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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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vulkan_common
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vulkan_device.cpp
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Author
2022-01-19
vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features
Georg Lehmann
2021-12-23
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Wind...
ameerj
2021-12-18
Vulkan: Fix the checks for primitive restart extension.
Fernando Sahmkow
2021-12-18
Vulkan: implement Logical Operations.
Fernando Sahmkow
2021-12-18
Vulkan: Implement VK_EXT_primitive_topology_list_restart
Fernando Sahmkow
2021-12-08
renderer_vulkan: Add R16G16_UINT
Morph
2021-11-18
renderer_vulkan: Implement S8_UINT stencil format
Morph
2021-11-05
vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties
Feng Chen
2021-10-23
Merge pull request #7070 from FernandoS27/want-you-bad
Ameer J
2021-09-23
vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and ea...
ameerj
2021-09-23
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
Fernando Sahmkow
2021-09-16
vulkan_device: Reorder Float16Int8 declaration
ameerj
2021-09-16
Revert "Merge pull request #7006 from FernandoS27/a-motherfucking-driver"
ameerj
2021-09-13
Merge pull request #6943 from FernandoS27/omae-wa-mou-shindeiru
Morph
2021-09-13
Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD since it's broken.
Fernando Sahmkow
2021-09-13
Merge pull request #7006 from FernandoS27/a-motherfucking-driver
Morph
2021-09-13
Merge pull request #6944 from FernandoS27/dear-drunk-me
Morph
2021-09-13
Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1
Fernando Sahmkow
2021-09-13
Vulkan/Descriptors: Increase sets per pool on AMFD propietary driver.
Fernando Sahmkow
2021-08-29
vulkan_device: Enable VK_KHR_swapchain_mutable_format if available
ameerj
2021-08-24
vulkan_device: Add a check for int8 support
ameerj
2021-07-27
renderer_vulkan: Add setting to log pipeline statistics
ReinUsesLisp
2021-07-22
vulkan_device: Blacklist Volta and older from VK_KHR_push_descriptor
ReinUsesLisp
2021-07-22
maxwell_to_vk: Add R16_SNORM
ReinUsesLisp
2021-07-22
vulkan_device: Add missing include algorithm
lat9nq
2021-07-22
vulkan_device: Blacklist ampere devices from float16 math
ameerj
2021-07-22
vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward
ReinUsesLisp
2021-07-22
vk_graphics_pipeline: Implement smooth lines
ReinUsesLisp
2021-07-22
vk_graphics_pipeline: Implement line width
ReinUsesLisp
2021-07-22
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
vk_graphics_pipeline: Implement conservative rendering
ReinUsesLisp
2021-07-22
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
ReinUsesLisp
2021-07-22
shader: Add support for native 16-bit floats
ReinUsesLisp
2021-07-22
vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel
ReinUsesLisp
2021-07-22
shader: Add shader loop safety check settings
lat9nq
2021-07-22
vulkan_device: Enable VK_EXT_vertex_input_dynamic_state
ReinUsesLisp
2021-07-22
vulkan: Use VK_EXT_provoking_vertex when available
ReinUsesLisp
2021-07-22
vulkan: Conditionally use shaderInt16
ReinUsesLisp
2021-07-22
vulkan: Enable depth bounds and use it conditionally
ReinUsesLisp
2021-07-22
vulkan_device: Enable float64 and int64 conditionally
ReinUsesLisp
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
vulkan_device: Require shaderClipDistance and shaderCullDistance features
ReinUsesLisp
2021-07-22
shader: Require dual source blending
ReinUsesLisp
2021-07-22
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-22
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
spirv: Rework storage buffers and shader memory
ReinUsesLisp
2021-07-22
shader: Implement ATOM/S and RED
ameerj
2021-07-22
nsight_aftermath_tracker: Report used shaders to Nsight Aftermath
ReinUsesLisp
2021-07-22
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
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