.Format.GetComponentType(), out string imageConst);
+ AggregateType componentType = texOp.Format.GetComponentType();
+
+ NumberFormatter.TryFormat(0, componentType, out string imageConst);
+
+ AggregateType outputType = texOp.GetVectorType(componentType);
+
+ if ((outputType & AggregateType.ElementCountMask) != 0)
+ {
+ return $"{Declarations.GetVarTypeName(outputType, precise: false)}({imageConst})";
+ }
+
return imageConst;
default:
return NumberFormatter.FormatInt(0);
@@ -58,7 +69,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
int srcIndex = isBindless ? 1 : 0;
- string Src(VariableType type)
+ string Src(AggregateType type)
{
return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
}
@@ -67,7 +78,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (isIndexed)
{
- indexExpr = Src(VariableType.S32);
+ indexExpr = Src(AggregateType.S32);
}
string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
@@ -113,19 +124,19 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
for (int index = 0; index < pCount; index++)
{
- elems[index] = Src(VariableType.S32);
+ elems[index] = Src(AggregateType.S32);
}
Append(ApplyScaling("ivec" + pCount + "(" + string.Join(", ", elems) + ")"));
}
else
{
- Append(Src(VariableType.S32));
+ Append(Src(AggregateType.S32));
}
if (texOp.Inst == Instruction.ImageStore)
{
- VariableType type = texOp.Format.GetComponentType();
+ AggregateType type = texOp.Format.GetComponentType();
string[] cElems = new string[4];
@@ -139,8 +150,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
cElems[index] = type switch
{
- VariableType.S32 => NumberFormatter.FormatInt(0),
- VariableType.U32 => NumberFormatter.FormatUint(0),
+ AggregateType.S32 => NumberFormatter.FormatInt(0),
+ AggregateType.U32 => NumberFormatter.FormatUint(0),
_ => NumberFormatter.FormatFloat(0)
};
}
@@ -148,8 +159,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string prefix = type switch
{
- VariableType.S32 => "i",
- VariableType.U32 => "u",
+ AggregateType.S32 => "i",
+ AggregateType.U32 => "u",
_ => string.Empty
};
@@ -158,7 +169,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (texOp.Inst == Instruction.ImageAtomic)
{
- VariableType type = texOp.Format.GetComponentType();
+ AggregateType type = texOp.Format.GetComponentType();
if ((texOp.Flags & TextureFlags.AtomicMask) == TextureFlags.CAS)
{
@@ -176,14 +187,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
texCall += ")";
- if (type != VariableType.S32)
+ if (type != AggregateType.S32)
{
texCall = "int(" + texCall + ")";
}
}
else
{
- texCall += ")" + (texOp.Inst == Instruction.ImageLoad ? GetMask(texOp.Index) : "");
+ texCall += ")" + (texOp.Inst == Instruction.ImageLoad ? GetMaskMultiDest(texOp.Index) : "");
}
return texCall;
@@ -288,7 +299,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (isIndexed)
{
- indexExpr = GetSoureExpr(context, texOp.GetSource(0), VariableType.S32);
+ indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
}
string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
@@ -303,14 +314,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
for (int index = 0; index < coordsCount; index++)
{
- elems[index] = GetSoureExpr(context, texOp.GetSource(coordsIndex + index), VariableType.F32);
+ elems[index] = GetSoureExpr(context, texOp.GetSource(coordsIndex + index), AggregateType.FP32);
}
coordsExpr = "vec" + coordsCount + "(" + string.Join(", ", elems) + ")";
}
else
{
- coordsExpr = GetSoureExpr(context, texOp.GetSource(coordsIndex), VariableType.F32);
+ coordsExpr = GetSoureExpr(context, texOp.GetSource(coordsIndex), AggregateType.FP32);
}
return $"textureQueryLod({samplerName}, {coordsExpr}){GetMask(texOp.Index)}";
@@ -362,9 +373,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- VariableType srcType = OperandManager.GetNodeDestType(context, src2);
+ AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
- string src = TypeConversion.ReinterpretCast(context, src2, srcType, VariableType.U32);
+ string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
return $"{arrayName}[{offsetExpr}] = {src}";
}
@@ -376,9 +387,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- VariableType srcType = OperandManager.GetNodeDestType(context, src2);
+ AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
- string src = TypeConversion.ReinterpretCast(context, src2, srcType, VariableType.U32);
+ string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
return $"{HelperFunctionNames.StoreShared16}({offsetExpr}, {src})";
}
@@ -390,9 +401,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- VariableType srcType = OperandManager.GetNodeDestType(context, src2);
+ AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
- string src = TypeConversion.ReinterpretCast(context, src2, srcType, VariableType.U32);
+ string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
return $"{HelperFunctionNames.StoreShared8}({offsetExpr}, {src})";
}
@@ -406,9 +417,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
- VariableType srcType = OperandManager.GetNodeDestType(context, src3);
+ AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, VariableType.U32);
+ string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
@@ -424,9 +435,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
- VariableType srcType = OperandManager.GetNodeDestType(context, src3);
+ AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, VariableType.U32);
+ string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
@@ -442,9 +453,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
- VariableType srcType = OperandManager.GetNodeDestType(context, src3);
+ AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, VariableType.U32);
+ string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
@@ -469,6 +480,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
+ bool colorIsVector = isGather || !isShadow;
+
SamplerType type = texOp.Type & SamplerType.Mask;
bool is2D = type == SamplerType.Texture2D;
@@ -492,7 +505,19 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
// TODO: Bindless texture support. For now we just return 0.
