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authorgdkchan <gab.dark.100@gmail.com>2020-12-01 20:23:43 -0300
committerGitHub <noreply@github.com>2020-12-02 00:23:43 +0100
commitcf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch)
treebea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.Audio.Renderer
parent461c24092ae6e148d896c18aa3e86220c89981f8 (diff)
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Audio.Renderer')
-rw-r--r--Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs27
-rw-r--r--Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs6
-rw-r--r--Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs4
-rw-r--r--Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs10
-rw-r--r--Ryujinx.Audio.Renderer/Ryujinx.Audio.Renderer.csproj1
-rw-r--r--Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs20
-rw-r--r--Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs12
7 files changed, 53 insertions, 27 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs b/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs
index f63722c1..46aff27e 100644
--- a/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs
+++ b/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs
@@ -16,7 +16,7 @@
//
using Ryujinx.Audio.Renderer.Common;
-using Ryujinx.Cpu;
+using Ryujinx.Memory;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@@ -65,7 +65,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
IsEffectEnabled = isEnabled;
}
- private uint Read(MemoryManager memoryManager, ulong bufferAddress, uint countMax, Span<int> outBuffer, uint count, uint readOffset, uint updateCount)
+ private uint Read(IVirtualMemoryManager memoryManager, ulong bufferAddress, uint countMax, Span<int> outBuffer, uint count, uint readOffset, uint updateCount)
{
if (countMax == 0 || bufferAddress == 0)
{
@@ -104,7 +104,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
return count;
}
- private uint Write(MemoryManager memoryManager, ulong outBufferAddress, uint countMax, ReadOnlySpan<int> buffer, uint count, uint writeOffset, uint updateCount)
+ private uint Write(IVirtualMemoryManager memoryManager, ulong outBufferAddress, uint countMax, ReadOnlySpan<int> buffer, uint count, uint writeOffset, uint updateCount)
{
if (countMax == 0 || outBufferAddress == 0)
{
@@ -175,8 +175,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
else
{
- MemoryHelper.FillWithZeros(context.MemoryManager, (long)BufferInfo.SendBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>());
- MemoryHelper.FillWithZeros(context.MemoryManager, (long)BufferInfo.ReturnBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>());
+ ZeroFill(context.MemoryManager, BufferInfo.SendBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>());
+ ZeroFill(context.MemoryManager, BufferInfo.ReturnBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>());
if (InputBufferIndex != OutputBufferIndex)
{
@@ -184,5 +184,22 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
}
}
}
+
+ private static void ZeroFill(IVirtualMemoryManager memoryManager, ulong address, int size)
+ {
+ ulong endAddress = address + (ulong)size;
+
+ while (address + 7UL < endAddress)
+ {
+ memoryManager.Write(address, 0UL);
+ address += 8;
+ }
+
+ while (address < endAddress)
+ {
+ memoryManager.Write(address, (byte)0);
+ address++;
+ }
+ }
}
}
diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs b/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs
index d65f6ced..4b80c93b 100644
--- a/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs
+++ b/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs
@@ -19,7 +19,7 @@ using Ryujinx.Audio.Renderer.Integration;
using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
-using Ryujinx.Cpu;
+using Ryujinx.Memory;
using System;
using System.Collections.Generic;
@@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public List<ICommand> Commands { get; }
- public MemoryManager MemoryManager { get; }
+ public IVirtualMemoryManager MemoryManager { get; }
public HardwareDevice OutputDevice { get; private set; }
@@ -50,7 +50,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{
}
- public CommandList(MemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax)
+ public CommandList(IVirtualMemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax)
{
SampleCount = sampleCount;
SampleRate = sampleRate;
diff --git a/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs b/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs
index ccc97b92..6e270df4 100644
--- a/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs
+++ b/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs
@@ -18,7 +18,7 @@
using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Common.Logging;
-using Ryujinx.Cpu;
+using Ryujinx.Memory;
using System;
using System.Buffers;
using System.Diagnostics;
@@ -63,7 +63,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
}
}
- public static void ProcessWaveBuffers(MemoryManager memoryManager, Span<float> outputBuffer, WaveBufferInformation info, uint targetSampleRate, int sampleCount)
+ public static void ProcessWaveBuffers(IVirtualMemoryManager memoryManager, Span<float> outputBuffer, WaveBufferInformation info, uint targetSampleRate, int sampleCount)
{
const int tempBufferSize = 0x3F00;
diff --git a/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs b/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs
index eebbac53..3923a490 100644
--- a/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs
