diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-12-01 20:23:43 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-02 00:23:43 +0100 |
| commit | cf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch) | |
| tree | bea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.Audio.Renderer/Dsp | |
| parent | 461c24092ae6e148d896c18aa3e86220c89981f8 (diff) | |
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel
* Fix for applet transfer memory + some nits
* Keep handles if possible to avoid server handle table exhaustion
* Fix IPC ZeroFill bug
* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer
CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0
* Make it exit properly
* Make ServiceNotImplementedException show the full message again
* Allow yielding execution to avoid starving other threads
* Only wait if active
* Merge IVirtualMemoryManager and IAddressSpaceManager
* Fix Ro loading data from the wrong process
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Audio.Renderer/Dsp')
4 files changed, 32 insertions, 15 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs b/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs index f63722c1..46aff27e 100644 --- a/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs +++ b/Ryujinx.Audio.Renderer/Dsp/Command/AuxiliaryBufferCommand.cs @@ -16,7 +16,7 @@ // using Ryujinx.Audio.Renderer.Common; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -65,7 +65,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command IsEffectEnabled = isEnabled; } - private uint Read(MemoryManager memoryManager, ulong bufferAddress, uint countMax, Span<int> outBuffer, uint count, uint readOffset, uint updateCount) + private uint Read(IVirtualMemoryManager memoryManager, ulong bufferAddress, uint countMax, Span<int> outBuffer, uint count, uint readOffset, uint updateCount) { if (countMax == 0 || bufferAddress == 0) { @@ -104,7 +104,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command return count; } - private uint Write(MemoryManager memoryManager, ulong outBufferAddress, uint countMax, ReadOnlySpan<int> buffer, uint count, uint writeOffset, uint updateCount) + private uint Write(IVirtualMemoryManager memoryManager, ulong outBufferAddress, uint countMax, ReadOnlySpan<int> buffer, uint count, uint writeOffset, uint updateCount) { if (countMax == 0 || outBufferAddress == 0) { @@ -175,8 +175,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } else { - MemoryHelper.FillWithZeros(context.MemoryManager, (long)BufferInfo.SendBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>()); - MemoryHelper.FillWithZeros(context.MemoryManager, (long)BufferInfo.ReturnBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>()); + ZeroFill(context.MemoryManager, BufferInfo.SendBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>()); + ZeroFill(context.MemoryManager, BufferInfo.ReturnBufferInfo, Unsafe.SizeOf<AuxiliaryBufferInfo>()); if (InputBufferIndex != OutputBufferIndex) { @@ -184,5 +184,22 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } } } + + private static void ZeroFill(IVirtualMemoryManager memoryManager, ulong address, int size) + { + ulong endAddress = address + (ulong)size; + + while (address + 7UL < endAddress) + { + memoryManager.Write(address, 0UL); + address += 8; + } + + while (address < endAddress) + { + memoryManager.Write(address, (byte)0); + address++; + } + } } } diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs b/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs index d65f6ced..4b80c93b 100644 --- a/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs +++ b/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs @@ -19,7 +19,7 @@ using Ryujinx.Audio.Renderer.Integration; using Ryujinx.Audio.Renderer.Server; using Ryujinx.Common; using Ryujinx.Common.Logging; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Collections.Generic; @@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command public List<ICommand> Commands { get; } - public MemoryManager MemoryManager { get; } + public IVirtualMemoryManager MemoryManager { get; } public HardwareDevice OutputDevice { get; private set; } @@ -50,7 +50,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command { } - public CommandList(MemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax) + public CommandList(IVirtualMemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax) { SampleCount = sampleCount; SampleRate = sampleRate; diff --git a/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs b/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs index ccc97b92..6e270df4 100644 --- a/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs +++ b/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs @@ -18,7 +18,7 @@ using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Common.Logging; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Buffers; using System.Diagnostics; @@ -63,7 +63,7 @@ namespace Ryujinx.Audio.Renderer.Dsp } } - public static void ProcessWaveBuffers(MemoryManager memoryManager, Span<float> outputBuffer, WaveBufferInformation info, uint targetSampleRate, int sampleCount) + public static void ProcessWaveBuffers(IVirtualMemoryManager memoryManager, Span<float> outputBuffer, WaveBufferInformation info, uint targetSampleRate, int sampleCount) { const int tempBufferSize = 0x3F00; diff --git a/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs b/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs index eebbac53..3923a490 100644 --- a/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs +++ b/Ryujinx.Audio.Renderer/Dsp/State/AuxiliaryBufferHeader.cs @@ -15,7 +15,7 @@ // along with this program. If not, see <https://www.gnu.org/licenses/>. // -using Ryujinx.Cpu; +using Ryujinx.Memory; using System.Runtime.InteropServices; namespace Ryujinx.Audio.Renderer.Dsp.State @@ -33,22 +33,22 @@ namespace Ryujinx.Audio.Renderer.Dsp.State public uint WriteOffset; private uint _reserved; - public static uint GetReadOffset(MemoryManager manager, ulong bufferAddress) + public static uint GetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress) { return manager.Read<uint>(bufferAddress + ReadOffsetPosition); } - public static uint GetWriteOffset(MemoryManager manager, ulong bufferAddress) + public static uint GetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress) { return manager.Read<uint>(bufferAddress + WriteOffsetPosition); } - public static void SetReadOffset(MemoryManager manager, ulong bufferAddress, uint value) + public static void SetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value) { manager.Write(bufferAddress + ReadOffsetPosition, value); } - public static void SetWriteOffset(MemoryManager manager, ulong bufferAddress, uint value) + public static void SetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value) { manager.Write(bufferAddress + WriteOffsetPosition, value); } |
