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AgeCommit message (Expand)Author
2021-07-22opengl: Fix asynchronous shadersReinUsesLisp
2021-07-22shader_environment: Receive cache version from outsideReinUsesLisp
2021-07-22shader: Fix disabled attribute default valuesameerj
2021-07-22gl_device: Simplify GLASM setting logicameerj
2021-07-22renderer_opengl: Use ARB_separate_shader_objectsReinUsesLisp
2021-07-22glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZEameerj
2021-07-22gl_shader_cache: Properly implement asynchronous shadersReinUsesLisp
2021-07-22shader_recompiler, video_core: Resolve clang errorslat9nq
2021-07-22renderers: Fix clang formattingameerj
2021-07-22renderers: Disable async shader compilationameerj
2021-07-22maxwell_to_vk: Add R16_SNORMReinUsesLisp
2021-07-22shader: Ignore global memory ops on devices lacking int64 supportameerj
2021-07-22vulkan_device: Add missing include algorithmlat9nq
2021-07-22vulkan_device: Blacklist ampere devices from float16 mathameerj
2021-07-22gl_shader_cache: Fixes for async shadersameerj
2021-07-22vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onwardReinUsesLisp
2021-07-22emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 NvidiaReinUsesLisp
2021-07-22vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_stateReinUsesLisp
2021-07-22shader: Fix disabled and unwritten attributes and varyingsReinUsesLisp
2021-07-22vk_graphics_pipeline: Implement smooth linesReinUsesLisp
2021-07-22vk_graphics_pipeline: Implement line widthReinUsesLisp
2021-07-22video_core: Enable GL SPIR-V shaderslat9nq
2021-07-22general: Add setting shader_backendlat9nq
2021-07-22glasm: Add passthrough geometry shader supportReinUsesLisp
2021-07-22shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp
2021-07-22vk_graphics_pipeline: Implement conservative renderingReinUsesLisp
2021-07-22shader: Unify shader stage typesReinUsesLisp
2021-07-22shader: Emulate 64-bit integers when not supportedReinUsesLisp
2021-07-22gl_graphics_pipeline: Fix assembly shaders check for transform feedbacksReinUsesLisp
2021-07-22gl_graphics_pipeline: Inline hash and operator== key functionsReinUsesLisp
2021-07-22gl_shader_cache: Check previous pipeline before checking hash mapReinUsesLisp
2021-07-22gl_graphics_pipeline: Port optimizations from Vulkan pipelinesReinUsesLisp
2021-07-22buffer_cache: Fix debugging leftoverReinUsesLisp
2021-07-22buffer_cache: Fix size reductions not having in mind bind sizesReinUsesLisp
2021-07-22shaders: Allow shader notify when async shaders is disabledameerj
2021-07-22vk_graphics_pipeline: Use VK_KHR_push_descriptor when availableReinUsesLisp
2021-07-22shader: Properly manage attributes not written from previous stagesReinUsesLisp
2021-07-22shader: Split profile and runtime info headersReinUsesLisp
2021-07-22shader: Add support for native 16-bit floatsReinUsesLisp
2021-07-22shader: Rename maxwell/program.h to translate_program.hReinUsesLisp
2021-07-22vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on IntelReinUsesLisp
2021-07-22glsl: Address rest of feedbackameerj
2021-07-22glsl: Conditionally use fine/coarse derivatives based on device supportameerj
2021-07-22glsl: Cleanup/Address feedbackameerj
2021-07-22gl_shader_cache: Implement async shadersameerj
2021-07-22glsl: Add stubs for sparse queries and variable aoffi when not supportedameerj
2021-07-22gl_shader_cache: Remove const from pipeline source argumentsameerj
2021-07-22gl_shader_cache: Move OGL shader compilation to the respective Pipeline const...ameerj
2021-07-22glsl: Address more feedback. Implement indexed texture readsameerj
2021-07-22gl_rasterizer: Add texture fetch barrier for fragmentsameerj