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authorgdkchan <gab.dark.100@gmail.com>2021-09-19 09:38:39 -0300
committerGitHub <noreply@github.com>2021-09-19 14:38:39 +0200
commitf08a280adef015e9a9a0e9273b4edffeb1157f3a (patch)
tree26baeacb8b094e77aa0d8cde15073d12e080305a /Ryujinx.Graphics.OpenGL/Renderer.cs
parent7379bc2f39557929f283a423fe7f4b7390d08261 (diff)
Use shader subgroup extensions if shader ballot is not supported (#2627)
* Use shader subgroup extensions if shader ballot is not supported * Shader cache version bump + cleanup * The type is still required on the table
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Renderer.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs
index 92f65083..768c7450 100644
--- a/Ryujinx.Graphics.OpenGL/Renderer.cs
+++ b/Ryujinx.Graphics.OpenGL/Renderer.cs
@@ -107,6 +107,7 @@ namespace Ryujinx.Graphics.OpenGL
HwCapabilities.SupportsImageLoadFormatted,
HwCapabilities.SupportsMismatchingViewFormat,
HwCapabilities.SupportsNonConstantTextureOffset,
+ HwCapabilities.SupportsShaderBallot,
HwCapabilities.SupportsTextureShadowLod,
HwCapabilities.SupportsViewportSwizzle,
HwCapabilities.SupportsIndirectParameters,