From f08a280adef015e9a9a0e9273b4edffeb1157f3a Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 19 Sep 2021 09:38:39 -0300 Subject: Use shader subgroup extensions if shader ballot is not supported (#2627) * Use shader subgroup extensions if shader ballot is not supported * Shader cache version bump + cleanup * The type is still required on the table --- Ryujinx.Graphics.OpenGL/Renderer.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs') diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index 92f65083..768c7450 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -107,6 +107,7 @@ namespace Ryujinx.Graphics.OpenGL HwCapabilities.SupportsImageLoadFormatted, HwCapabilities.SupportsMismatchingViewFormat, HwCapabilities.SupportsNonConstantTextureOffset, + HwCapabilities.SupportsShaderBallot, HwCapabilities.SupportsTextureShadowLod, HwCapabilities.SupportsViewportSwizzle, HwCapabilities.SupportsIndirectParameters, -- cgit v1.2.3