diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-12-01 20:23:43 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-02 00:23:43 +0100 |
| commit | cf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch) | |
| tree | bea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.Audio.Renderer | |
| parent | 461c24092ae6e148d896c18aa3e86220c89981f8 (diff) | |
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel
* Fix for applet transfer memory + some nits
* Keep handles if possible to avoid server handle table exhaustion
* Fix IPC ZeroFill bug
* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer
CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0
* Make it exit properly
* Make ServiceNotImplementedException show the full message again
* Allow yielding execution to avoid starving other threads
* Only wait if active
* Merge IVirtualMemoryManager and IAddressSpaceManager
* Fix Ro loading data from the wrong process
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Audio.Renderer')
7 files changed, 53 insertions, 27 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs b/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs index f63722c1..46aff27e 100644 --- a/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs +++ b/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs @@ -16,7 +16,7 @@ // using Ryujinx.Audio.Renderer.Common; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -65,7 +65,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command IsEffectEnabled = isEnabled; } - private uint Read(MemoryManager memoryManager, ulong bufferAddress, uint countMax, Span<int> outBuffer, uint count, uint readOffset, uint updateCount) + private uint Read(IVirtualMemoryManager memoryManager, ulong bufferAddress, uint countMax, Span<int> outBuffer, uint count, uint readOffset, uint updateCount) { if (countMax == 0 || bufferAddress == 0) { @@ -104,7 +104,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command return count; } - private uint Write(MemoryManager memoryManager, ulong outBufferAddress, uint countMax, ReadOnlySpan<int> buffer, uint count, uint writeOffset, uint updateCount) + private uint Write(IVirtualMemoryManager memoryManager, ulong outBufferAddress, uint countMax, ReadOnlySpan<int> buffer, uint count, uint writeOffset, uint updateCount) { if (countMax == 0 || outBufferAddress == 0) { @@ -175,8 +175,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } else { - MemoryHelper.FillWithZeros(context.MemoryManager, (long)BufferInfo.SendBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>()); - MemoryHelper.FillWithZeros(context.MemoryManager, (long)BufferInfo.ReturnBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>()); + ZeroFill(context.MemoryManager, BufferInfo.SendBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>()); + ZeroFill(context.MemoryManager, BufferInfo.ReturnBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>()); if (InputBufferIndex != OutputBufferIndex) { @@ -184,5 +184,22 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } } } + + private static void ZeroFill(IVirtualMemoryManager memoryManager, ulong address, int size) + { + ulong endAddress = address + (ulong)size; + + while (address + 7UL < endAddress) + { + memoryManager.Write(address, 0UL); + address += 8; + } + + while (address < endAddress) + { + memoryManager.Write(address, (byte)0); + address++; + } + } } } diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs b/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs index d65f6ced..4b80c93b 100644 --- a/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs +++ b/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs @@ -19,7 +19,7 @@ using Ryujinx.Audio.Renderer.Integration; using Ryujinx.Audio.Renderer.Server; using Ryujinx.Common; using Ryujinx.Common.Logging; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Collections.Generic; @@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command public List<ICommand> Commands { get; } - public MemoryManager MemoryManager { get; } + public IVirtualMemoryManager MemoryManager { get; } public HardwareDevice OutputDevice { get; private set; } @@ -50,7 +50,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command { } - public CommandList(MemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax) + public CommandList(IVirtualMemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax) { SampleCount = sampleCount; SampleRate = sampleRate; diff --git a/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs b/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs index ccc97b92..6e270df4 100644 --- a/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs +++ b/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs @@ -18,7 +18,7 @@ using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Common.Logging; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Buffers; using System.Diagnostics; @@ -63,7 +63,7 @@ namespace Ryujinx.Audio.Renderer.Dsp } } - public static void ProcessWaveBuffers(MemoryManager memoryManager, Span<float> outputBuffer, WaveBufferInformation info, uint targetSampleRate, int sampleCount) + public static void ProcessWaveBuffers(IVirtualMemoryManager memoryManager, Span<float> outputBuffer, WaveBufferInformation info, uint targetSampleRate, int sampleCount) { const int tempBufferSize = 0x3F00; diff --git a/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs b/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs index eebbac53..3923a490 100644 --- a/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs +++ b/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs @@ -15,7 +15,7 @@ // along with this program. If not, see <https://www.gnu.org/licenses/>. // -using Ryujinx.Cpu; +using Ryujinx.Memory; using System.Runtime.InteropServices; namespace Ryujinx.Audio.Renderer.Dsp.State @@ -33,22 +33,22 @@ namespace Ryujinx.Audio.Renderer.Dsp.State public uint WriteOffset; private uint _reserved; - public static uint GetReadOffset(MemoryManager manager, ulong bufferAddress) + public static uint GetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress) { return manager.Read<uint>(bufferAddress + ReadOffsetPosition); } - public static uint GetWriteOffset(MemoryManager manager, ulong bufferAddress) + public static uint GetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress) { return manager.Read<uint>(bufferAddress + WriteOffsetPosition); } - public static void SetReadOffset(MemoryManager manager, ulong bufferAddress, uint value) + public static void SetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value) { manager.Write(bufferAddress + ReadOffsetPosition, value); } - public static void SetWriteOffset(MemoryManager manager, ulong bufferAddress, uint value) + public static void SetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value) { manager.Write(bufferAddress + WriteOffsetPosition, value); } diff --git a/Ryujinx.Audio.Renderer/Ryujinx.Audio.Renderer.csproj b/Ryujinx.Audio.Renderer/Ryujinx.Audio.Renderer.csproj index eac49fb3..ccdeae3e 100644 --- a/Ryujinx.Audio.Renderer/Ryujinx.Audio.Renderer.csproj +++ b/Ryujinx.Audio.Renderer/Ryujinx.Audio.Renderer.csproj @@ -8,6 +8,7 @@ <ItemGroup> <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" /> <ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" /> + <ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" /> </ItemGroup> </Project> diff --git a/Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs b/Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs index 30f326a6..a5925284 100644 --- a/Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs +++ b/Ryujinx.Audio.Renderer/Server/AudioRenderSystem.cs @@ -31,7 +31,7 @@ using Ryujinx.Audio.Renderer.Server.Voice; using Ryujinx.Audio.Renderer.Utils; using Ryujinx.Common; using Ryujinx.Common.Logging; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Buffers; using System.Diagnostics; @@ -87,7 +87,7 @@ namespace Ryujinx.Audio.Renderer.Server private Memory<byte> _performanceBuffer; - public MemoryManager MemoryManager { get; private set; } + public IVirtualMemoryManager MemoryManager { get; private set; } private ulong _elapsedFrameCount; private ulong _renderingStartTick; @@ -96,14 +96,14 @@ namespace Ryujinx.Audio.Renderer.Server public AudioRenderSystem(AudioRendererManager manager, IWritableEvent systemEvent) { - _manager = manager; - _terminationEvent = new ManualResetEvent(false); + _manager = manager; + _terminationEvent = new ManualResetEvent(false); _dspMemoryPoolState = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp); - _voiceContext = new VoiceContext(); - _mixContext = new MixContext(); - _sinkContext = new SinkContext(); - _splitterContext = new SplitterContext(); - _effectContext = new EffectContext(); + _voiceContext = new VoiceContext(); + _mixContext = new MixContext(); + _sinkContext = new SinkContext(); + _splitterContext = new SplitterContext(); + _effectContext = new EffectContext(); _commandProcessingTimeEstimator = null; _systemEvent = systemEvent; @@ -113,7 +113,7 @@ namespace Ryujinx.Audio.Renderer.Server _sessionId = 0; } - public ResultCode Initialize(ref AudioRendererConfiguration parameter, uint processHandle, CpuAddress workBuffer, ulong workBufferSize, int sessionId, ulong appletResourceId, MemoryManager memoryManager) + public ResultCode Initialize(ref AudioRendererConfiguration parameter, uint processHandle, CpuAddress workBuffer, ulong workBufferSize, int sessionId, ulong appletResourceId, IVirtualMemoryManager memoryManager) { if (!BehaviourContext.CheckValidRevision(parameter.Revision)) { diff --git a/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs b/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs index 023dd477..3df0ab31 100644 --- a/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs +++ b/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs @@ -19,7 +19,7 @@ using Ryujinx.Audio.Renderer.Dsp; using Ryujinx.Audio.Renderer.Integration; using Ryujinx.Audio.Renderer.Parameter; using Ryujinx.Common.Logging; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Diagnostics; using System.Threading; @@ -288,7 +288,7 @@ namespace Ryujinx.Audio.Renderer.Server /// <param name="workBufferSize">The guest work buffer size.</param> /// <param name="processHandle">The process handle of the application.</param> /// <returns>A <see cref="ResultCode"/> reporting an error or a success.</returns> - public ResultCode OpenAudioRenderer(out AudioRenderSystem renderer, MemoryManager memoryManager, ref AudioRendererConfiguration parameter, ulong appletResourceUserId, ulong workBufferAddress, ulong workBufferSize, uint processHandle) + public ResultCode OpenAudioRenderer(out AudioRenderSystem renderer, IVirtualMemoryManager memoryManager, ref AudioRendererConfiguration parameter, ulong appletResourceUserId, ulong workBufferAddress, ulong workBufferSize, uint processHandle) { int sessionId = AcquireSessionId(); @@ -321,6 +321,14 @@ namespace Ryujinx.Audio.Renderer.Server { if (disposing) { + lock (_audioProcessorLock) + { + if (_isRunning) + { + StopLocked(); + } + } + Processor.Dispose(); foreach (HardwareDevice device in OutputDevices) |
