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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs41
1 files changed, 0 insertions, 41 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs
deleted file mode 100644
index cf2e818c..00000000
--- a/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs
+++ /dev/null
@@ -1,41 +0,0 @@
-using System;
-
-namespace Ryujinx.Graphics.Gpu.Engine.Threed
-{
- /// <summary>
- /// Flags indicating how the render targets should be updated.
- /// </summary>
- [Flags]
- enum RenderTargetUpdateFlags
- {
- /// <summary>
- /// No flags.
- /// </summary>
- None = 0,
-
- /// <summary>
- /// Get render target index from the control register.
- /// </summary>
- UseControl = 1 << 0,
-
- /// <summary>
- /// Indicates that all render targets are 2D array textures.
- /// </summary>
- Layered = 1 << 1,
-
- /// <summary>
- /// Indicates that only a single color target will be used.
- /// </summary>
- SingleColor = 1 << 2,
-
- /// <summary>
- /// Indicates that the depth-stencil target will be used.
- /// </summary>
- UpdateDepthStencil = 1 << 3,
-
- /// <summary>
- /// Default update flags for draw.
- /// </summary>
- UpdateAll = UseControl | UpdateDepthStencil
- }
-}