if (isBindless)
{
- return NumberFormatter.FormatFloat(0);
+ string scalarValue = NumberFormatter.FormatFloat(0);
+
+ if (colorIsVector)
+ {
+ AggregateType outputType = texOp.GetVectorType(AggregateType.FP32);
+
+ if ((outputType & AggregateType.ElementCountMask) != 0)
+ {
+ return $"{Declarations.GetVarTypeName(outputType, precise: false)}({scalarValue})";
+ }
+ }
+
+ return scalarValue;
}
string texCall = intCoords ? "texelFetch" : "texture";
@@ -521,7 +546,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
int srcIndex = isBindless ? 1 : 0;
- string Src(VariableType type)
+ string Src(AggregateType type)
{
return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
}
@@ -530,7 +555,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (isIndexed)
{
- indexExpr = Src(VariableType.S32);
+ indexExpr = Src(AggregateType.S32);
}
string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
@@ -578,7 +603,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
texCall += ", " + str;
}
- VariableType coordType = intCoords ? VariableType.S32 : VariableType.F32;
+ AggregateType coordType = intCoords ? AggregateType.S32 : AggregateType.FP32;
string AssemblePVector(int count)
{
@@ -590,7 +615,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
if (arrayIndexElem == index)
{
- elems[index] = Src(VariableType.S32);
+ elems[index] = Src(AggregateType.S32);
if (!intCoords)
{
@@ -652,20 +677,20 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
for (int index = 0; index < count; index++)
{
- elems[index] = Src(VariableType.F32);
+ elems[index] = Src(AggregateType.FP32);
}
return "vec" + count + "(" + string.Join(", ", elems) + ")";
}
else
{
- return Src(VariableType.F32);
+ return Src(AggregateType.FP32);
}
}
if (hasExtraCompareArg)
{
- Append(Src(VariableType.F32));
+ Append(Src(AggregateType.FP32));
}
if (hasDerivatives)
@@ -676,7 +701,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (isMultisample)
{
- Append(Src(VariableType.S32));
+ Append(Src(AggregateType.S32));
}
else if (hasLodLevel)
{
@@ -691,14 +716,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
for (int index = 0; index < count; index++)
{
- elems[index] = Src(VariableType.S32);
+ elems[index] = Src(AggregateType.S32);
}
return "ivec" + count + "(" + string.Join(", ", elems) + ")";
}
else
{
- return Src(VariableType.S32);
+ return Src(AggregateType.S32);
}
}
@@ -718,17 +743,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (hasLodBias)
{
- Append(Src(VariableType.F32));
+ Append(Src(AggregateType.FP32));
}
// textureGather* optional extra component index,
// not needed for shadow samplers.
if (isGather && !isShadow)
{
- Append(Src(VariableType.S32));
+ Append(Src(AggregateType.S32));
}
- texCall += ")" + (isGather || !isShadow ? GetMask(texOp.Index) : "");
+ texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
return texCall;
}
@@ -751,7 +776,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (isIndexed)
{
- indexExpr = GetSoureExpr(context, texOp.GetSource(0), VariableType.S32);
+ indexExpr = GetSoureExpr(context, texOp.GetSource(0), AggregateType.S32);
}
string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
@@ -804,5 +829,20 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
return '.' + "rgba".Substring(index, 1);
}
+
+ private static string GetMaskMultiDest(int mask)
+ {
+ string swizzle = ".";
+
+ for (int i = 0; i < 4; i++)
+ {
+ if ((mask & (1 << i)) != 0)
+ {
+ swizzle += "xyzw"[i];
+ }
+ }
+
+ return swizzle;
+ }
}
} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs
new file mode 100644
index 00000000..f09ea2e8
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenVector.cs
@@ -0,0 +1,32 @@
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.StructuredIr;
+
+using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
+using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
+
+namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
+{
+ static class InstGenVector
+ {
+ public static string VectorExtract(CodeGenContext context, AstOperation operation)
+ {
+ IAstNode vector = operation.GetSource(0);
+ IAstNode index = operation.GetSource(1);
+
+ string vectorExpr = GetSoureExpr(context, vector, OperandManager.GetNodeDestType(context, vector));
+
+ if (index is AstOperand indexOperand && indexOperand.Type == OperandType.Constant)
+ {
+ char elem = "xyzw"[indexOperand.Value];
+
+ return $"{vectorExpr}.{elem}";
+ }
+ else
+ {
+ string indexExpr = GetSoureExpr(context, index, GetSrcVarType(operation.Inst, 1));
+
+ return $"{vectorExpr}[{indexExpr}]";
+ }
+ }
+ }
+} \ No newline at end of file