+++ b/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs
@@ -15,7 +15,7 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
-using Ryujinx.Cpu;
+using Ryujinx.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Dsp.State
@@ -33,22 +33,22 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
public uint WriteOffset;
private uint _reserved;
- public static uint GetReadOffset(MemoryManager manager, ulong bufferAddress)
+ public static uint GetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress)
{
return manager.Read<uint>(bufferAddress + ReadOffsetPosition);
}
- public static uint GetWriteOffset(MemoryManager manager, ulong bufferAddress)
+ public static uint GetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress)
{
return manager.Read<uint>(bufferAddress + WriteOffsetPosition);
}
- public static void SetReadOffset(MemoryManager manager, ulong bufferAddress, uint value)
+ public static void SetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
{
manager.Write(bufferAddress + ReadOffsetPosition, value);
}
- public static void SetWriteOffset(MemoryManager manager, ulong bufferAddress, uint value)
+ public static void SetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
{
manager.Write(bufferAddress + WriteOffsetPosition, value);
}
diff --git a/Ryujinx.Audio.Renderer/Ryujinx.Audio.Renderer.csproj b/Ryujinx.Audio.Renderer/Ryujinx.Audio.Renderer.csproj
index eac49fb3..ccdeae3e 100644
--- a/Ryujinx.Audio.Renderer/Ryujinx.Audio.Renderer.csproj
+++ b/Ryujinx.Audio.Renderer/Ryujinx.Audio.Renderer.csproj
@@ -8,6 +8,7 @@
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
+ <ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
</ItemGroup>
</Project>
diff --git a/Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs b/Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs
index 30f326a6..a5925284 100644
--- a/Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs
+++ b/Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs
@@ -31,7 +31,7 @@ using Ryujinx.Audio.Renderer.Server.Voice;
using Ryujinx.Audio.Renderer.Utils;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
-using Ryujinx.Cpu;
+using Ryujinx.Memory;
using System;
using System.Buffers;
using System.Diagnostics;
@@ -87,7 +87,7 @@ namespace Ryujinx.Audio.Renderer.Server
private Memory<byte> _performanceBuffer;
- public MemoryManager MemoryManager { get; private set; }
+ public IVirtualMemoryManager MemoryManager { get; private set; }
private ulong _elapsedFrameCount;
private ulong _renderingStartTick;
@@ -96,14 +96,14 @@ namespace Ryujinx.Audio.Renderer.Server
public AudioRenderSystem(AudioRendererManager manager, IWritableEvent systemEvent)
{
- _manager = manager;
- _terminationEvent = new ManualResetEvent(false);
+ _manager = manager;
+ _terminationEvent = new ManualResetEvent(false);
_dspMemoryPoolState = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp);
- _voiceContext = new VoiceContext();
- _mixContext = new MixContext();
- _sinkContext = new SinkContext();
- _splitterContext = new SplitterContext();
- _effectContext = new EffectContext();
+ _voiceContext = new VoiceContext();
+ _mixContext = new MixContext();
+ _sinkContext = new SinkContext();
+ _splitterContext = new SplitterContext();
+ _effectContext = new EffectContext();
_commandProcessingTimeEstimator = null;
_systemEvent = systemEvent;
@@ -113,7 +113,7 @@ namespace Ryujinx.Audio.Renderer.Server
_sessionId = 0;
}
- public ResultCode Initialize(ref AudioRendererConfiguration parameter, uint processHandle, CpuAddress workBuffer, ulong workBufferSize, int sessionId, ulong appletResourceId, MemoryManager memoryManager)
+ public ResultCode Initialize(ref AudioRendererConfiguration parameter, uint processHandle, CpuAddress workBuffer, ulong workBufferSize, int sessionId, ulong appletResourceId, IVirtualMemoryManager memoryManager)
{
if (!BehaviourContext.CheckValidRevision(parameter.Revision))
{
diff --git a/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs b/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs
index 023dd477..3df0ab31 100644
--- a/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs
+++ b/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs
@@ -19,7 +19,7 @@ using Ryujinx.Audio.Renderer.Dsp;
using Ryujinx.Audio.Renderer.Integration;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Common.Logging;
-using Ryujinx.Cpu;
+using Ryujinx.Memory;
using System;
using System.Diagnostics;
using System.Threading;
@@ -288,7 +288,7 @@ namespace Ryujinx.Audio.Renderer.Server
/// <param name="workBufferSize">The guest work buffer size.</param>
/// <param name="processHandle">The process handle of the application.</param>
/// <returns>A <see cref="ResultCode"/> reporting an error or a success.</returns>
- public ResultCode OpenAudioRenderer(out AudioRenderSystem renderer, MemoryManager memoryManager, ref AudioRendererConfiguration parameter, ulong appletResourceUserId, ulong workBufferAddress, ulong workBufferSize, uint processHandle)
+ public ResultCode OpenAudioRenderer(out AudioRenderSystem renderer, IVirtualMemoryManager memoryManager, ref AudioRendererConfiguration parameter, ulong appletResourceUserId, ulong workBufferAddress, ulong workBufferSize, uint processHandle)
{
int sessionId = AcquireSessionId();
@@ -321,6 +321,14 @@ namespace Ryujinx.Audio.Renderer.Server
{
if (disposing)
{
+ lock (_audioProcessorLock)
+ {
+ if (_isRunning)
+ {
+ StopLocked();
+ }
+ }
+
Processor.Dispose();
foreach (HardwareDevice device in OutputDevices)