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authorgdkchan <gab.dark.100@gmail.com>2020-12-01 20:23:43 -0300
committerGitHub <noreply@github.com>2020-12-02 00:23:43 +0100
commitcf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch)
treebea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.Audio.Renderer/Dsp/State
parent461c24092ae6e148d896c18aa3e86220c89981f8 (diff)
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Audio.Renderer/Dsp/State')
-rw-r--r--Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs b/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs
index eebbac53..3923a490 100644
--- a/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs
+++ b/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs
@@ -15,7 +15,7 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
-using Ryujinx.Cpu;
+using Ryujinx.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Dsp.State
@@ -33,22 +33,22 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
public uint WriteOffset;
private uint _reserved;
- public static uint GetReadOffset(MemoryManager manager, ulong bufferAddress)
+ public static uint GetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress)
{
return manager.Read<uint>(bufferAddress + ReadOffsetPosition);
}
- public static uint GetWriteOffset(MemoryManager manager, ulong bufferAddress)
+ public static uint GetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress)
{
return manager.Read<uint>(bufferAddress + WriteOffsetPosition);
}
- public static void SetReadOffset(MemoryManager manager, ulong bufferAddress, uint value)
+ public static void SetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
{
manager.Write(bufferAddress + ReadOffsetPosition, value);
}
- public static void SetWriteOffset(MemoryManager manager, ulong bufferAddress, uint value)
+ public static void SetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
{
manager.Write(bufferAddress + WriteOffsetPosition, value);
}